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2012

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Articles 121 - 137 of 137

Full-Text Articles in Digital Humanities

World War I Film Footage In Cyberspace Jan 2012

World War I Film Footage In Cyberspace

Janie Tremblay

The European Film Gateway 1914 (EFG1914) plans to digitise films about World War 1 that have never been seen outside a cinema or on television. This is the first time that such films will be made available on the Internet via two web sites: www.europeana.eu and www.europeanfilmgateway.eu. European archives are digitising the footage, which includes newsreels and documentary films as well as fiction films from and about World War I. The two-year project is a collaboration with partners in France, Italy, Germany, Austria, Hungary, Serbia, Denmark, Norway, Belgium, Spain, and the Netherlands. Adapted from the source document.


Politeness Strategies In Wiki-Mediated Communication Of Efl Collaborative Writing Tasks, Mimi Li Jan 2012

Politeness Strategies In Wiki-Mediated Communication Of Efl Collaborative Writing Tasks, Mimi Li

English Faculty Research

Informed by the theory of social constructivism and computer-mediated communication (CMC), wiki-mediated collaborative writing has been increasingly implemented in second or foreign language classes. However, to date, no research has addressed students’ interaction and negotiation of their social relationship during wiki-mediated collaboration. Drawing on politeness theory, particularly Brown and Levinson (1987)’s taxonomy of politeness strategies, this study analyzed the wiki-mediated discourse of one collaborative writing group in a Chinese EFL context. This particular writing group consisted of three EFL college students at a southwestern university in China. This article examined specifically how this small group actively engaged in social interaction …


A Primer On Copyright And Fair Use, Ann E. Biswas, Charles J. Russo Jan 2012

A Primer On Copyright And Fair Use, Ann E. Biswas, Charles J. Russo

English Faculty Publications

One student creates a video for class using a Lady Gaga song. Another puts together a PowerPoint presentation about the Vietnam War using images she found online. A third student adds a link to a YouTube video in a blog post for an English class. One teacher photocopies and distributes articles from a national newspaper. Another teacher records a television documentary at home and shows it to her class.

Did those students and teachers violate copyright law? The complex, evolving laws governing copyright and fair use are muddied by the rapid growth and use of technology in schools, yet it's …


What Is Nanotechnology?, Allison Marsh Jan 2012

What Is Nanotechnology?, Allison Marsh

Section 5: Imaging at the Nano Scale

No abstract provided.


Spotlight On Usc: Department Of Art, Allison Marsh Jan 2012

Spotlight On Usc: Department Of Art, Allison Marsh

Section 5: Imaging at the Nano Scale

No abstract provided.


Art Versus Image, Allison Marsh Jan 2012

Art Versus Image, Allison Marsh

Section 5: Imaging at the Nano Scale

No abstract provided.


Nanotechnology In Everyday Life, Allison Marsh Jan 2012

Nanotechnology In Everyday Life, Allison Marsh

Section 5: Imaging at the Nano Scale

No abstract provided.


Social Interaction At The Maya Site Of Copan, Honduras: A Least Cost Approach To Configurational Analysis, Heather Richards-Rissetto Jan 2012

Social Interaction At The Maya Site Of Copan, Honduras: A Least Cost Approach To Configurational Analysis, Heather Richards-Rissetto

Department of Anthropology: Faculty Publications

In this article, I employ least cost paths using GIS to measure the relationship between site configuration and social connectivity at the ancient Maya site of Copan, Honduras. I investigate two questions. First, did people of different social classes experience varying degrees of social connectivity? Second, did people living in different parts of the city experience difference degrees of social connectivity? Ultimately, the goal is modify traditional configurational analysis using least cost analysis (LCA) to identify how social hierarchy was embedded in landscapes and how ancient people may have strategically manipulated landscapes to structure social interaction and community organization.


Editor's Introduction: Playing For Keeps: Games And Cultural Resistance [Special Issue], Marc A. Ouellette, Jason Thompson Jan 2012

Editor's Introduction: Playing For Keeps: Games And Cultural Resistance [Special Issue], Marc A. Ouellette, Jason Thompson

English Faculty Publications

This edition is as much about Game Studies as it about the games being studied. At its heart there are really two impulses behind the collection of critical thought we have been fortunate enough to gather for this issue of Reconstruction. First, there is the sense that games can’t do anything. Second, there is the sense that games don’t do anything. Their origin (and the underlying biases) makes these sentiments particularly intriguing. In the simplest terms, these premises delineate competing camps, as well. Roger Ebert notoriously asserts that video games will never be art (Ebert). Similarly, and yet quite differently, …


Despain Uses Latest Technology To Study English, Aldemaro Romero Jr. Jan 2012

Despain Uses Latest Technology To Study English, Aldemaro Romero Jr.

