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Articles 61 - 90 of 269
Full-Text Articles in Digital Humanities
Visualizing Tedx Events: Ten Years Of “Ideas Worth Spreading”, Antonios Liamis
Visualizing Tedx Events: Ten Years Of “Ideas Worth Spreading”, Antonios Liamis
Dissertations, Theses, and Capstone Projects
I have always been fascinated by how ideas are spread. Often, ideas are chosen to serve an immediate purpose, and there is an expectation that the choice will matter only insofar as it serves to achieve the desired goal. However, once an idea takes off, it becomes sufficient in itself to disseminate its message. When I first heard about the rubric “Ideas Worth Spreading” in connection with Technology, Entertainment, and Design (TED) conferences, I had an emotional response because I was always trying to get involved in those three categories. My fascination with the question of what makes some ideas …
Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber
Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber
Articles
This chapter explores what the authors discovered about analog games and game design during the many iterative processes that have led to the Lost & Found series, and how they found certain constraints and affordances (that which an artifact assists, promotes or allows) provided by the boardgame genre. Some findings were counter-intuitive. What choices would allow for the modeling of complex systems, such as legal and economic systems? What choices would allow for gameplay within the time of a class-period? What mechanics could promote discussions of tradeoff decisions? If players are expending too much cognition on arithmetic strategizing, could that …
Digital Occult Library, Alexis Brandkamp
Digital Occult Library, Alexis Brandkamp
Dissertations, Theses, and Capstone Projects
This capstone project is a website, titled Digital Occult Library, hosted by the CUNY Commons and built with WordPress. The site address is:
digitaloccultlibrary.commons.gc.cuny.edu
It features (in this iteration) twenty-five unique pages with information on and discussion of occult and esoteric topics. It also hosts a forum that can be accessed and utilized by anyone, not just those registered on the Commons. The purpose of the site is to inform three types of interested parties on the highlighted topics: a general audience with no current knowledge of the occult, practitioners of esoteric traditions, and academics. Not only is the …
Digital Marketing Proposal For Small Businesses: A Review Of Digital Marketing Strategies Regarded As Best Practices For Brand Expansion, Elaysia Parks
Master of Arts in Media and Communication Plan II Graduate Projects
Digital marketing has become a key driver in communication and advertising. The content produced by a business has the potential to dramatical influence brand perception and reputation. Ensuring that a brand has established an online presence for its business as well as a level of engagement with its audience is an effective way to stay top of mind to your consumer. There are several tactics that can be used to establish a digital marketing plan that promotes the growth of any business. To validate the benefits of having a digital marketing plan existing literature is analyzed that explores advertising within …
The Banality Of The Social: A Philosophy Of Communication Of Social Media Influencer Marketing, Kati Sudnick
The Banality Of The Social: A Philosophy Of Communication Of Social Media Influencer Marketing, Kati Sudnick
Electronic Theses and Dissertations
This project engages in a philosophy of communication approach in order to understand the role of social media influencer marketing within a historical moment defined via Hannah Arendt’s understanding of the social. Social media influencer marketing emerges as a new form of celebrity endorsement in which those finding fame on the Internet engage in word-of-mouth marketing for brands and organizations on their own personal social media pages, blurring the line between organic and sponsored content. According to Arnett (2010), philosophy of communication acts as a background road map for understanding foreground public action. Utilizing a myriad of metaphorical coordinates as …
Digital Publishing At Robert E. Kennedy Library: Project Blueprint, Catherine Trujillo, Jaime Ding, Adriana Popescu
Digital Publishing At Robert E. Kennedy Library: Project Blueprint, Catherine Trujillo, Jaime Ding, Adriana Popescu
Creative Works
In August 2019, Kennedy Library launched our Digital Publishing Pilot— working with our donor funded Digital Publishing Research Fellow, jaime ding to raise the visibility and enhance access to Cal Poly scholarship by transposing the immersive onsite exhibits generated by faculty and students into a digital representation. As we embark on the second year of Kennedy Library’s Digital Publishing Pilot, we are already looking toward the future and are sharing our process through this project blueprint.
The Digital Publishing program through “Poly Publishing” aims to enhance access to Cal Poly scholarship through a digitally immersive, interactive system that focuses on …
Stephen Dedalus And The Mind As Hypertext In Ulysses, Ariel Banayan
Stephen Dedalus And The Mind As Hypertext In Ulysses, Ariel Banayan
English (MA) Theses
While there has been a considerable effort to contextualize James Joyce’s Ulysses in a hypertext format for the internet and its users, this paper explores how the novel itself presents a prototypical form of hypertext for its readers.
