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2025

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Full-Text Articles in Art and Design

Graphic Design 101: Creating Conceptual Literature To Aid In Art Education Access And How I Learned From My Experience Creating It, Kylie J. Roark Miss May 2025

Graphic Design 101: Creating Conceptual Literature To Aid In Art Education Access And How I Learned From My Experience Creating It, Kylie J. Roark Miss

Undergraduate Honors Theses

In this thesis, I will attempt to address several issues that individuals, such as students within the upper middle school to freshman high school range, have in accessing art education. These issues include but are not limited to public schools not receiving enough funding for artistic learning material, the loss of artistic learning programs, and the increased demand on students to focus more on curriculum-based learning. Considering this, I wanted to tackle this problem by creating a prototype of an 8th-12th grade level booklet that contains information and interactive lessons about Graphic Design that are also fun and engaging to …


Pedro Aceves Mfa Thesis, Pedro M. Aceves May 2025

Pedro Aceves Mfa Thesis, Pedro M. Aceves

Electronic Theses, Projects, and Dissertations

My Work is about looking at Cruising through a queer decolonial lens. Using multiple mediums such as photo, glass, Augmented reality, and film, I explore these queer histories and aesthetics through not just an anthropological approach but also an artistic epistemological approach weaving together narratives of prehispanic and modern queer Latinidad.


Artificial Intelligence In Modern Game Development, Karan Raval May 2025

Artificial Intelligence In Modern Game Development, Karan Raval

ART 108: Introduction to Games Studies

Artificial intelligence has transformed the landscape of game development in ways early pioneers could only imagine. In my project I explore four major phases of AI evolution: classical AI methods, the rise of machine learning, the advent of transformer architectures, and a spirited debate about whether transformers truly think. To illustrate these shifts I use examples like MYCIN, which helped doctors decide treatments, and Deep Blue, which beat a world chess champion. You’ve probably lost track of time exploring an open world that adapts to your choices, right? That sense of immersion is powered by AI behind the scenes. From …


Repair Through Recycling, Emma Murdock, Karl Aspelund May 2025

Repair Through Recycling, Emma Murdock, Karl Aspelund

Senior Honors Projects

Repair Through Recycling is an instructional website I developed to encourage people to mend their garments rather than throw them away.I see this as a way to help address the growing issue of textile waste, where millions of garments are discarded each year. Many of these are made from synthetic materials that do not break down, contributing significantly to environmental pollution. This project features step-by-step instructional videos I created to teach the basics of mending, skills that are no longer commonly taught. These tutorials cover foundational techniques such as threading a needle and hand-stitching torn seams. The website also includes …


“Virtual Reality And Creativity: Evaluating Immersive Painting Experiences And Art-Based Mindfulness” Presented By Heli Puhakka, Heli Puhakka Apr 2025

“Virtual Reality And Creativity: Evaluating Immersive Painting Experiences And Art-Based Mindfulness” Presented By Heli Puhakka, Heli Puhakka

Staff Scholarship - Australia & Dubai

New affordable head-mounted displays and interactive virtual technologies provide opportunities for researchers and practitioners to create and experience mindfulness. The use of virtual reality for art-based mindfulness practices is novel and promotes full-body, immersive experiences to improve mood, however, researchers and practitioners have a limited understanding of mindfulness and creativity in the virtual environment. This paper identifies the research gap by examining how active art-based mindfulness practices in virtual reality promote mindfulness, compared to passive methods such as viewing a virtual image to experience relaxation. Fourteen participants were interviewed in the qualitative ethnographic study. Methods included semi-structured interviews, direct observation, …


Dari Editor Vol. 15 No. 1 (April) 2025, Rahayu Surtiati Apr 2025

Dari Editor Vol. 15 No. 1 (April) 2025, Rahayu Surtiati

Paradigma: Jurnal Kajian Budaya

Dalam edisi pertama tahun 2025 ini, kebudayaan berbagai bangsa ditinjau dari berbagai sudut pandang. Penelitian terbanyak menghasilkan berbagai kisah yang berkaitan dengan tradisi: gamelan jawa yang kembali ke jati dirinya (1), perompak di zaman Kerajaan Sriwijaya yang tidak selamanya merampok (4), Kebiasaan jahat pada masa perang selalu mengambil korban perempuan (6), ritual Monibi di Bolang Mongondow untuk minta rezeki (7), tradisi memancing yang berubah praktiknya (9), rajah dan pasaduan dalam carita pantun merupakan ciri khas pantun Baduy (10), Sinkretisme yang masih ada dalam ziarah makam keramat di Banten (11). Selain itu, dua artikel membahas perihal masyarakat Tionghoa di Manado (5) …


