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Full-Text Articles in Film and Media Studies

Shadowrunning The Human: Harebrained Schemes' Shadowrun Series And Transhumanism, Alexander P. Orelup Apr 2026

Shadowrunning The Human: Harebrained Schemes' Shadowrun Series And Transhumanism, Alexander P. Orelup

English Theses & Dissertations

I argue that Harebrained Schemes’ video game series Shadowrun critiques transhumanism in three distinct yet related ways: in terms of religion, political control, and identity capitalism. In doing so, Shadowrun attempts to counter claims that video games are an inherently transhumanist medium and provides an opportunity for players to resist a potential transhuman future. This further elucidates the trends and perceptions of transhumanism within American culture around the time period. I utilize a variety of methodologies in my argument, ranging from cultural studies, narratology, ludology, and close reading in order to grasp all of the audio-visual and gameplay elements that …


Stages Of Being Foreign As Portrayed In Daughter Of Keltoum And Lost Birds, Fran Hassencahl Jan 2026

Stages Of Being Foreign As Portrayed In Daughter Of Keltoum And Lost Birds, Fran Hassencahl

Communication & Theatre Arts Faculty Publications

In this paper, I use the intercultural communication model, The Stages of Being Foreign, developed by anthropologist Oberg (1960) and modified by Gullahorn & Gullahorn (1963), Lewis & Jungman (1986), and Ward, Bochner, and Furnham (2001) to explain the experience of culture shock. This model describes the stages that individuals experience when they leave, either voluntarily or involuntarily, their home country/culture and must adapt to a new culture. These stages as described by Oberg are a preliminary stage (a spectator stage), an increasing participation stage, the pit of the culture shock stage, the adaptation stage, and for some migrants a …


Revisiting The Rural Folk Devil: Rural 'Othering' And The Connections Between Media Stereotypes And Rural Issues, Brooke Baker, Ida L. Oesteraas, Stephen T. Young, Elizabeth Monk-Turner Jan 2026

Revisiting The Rural Folk Devil: Rural 'Othering' And The Connections Between Media Stereotypes And Rural Issues, Brooke Baker, Ida L. Oesteraas, Stephen T. Young, Elizabeth Monk-Turner

Sociology & Criminal Justice Faculty Publications

The current study is a discourse analysis investigating anti-idyllic cinematic representations, specifically in the horror genre, of rural people, places, and cultures. Findings reveal that anti-idyllic images and discourses are prominent within recently released horror films, which rely heavily on framing rural people as the deviant “other.” Special attention is given to the cultural work of these stereotypical depictions and the associated social harms for rural communities. Specifically, we argue that (1) corporations, particularly film companies, contribute to social harm in rural areas by disseminating negative and anti-idyllic representations; (2) these portrayals have tangible and detrimental effects on both people …


Peace Engagement And Non-Negotiable Commitment Through An In-Depth Lens [Pencil Theory]: A Film Perspective On Un’S Conflict Resolution, Edward Moses Sam Selvaraj Aug 2025

Peace Engagement And Non-Negotiable Commitment Through An In-Depth Lens [Pencil Theory]: A Film Perspective On Un’S Conflict Resolution, Edward Moses Sam Selvaraj

Graduate Program in International Studies Theses & Dissertations

The research addresses the effectiveness of the United Nations concerning conflict resolution and peacekeeping, seen from the perspective of film culture. Applying the "PENCIL Theory" (Peace Engagement through an in-depth lens), the UN study along with its structural dynamics would be considered herein: a pencil comprising the Security Council as its lead, world as the eraser, and filmmakers as the ferrule that is representative of that significant link between public awareness and policy impact, and the UN General Assembly and Secretariat as its body in support of the decision-making processes. It brings to the fore the critical impacts on the …


Peace Engagement And Non-Negotiable Commitment Through An In-Depth Lens (P.E.N.C.I.L) Theory: A Film Perspective On Un’S Conflict Resolution, Edward Moses Sam Selvaraj Mar 2025

