Open Access. Powered by Scholars. Published by Universities.®

Interactive Arts Commons™

Open Access. Powered by Scholars. Published by Universities.®

Education

Institution
Keyword
Publication Year
Publication
Publication Type
File Type

Articles 1 - 30 of 90

Full-Text Articles in Interactive Arts

The Self-Aware Room: A Framework For Operational Self-Awareness In Evolvable Blended Environments, David B. Smith Aug 2026

The Self-Aware Room: A Framework For Operational Self-Awareness In Evolvable Blended Environments, David B. Smith

Publications and Research

The Self-Aware Room (SAR) is a room-scale research environment developed within the larger Balanced Blended Space and Blended Reality Performance System research trajectory. Rather than treating the room as a conventional “smart” environment composed of fixed automation technologies, SAR approaches it as an evolvable blended environment made from physical, virtual, conceptual, sensory, computational, and performative relationships. Its defining feature is not any particular sensor, model, or output device, but the set of transformations through which physical activity becomes structured observation, bounded representation, interpreted state, governed decision, and mediated response.

This paper develops the conceptual and methodological foundations of SAR as …


Rockin’ Rover On The Rainbow Road, Michael Kolta, Lawrence Burgee, Ying Yuan Aug 2026

Rockin’ Rover On The Rainbow Road, Michael Kolta, Lawrence Burgee, Ying Yuan

Transformations

This paper presents a progressive series of age-appropriate lesson plans for grades K-12 that all use the same interdisciplinary activity to educate students about Science, Technology, Engineering, Art, and Mathematics (STEAM) simultaneously. Technology from Texas Instruments (TI) was employed including a TI Nspire graphing calculator that can run Python programs, a TI Innovator Hub, and a TI Rover. The TI Rover is a small, robotic car that has sensors and is controlled by the calculator via the Hub hardware interface. A Python program was developed that uses the color sensor in the Rover to detect the color on colored paper …


Jadughar: The House Of Magic, Dhruvi A. Shah May 2026

Jadughar: The House Of Magic, Dhruvi A. Shah

Masters Theses

Jadughar or the House of Magic is what people call a 'museum' in parts of South Asia. The practice of museum making, at its origin, is the act of collecting, preserving, interpreting and representing a culture’s tangible and intangible heritage to make it accessible to diverse audiences. Since the early 19th century such practices have been performed at various kala bhandars (art centers) in India, without the need of a formal or institutional organisation. The British introduced the model of a ‘museum’ in South Asia, with the aim of not only preserving ethnographic collections, but also showcasing their power and …


Collecting Meaning: A Study On Collecting As An Artmaking Practice, Johanna Young May 2026

Collecting Meaning: A Study On Collecting As An Artmaking Practice, Johanna Young

Masters Theses

This thesis explores how we practice creativity and construct narratives through the act of building collections. It examines collecting as both an innate creative impulse and a learned process. Using arts-based research and narrative inquiry, the study considers how our collecting habits reflect the ways we process information and express personal artistic interests. Drawing from personal experiences, this thesis mines the idea of the subconscious through the artistic lens of collecting.


Draw To Breathe, Ranran Ma May 2026

Draw To Breathe, Ranran Ma

Masters Theses

This thesis explores visual expression in drawing as an intuitive mode of thinking suited to everyday life—a form of expression that runs parallel to language and surpasses it.

The project begins with a daily Post-it note drawing practice. These drawings often emerge before conscious understanding, subsequently accompanied by brief text, allowing image and word to resonate through emotion and intuition. Through the use of small-scale, portable, low-pressure materials, and with immediacy and intuitive freedom as the foundation of making, a visual language system grounded in the self develops. Through this sustained practice, I developed an instruction-based card system titled Draw …


Nasty, Mya L. Correa May 2026

Nasty, Mya L. Correa

Electronic Theses, Projects, and Dissertations

I am exploring artwork about women’s power and sexuality, centering on hair. I’m interested in how hair carries history and how it has been used to control and frighten women. I’ve been reading feminist artists’ books and researching their findings alongside my own work. Drawing on my personal history, my mother’s story, and the experience of raising my daughters, I consider how my children’s lives differ from mine and my mother’s, and what those differences reveal.