Decolonizing Java: Rethinking Gamelan, Bodies, And Cultural Authenticity, Citra Aryandari Apr 2025

Decolonizing Java: Rethinking Gamelan, Bodies, And Cultural Authenticity, Citra Aryandari

Paradigma: Jurnal Kajian Budaya

This article critically examines the complex interactions between Javanese identity, colonial influence, and karawitan (traditional Javanese music) through an autoethnographic methodology. By introducing the innovative concept of the ‘body as archive,’ the research explores how embodied experiences function as repositories of cultural memory and resistance. It deconstructs colonial interventions in karawitan, uncovering how documentation, standardization, and systematic recording processes altered the transmission and cultural significance of the art form. The research traces the transition from oral traditions to written documentation, highlighting the commodification of Javanese artistic expressions and the emergence of cultural stereotypes. A central focus of this study …


Types Of Student Translation Errors In English-Indonesian Translation, Haru Deliana Dewi, Andika Wijaya Apr 2025

Types Of Student Translation Errors In English-Indonesian Translation, Haru Deliana Dewi, Andika Wijaya

Paradigma: Jurnal Kajian Budaya

This research focuses on translation and language errors discovered in English-Indonesian translation results. This study aims to investigate the types of errors mostly made by Indonesian novice translators. The data were obtained from translation practice assigned to undergraduate students, who were taking the compulsory basic translation course. The respondents, who were native Indonesian speakers, were asked to translate two paragraphs from a given text in class for one hour and send their translations to the raters via email. The raters then marked the errors in the students’ translations using the 2021 ATA’s Standardized Framework for Error Marking. The results of …


Polemik Catra Pada Stupa Induk Candi Borobudur: Kajian Arkeologi Dan Filosofis, So Tju Shinta Lee, Salim Lee Apr 2025

Polemik Catra Pada Stupa Induk Candi Borobudur: Kajian Arkeologi Dan Filosofis, So Tju Shinta Lee, Salim Lee

Paradigma: Jurnal Kajian Budaya

This paper explores the profound meaning of the main stupa at Candi Borobudur and analyzes the implications of the proposed catra installation on the monument’s spiritual and cultural values. The interpretation is based on a post-processual perspective that emphasizes the importance of considering context, internal evidence, and internal symbolic relationships rather than seeking externally sourced validation. Through a combination of literature study, observation, and comparative analysis of stupas at Borobudur itself, contemporary Buddhist candis in Central Java, and various types of stupas abroad, this research concludes that the proposal for catra installation on the main stupa of Borobudur lacks …


Arah Baru Politik Kewargaan Etnis Tionghoa Di Indonesia (Studi Kasus Jakarta & Manado), Wasisto Raharjo Jati, Almunauwar Rusli, Rukmana Gonibala, Hendri Gunawan Apr 2025

Arah Baru Politik Kewargaan Etnis Tionghoa Di Indonesia (Studi Kasus Jakarta & Manado), Wasisto Raharjo Jati, Almunauwar Rusli, Rukmana Gonibala, Hendri Gunawan

Paradigma: Jurnal Kajian Budaya

The new direction of ethnic Chinese citizenship politics in Indonesia is marked by a communal revival in non-governmental organizations, media and schools. The past of ethnic Chinese in Indonesia is indeed full of crises, but the future of Chinese citizens in Indonesia really depends on the policies of each ruling regime towards their group. The new direction of ethnic Chinese citizenship politics in Indonesia must be understood as a process of psychological rehabilitation for sentiment and antipathy towards China in the past. The interpretation of social reality and the social movements they carry out on a local scale should be …


Sinkretisme Dalam Tradisi Ziarah Keramat Di Banten, Gita Safitri Apr 2025

Sinkretisme Dalam Tradisi Ziarah Keramat Di Banten, Gita Safitri

Paradigma: Jurnal Kajian Budaya

This review will analyze a book entitled Sinkretisme dalam Tradisi Ziarah Keramat di Banten by Helmy Faizi Bahrul Ulumi which reflects the richness of local culture in the Banten region, especially on relic sites that become pilgrimage destinations for the community. The popularity of the sacredness of sacred places is an attraction that not only has spiritual value but also sacredness becomes an important point as an inherent local belief. This review will evaluate the depiction of syncretism in pilgrimage practices to the construction of its meaning.


