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Articles 241 - 270 of 384

Full-Text Articles in Illustration

Bailamos Juntos: Salsa En Los E.E.U.U. Y El Mundo, Betty Tran Feb 2015

Bailamos Juntos: Salsa En Los E.E.U.U. Y El Mundo, Betty Tran

First-Gen Voices: Creative and Critical Narratives on the First-Generation College Experience

This composition traces the history of Cuban-American cultural identity formation through the lens of music and dance. As the author explains, Cuban immigrants cultivated a rich music and dance culture in New York City by creating a series of Latin and Afro-Cuban music genres and dances that brought diverse groups of people together. As a Vietnamese-American woman, Tran sees several connections between her family’s Vietnamese heritage and the cultural histories of Cubans who came to the United States as refugees seeking asylum from political oppression. As a first-generation college student, Tran believes it is important to share this composition as …


A Tres Pasos De La Muerte, Samuel Temblador Feb 2015

A Tres Pasos De La Muerte, Samuel Temblador

First-Gen Voices: Creative and Critical Narratives on the First-Generation College Experience

"A Tres Pasos de la Muerte" tells the story of a son of Mexican immigrants and his search for his roots. Here, Temblador attempts to communicate a bicultural experience through the frame of border literature (Literatura Fronteriza) born out of the intersection between Mexican and American culture.


Applications For Dummies, Carla M. Sanchez Feb 2015

Applications For Dummies, Carla M. Sanchez

First-Gen Voices: Creative and Critical Narratives on the First-Generation College Experience

This poem discusses the overwhelming pressure that is put on students to justify their right to be admitted into universities or to receive scholarships based on their extracurricular activities. Many working-class, first-generation college students are unable to participate in organizations and programs that offer students a more well-rounded college experience. This can lead first-gen students, like the author, to feel isolated, inadequate, or illegitimate. "Applications for Dummies" expresses Sanchez's incessant fear that she will never be able to compete with other students who were given the opportunity to build more worldly resumes, despite her strong academic commitment and intellectual potential.


It's Not Just A Leave, Genesis L. Montalvo Feb 2015

It's Not Just A Leave, Genesis L. Montalvo

First-Gen Voices: Creative and Critical Narratives on the First-Generation College Experience

In this piece, the author sets out to explore the first-generation college identity through a gothic lens. In the early stages of this project, Montalvo had considered doing research on narratives from other first-gen college students as a way to trace the uncanny and the abject in their experiences. However, as she began reflecting on her own personal history, she realized that in a matter of only two years she had already experienced moments of distance, uncanniness, and confusion, which are recorded here. In presenting these installments in non-chronological order, Montalvo intends to insert a gothic element of disorder, which …


Flashlight, Min-Jung Kim Feb 2015

Flashlight, Min-Jung Kim

First-Gen Voices: Creative and Critical Narratives on the First-Generation College Experience

This poem illustrates the struggle of an undergraduate first-generation college student who knew little about the first-gen identity or the experiences she would encounter until she became a First To Go Scholar at Loyola Marymount University. The poet represents the First To Go Program as a flashlight that has helped her to navigate a once dark and unfamiliar environment.


Communicating The Overall Experience Of Research Through Various Approaches Using Art: A Case Study Of The Prothonotary Warbler, Hannah Huddle, Lesley P. Bulluck, Sarah E. Faris Jan 2015

Communicating The Overall Experience Of Research Through Various Approaches Using Art: A Case Study Of The Prothonotary Warbler, Hannah Huddle, Lesley P. Bulluck, Sarah E. Faris

Rice Rivers Center Research Symposium

Recommended Citation

In general, scientific research has publication of data as the end goal. The process and experience, which are of great importance in art disciplines, is not necessarily represented or valued. However, science has an inherent element of art to it, which deserves to be shown. I have been studying Prothonotary Warblers with a team from the VCU Biology Department to learn how I can reinterpret the research in a way that bridges the gap between the experience and typical scientific products. The research team measured spatial and temporal variation in warbler prey abundance (caterpillars and mayflies) and assessed …


Tarl_41ce19_424-21, Robert Z. Selden Jr. Jan 2015

Tarl_41ce19_424-21, Robert Z. Selden Jr.

CRHR: Archaeology

Three-dimensional (3D) model of a Caddo burial vessel (TARL_41CE19_424-21) from Caddo Mounds SHS (41CE19) curated at the Texas Archeological Research Laboratory.


Tarl_41ce19_2006-4-84, Robert Z. Selden Jr. Jan 2015

Tarl_41ce19_2006-4-84, Robert Z. Selden Jr.

CRHR: Archaeology

Three-dimensional (3D) model of a Caddo burial vessel (TARL_41CE19_2006-4-84) from Caddo Mounds SHS (41CE19) curated at the Texas Archeological Research Laboratory.


Comics And Illustration From The Written; The Conversion Of A Story From Prose To Graphic Depiction., Kayla A. White Ms. Dec 2014

Comics And Illustration From The Written; The Conversion Of A Story From Prose To Graphic Depiction., Kayla A. White Ms.