Hair has long been wielded as a weapon to enforce expectations on women’s bodies by a society afraid of losing control. As creators of …


Implementation Of Differentation Learning Based On Vark Learning Styles To Improve Dance Element Learning Outcomes Of Grade Vii Students, Bilqis Zainab Mujahidah, Agus Budiman, Beben Barnas Apr 2026

Implementation Of Differentation Learning Based On Vark Learning Styles To Improve Dance Element Learning Outcomes Of Grade Vii Students, Bilqis Zainab Mujahidah, Agus Budiman, Beben Barnas

Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan

The low learning outcomes of grade VII students in the three domains in learning dance elements are one of them due to the dominance of conventional methods. This type of research is Kemmis and McTaggart Class Action Research (CAR) which consists of planning, implementation of actions, observation, and reflection. The research ran for two cycles with the subjects of grade VII students of SMPN 14 Bandung City for the 2025/2026 school year. Data collection techniques through observation and learning outcome tests. Data analysis used descriptive statistics in the form of average values and classical completeness. The application of VARK-based differentiation …


Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray Nov 2025

Investigating The Relationship Between Noun Classes And Plant Folk Taxonomy In Chasu Language Of Kilimanjaro Region In Tanzania, Peter Rabson Mziray

Journal of Humanities and Social Sciences

The current study investigates the relationship between noun classes and plant folk taxonomy in Chasu (G 22). The study focuses on two objectives: the first objective is to describe the plant folk taxonomy in Chasu and the second objective is to determine the relationship between noun classes and plant folk taxonomy in Chasu. Data were collected from rural villages in Same and Mwanga districts by using free listing, field interviews (jungle-walk-and-identify), and written texts containing Chasu plant names. The findings reveal that Chasu folk taxonomy reflects different ethnobotanical categories; including a unique beginner which is mmea/mimea ‘plant(s)’, and three life …


Space For New History: Stony Island Arts Bank, Seb Taylor Oct 2025

Space For New History: Stony Island Arts Bank, Seb Taylor

Digital Laboratory: Publisher of Internet Journal

The Stony Island Arts Bank (SIAB) in Southside Chicago was designed and founded as a piece of art itself, with the organizational structure being a museum of Black cultural production. This article examines how the institution constructs an epistemology of Blackness through its archival practices, community programming, and spatial claims on the South Side. Founded by artist Theaster Gates through the Rebuild Foundation, the SIAB positions institutional design as an art medium, operating in productive tension with orthodox museum methods. The permanent collections—including the Johnson Publishing Company archives and Frankie Knuckles vinyl collection—function as epistemological records of Black self-documentation unmediated …


Arts-Based Sustainability: From New York To Malawi, Martha B. Lerski Jun 2025

Arts-Based Sustainability: From New York To Malawi, Martha B. Lerski

Publications and Research

Recognizing that libraries serve multiple constituencies and subject areas, this chapter documents and advocates for development of transdisciplinary arts-based research (ABR) and culture-related projects linked to environmental challenges. Libraries contribute collections and spaces, as well as the research of library and information scientists. Libraries are currently among invisible contributors to sustainability planning and services. The chapter will link this invisibility to the value of what visual arts refer to as negative space elements in subjects ranging from traditional ecological knowledge to environmental science. Library collections, projects, and research contribute to education for sustainable development (ESD) as required to achieve the …


Pedro Aceves Mfa Thesis, Pedro M. Aceves May 2025

Pedro Aceves Mfa Thesis, Pedro M. Aceves

Electronic Theses, Projects, and Dissertations

My Work is about looking at Cruising through a queer decolonial lens. Using multiple mediums such as photo, glass, Augmented reality, and film, I explore these queer histories and aesthetics through not just an anthropological approach but also an artistic epistemological approach weaving together narratives of prehispanic and modern queer Latinidad.


Social Imagining In “Youth Taking Action:” Documenting Immigrating And Settling Through A Hybrid Youth Participatory Action Research Project, Natacha Monestel Mora, Julia Iriarte, Jennifer A. Vadeboncoeur, Sediqa Temori, Mathias Abraha Apr 2025

Social Imagining In “Youth Taking Action:” Documenting Immigrating And Settling Through A Hybrid Youth Participatory Action Research Project, Natacha Monestel Mora, Julia Iriarte, Jennifer A. Vadeboncoeur, Sediqa Temori, Mathias Abraha

Occasional Paper Series

This paper is a memoir of our experiences with Youth Taking Action (YTA), a YPAR program that took place during the COVID-19 pandemic. YTA, a collaborative effort organized by a non-profit based in Vancouver, British Columbia, Canada, provided a space for 6 newcomer youths and 4 immigrant adults to engage in active dialogue. Through these conversations, we explored stories of immigration and settlement, identified barriers that limit opportunities for young newcomers and discussed possible actions to address these issues. The youth also learned documentary filmmaking techniques, which helped them collect data and generate more dialogue. This process revealed that linguistic …