Publications and Research

No abstract provided.


Experimenting With The Future: Born Magazine, Multimedia, And The French Avant-Garde, Anmarie Trimble, Jennifer Grotz Jan 2012

Experimenting With The Future: Born Magazine, Multimedia, And The French Avant-Garde, Anmarie Trimble, Jennifer Grotz

University Studies Faculty Publications and Presentations

Born is an experimental online magazine that brings together writers and "new media" designers and artists, who have collaborated to create multimedia interpretations of poetry (and more rarely, short prose). As editors of one of the earliest, enduring literary publications on the Web, we often receive invitations to share our “vision” of Web poetics, literary multimedia, et cetera. This presents a problem—Born evolved without consciously intending to even focus on poetry (only our current incarnation), but rather with an intent to be a creative, collaborative community. As such our work and vision are shaped as much by the interests of …


The Sword And The Screen: The Japanese Period Film 1915-1960, Aaron Gerow, Rea Amit, Ryan Cook, Samuel Good, Samuel Malissa, Stephen Poland, Grace Ting, Takuya Tsunoda, David Dresser, Fumiaki Itakura Jan 2012

The Sword And The Screen: The Japanese Period Film 1915-1960, Aaron Gerow, Rea Amit, Ryan Cook, Samuel Good, Samuel Malissa, Stephen Poland, Grace Ting, Takuya Tsunoda, David Dresser, Fumiaki Itakura

Film Series Commentaries

“The Sword And The Screen: The Japanese Period Film 1915-1960” was a groundbreaking collaboration between the Council on East Asian Studies at Yale University and the National Film Center of the National Museum of Modern Art, Tokyo, marking the first time Japan’s national film archive had co-sponsored an event with a foreign university. The film series presented rare Japanese samurai films from the collection of the National Film Center, highlighting the abundant variety of Japan's most famous film genre. There are social critiques, melodramas, comedies, ghost films and even musicals, directed by some of the masters of Japanese cinema who, …


Where’S The Pedagogy? The Role Of Teaching And Learning In The Digital Humanities, Stephen Brier Jan 2012

Where’S The Pedagogy? The Role Of Teaching And Learning In The Digital Humanities, Stephen Brier

Publications and Research

The Digital Humanities (DH) has focused narrowly on digital research methods and projects and digital publication efforts. Yet DH has also had a significant, if under recognized, impact on classroom pedagogy. This chapter evaluates the ways DH practices, embodied in a series of pedagogy projects at the City University of York (CUNY), have been used to reshape teaching and learning in college classrooms.


Topic Modeling And Figurative Language, Lisa M. Rhody Jan 2012

Topic Modeling And Figurative Language, Lisa M. Rhody

Publications and Research

Located at the center of Jorie Graham’s collection The End of Beauty, “Self Portrait as Hurray and Delay” crafts a portrait of the artist, poised at a precarious moment in which thought begins to take shape. Like Penelope, Graham entertains the illusion, if only momentarily, of a choice between bringing a creative impulse into form or allowing it to come undone. A weaver of language, Graham subtly, deftly, but unsuccessfully attempts to delay the inevitable moment in poetic creation in which complexity of thought adopts form through language, and so realized is also reduced. In The End of Beauty, the …


Book Review -- Writing Assessment And The Revolution In Digital Texts And Technologies, Jeanne Bohannon Dec 2011

Book Review -- Writing Assessment And The Revolution In Digital Texts And Technologies, Jeanne Bohannon

Jeanne Law Bohannon

No abstract provided.


Unearthing St. Augustine's Colonial Heritage: An Interactive Digital Collection For The Nation's Oldest City, Thomas R. Caswell Dec 2011

Unearthing St. Augustine's Colonial Heritage: An Interactive Digital Collection For The Nation's Oldest City, Thomas R. Caswell

Thomas Caswell

This $265,000 grant was awarded  by the National Endowment for the Humanities (NEH). The grant, led by project director Thomas Caswell, established a specialized computer digitization lab at the Government House in St. Augustine, Florida to build an online collection of hidden and fragile resources related to colonial St. Augustine. This two-year project created an interactive digital collection consisting of over 19,000 maps, drawings, photographs and documents available freely online. Partnering with the UF Libraries to realize this project were the City of St. Augustine departments of Heritage Tourism and Archaeology Program, the St. Augustine Historical Society, the UF College of Design, …


X-Com: Allegory For Adulthood, Marten A. Dollinger Dec 2011

X-Com: Allegory For Adulthood, Marten A. Dollinger

Marten A Dollinger

Killing aliens is hard. Growing up is harder. Usually.