Instead of using hypertext to elaborate the novel’s many references and difficult sections towards a coherent understanding of its plot, this paper argues that Ulysses suggests an early form of hypertext through the written presentation of the interior mind and described interactions with the physical world. Specifically, within Stephen Dedalus’ chapters, a physical or visual interaction with an object pushes him away …
Amjambo Africa! (August 2020), Kathreen Harrison
Amjambo Africa! (August 2020), Kathreen Harrison
Amjambo Africa!
In This Issue...
News from Africa ........................p.2
Art Shows....................................p. 3
Publisher’s Editorial ....................p. 4
French .......................................... p.5
Swahil............................................p.6
Somali ...........................................p.7
Canada-U.S. Border.....................p.7
COVID-19 Tips ...........................p. 8
Mills Administration ...................p. 9
Finance/Building Credit ...........p. 10
World Market Basket ..........p. 12/13
Leyla Hashi ................................p. 14
Election season .........................p. 15
Blaine House Visit ....................p. 16
Angolan Community of Maine p. 16
Legislative Update.....................p 17
Awards to community groups p. 17
Kinyarwanda .............................p.18
Portuguese .................................p.19
In Her Presence ....................... p. 20
Columns ....................................p. 21
The International Conference On Creative Mathematical Sciences Communication: Online Event (Cmsc'20) And Cmsc'21, Frances Rosamond
The International Conference On Creative Mathematical Sciences Communication: Online Event (Cmsc'20) And Cmsc'21, Frances Rosamond
Journal of Humanistic Mathematics
You are warmly invited to register now for the 5th International Conference on Creative Mathematical Sciences Communication (CMSC’21) which will be held at Adam Mickiewicz University in Poznań, Poland, 2–6 July, 2021.
The International Conference on Creative Mathematical Sciences Communication (CMSC) is a unique gathering of computer scientists and mathematicians, teachers, musicians, dancers, dramatists, game designers, educators and communicators of all sorts.
Due to the pandemic, the in-person event scheduled for 2020 has been post- poned and a short CMSC Online Event was organized as a “teaser” or trailer in order to feel the spirit of the full 5th CMSC …
Landscapes Of Light And Text And Layer: A Projection Poetry Performance, Jason Nelson Dr.
Landscapes Of Light And Text And Layer: A Projection Poetry Performance, Jason Nelson Dr.
Electronic Literature Organization Conference 2020
A digital poetry performance in seven locations. This online performance mixes pre-recorded video of projection poetry in seven places/landscapes around SE Queensland, Australia with a live digital poetry reading.
The theme of this performance is landscapes of change, exploring places in SE Queensland impacted by bushfires, deviated by floods, altered by drought, damaged by weapon testing, trees thousands of years old, home of non-human creatures and the revealed geology that roads carve.
Using pico/portable projectors, digital poet Jason Nelson, will add a poetic light-based skin to these landscapes, recording the results, replaying them during the performance. As the projection videos …
Pedagogies Of E-Literary Practice For (Un)Continuous Times: Lightning Talks, Caleb Andrew Milligan, Sarah Whitcomb Laiola, Erin Kathleen Bahl, Élika Ortega
Pedagogies Of E-Literary Practice For (Un)Continuous Times: Lightning Talks, Caleb Andrew Milligan, Sarah Whitcomb Laiola, Erin Kathleen Bahl, Élika Ortega
Electronic Literature Organization Conference 2020
In response to Debbie Chacra’s charge to “celebrate and foster education, maintenance, analysis, critique, and, above all, caregiving” in maker cultures, this roundtable imagines pedagogies of e-literary practice that combine creation and caregiving in ways restorative to the ongoing tradition(s) of e-lit (“Beyond Making”). E-lit regularly confronts theoretical, cultural, and material challenges endemic to the field, as genres of previously accessible work are being lost to technological obsolescence and new developments are moving increasingly off the screen and out of practical reach. One way to counter such challenges of these "(un)continuous" times is through an integrated, applied, practice-based model of …
Digital Modeling Of Cultural Heritage Objects, Snehal Padhye, James Ferwerda
Digital Modeling Of Cultural Heritage Objects, Snehal Padhye, James Ferwerda
Frameless
Cultural heritage objects are a rich source of information about human history. Due to the physical nature of these often old and typically rare or unique objects, humanity is at risk of losing this history. Given their importance, preservation is an active area of interest in the research community. While, digitally capturing images of the objects is common practice, we propose a more comprehensive approach to preserving these objects. It involves creating digital models that represent both the three-dimensional shapes of the objects and the materials they are made of.
