Open Access. Powered by Scholars. Published by Universities.®
Literature in English, Anglophone outside British Isles and North America Commons™
Open Access. Powered by Scholars. Published by Universities.®
- Discipline
-
- Aesthetics (1)
- Arabic Language and Literature (1)
- Arabic Studies (1)
- Art Practice (1)
- Art and Design (1)
-
- Communication (1)
- Communication Technology and New Media (1)
- Creative Writing (1)
- Critical and Cultural Studies (1)
- Digital Humanities (1)
- East Asian Languages and Societies (1)
- Ethnic Studies (1)
- Feminist Philosophy (1)
- Fiction (1)
- Film and Media Studies (1)
- Game Design (1)
- Gender, Race, Sexuality, and Ethnicity in Communication (1)
- Graphic Communications (1)
- Hindu Studies (1)
- Interactive Arts (1)
- Interdisciplinary Arts and Media (1)
- International and Intercultural Communication (1)
- Mass Communication (1)
- Other English Language and Literature (1)
- Other Film and Media Studies (1)
- Philosophy (1)
- Race and Ethnicity (1)
- Publication
- Publication Type
Articles 1 - 2 of 2
Full-Text Articles in Literature in English, Anglophone outside British Isles and North America
The De-Indigenisation Of The English Language: On Linguistic Idiosyncrasy, Fayssal Bensalah
The De-Indigenisation Of The English Language: On Linguistic Idiosyncrasy, Fayssal Bensalah
Journal of Creative Writing Studies
This paper introduces and explains a fresh adaptation of linguistic hybridity. This creative strategy is common among postcolonial, transnational and transcultural writers, who would import linguistic features from their first languages to hybridise their prose and paint it with a distinctive identity. I aim, however, to demonstrate that my English text can be hybridised without looking outside the English language, but rather by looking within it. The English language, as I argue, is already a hybrid language, populated by thousands of words borrowed from various languages, including Arabic. The words of this latter, if used intelligently and selectively in my …
“It's So Normal, And … Meaningful.” Playing With Narrative, Artifacts, And Cultural Difference In Florence, Dheepa Sundaram, Owen Gottlieb
“It's So Normal, And … Meaningful.” Playing With Narrative, Artifacts, And Cultural Difference In Florence, Dheepa Sundaram, Owen Gottlieb
Articles
This article considers how player interactions with religious and ethnic markers, create
a globalized game space in the mobile game Florence (2018). Florence is a multiaward-
winning interactive novella game with story-integrated minigames that weave
play experiences into the narrative. The game, in part, explores love, loss, and
rejuvenation as relatable experiences. Simultaneously, the game produces a unique
experience for each player, as they can refract the game narrative through their own
cultural, identitarian lens. The game assumes the shared cultural space of the player,
the player-character (PC), and the non-player-character (NPC) while blurring the
boundaries between each of these …