Peace Engagement And Non-Negotiable Commitment Through An In-Depth Lens (P.E.N.C.I.L) Theory: A Film Perspective On Un’S Conflict Resolution, Edward Moses Sam Selvaraj

Graduate Research Conference (GSIS)

This paper introduces the P.E.N.C.I.L. Theory—Peace Engagement and Non-negotiable Commitment through an In-depth Lens—as a metaphorical and analytical framework for understanding the United Nations Security Council’s role in conflict resolution. Using the symbolic structure of a pencil, the theory critiques the Council’s decision-making power ("the lead") and its human consequences ("the eraser"), highlighting how failures in peacekeeping and diplomacy disproportionately affect civilian populations. Drawing on constructivist theory, the paper argues that norms and social narratives, especially those shaped by cinema, are critical in holding international institutions accountable. Through close analysis of films such as Hotel Rwanda, Sometimes in April, and …


Disorienting "Western" Viewers With Nacer Khemir's Desert Trilogy, Kristian Peterson Jan 2025

Disorienting "Western" Viewers With Nacer Khemir's Desert Trilogy, Kristian Peterson

Philosophy Faculty Publications

In this essay, I explore tensions that arise when creating alternative cinematic visions of Muslim life, specifically frictions emerging from the goal of shifting public perception of the community and patterns of self-orientalization. Here, I complicate assumptions about the representation of Islam by looking at a self-articulated presentation of Muslims through the narrative feature series the Desert Trilogy, by Tunisian director Nacer Khemir (born 1948). I argue that Khemir is ensnared by ahistorical Islamic nostalgia and largely reinforces romantic orientalist aesthetics in his films. While his portrait of Muslims is much more “positive” than those in the broader archive, it …


Conceptualizing And Problematizing Inclusion Porn In Education Scholarship And Practice, Justin A. Haegele, Anthony J. Maher Jan 2025

Conceptualizing And Problematizing Inclusion Porn In Education Scholarship And Practice, Justin A. Haegele, Anthony J. Maher

Human Movement Studies & Special Education Faculty Publications

Discourses of inclusion are currently used without clear and consistent meaning and multiple and varied interpretations exist, therefore stunting our ability to enhance or utilize the concept in social justice and education scholarship and practice. In this article, we argue that the ambiguous, conflicting, and contested features of inclusion have opened a door for nondisabled policy makers, academics, practitioners, and other stakeholders to exploit the concept of inclusion by crafting the logics and taken-for-granted assumptions that become associated with it. Accordingly, these nondisabled stakeholders gain social, cultural, and symbolic capital in the fields that they operate, while (some) disabled students …


From Theory To Screen: Strain In The Gallagher Experience, Caroline H. Peabody Oct 2024

From Theory To Screen: Strain In The Gallagher Experience, Caroline H. Peabody

OUR Journal: ODU Undergraduate Research Journal

This paper applies Agnew’s General Strain Theory to the hit television series Shameless (US), primarily focusing on three of the show’s central characters. The paper argues that the characters’ criminal and deviant actions can be attributed to strain, as defined by Robert Agnew’s General Strain Theory (GST). The paper provides a basic overview of GST as well as a synopsis of the show before implementing the theory into an analysis of the show. In addition, this paper explores how criminality highlights the themes of Shameless and acts as an implicit call to action to address strain variables in underprivileged communities. …


Prisons Of The Imagination: Carceral Ideology And Race In Science Fiction, Daniel Allen Avant Blachman Jul 2024

Prisons Of The Imagination: Carceral Ideology And Race In Science Fiction, Daniel Allen Avant Blachman

Institute for the Humanities Theses

Popular science fiction film and television media commonly deploy narratives and images of prisons and policing, and these discourses in turn are inseparable from racial formations. At the same time, many fans and theorists view science fiction as a genre with immense potential for offering critical consideration of the difference between the fictional and the real world. This thesis examines a range of case studies from popular film and television exemplifying this tension between the perceived generative critical potential of science fiction media and apparent tendency of popular media productions to nearly always fall back on well-worn white supremacist, patriarchal, …


