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Articles 31 - 60 of 76
Full-Text Articles in Digital Humanities
Viewing Art Through Information Visualization: A Case Study Of Bob Ross’S The Joy Of Painting, Michelle Chen
Viewing Art Through Information Visualization: A Case Study Of Bob Ross’S The Joy Of Painting, Michelle Chen
ASIS&T Student Chapter Events Archive
Presentation by Michelle Chen at the Symposium on Information and Technology in the Arts and Humanities (April 22 & 23, 2015). The Symposium was sponsored by the Special Interest Groups for the Arts and Humanities (SIG AH) and Visualization, Images, and Sound (SIG VIS) of the Association for Information Science and Technology (ASIS&T).
Dr. Michelle Chen is currently Assistant Professor at the School of Information at San José State University. Prior to joining the iSchool, she taught in several different universities, including the University of Texas at Austin, the University of Connecticut, and the University of San Francisco. Her primary …
Institutional Repositories And The Humanities: A New Collaborative Model For Scholarly Publishing, Laura M. Ruschman
Institutional Repositories And The Humanities: A New Collaborative Model For Scholarly Publishing, Laura M. Ruschman
ASIS&T Student Chapter Events Archive
Presentation by Laura Ruschman at the Symposium on Information and Technology in the Arts and Humanities (April 22 & 23, 2015). The Symposium was sponsored by the Special Interest Groups for the Arts and Humanities (SIG AH) and Visualization, Images, and Sound (SIG VIS) of the Association for Information Science and Technology (ASIS&T).
Traditionally, academic library systems have used institutional repositories to preserve, collect, and provide access to scholarly work produced by those comprising their respective university community. This places libraries near the end of the total information lifecycle, acting in the roles of secondary distributors and collectors. By better …
Symposium Introduction: Day One, Jeremy Lee Mclaughlin, Krystyna Matusiak, Sandra Hirsh
Symposium Introduction: Day One, Jeremy Lee Mclaughlin, Krystyna Matusiak, Sandra Hirsh
ASIS&T Student Chapter Events Archive
Presentation (welcome and introduction) by Jeremy L. McLaughlin, Krystyna Matusiak, and Sandy Hirsh at the Symposium on Information and Technology in the Arts and Humanities (April 22 & 23, 2015). The Symposium was sponsored by the Special Interest Groups for the Arts and Humanities (SIG AH) and Visualization, Images, and Sound (SIG VIS) of the Association for Information Science and Technology (ASIS&T).
All of the Symposium recordings can be viewed at: https://www.youtube.com/playlist?list=PL2v-vQy9W5DePg7QSKABGmuVzCXpVkeTh
Slides can be downloaded from: http://figshare.com/authors/Symposium_on_Information_and_technolology_in_the_arts_and_humanities/740215
Emerging Priorities And Strategies For Digital Humanities Funding, Perry Collins
Emerging Priorities And Strategies For Digital Humanities Funding, Perry Collins
ASIS&T Student Chapter Events Archive
Presentation by Perry Collins at the Symposium on Information and Technology in the Arts and Humanities (April 22 & 23, 2015). The Symposium was sponsored by the Special Interest Groups for the Arts and Humanities (SIG AH) and Visualization, Images, and Sound (SIG VIS) of the Association for Information Science and Technology (ASIS&T).