Kongsi Kematian Dan Perubahan Ritual Prosesi Kematian Tionghoa Di Padang, Eniwati Erniwati, Yelda Syafrina, Zulfa Saumia Apr 2025

Kongsi Kematian Dan Perubahan Ritual Prosesi Kematian Tionghoa Di Padang, Eniwati Erniwati, Yelda Syafrina, Zulfa Saumia

Paradigma: Jurnal Kajian Budaya

This article discusses the changes in the implementation of death rituals organized by ethnic Chinese in Padang city. Documents in the form of photos and bylaws of the death ritual procession, an interview, and observations at the funeral home, crematorium of the Chinese socio-cultural and funeral association Himpunan Tjinta Teman (HTT), Himpunan Bersatu Teguh (HBT), and the Chinese cemetery complex in Bukit Sin Tiong and TPU Bungus Teluk Kabung are the sources of this article. The article's findings show that the performance of death procession rituals is an important part that marks the identity of the deceased and the family …


Neuroarts And Neuroaesthetics, James Hutson, Piper Hutson Apr 2025

Neuroarts And Neuroaesthetics, James Hutson, Piper Hutson

Faculty Scholarship

Recent advancements in neuroarts and neuroaesthetics have elucidated the relationship between artistic engagement and neural processes, emphasizing the impact of aesthetic experiences on cognitive and emotional well-being. Central to this exploration is the NeuroArts Blueprint initiative, which consolidates interdisciplinary research to better understand the impactful role of the arts on brain function and health outcomes. Empirical studies highlight how exposure to art, such as music or visual stimuli, activates neural circuits involved in emotion regulation, memory, and reward processing, particularly engaging the medial orbitofrontal cortex. Innovations such as haptic and electro-tactile devices have introduced novel sensory modalities that not only …


A Different Way To Hear: The Role Of Children’S Literature In Promoting Asl And Deaf Awareness, Joslyn Harrington Apr 2025

A Different Way To Hear: The Role Of Children’S Literature In Promoting Asl And Deaf Awareness, Joslyn Harrington

Honors Projects

A Different Way to Hear is a 32-page children’s storybook project designed to promote early exposure to American Sign Language (ASL) and foster cultural awareness of Deaf identity. The story follows a hearing child who, through friendship with a Deaf peer, learns to experience the world through senses beyond sound. Inspired by research on ASL acquisition, Deaf Studies, and inclusive education practices, the book naturally integrates ASL into the narrative and illustrations to model visual communication strategies for young readers. This project responds to a lack of children’s literature that authentically portrays Deaf characters outside of deficit-based narratives. Through careful …


Drawing Conclusions: A Study On Student Comic Creation As A Formative Assessment, Madeline Wright Apr 2025

Drawing Conclusions: A Study On Student Comic Creation As A Formative Assessment, Madeline Wright

Honors Projects

This study explores the effectiveness of comics as an exit ticket to help improve student learning and achievement. Students today are struggling with grasping social studies concepts, and this study seeks to look into the researcher’s creative solution to this issue. While extensive research highlights the effectiveness of comics as an instructional tool, little research has been done on its effectiveness as an assessment tool. The hypothesis of the study is that if students create comics as an exit ticket, then their perceived understanding and engagement in the content will improve. Data was collected by student drawn comic panels/sheets, observations, …


The Icarian Dilemma: The Battle Of Faith Versus Identity Addressed With Scenic Design, Allistar G. Barrett Apr 2025

The Icarian Dilemma: The Battle Of Faith Versus Identity Addressed With Scenic Design, Allistar G. Barrett