Imaginative Acts, Environmental Futurity: Re-Envisioning The Heroic White Male Savior In Snowpiercer, Michelle Yates May 2024

Imaginative Acts, Environmental Futurity: Re-Envisioning The Heroic White Male Savior In Snowpiercer, Michelle Yates

Green Humanities: A Journal of Ecological Thought in Literature, Philosophy & the Arts

In contrast to many Hollywood climate fiction films, Snowpiercer (2013) offers a more complex representation of the white male savior. In contrast to films like WALL-E (2008) and Interstellar (2014) that recuperate and invest in white masculine privilege, Snowpiercer highlights the more destructive aspects of a patriarchal capitalist system that privileges hegemonic white masculinity. While the ending of Snowpiercer may seem bleak, it also points to the possibility of a new system, an environmental futurity that centers indigenous knowledge and the experiences of women and people of color. Though Snowpiercer is not formally an American film, its casting of recognizable …


More Than Representation Heartstopper: A Multimodal Critical Discourse Analysis, Tracyann Josephine Harmer Apr 2024

More Than Representation Heartstopper: A Multimodal Critical Discourse Analysis, Tracyann Josephine Harmer

Communication & Theatre Arts Theses

This thesis is a multimodal critical discourse analysis of Netflix’s Heartstopper, written with the goal of understanding its methods of representation and queer world creation. Through analysis of the ideology of heteronormativity as it relates to masculinity, internalized homophobia, homophobia, and mental health, I expand upon the significance of queer representation for queer audiences, heterosexual audiences, and producers of queer media. Through a nuanced analysis of these themes, I display how and why Heartstopper has had enormous success and expand upon the cultural phenomena surrounding this media. Finally, this thesis places these nuanced analyses into the real-world reaction to …


Evaluating Social Media Reach Via Mainstream Media Discourse, Himarsha R. Jayanetti Jan 2024

Evaluating Social Media Reach Via Mainstream Media Discourse, Himarsha R. Jayanetti

Computer Science Faculty Publications

This study examines the intersection between social media and mainstream television (TV) news with an aim to understand how social media content amplifies its impact through TV broadcasts. While many studies emphasize social media as a primary platform for information dissemination, they often underestimate its total influence by focusing solely on interactions within the platform. This research examines instances where social media posts gain prominence on TV broadcasts, reaching new audiences and prompting public discourse. By using TV news closed captions, on-screen text recognition, and social media logo detection, we analyze how social media is referenced in TV news. Our …


Unearthing Montreal’S Past In Hochelaga, Terre Des Âmes, Marla Epp Sep 2022

Unearthing Montreal’S Past In Hochelaga, Terre Des Âmes, Marla Epp

Green Humanities: A Journal of Ecological Thought in Literature, Philosophy & the Arts

[First paragraph] In his 2017 film, Hochelaga, terre des âmes (Hochelaga, Land of Souls), Québécois filmmaker François Girard delves into the complex history of Montreal. When a sinkhole appears in a football stadium, the site becomes an archaeological dig, led by a Mohawk graduate student at the Université de Montréal. The film tracks the progress of the dig, unearthing layers of history and revealing the stories of the generations of people who lived on the land, including the Indigenous peoples who lived there first.1


"I Want To Know What I'M Looking At": Surveilling Gender As A Response To Cultural Anxieties In Halloween, Sleepaway Camp, And Scream, Jennifer Jacinda Mclawhorn Aug 2022

"I Want To Know What I'M Looking At": Surveilling Gender As A Response To Cultural Anxieties In Halloween, Sleepaway Camp, And Scream, Jennifer Jacinda Mclawhorn

Institute for the Humanities Theses

The purpose of this thesis is to investigate slasher films and how they use gendered tropes to respond to and perpetuate cultural anxieties. The methodology primarily uses textual analysis that includes close attention to content, context, and discourse. The study reveals structural patterns and problems that emerge within slasher films, specifically within the Final Girl trope and the behaviors that govern it. In surveilling the Final Girl’s gender performativity, it is apparent that abjection, or a gut reaction to something that exists between two distinct boundaries or categories, is provoked when the Final Girl crosses a socially established gender boundary. …