Lives And Lessons Of Zoo Animals, Nicole Emlen Jan 2025

Lives And Lessons Of Zoo Animals, Nicole Emlen

Undergraduate Theses, Professional Papers, and Capstone Artifacts

This project was an interdisciplinary museum exhibit that was displayed at the Montana Natural History Center between April 4 and May 12, 2025. It displays my photographs that I took of some of the animals I worked with during my summer 2024 internship at ZooMontana. In this project, I educate the public about three main functions of zoos--rescue, conservation, and education--through the stories and lives of four species. These animals all have unique stories that are important to share to improve public knowledge of why zoos are important and how we can improve relationships between humans and wildlife. Photography is …


Hypnosis And Mindfulness Audio Recordings For Reducing Fatigue In Individuals With Multiple Sclerosis: A Randomized Controlled Study, Mark P. Jensen, Susan Robles, Michael G. Nash, Susanne May, Dwan M. Ehde, Melissa A. Day, Owen Gottlieb, Laurence I. Sugarman, Kevin N. Alschuler Jan 2025

Hypnosis And Mindfulness Audio Recordings For Reducing Fatigue In Individuals With Multiple Sclerosis: A Randomized Controlled Study, Mark P. Jensen, Susan Robles, Michael G. Nash, Susanne May, Dwan M. Ehde, Melissa A. Day, Owen Gottlieb, Laurence I. Sugarman, Kevin N. Alschuler

Articles

Background

Fatigue is a common problem in individuals with multiple sclerosis (MS).

Objective

The objective was to evaluate the effects on fatigue of having 4 weeks of

access to audio recordings of therapeutic hypnosis (HYP) and mindfulness meditation

(MM) practices.

Methods

A total of 333 individuals with MS and fatigue were randomly assigned to

one of the three treatment conditions for 28 weeks: (1) access to therapeutic HYP audio

recordings, (2) access to MM audio recordings, or (3) no access to recordings

(treatment as usual or TAU). Fatigue impact (primary outcome) and other outcomes

were assessed at 4, 16, and …


Lend Me Your Hands: Engaging Waldorf Teachers In Pedagogical Puppetry For Student Growth, Corinna Rezzelle-Pennypacker Jan 2025

Lend Me Your Hands: Engaging Waldorf Teachers In Pedagogical Puppetry For Student Growth, Corinna Rezzelle-Pennypacker

Antioch University Dissertations & Theses

Although puppetry has a long history as a holistic teaching tool, it remains an underutilized arts integration technique in elementary and secondary schools. To better understand Waldorf teachers’ perspectives on pedagogical puppetry and the necessary training to effectively implement the work, this explanatory mixed-methods dissertation sought to fill the gap in research on teachers’ views of puppetry and what training they believe is important to feel comfortable doing the work. Committed to using an action research approach, a professional development workshop and lesson plans were created for 1st-8th grade Waldorf teachers based on the feedback from this dissertation’s explanatory interviews …


An Animation Production Extension Of Spirit Spider, Jayden Abbott Dec 2024

An Animation Production Extension Of Spirit Spider, Jayden Abbott

Postgraduate

The Spirit Spider project comprises two components, a creative work called Spirit Spider and this accompanying exegesis. This project exemplifies a deep exploration of the animation process, emphasizing the iterative nature of creative development over the interpretation of the final product. Through each phase, from initial storyboarding to overcoming technical challenges and refining skills in Blender, the project has adhered to a methodology that prioritizes creative problem-solving and adaptability.

This exegesis has examined the careful selection of tools, such as Blender, and the integration of newly learned techniques that continuously shaped the project’s direction. By dedicating focused time to both …


Best Practices For Hybrid Art Museum Programs For People With Dementia, Pooja Lalwani, Sujal Manohar, Jessica Kay Ruhle Nov 2024

Best Practices For Hybrid Art Museum Programs For People With Dementia, Pooja Lalwani, Sujal Manohar, Jessica Kay Ruhle

International Journal of Lifelong Learning in Art Education

The Reflections program at the Nasher Museum of Art at Duke University offers art gallery tours for adults with dementia and their care partners. Originally an in-person program, Reflections adapted to a virtual model during the COVID-19 pandemic and now utilizes a hybrid model with in-person and online programs. Surveys distributed to Reflections’ participants indicate the benefits of having both in-person and virtual options post-pandemic. Anecdotal survey data and participation statistics show high engagement and satisfaction with the current hybrid mode. Literature about hybrid art education programs for people with dementia remains limited. We offer best practices and insights for …


Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines, Graham Oliver Nov 2024

Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines, Graham Oliver

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

Choices made during video game gameplay set the stories told in that media apart from other media. Narrative-affecting choices have existed since the earliest games, from character creation in role-playing games to performance-based narrative changes in Metroid to morality-based choices in Ogre Battle. In the contemporary gaming landscape, some games derive a significant portion of their gameplay from character decisions: exploration, dialogue options, quick-time event reactions, etc. In this article, I give a history and breakdown of how choices have existed and evolved in gaming narratives since their inception. I then propose three categories for significant narrative choices: aesthetic, …


Teaching Technical Writing Through Designing And Running Escape Rooms, Marijel (Maggie) Melo, Antonnet Johnson Nov 2024

Teaching Technical Writing Through Designing And Running Escape Rooms, Marijel (Maggie) Melo, Antonnet Johnson

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

While many instructors recognize how the integration of popular culture and student interests can enhance student engagement and learning, this pedagogical approach remains rare in technical writing courses. In this article, we provide an end-to-end outline of an escape room project assigned to junior and senior level undergraduates, including an overview of our pedagogical rationale, institutional context, instructional materials, and synthesis of work produced by students. By collaborating on a range of technical documentation, students learn through experience that can be leveraged beyond the classroom and in their professional pursuits. Moreover, we aim to provide teachers with an example of …


Digital Place-Futures Outside A Colonial Metaversal Imaginary: Danielle Brathwaite-Shirley’S We Are Here Because Of Those That Are Not As Critical Digital Place-Craft, Luke A. Meeken Jul 2024

Digital Place-Futures Outside A Colonial Metaversal Imaginary: Danielle Brathwaite-Shirley’S We Are Here Because Of Those That Are Not As Critical Digital Place-Craft, Luke A. Meeken

Journal of Social Theory in Art Education

In this piece, the author analyzes a recorded digital walk through Danielle Brathwaite-Shirley’s WE ARE HERE BECAUSE OF THOSE THAT ARE NOT, a digital archival place designed to contain, protect, and share the experiences of Black trans people. The author’s encounter with Brathwaite-Shirley’s work is contextualized and analyzed through critical and decolonial place lenses and digital materialist lenses. Particular attention is paid to the ways physical and digital places crafted in colonial contexts bodily habituate settler-colonial sensibilities. The author examines how the critical digital placemaking strategies practiced by Brathwaite-Shirley informed teacher and student place-craft within the context of a …


Spatial Mapping With Polaroid Post-Its, Angela C. Dittmar, Katie Claiborne Jul 2024

Spatial Mapping With Polaroid Post-Its, Angela C. Dittmar, Katie Claiborne

Arts-Based Collaborative instructional materials

No abstract provided.


Overlay: Language Uncovered, Cecelia A. Moseley May 2024

Overlay: Language Uncovered, Cecelia A. Moseley

LSU Master's Theses

Overlay: Language Uncovered presents a series of installations that address my experience navigating learning challenges during my formative years, and strategies I have developed for thriving within those educational settings. This body of work represents three years of introspection and research, leading to a deeper acknowledgement and understanding of the obstacles I faced in learning. The installations feature large-scale sculptures made from a range of materials including, vinyl, styrofoam, acrylic, paper, silk screen mesh, metal and light. The immersive and vibrant colors within these installations invite viewers to playfully explore and interact with language, all rooted in my personal experiences …


With Love, ; An Interdisciplinary And Intersectional Look At Why Creativity Is Essential, Theo Starr Gardner May 2024

With Love, ; An Interdisciplinary And Intersectional Look At Why Creativity Is Essential, Theo Starr Gardner

Whittier Scholars Program

My Whittier Scholars Program self-designed major, Teaching Creativity, is a mixture of Art, Literature, and Education classes. My research and praxis classes have been focused on the ‘how?’s and 'why?’s of creativity, so it felt only right that my project should be a constructivist, generative project. The project I have been working on throughout my time at Whittier, and that has just fully come to fruition on April 11th, 2024, was a solo art gallery/open mic event entitled ‘With Love,’. With Love, was conceptually inspired by the research I’ve conducted on creativity and creative arts education over the past few …


The Art Of Motion, Audrey Caleb, Selina Shang Apr 2024

The Art Of Motion, Audrey Caleb, Selina Shang

SACAD: Scholarly Activities

Animation is an integral part of our daily lives. From entertainment, to advertisements, to medical visualizations and everything in between, it permeates our world. But what makes animation so compelling? Why do we connect with it so well? And what makes it visually appealing?

Humans are story driven creatures, and so we gravitate towards time-based media—it’s the perfect vehicle for telling stories. Our goal was to explore the variety of styles and tools used in animation, research the 12 principles, understand the process of creating a work from start to finish, and successfully demonstrate the science and art of animation.