Undergraduate Honors Theses

This is a thesis that details the process of writing a short 30 page novel, and then converting the subsequent story into a graphic format via illustrations and into a comic book layout. The story itself deals in reworking our learned assumptions of good and evil, specifically in the supernatural and human possibility for both. The comic book format is an exploration of my reader’s different responses to the written and the graphic.


Tiget Heart : A Short Story, Wai Yin, Catriona O'Neil Dec 2014

Tiget Heart : A Short Story, Wai Yin, Catriona O'Neil

Artists-in-Residence Programme : Exhibition Catalogues

As an illustrator, Cat O'Neil's work resolves around telling stories through metaphorical imagery. Tiger Heart is an exhibition of one of these stories, which centres on the topic of street harassment.

[More Information about the exhibition with supplementary video]

All the works shown in this book is under the copyright of Cat O'Neil. Do not copy or reproduce the work without prior consent (except for review purpose).


(In)Famous Cover Tunes Of 2014, Simon Orpana Oct 2014

(In)Famous Cover Tunes Of 2014, Simon Orpana

The Goose

A cartoon and commentary by Simon Orpana.


Remixing Remix Remixed, Joshua Cornelis May 2014

Remixing Remix Remixed, Joshua Cornelis

Graduate School of Art Theses

Remix culture plays an important role in the expression and communication of visual art. It is a discourse by which I strive to directly engage culture by cutting and pasting together already existing visual information. By doing so, I strive to promote an exchange of ideas and feelings between juxtaposed pieces. In this age of post-digital era collage, I am interested in the meaning and propaganda associated with collage and assemblage and the modes of disseminating messages via cut-and-paste.

By juxtaposing images that differ in style, content, and meaning, I am able to build panoramas of fractured identities that manifest …


Art Or Science?, Allison Marsh Jan 2014

Art Or Science?, Allison Marsh

Section 3: Imaging the Fast Moving

No abstract provided.


Naga: Combining 2d And 3d Animation., Min-Zhi Chin May 2013

Naga: Combining 2d And 3d Animation., Min-Zhi Chin

Undergraduate Honors Theses

Naga is an animated short about a lively dragon that roams about the lands embracing it’s surroundings dearly. It discovered a barren land while out exploring and was saddened by the sight. After pondering for a while, it then realized it could revive the land with it’s ability to summon rain using it's dragon ball. The short blends traditional animation and computer animation, where the look is similar to 2D animation but the character and a few environment elements are done in 3D. Software utilized to complete the short were Autodesk Maya, Adobe Photoshop, Clip Studio Paint, Adobe After Effects, …


Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade Apr 2013

Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade

Computer Graphics Department Faculty Publications and Creative Works

Visual images have been a key element in the development of wager-based games. The legacy of visual metaphor in gaming can be traced through paper ephemera such as playing cards and lottery tickets. Both paper and printing technology ushered the age of wide spread playing opportunities in the 19th and 20th centuries. Modern play behaviors have given way to Postmodern gaming norms in digital space. The digital age has presented a new set of challenges for gaming architecture in wager-based play. Action research in prototyping games is beginning to reveal a new and different set of game characteristics.


The Unstable Ground Of Low Hierarchies, Joshua Dinsmore Mar 2013

The Unstable Ground Of Low Hierarchies, Joshua Dinsmore

The Transdisciplinary STEAM+ Journal

Broad Vision is a collaborative project between the Sciences and Arts. It involves students and lecturers from six different departments, across three schools at the University of Westminster, London, UK. In the first year of the project we worked with the microscope as the locus for our interconnections.


Balconies, Joe Guimera Mar 2013

Balconies, Joe Guimera

The Transdisciplinary STEAM+ Journal

Recent developments in theoretical physics suggest the possibility of parallel universes. What if we could see two or more universes at the same time? In effect, superimpose a scene from one universe; say a street corner, over the image of the same scene from a second universe? The photograph “Balconies” imagines the possibilities.


Merging Science And Art: The Bigger Picture, Natasha Hall Mar 2013

Merging Science And Art: The Bigger Picture, Natasha Hall

The Transdisciplinary STEAM+ Journal

It has been stated that artists comprehend and chronicle the completeness of the visible world (Wallach & Bret, 1987), defining Art as the creative expression of knowledge about the visual world. But to what extent does that awareness extend into a scientific appreciation of the world? The acronym STEAM is an abbreviation of Science, Technology, Electronics, Arts and Mathematics. Weaving interactions between Science and Art, have been shown by Clarke and Button (Clarke & Button, 2011), to intensify interconnections between nature, with Landscape, and ultimately with sustainability.