Memorias | Electronic Literature + Live Coding Performance, Jessica A. Rodriguez Miss, Rolando Rodriguez, Alejandro Brianza, Luis M. Guzman
Memorias | Electronic Literature + Live Coding Performance, Jessica A. Rodriguez Miss, Rolando Rodriguez, Alejandro Brianza, Luis M. Guzman
Electronic Literature Organization Conference 2020
Memorias is a web-based artistic project by Jessica Rodríguez developed through the Estuary platform —an online platform to host live coding languages. It is based in six autobiographical writings connected to the way she “hears”, “writes”, “watches”, “reads”, “sees” and “listens” to the word. Through these texts, six code works were designed and programmed, hybridizing natural and computing languages by parsing three existing live coding languages: Tidal Cycles, Punctual, and CineCer0.
Together, Memorias’ languages collide different materialities as well as visual and sonic approaches, going from voices in English, Spanish, Cello and Paetzold samples, audio and visual synthesis, and pre-recorded …
Tweet Your Shared Adventure: An (Un)Continuous E-Lit Jam, Sarah Whitcomb Laiola
Tweet Your Shared Adventure: An (Un)Continuous E-Lit Jam, Sarah Whitcomb Laiola
Electronic Literature Organization Conference 2020
ABOUT:
For this virtual engagement session of ELOrlando, participants will create and play a collaborative work of e-lit on Twitter, modeled after Choose Your Own Adventure-style hypertext fiction. This e-lit jam will run the course of the conference, from Thursday July 16-July 19, on the hashtag #TYSA (T[weet] Y[our] S[hared] A[dventure]). All Twitter users in the ELO community are invited to join.
HOW THIS JAM WILL JAM:
On the first day of the conference, the session’s organizer (Sarah Whitcomb Laiola, @DrSarathena192 on both Twitter and Discord) will tweet out on #ELOrlando and #TYSA the beginning of an adventure story. …
The Library Of Appalachian Preaching: A Digital-Humanities Project At Marshall University, Robert H. Ellison, Larry Sheret
The Library Of Appalachian Preaching: A Digital-Humanities Project At Marshall University, Robert H. Ellison, Larry Sheret
English Faculty Research
This article provides an overview of the sermons in the Special Collections Department at Marshall and a description of the Library of Appalachian Preaching, a project that will make these materials universally discoverable and accessible online. In addition to the sermons themselves, the Library will include biographical sketches of each preacher featured in the project and a robust User Guide, a Google sheet which users can search, sort, and download to help make their research as efficient and productive as possible
Review Of Feminist Histories And Digital Media, Biz Gallo
Review Of Feminist Histories And Digital Media, Biz Gallo
Journal of Contemporary Archival Studies
The edited volume, Feminist Histories and Digital Media, sets out to explore the ways in which the field has grown and changed since the advent of the first reminist archival research projects 20 years ago. Intended as a signpost by the editors for future research in the field, the volume succeeds in informing, inspiring, and inciting researchers to move forward with using digital archives in feminist scholarship.
Bury Me, My Love: (Non)Choosing Reading Paths, Eleonora Acerra
Bury Me, My Love: (Non)Choosing Reading Paths, Eleonora Acerra
Electronic Literature Organization Conference 2020
This contribution falls within the domain of children’s and young adults’ digital literature and, in particular, in that segment of the field aimed at exploring both the potential and the limits of reading digital literary works at school. In order to describe the actual reception process (and eventually to accompany the formal introduction of e-lit creations in the French literature school programs), a selection of literary apps was presented to eight groups of young readers, across different school levels: two adaptations of contemporary picturebooks were read in four primary school classes (I can’t wait [France Télévision, 2013] and With …
The Uri Campus: A Walk Through Time, Amanda Izenstark, Karen Morse
The Uri Campus: A Walk Through Time, Amanda Izenstark, Karen Morse
Library Impact Statements
No abstract provided.