Perry Collins is a Senior Program Officer in the Office of Digital Humanities at the National Endowment for the Humanities. At the NEH, Perry is responsible for managing and developing grant programs, administrating the application review process, and providing guidance to NEH awardees throughout the course of …
Feminist Markup And Meaningful Text Analysis In Digital Literary Archives, Hannah M. Schilperoort
Feminist Markup And Meaningful Text Analysis In Digital Literary Archives, Hannah M. Schilperoort
Library Philosophy and Practice (e-journal)
In this research paper, I examine three digital archives of women writers--University of Nebraska-Lincoln’s Willa Cather Archive, Northeastern University’s Women Writers Online, and University of Alberta’s Orlando Project--for evidence of encoding practices and computational text analysis experimentation that supports feminist scholarship. I provide a brief overview of text encoding practices and controversies in digital literary studies, emphasizing research that suggests heavily detailed and interpretative markup results in more meaningful text analysis outcomes. I situate feminist text encoding and analysis practices and technologies within a larger argument for the use of detailed, interpretative and critical markup. I begin my research on …
Mets For The Cultural Heritage Community: A Literature Review, Sharon Cheslow
Mets For The Cultural Heritage Community: A Literature Review, Sharon Cheslow
Library Philosophy and Practice (e-journal)
METS (Metadata Encoding and Transmission Standard) is an XML-based, data communication standard used for digital collections in cultural heritage institutions, including libraries, archives, and museums, and maintained by the Library of Congress. Recent articles have been written for those in the cultural heritage community who may find METS beneficial. Even so, the uses of METS are still being discovered in terms of best practices and interoperability. One of the main issues with METS is how it can be used with external schemas such as MODS, PREMIS, or Dublin Core. This paper includes a brief description of METS as a wrapper …
[Digital] Archive, Katherine D. Harris
[Digital] Archive, Katherine D. Harris
Faculty Publications, English and Comparative Literature
The study of what is collectively labeled "New Media"—the cultural and artistic practices made possible by digital technology—has become one of the most vibrant areas of scholarly activity and is rapidly turning into an established academic field, with many universities now offering it as a major. The Johns Hopkins Guide to Digital Media is the first comprehensive reference work to which teachers, students, and the curious can quickly turn for reliable information on the key terms and concepts of the field. The contributors present entries on nearly 150 ideas, genres, and theoretical concepts that have allowed digital media to produce …
Metadata And Digital Pedagogy: Surfacing Romantic…, Kirstyn Leuner
Metadata And Digital Pedagogy: Surfacing Romantic…, Kirstyn Leuner
SWITCH
Taken from a presentation to be delivered on a panel, this excerpt describes a project that explores how writing captions can help students understand the unique histories of Romantic-era books.
Writing As Programming As Writing, Stephen Ramsay
Writing As Programming As Writing, Stephen Ramsay
SWITCH
This article explores what it means to be an artist and how the creative process connects thought, material, and emotion. The author suggests that making art is about exploring both what we know and what we don’t, and that every artistic decision reveals something about the artist’s inner world.
Art In Opensim…, Thirza Ember
Art In Opensim…, Thirza Ember
SWITCH
This article explores the migration of artists from Second Life to OpenSim virtual platforms, describing the creative opportunities and challenges within these platforms. The author describes various motivations for leaving Second Life, such as cost, and creative limitations, and overcrowding.
Body And Imagination: The Work Of Nik Hanselmann, Dorothy Santos
Body And Imagination: The Work Of Nik Hanselmann, Dorothy Santos
SWITCH
This article explores how artist Nik Hanselmann uses programming, video, and the human body to challenge how we think about digital art.
What Is Digital Humanities And…, Matthew G. Kirschenbaum
What Is Digital Humanities And…, Matthew G. Kirschenbaum
SWITCH
This article explores the evolving identity and role of Digital Humanities, especially within English departments. The author reflects on the history and terminology of the field and addresses how DH is a response to the growing tensions that are shaping academia.
The Art Of Tammy Mike Laufer, Maayan Glaser-Koren
The Art Of Tammy Mike Laufer, Maayan Glaser-Koren
SWITCH
This article explores the hybrid digital artwork of Tammy Mike Laufer, whose pieces incorporate video art and digital painting references from various art movements. Her art challenges viewers to increase their awareness about the nature of art and its social relevance.
The Art Of Sharon Paz, Dörte Ilsabé Denneman
The Art Of Sharon Paz, Dörte Ilsabé Denneman
SWITCH
This article describes Sharon Paz’s performances, theatrical installations, and video works, which combine themes of war, entertainment, and everyday life.
Artists & Virtual Environment, Oberon Onmura
Artists & Virtual Environment, Oberon Onmura
SWITCH
This article examines how artists in 3D virtual environments develop “native” art practices that utilize the medium’s unique tools and materials. The author distinguishes between physical-world art adapted for virtual display and art created specifically for these spaces.
Odyssey Art And Performance Simulator, Lizsolo Mathilde
Odyssey Art And Performance Simulator, Lizsolo Mathilde
SWITCH
This article describes Odyssey, a virtual art and performance space in Second Life, and its role in fostering mixed-reality works that merge physical and virtual experiences.
Born-Digital Literature, What Is It?, Pollyanna Macchiano
Born-Digital Literature, What Is It?, Pollyanna Macchiano
SWITCH
This article explores the concept of born-digital literature, described as an artifact designed specifically for digital platforms, which cannot be separated from its medium. It introduces ideas about digital fiction, including how it differs from traditional print and why its interactive nature leads to new ways of reading and interpreting.