Education For Sustainable Development Competencies In A Community-Engaged Art Workshop, Amy J. Schmierbach Apr 2024

Education For Sustainable Development Competencies In A Community-Engaged Art Workshop, Amy J. Schmierbach

SACAD: Scholarly Activities

Arts participation can expand empathy and cognitive growth capacity while creating a social bond and communal meaning (McCarthy et al., 2004). As an art instructor for over twenty years, I have witnessed the bonds that can be created through collaborative art experiences. These bonds are nurtured from a space of equity and inclusion. Teaching a community-engaged art course can bring these qualities into the community, allowing university students to use their art skills in real-world applications to impact society through experiential learning art practices. Making art with others will enable us to help others build empathy and social bonds that …


Teaching Creatives To Be A.I. Provocateurs: Establishing A Digital Humanist Approach For Generative A.I. In The Classroom, Joshua A. Fisher Apr 2024

Teaching Creatives To Be A.I. Provocateurs: Establishing A Digital Humanist Approach For Generative A.I. In The Classroom, Joshua A. Fisher

Tradition Innovations in Arts, Design, and Media Higher Education

This case study examines the implementation of OpenAI's Generative AI (GenAI) in a graduate interactive storytelling course at Ball State University in Spring '23. Adopting a Posthumanist perspective, the course treated GenAI as a synthetic collaborator to bridge technical disparities among the students, enhancing their characters, dialogue, and visual production. Students also used the tool to help understand complex technical documentation. However, while the approach led to overall success, the case study proposes a shift towards Digital Humanism for a more balanced, ethical integration of GenAI in the classroom. This perspective prioritizes human creative agency over computational creativity, encouraging students …


Bridging Cultural Disconnects: Implementing Social And Emotional Learning Through The Use Of Action Research And Community Responsive Pedagogy Through The Art-Making Process, Rajeev Colleen Haymond Jan 2024

Bridging Cultural Disconnects: Implementing Social And Emotional Learning Through The Use Of Action Research And Community Responsive Pedagogy Through The Art-Making Process, Rajeev Colleen Haymond

Cal Poly Humboldt theses and projects

This thesis project will explore the intentional implementation of social and emotional learning strategies while being grounded in a community responsive pedagogy in an art classroom. The big idea was to be intentional when incorporating social and emotional learning teaching strategies to offer a safe space that will aide in bridging the cultural disconnect that I have observed in the classroom. Through building on the five SEL competencies such as self-awareness, self-management, social awareness, relationship skills and responsible decision-making students were able to build up their sense of pride and self. Through the use of action research, I was able …


Learning Curve: Designing An Inclusive Early Childhood Learning Center, Sarah Alrumayh Jan 2024

Learning Curve: Designing An Inclusive Early Childhood Learning Center, Sarah Alrumayh

Theses and Dissertations

This research centers on the improvement of early childhood education environments in hopes to reduce the disparities in outcomes among children aged 2-6, widely known as "the achievement gap." It sheds light on designing an inclusive, child-centered school for students with specific learning disabilities (SLD) and speech or language impairments (SLI). Drawing on the IDEA (Individuals with Disabilities Education Act), it underscores the benefits of integrating students with special education needs into mainstream education, thereby fostering inclusive learning environments. (IDEA, 1975).

The research question probes how to create a nurturing and adaptable school environment tailored to the diverse needs of …


Creating Mandalas For World Peace While Incorporating Mathematics, Art, Literature, Writing, And Technology, Joseph M. Furner Nov 2023

Creating Mandalas For World Peace While Incorporating Mathematics, Art, Literature, Writing, And Technology, Joseph M. Furner

Transformations

Across the USA there are more and more students whose parents are from around the world. It is important teachers can effectively teach mathematics to reach all students, particularly those with limited English proficiency, while establishing interdisciplinary and cultural connections and even working toward world peace. The purpose of this paper is to share how a class of students from an elementary school in South Florida with their teacher created mandalas to teach mathematics, art, writing, and even world peace to their students. Math teachers should strive to bridge the cultural gap among all students by incorporating innovative ideas as …


Ideation And Iteration For Creatives, Sandee M. Chamberlain Apr 2023

Ideation And Iteration For Creatives, Sandee M. Chamberlain

KSU Distinguished Course Repository

This course addresses the development of visual literacy including concepting, initial approaches of creating an encompassing aesthetic, creating timelines for production, and exploring the refining aspects of creative production. Students will devise an advanced creative problem and provide a documented account of their creative journey to present as a process journal at the end of the course.