Narrowing The Margin: The Role Of The Black Superhero, Julian S. Strayhorn Ii Jan 2013

Narrowing The Margin: The Role Of The Black Superhero, Julian S. Strayhorn Ii

College of Graduate Studies: Theses & Dissertations

Comic books can be understood as a visualization of popular culture in the U.S. For a long time these tales were formed by a white power fantasy, circulating in mainstream culture as over-exaggerated narrations. To give an example of white power fantasy, Dwayne McDuffie, a prolific writer in popular entertainment states:

“…if I write, as I have many times, a story where Daredevil, who doesn’t have powers, gets the drop on Thor, who has unbelievable powers, people go Oh, that was so cool! Daredevil was so clever! If I have Black Panther do the same thing that’s impossible! It’s like, …


Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock Jan 2013

Storytelling In Comics: Who, When, And Where In “Here”, Michael W. Hancock

Comics and Graphic Novels

Richard McGuire’s groundbreaking short comic “Here” (1989) revolutionized storytelling possibilities in comics. It may be used within a short story unit to demonstrate familiar elements of fiction, including setting, plot, and character. Moreover, its inventive use of panels within panels to juxtapose past, present, and future can serve as a model for students’ visual rendering of multiple points in time within a single location.


Auras, Adele Ball Jan 2013

Auras, Adele Ball

Scripps Senior Theses

Auras is a series of illustrations of Carlos Fuentes’s novella, Aura, a horror love story about memory, obsession, desire, corporeality and immortality. Defying narrative conventions, the story is told through second person. You are the protagonist, Felipe Montero, and are employed by a 109-year old widow to edit her husband's memoirs. Inside the pitchblack house, you fall in love with her beautiful and bizarre green-eyed niece, Aura. The gradual discovery of the true relationship between the young woman and her aunt propel the story to its extraordinary conclusion.

The story seems to take place within the confines of the …


Design & Communication: The Future Of Service-Learning, Ulrike Gencarelle M.A., Laura Gabiger Phd, Deana Marzocchi Sep 2012

Design & Communication: The Future Of Service-Learning, Ulrike Gencarelle M.A., Laura Gabiger Phd, Deana Marzocchi

Computer Graphics Department Faculty Publications and Creative Works

Poster for a presentation at the Eastern Region Campus Compact Conference 2012.

Depicted are online writing class projects, as well as web and print design examples created by Johnson & Wales (Providence Campus) Digital Media department design students for non-profit organizations in Rhode Island communities.


Possible Symbolics 33, Stephen Andrade Oct 2011

Possible Symbolics 33, Stephen Andrade

Computer Graphics Department Faculty Publications and Creative Works

Professor Steve Andrade is continuously experimenting in a wide range of visual arts and technology. He is an avid researcher in the areas of interactive technology, gaming, modern visual metaphor, archeology, fine arts, Western geology and the sociology of technology space.

When he is not teaching or conducting projects at the University, Professor Andrade can be found traveling or working in his studio (pictured here). His artwork includes digital imaging, graphic art posters, virtual space planning, information graphics, 2d and 3d sculpture, representational sketching, realism, video and his current passion - abstract modern painting with a hint of allegory. He …


Ua68/5/1 Senior Art Show Catalog, Wku Art Apr 2011

Ua68/5/1 Senior Art Show Catalog, Wku Art

WKU Administration Documents

Exhibition catalog showcasing the work of senior art students in a variety of mediums.


Ua68/5/1 Senior Art Show Catalog, Wku Art Apr 2010

Ua68/5/1 Senior Art Show Catalog, Wku Art

WKU Administration Documents

Exhibition catalog showcasing senior art students work in a variety of mediums.


Teaching Design And Communication Through Project-Based Service Learning: Past, Present And Future, Ulrike Gencarelle, Laura Gabiger Apr 2010

Teaching Design And Communication Through Project-Based Service Learning: Past, Present And Future, Ulrike Gencarelle, Laura Gabiger

Computer Graphics Department Faculty Publications and Creative Works

No abstract provided.


Rationale For Pride Of Baghdad, Crag Hill Ph.D. Jan 2010

Rationale For Pride Of Baghdad, Crag Hill Ph.D.

SANE journal: Sequential Art Narrative in Education

A rationale for teaching the graphic novel Pride of Baghdad at the secondary level.


Sequential Art, Graphic Novels, And Comics, Brian Kelley Jan 2010

Sequential Art, Graphic Novels, And Comics, Brian Kelley

SANE journal: Sequential Art Narrative in Education

The first global distribution of a paper prepared for the Science Fiction, Fantasy, and Graphic Novels Special Interest Group of the International Reading Association,the Executive Board of the New Jersey Reading Association, and the Legislative and Professional Standards Committee of the NJRA.


Review Of Teaching Graphic Novels, By Katie Monnin, Susan Spangler Jan 2010

Review Of Teaching Graphic Novels, By Katie Monnin, Susan Spangler

SANE journal: Sequential Art Narrative in Education

No abstract provided.


Rationale For Magneto: Testament, Brian Kelley Jan 2010

Rationale For Magneto: Testament, Brian Kelley

SANE journal: Sequential Art Narrative in Education

A rationale for teaching the graphic novel Magneto:Testament in secondary schools.