The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan Jul 2022

The Message Design Of Raiders Of The Lost Ark On The Atari 2600 & A Fan’S Map, Quick Start, And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan

Distance Learning Faculty & Staff Books

The message design and human performance technology in video games, especially early video games have always been fascinating to me. From an instructional design perspective, the capabilities of the technology of the classic game consoles required a careful balance of achievable objectives, cognitive task analysis, guided problem solving, and message design. Raiders on the Atari is an excellent example of this balance. It is an epic adventure game, spanning 13+ distinct areas, with an inventory of items, where those hard to find items had to be used by the player to solve problems during their quest (and who would have …


Hacking The Mind: Internet Memes As Tools Of Propaganda, Joshua Nieubuurt Apr 2022

Hacking The Mind: Internet Memes As Tools Of Propaganda, Joshua Nieubuurt

College of Arts and Letters Posters

Internet memes are one of the latest evolutions of “leaflet” propaganda and an effective tool in the arsenal of digital persuasion. In the past such items were dropped from planes, now they find their way into social media across multiple platforms and their territory lacks spacial boundaries. Internet memes can be used to target specific groups to help build and solidify tribal bonds. Due to the ease of creation, and their ability to constantly reaffirm axiomatic tribal ideas, they have become an adroit tool allowing for mass influence across international borders. This poster seeks to display some of the common …


The Ideology Of The Carceral State: Examining The Prison Through Film, Ryan Phillips Jul 2021

The Ideology Of The Carceral State: Examining The Prison Through Film, Ryan Phillips

Sociology & Criminal Justice Theses & Dissertations

Mass incarceration began almost fifty years ago and has proliferated to the point that the United States is the world leader in incarceration. Much work has been done that examines the history and nature of mass incarceration and the carceral state. However, an area that has received far less attention is how people think about prisons. To address this gap, I ground my analysis in the works of Louis Althusser, Slavoj Zizek, and Mark Fisher to formulate “Carceral Realism”, which I argue is the ideology of mass incarceration. To better understand the nature of this ideology, I employ a content …


The Myth & Legend Of E.T. The Extra-Terrestrial On The Atari 2600: The Fan’S Quick Start And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan Jan 2021

The Myth & Legend Of E.T. The Extra-Terrestrial On The Atari 2600: The Fan’S Quick Start And Strategy Guide, Miguel Ramlatchan, William I. Ramlatchan

Distance Learning Faculty & Staff Books

As an instructional designer and technologist, my goal with this book is remarkably simple, to consolidate and create a job aid for a complex and often frustrating/misunderstood quest. Rather than hunting all over the Internet, the map, tips, and information about the game are all gathered and summarized here. Also, rather than being an obscure Easter Egg in Amazon (like an Earnest Cline/James Halliday egg, especially on the hidden Pacman arcade game), I want to make this guide easier to find. Along with the nostalgia, classic video games and the technology and applied message design behind their creation are fascinating, …


Society Doesn’T Owe You Anything: Grand Theft Auto: San Andreas & Video Games As Speculative Fiction, Marc A. Ouellette Jan 2021

Society Doesn’T Owe You Anything: Grand Theft Auto: San Andreas & Video Games As Speculative Fiction, Marc A. Ouellette

English Faculty Publications

Since Donald Trump’s election in 2016, popular and scholarly commentators have been looking for speculative and/or dystopic literary works that might provide analogues for the Trump-era. Perhaps the most famous of these was the renewed popularity of Margaret Atwood’s The Handmaid’s Tale. In this regard, though, video games remain an underexplored fictional form. With its exaggerated and parodic satire of an America ruled by the corruption and greed of extreme right-wing populism, Grand Theft Auto: San Andreas (2004) offers a speculative fiction that players can enact as well as imagine and simulate as well as prepare. Thus, reading the …


I Told You That To Tell You This: Metagaming And Metacognition In The Hybrid Classroom, Marc A. Ouellette Dec 2020