Senior Honors Theses

American Christians and the LGBTQ+ community have long been in a cultural war with one another. However, queer Christians – individuals who are both LGBTQ+ and Christian – have rarely found solace in either community, instead being shunned and ostracized for their beliefs and identities. Using the transformative art of theatre to address cultural divides, a theatrical scenic design was developed for Joe Calarco’s Shakespeare’s R & J, a retelling of the traditional Romeo and Juliet script through the lives of four Catholic school girls. This design uses the Greek mythology of Icarus, Catholic culture, the original Romeo and Juliet, …


Fashion And Film: The Art Of Costume Design, Abigail C. Stalder Apr 2025

Fashion And Film: The Art Of Costume Design, Abigail C. Stalder

Senior Honors Theses

A costume designer’s job is to create wardrobes that fit the film’s aesthetic, context, and personality of each character. Costume designers take inspiration from trends, incorporating them into their work through their own creative process, inspiring fashion designers and trend-setters to implement the styles in new ways. Thus, producing an endless cycle — an ecosystem wherein both fashion and film thrive off each other, continuously evolving to create beauty on and off the screen. Aligning my creativity and knowledge of both fashion and film, I participated in the making of six student films, costuming over 30 named characters as well …


Creative Ties: Using Design To Build Connections And Reduce Loneliness, Madelyn Arnold Apr 2025

Creative Ties: Using Design To Build Connections And Reduce Loneliness, Madelyn Arnold

Honors Projects

While loneliness is a universal infliction, there are specific demographics that are disproportionately affected by this experience. The older adult population is at a much higher risk of experiencing feelings of loneliness and the negative health risks that come from extended periods of isolation. The severity of loneliness within the older adult population cannot be overstated. Art therapy techniques have been studied as a potential tool to reduce these feelings and side effects in this vulnerable population.

Moved by the profound effects and high rates of loneliness for older adults, this project seeks to create a tool to alleviate these …


Ddx170 Project 2 Example 1, Sae University College Apr 2025

Ddx170 Project 2 Example 1, Sae University College

Exemplars

Project 2 involves the creation of a logo for a fictional company. The logo design visually represents the fictional company and describes what goods or services they provide, and who the target audience is. The project includes a logo design, business card, letterhead, 3 mockups, style guide, rationale and end of project reflection.


Ddx170 Project 1 Example 2, Sae University College Apr 2025

Ddx170 Project 1 Example 2, Sae University College

Exemplars

Project 1 involves the creation of a motif and patter that has been developed from a historical design movement. The project includes the motif design, motif pattern, visual report, rationale and project reflection.


Ddx219.2 Social Media Content Creation Example 2, Sae University College Apr 2025

Ddx219.2 Social Media Content Creation Example 2, Sae University College

Exemplars

This project involved creating a cohesive suite of social media content tailored to the student’s chosen creative project. The work is exemplary for its consistent visual style, platform-specific content design, and alignment with the strategic goals defined earlier. Additionally, the student demonstrated strong collaborative skills by providing thoughtful, constructive feedback to peers, reflecting both creative and professional growth.


Ddx219.2 Social Media Content Creation Example 1, Sae University College Apr 2025

Ddx219.2 Social Media Content Creation Example 1, Sae University College

Exemplars

This project involved creating a cohesive suite of social media content tailored to the student’s chosen creative project. The work is exemplary for its consistent visual style, platform-specific content design, and alignment with the strategic goals defined earlier. Additionally, the student demonstrated strong collaborative skills by providing thoughtful, constructive feedback to peers, reflecting both creative and professional growth.


Ddx219.2 Social Media Content Creation Example 3, Sae University College Apr 2025

Ddx219.2 Social Media Content Creation Example 3, Sae University College

Exemplars

This project involved creating a cohesive suite of social media content tailored to the student’s chosen creative project. The work is exemplary for its consistent visual style, platform-specific content design, and alignment with the strategic goals defined earlier. Additionally, the student demonstrated strong collaborative skills by providing thoughtful, constructive feedback to peers, reflecting both creative and professional growth.


Ddx170 Project 1 Example 1, Sae University College Apr 2025

Ddx170 Project 1 Example 1, Sae University College

Exemplars

Project 1 involves the creation of a motif and patter that has been developed from a historical design movement. The project includes the motif design, motif pattern, visual report, rationale and project reflection.