(Un) Continuity In E-Lit In Portuguese And Spanish, Vinicius Carvalho Pereira, Tina Escaja
(Un) Continuity In E-Lit In Portuguese And Spanish, Vinicius Carvalho Pereira, Tina Escaja
Electronic Literature Organization Conference 2020
The creation of digital literature in Portuguese and Spanish has shown a constant engagement with fluidity and change. Whereas the topics developed in e-lit in Portuguese and Spanish have shown a continuum as manifested by the use of metaphors to represent popular culture, high culture and gender issues, the media used to express those concepts has shown (un)continuity by relying in new digital means that open up new possibilities of expression, representation and dissemination. The two papers in this panel explore how e-lit provides a new medium to present the myth of the labyrinth in digital poems that challenge our …
Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media, Michael Hurtado, Pamela Medina, Enrique García, Michael Prado
Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media, Michael Hurtado, Pamela Medina, Enrique García, Michael Prado
Electronic Literature Organization Conference 2020
Since the first decades of the twentieth century, Peruvian poetic tradition has been characterized by experimental uses of language. Among these possibilities, some records tensioned this medium from the link with the plastic arts, as in the case of the poetry of José María Eguren, while others opted for the playing with the spatiality and visuality of the blank sheet, such as in the case of the work of Carlos Oquendo de Amat. However, it is not until the appearance of the poetry of César Vallejo, specifically with a poems like Trilce in 1922, that these breakages force us to …
Falproject, Mohsen Hazrati
Falproject, Mohsen Hazrati
Electronic Literature Organization Conference 2020
"A fāl or Bibliomancy is good or bad, the profit or the loss whose occurrence is predicted by hearing a word or a voice, seeing the movement or the expression, opening or reading a book, or observing a specific motif or image." Mohammad Vojdani
FAL Project is a VR-AR Prediction Machine based on an Old Iranian Bibliomancy tradition.
This project is about generating a virtual environment of a prediction using unlimited online data based on the Persian Mysticism and tradition into a VR artwork. As there are so many people who get matched results based on their niyats(Intent of prediction) …
Glitch Reading: [Re]Mediation And The Protocols Of Reading, Jacob Reber
Glitch Reading: [Re]Mediation And The Protocols Of Reading, Jacob Reber
Electronic Literature Organization Conference 2020
In this paper, I outline a methodology for reading poetic works that operate between media environments, noting the subtle shifts and failures that mark the material changes. The space between mediums and processes of remediation produce residue from the various material substrates and protocols of reading that adhere to works moving through networks. The attention to the residue can be understood as glitches, which proliferate the possibilities of reading and reveal the construction of imbricated reading environments. This is a practice I want to consider through the framework of glitch reading. Drawing on Rosa Menkman's theorization of glitches and Tan …
Digital Orihon (デジタル折り本): The (Un)Continuous Shape Of The Novel., David T.H. Wright
Digital Orihon (デジタル折り本): The (Un)Continuous Shape Of The Novel., David T.H. Wright
Electronic Literature Organization Conference 2020
In ‘The Aesthetic of Bookishness in Twenty-first Century Literature’, Jessica Pressman (2009) proposes that the aesthetic of ‘bookishness’ is as old as the book form. The Tale of Genji (源氏物語) by Murasaki Shikibu is often considered the world’s first modern novel. The text is presented as an ‘orihon’ (折本): a ‘long strip of paper that is pleated into a stack, with a cover pasted at each end of the stack’ (Atwood, 10). ‘Orihon’ is a combination of the Japanese word for ‘fold’ (折) and ‘book’ or ‘source’ (本). The orihon is often also referred to as an ‘accordion’ book.
Digital …
Twine And The Challenge To Reading, Stuart Moulthrop
Twine And The Challenge To Reading, Stuart Moulthrop
Electronic Literature Organization Conference 2020
The article considers the Twine story-game platform in relation to important critiques of earlier forms of electronic literature (specifically hypertext) from which it descends. Arguments for the significance of Twine are made based on aesthetic approaches (the fusion of literature and game culture) and the refinement of writing itself.