I Told You That To Tell You This: Metagaming And Metacognition In The Hybrid Classroom, Marc A. Ouellette

English Faculty Publications

This paper theorizes the use of play and gamified methods to foster metacognition, or strategies for learning and learning about learning, in online graduate instruction. In the process, it calls into question the determinism of “serious” games as being the only means of facilitating metacognition. Ultimately, by adopting metagame approaches—that is, approaches based on0 goals and achievements that are external to the game and/or are developed by the players themselves—metacognition can and does occur because students participate in the development of the rewards. Moreover, any metagame feature ultimately becomes a commentary so that an approach based on metagaming offers its …


The “Science” Of Story Structure, Diana Witt Apr 2020

The “Science” Of Story Structure, Diana Witt

Virginias Collegiate Honors Council Conference

Stories are immensely human. They help us learn and understand cultural and social contexts. The stories that we tell, see, and read have profound effects on our ideas and emotions, causing us to have visceral reactions. Stories are truly at the crux of how people relate to each other. In this talk, I will explore the necessary elements of stories and why they are effective. Storytellers across all mediums build plot and characters to make an audience care and draw them in. Authors and screenwriters have theorized about the main structures into which all stories fall. In modern media, story …


Wait ‘Til You See It From The Back: Twerking As An Expression Of Sexual Agency, Mariah M. Johnson Apr 2020

Wait ‘Til You See It From The Back: Twerking As An Expression Of Sexual Agency, Mariah M. Johnson

OUR Journal: ODU Undergraduate Research Journal

This paper attempts to examine racism, respectability politics, and its relation to twerking. With the use of research by Gilbert Herdt, Stanley Cohen, Marshall McLuhan, Dr. Tamura Lomax, Patricia Hill-Collins, Evelyn Brooks Higginbotham and many others to put the use of Black women as modern day folk devils into perspective.

Trigger Warning: Racism, Sexual Assault


Terrorists, Zombies, And Robots: The Political Unconscious, Thematics, And Affectual Structures Of The Post-9/11 American Fear Narrative, Nathanael J. Cloyd Apr 2020

Terrorists, Zombies, And Robots: The Political Unconscious, Thematics, And Affectual Structures Of The Post-9/11 American Fear Narrative, Nathanael J. Cloyd

English Theses & Dissertations

This dissertation examines the post-9/11 American fear narrative across media and genre. First, it proposes the concepts of the fear narrative, the primary fear theme, and the secondary fear theme. Second, it proposes that the fear narrative has a long tradition in American culture, in which its themes have adapted and evolved in historically sedimented layers of development. Third, it proposes that American fear themes change depending on its historical context of production, its cultural regime, its genre, and the form of media in which it is expressed. To help uncover the political unconsciousness of the American fear narrative, it …


The House And The Infected Body: The Metonomy Of Resident Evil 7, Alan Mcgreevy, Christina Fawcett, Marc A. Ouellette Jan 2020

The House And The Infected Body: The Metonomy Of Resident Evil 7, Alan Mcgreevy, Christina Fawcett, Marc A. Ouellette

English Faculty Publications

Resident Evil 7, in articulating the threat of infectious mold, situates the illness with the feminine: Historical, cultural, and physiological connections between mold and women gives the game license to limit, objectify, and render the female characters monstrous. First-person immersion brings us into contact with the infection, as mold and Molded threaten the buildings of the Bakers, while mold growing in their brains threatens the Bakers themselves. Through the form of infection, the disease is invasively feminine, reflected in the Bakers and their homes.