On Building, Steve Ramsay
On Building, Steve Ramsay
SWITCH
In this reflection, the author revisits a controversial statement he made about the nature of Digital Humanities.
The Rhetoric Of Digital Humanities, Alex Reid
The Rhetoric Of Digital Humanities, Alex Reid
SWITCH
This article explores how the term Digital Humanities has evolved and how that evolution reflects deeper rhetorical choices. While DH and "humanities computing" were once used interchangeably, the author argues that the shift in language may have been deliberate to appeal to broader audiences.
Second Life Artists Grow Up And Move Out, Julia Vale
Second Life Artists Grow Up And Move Out, Julia Vale
SWITCH
This article explores the migration of Second Life artists to the Craft virtual world, driven by desires for creative freedom, ownership rights, and a close-knit community.
The Justice League Unlimited, Zenmondo Wormser
The Justice League Unlimited, Zenmondo Wormser
SWITCH
This article explains the mission and operations of the Justice League Unlimited (JLU), a volunteer group in Second Life dedicated to peacekeeping, education, and charity. Acting as a neighborhood watch, JLU members patrol high-risk areas, identify and report violations of the platform’s Terms of Service and Community Standards, and sometimes resolve issues through direct communication.
Virtual Worlds And The Collapse Of Metaphor, John Lester
Virtual Worlds And The Collapse Of Metaphor, John Lester
SWITCH
This article explores how virtual worlds merge humanity’s ancient desire for tools and frameworks with the possibilities of new media. The author examines how immersive digital environments allow us to perceive and experience them as real, and how, as technology advances, the boundary between virtual and physical worlds will blur.
Visual Rhizome, Aaron Siegel
Visual Rhizome, Aaron Siegel
SWITCH
Visual Rhizome is a digital art project that visualizes connections between artists and their work using shared keywords and themes. It allows users to explore relationships within a database of new media art and discover related works and collaborators.
Cadre Residency: Social Networking, Ethan Miller
Cadre Residency: Social Networking, Ethan Miller
SWITCH
The Social Networking project explores how global systems like economics, culture, technology, and the military are reflected in language. By scraping text from organizational websites like Apple.com and mapping it geographically, the four systems mentioned create an axes along which language usage can be visualized.
Ars Virtua: The Real, James Morgan
Ars Virtua: The Real, James Morgan
SWITCH
Ars Virtua explores how digital spaces shape identity, connection, and experience, blurring the line between physical and virtual reality. The author explains how virtual reality connects people through a shared space in a way that didn’t exist before, allowing them to interact in a more personal way.
Pacrim Traders, Sarah Lowe, Vera Fainshtein, Thomas Asmuth
Pacrim Traders, Sarah Lowe, Vera Fainshtein, Thomas Asmuth
SWITCH
PacRim Traders is a project that uses trading card-style designs to understand each country within the Pacific Rim.
The Switch Curatorial: Network Image Visualization, Matt Haberman
The Switch Curatorial: Network Image Visualization, Matt Haberman
SWITCH
Network Image Visualization creates the visual identity of a network by capturing and displaying the images moving through it in real time.
[Tprm] Transvergent Project Relationship Model
[Tprm] Transvergent Project Relationship Model
SWITCH
This project invites visitors to submit their own projects, helping them see both the connections between projects and the diverse expertise each one draws upon. This page originally contained media that is currently inaccessible.
The Switch Curatorial: Network Boxes, Michael Weisert, Kristin O'Friel
The Switch Curatorial: Network Boxes, Michael Weisert, Kristin O'Friel
SWITCH
Network Boxes visualizes network activity, making patterns of online behavior visible through color and shapes.
Gnomads, Apple Trees, And The Affairs Of Men: A Fairytale About Activism, James Morgan
Gnomads, Apple Trees, And The Affairs Of Men: A Fairytale About Activism, James Morgan
SWITCH
The article describes art as a tool for activism rather than simply a form of expression. The article argues that art can be used against corporization and terrorism. The author discusses the ethical use of hacking (hacktivism) to shake up established belief structures, further preparing society for future structures and their imprint on daily life. The similarities and differences between art, activism, vandalism, & terrorism are discussed with the examples of the Seattle Protests; specifically the rhizomatic strategies described by Deleuze & Guttari and utilized by the ‘Black Bloc’ protestors. The article concludes with a reflection on how these examples …