Electronic Writing As Hypermaterial Playground, Michael B. Heidt
Electronic Writing As Hypermaterial Playground, Michael B. Heidt
Electronic Literature Organization Conference 2020
The text examines e-lit’s potentials for reframing the question of digital materiality through playful poetic practice. To this end, the discussion reconstructs the genealogy between concrete poetry and electronic writing:
Digital structures, such as source code, programmable logic devices, neural networks, databases, and sensor readouts, accompany us continuously, yet remain annoyingly hard to fathom. Although we ceaselessly interact with them, it is hard for humans to relate to these materials, to shape or see them. However, as long as we allow the material reality of these structures to slip through the cracks of the collective imaginary, it remains easy for …
From Ai With Love: Reading Big Data Poetry Through Gilbert Simondon’S Theory Of Transduction, Andrew Klobucar
From Ai With Love: Reading Big Data Poetry Through Gilbert Simondon’S Theory Of Transduction, Andrew Klobucar
Electronic Literature Organization Conference 2020
Computation initiated a far-reaching re-imagination of language, not just as an information tool, but as a social, bio-physical activity in general. Modern lexicology provides an important overview of the ongoing development of textual documentation and its applications in relation to language and linguistics. At the same time, the evolution of lexical tools from the first dictionaries and graphs to algorithmically generated scatter plots of live online interaction patterns has been surprisingly swift. Modern communication and information studies from Norbert Weiner to the present-day support direct parallels between coding and linguistic systems. However, most theories of computation as a model of …
(Un)Continuity In African Literature: Facebook Memoir And Suicide As Excape In Akachi's Sixteen Notes On How To End A Life, Onyekachi Peter Onuoha Mr
(Un)Continuity In African Literature: Facebook Memoir And Suicide As Excape In Akachi's Sixteen Notes On How To End A Life, Onyekachi Peter Onuoha Mr
Electronic Literature Organization Conference 2020
Facebook nonfictional creative of Chukwuemeka Akachidiscontinues and continues our perception of autobiography in the twenty first century. Depression is a clinical condition if not diagnosed on time, could lead to suicide. This paper, through application of Psychoanalytic and Trauma theories, observes that suicide is a product ofaccumulated memories that find meaning in individual memory, resulting in self-help. This paper observes that, mental illness is influenced by self-perception of Akachi’smemory in relation to his identity: economic, cultural and socio-political being as received by others and self. It submits that suicide is a burden of memory, which either makes the individual or …
Exhibiting, Disseminating, Teaching: Digital Literature In Danish Public Libraries, Malthe Stavning Erslev
Exhibiting, Disseminating, Teaching: Digital Literature In Danish Public Libraries, Malthe Stavning Erslev
Electronic Literature Organization Conference 2020
Danish public libraries have since 2010 exhibited, disseminated, and taught digital literature. This paper lays out the general trajectory of their work, and introduces the notion of a post-digital literacy: a theoretical lens through which to conceptualize and articulate the importance of teaching digital literature in K-12.
In fruitful dialogue with a variety of other parties and institutions, including Aarhus University and the ELO, a handful of public libraries have developed considerable and impressive expertise, grounded in practice-based experimentation. Their efforts, which have taken place in the course of six projects, are the case into which this paper inquires. …
The Borders Between Linear Narrative And Interactive Forms, Eric S. Miller
The Borders Between Linear Narrative And Interactive Forms, Eric S. Miller
Electronic Literature Organization Conference 2020
This paper traces the boundaries between linear narrative forms and interactive forms. The paper starts with a glossary of relevant terms and then attempts to untangle issues that tie these forms together and separate them. It attempts to answer questions such as:
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Where are there major overlaps between these forms?
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What are the specific affordances of interactive forms?
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What are the specific affordances of linear forms?
The paper draws from multiple sources, such as Computers as Theatre by Brenda Laurel, Narrative as Virtual Reality by Marie-Laure Ryan and Half-Real by Jesper Juul. Agency is the core attribute of interaction, though …
Designing For Truth In Counterfactual Games, Mark Sample
Designing For Truth In Counterfactual Games, Mark Sample
Electronic Literature Organization Conference 2020
This paper brings together two distinct and seemingly irreconcilable threads: first, the place of interactive narratives and games within the broader context of documentary media; and second, the value of counterfactual narrative as a documentary form. I will weave these two threads using my own counterfactual documentary game as the guide. Currently under development in Twine, the game is rooted in archival research about the past yet is about a version of the past that didn’t happen. The game asks the following counterfactual question: what if gene editing technology like CRISPR had been invented in the 1920s and 1930s, the …