Ideological Analysis Of Colorblindness In Get Out, Danielle Goldstein Jan 2019

Ideological Analysis Of Colorblindness In Get Out, Danielle Goldstein

OUR Journal: ODU Undergraduate Research Journal

This ideological analysis of the horror film, Get Out, directed by Jordan Peele investigates three major ideological aspects that are poignant to the film. The main ideology that will be examined is “colorblindness” also known as colorblind racism, which is the belief or attitude that denying the existence of race will cure racism and achieve racial equality. The two other sub-ideologies that will be examined are multicultural racism and post-racism, as they are both facets of colorblindness and work together to reinforce one another in society. Colorblindness is apparent in the film’s dialogue that reveal attitudes regarding interracial dating …


Retail Tales And Tribulations: Transmedia Brands, Consumer Products, And The Significance Of Shop Talk, Avi Santo Jan 2019

Retail Tales And Tribulations: Transmedia Brands, Consumer Products, And The Significance Of Shop Talk, Avi Santo

Communication & Theatre Arts Faculty Publications

This article challenges media studies scholars to pay closer attention to retail spaces as sites that mediate how entertainment franchises engage consumers. Examining retail through a media industries lens, it argues that retail is a site of struggle among retailers and brand owners over how brand stories are told, if at all. The article explores both the storytelling devices used in telling Frozen and Sesame Street stories at Target and how shop talk among retailers, brand owners, and manufacturers shapes the kinds of stories that entertainment properties can tell at retail, especially as those stories intersect with retail imaginings of …


"I'M Controlling And Composing": The Role Of Metacognition In The Incredible Machine, Marc A. Ouellette Jan 2019

"I'M Controlling And Composing": The Role Of Metacognition In The Incredible Machine, Marc A. Ouellette

English Faculty Publications

The mouse sets the bowling ball in motion, which falls and squeezes the bellows, which sends out a puff of air, which sends the balloon into the gears that are connect by a belt to another mouse’s exercise wheel. The balloon pops. Having learned how this routine functions, I then move my mouse to connect the rest of the on-screen mice so that the pulleys of all of the caged mice spin with their wheels to punish the puzzle in time allowing me to move to the next level. Eventually, I will be able to make my own versions of …


Mediated Merchandise, Merchandisable Media: An Introduction, Elizabeth Affuso, Avi Santo Nov 2018

Mediated Merchandise, Merchandisable Media: An Introduction, Elizabeth Affuso, Avi Santo

Communication & Theatre Arts Faculty Publications

There are many reasons why film and media scholars ought to take merchandise seriously. That filmrelated merchandise is a lucrative part of the film business is only a starting point, but still a good place to start. In 2018, character and entertainment licensing accounted for 44.7% of retail sales of licensed merchandise, generating $121.53 billion in sales. [1] [#N1] This earned entertainment companies approximately $6.2 billion in royalties. [2] [#N2] Not surprisingly, five of the top ten licensors are entertainment companies, with Disney positioned at the top with $53 billion in merchandise sales. Universal Studios is ranked 4th ($7.3 billion), …


He Scores Through A Screen: Mediating Masculinities Through Hockey Video Games, Marc A. Ouellette, Steven Conway Jan 2018

He Scores Through A Screen: Mediating Masculinities Through Hockey Video Games, Marc A. Ouellette, Steven Conway

English Faculty Publications

Hockey video games highlight the ways in which the video game medium shapes and conditions the experience of producing and/or performing the sport “in real life.” Indeed, the accumulation of advanced statistics in and through the constant evaluation, measurement, and surveillance which are inherent to video games—and increasingly seen as foundational for sport—reveals important contradictions not only in the way the embodied sport is played and understood, but also in terms of the proofs of masculinity upon which the sport is built. It then becomes clear that the building of masculinity and the empowerment of the character become one and …


Brüno Is So Gay, Thomas Duering Sep 2017

Brüno Is So Gay, Thomas Duering

OUR Journal: ODU Undergraduate Research Journal

Few comedians are as willing to confront American culture‟s greatest taboos for the sake of a joke as Sacha Baron Cohen. Baron Cohen originally gained popularity in America with his adorably ignorant and bumbling character, Borat. According to Biography.com, “Borat: Cultural Learnings of America for Make Benefit Glorious Nation of Kazakhstan was a surprise smash, bringing in more than $128 million at the box office”. Because of Borat‟s success, Baron Cohen is now known for a unique style of filmmaking in which his characters present themselves to people under false premises in an attempt to catch funny reactions on …