Drag Attack, Chase Jones Apr 2025

Drag Attack, Chase Jones

College of Computing and Digital Media Dissertations

Drag Attack is a single-player beat 'em up game built for PC. Players take on the role of Chicago drag artist Molly Jolly Christmas, as she fights to stop the evil president Billy the Bigot from passing HB69, a bill that will ban drag once and for all. With mechanics inspired by classic games in the genre, and the addition of drag-inspired actions like purse smacking and gown spinning, the game provides a cathartic outlet for queer gamers who are ready to fight back against hateful rhetoric and legislature. Enemies are based on proponents of anti-drag legislation, such as conservative-leaning …


Ddx170 Project 2 Example 2, Sae University College Apr 2025

Ddx170 Project 2 Example 2, Sae University College

Exemplars

Project 2 involves the creation of a logo for a fictional company. The logo design visually represents the fictional company and describes what goods or services they provide, and who the target audience is. The project includes a logo design, business card, letterhead, 3 mockups, style guide, rationale and end of project reflection.


Threaded Locations: Sustainable Custom Hoodie Brand, Kaylee E. Olson Apr 2025

Threaded Locations: Sustainable Custom Hoodie Brand, Kaylee E. Olson

Research & Creative Achievement Day

For my Senior Capstone project for the Art and Design Department, I created a clothing brand called Threaded Locations. The Brand's mission was to merge sustainability with personal memories, offering people a unique way to cherish meaningful places. The concept behind Threaded Locations is to connect the stories behind places in people's lives with custom embroidered designs.

People often have emotional attachments to certain places, whether that is the neighborhood in which they grew up or a beloved vacation spot. With Threaded locations, the goal was to give people an opportunity to carry a piece of those memories with them …


Alien Out, Stephanie M. Dasbach Apr 2025

Alien Out, Stephanie M. Dasbach

Research & Creative Achievement Day

Alien Out is a space-themed pop-up board game where players complete mini challenges on different planets to help lost aliens return home, offering multiple ways to play: solo, competitive, or team-based. The goal is to create a versatile gameplay experience that accommodates different player dynamics, ensuring that individuals, small groups, or larger teams can engage with the game without limitations. The concept is inspired by a love for astronomy and a desire to incorporate interactive pop-up elements into board game design. By combining these elements, Alien Out aims to provide an immersive, strategic, and visually dynamic experience.

The development of …


Operation Dumbass, Kyurim Oh, Luke W. Krzyszkowski Apr 2025

Operation Dumbass, Kyurim Oh, Luke W. Krzyszkowski

Research & Creative Achievement Day

Operation Dumbass is a stylized multiplayer social deception game developed by Kyurim Oh and Luke Krzyszkowski as part of their Advanced Design Project at Winona State University. Inspired by the absurdity and charm of viral games like Fall Guys and the immersive environments of Super Mario Odyssey, the game was born from our shared frustration with limited party sizes in current multiplayer games—and a desire to make something we would genuinely love to play. The game is set in a lively city full of AI-controlled citizens, where up to 16 players take on the role of spies disguised as ordinary …


From Seurat To Skynet - Pros And Cons Of Ai In The Studio Arts, Drake W. Onyx, Grace M. Larsen, Grace A. Robins, Grace A. Seidel, Elizabeth A. Tischler, Alivia A. Tima Apr 2025

From Seurat To Skynet - Pros And Cons Of Ai In The Studio Arts, Drake W. Onyx, Grace M. Larsen, Grace A. Robins, Grace A. Seidel, Elizabeth A. Tischler, Alivia A. Tima

Research & Creative Achievement Day

AI generated imagery is now everywhere and accessible to almost everyone… for better or for worse. There are many artists worldwide who have been using artificial intelligence / machine learning for years to create fascinating, research or experimentally driven art. There are also many artists who are using AI simply as a tool, and there is a long history of artists using tools to help them work more efficiently (camera lucida, photography, Photoshop, etc).  Conversely, many artists are concerned about the use of their original artwork being scraped without their permission to train these bots, and artists whose jobs have …