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2007

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Articles 61 - 90 of 347

Full-Text Articles in Art and Design

Why Design:Labs?, Thomas Binder May 2007

Why Design:Labs?, Thomas Binder

Nordes Conference Series

For some years I have together with my colleagues used the design lab as a shorthand description of open collaborations between many stakeholders sharing a mutual interest in design research in a particular field. We see the design:lab as a suitable and coherent format for design research organized as a participatory inquiry. Initially we did not put too much thought into calling this format a laboratory, and many colleagues have reacted to the label as foreign and awkward to design. In this article I will develop what I see as useful in this label, namely the emphasis on a transparent, …


The Social Dimension In Construction Of Designerly Knowing, Petra Falin May 2007

The Social Dimension In Construction Of Designerly Knowing, Petra Falin

Nordes Conference Series

The reflection based on literature presented in this exploratory article aims at understanding the special characteristics of knowing involved in design practice and particularly the yet somewhat undefined social dimension in its construction. Interpretation of the nature of design practice suggests that although designerly knowing is often the kind of knowing inseparable from the knower, it is not developed in individual isolation but as a result from social actions and active processes expanding and transcending personal and organizational limits. The understanding gained through varied social practices is seen as the basis for growth of designerly knowing.


Team Directed, Project Based Education: A Case Study Of An Entrepreneurial, Trans-Disciplinary, Design Studio Abroad, Helen Sanematsu May 2007

Team Directed, Project Based Education: A Case Study Of An Entrepreneurial, Trans-Disciplinary, Design Studio Abroad, Helen Sanematsu

Nordes Conference Series

This is a report from the trenches. This article offers a critique of a pilot project undertaken by Art Center College of Design, in Pasadena, California. In the summer of 2005, I (along with 1 other Art Center instructor) accompanied 14 Art Center students to participate in a unique, trans-disciplinary, design and project based “start-up” studio in Copenhagen, Denmark. The 14 design students came from various fields (the trans-disciplinary part), who were challenged to produce a professional project (the design and project based part), with no pre-existing working structure (the start-up studio part). How did this project work? What was …


Mapping The Meaning Of Knowledge In Design Research, Kristina Niedderer May 2007

Mapping The Meaning Of Knowledge In Design Research, Kristina Niedderer

Nordes Conference Series

Knowledge plays a vital role in our life in that it reflects how we understand the world around us and thus determines how we act upon it. In this sense, knowledge is of particular importance for designers because they act to shape our world. Conventionally, knowledge creation has been assumed by (design) research. However developments of using practice within research have pointed to knowledge creation within and through practice. This has raised the question about the meaning, role and format of knowledge in both research and practice, and about the compatibility between both. In due course, the research presented in …


Inquiry Into Libraries: Design Approach To Children’S Interactive Library, Eva Eriksson, Peter Gall Krogh, Andreas Lykke-Olesen May 2007

Inquiry Into Libraries: Design Approach To Children’S Interactive Library, Eva Eriksson, Peter Gall Krogh, Andreas Lykke-Olesen

Nordes Conference Series

This article reports on a design process of pervasive computing installations for a children’s interactive library. The design process involved a wide range of decisive parties of the domain and the process was designed so that the collectively developed design concepts could suit the needs and interests of the many parties. Narratives and sketches were used for inquiries and communication, and the concepts and their iterations illustrate the process ofdesign and how the physical qualities of the environment and the artefacts played a central role in the development of the concepts.


Ethical Implications Of Design Practices: The Case Of Industrially Manufactured Patient Clothing In Finland, Sonja Iltanen May 2007

Ethical Implications Of Design Practices: The Case Of Industrially Manufactured Patient Clothing In Finland, Sonja Iltanen

Nordes Conference Series

In the following article, we describe the actors and practices influencing design of patient clothing in Finland. We also discuss the ethical dimensions and issues that can be identified in this process and in decisions concerning patient clothing. In our data, designing patient clothing is represented as a highly complex net of conflicting needs. According to our findings ethical issues in patient design were associated with ethical principles of efficiency, beneficence, privacy and autonomy.


Design Education: Student And Market Expectations, Eva Brandt May 2007

Design Education: Student And Market Expectations, Eva Brandt

Nordes Conference Series

In resent years the two main design schools in Denmark (Danmarks Designskole1 and Designskolen Kolding2) undergo many changes. The overall goal for both is to obtain status as a university, and they will be evaluated in this regard in 2010. Transforming a vocational school with long handicraft traditions into a research based institution for higher education is demanding. Danmarks Designskole is in the middle of this process, many activities are initiated, both employees and students are involved, and from outside representatives from various design professions. The design process has many stakeholders with various interests and opinions. The aim it is …


Super Studio: Clarity And Ambiguity In Probes, Lisa Nugent, Sean Donahue, Ilpo Koskinen May 2007

Super Studio: Clarity And Ambiguity In Probes, Lisa Nugent, Sean Donahue, Ilpo Koskinen

Nordes Conference Series

This article describes how Super Studio, an annual design class given at Art Center College of Design in Pasadena, California, has used cultural probes not only to bring clarity to the research object, but also to shape a pre-design research space through leveraging several types of ambiguity. The research model strengthens the analysis and interpretation of data from probes, while fostering design projects that reflect the daily realities (and the desires) of the population studied. Further, it provides a specific means for reconfiguring data as design interventions through the exhibition format. As the article's case study illustrates, the fluidity of …


Types Of Fashion Design And Pattern-Making Practice, Timo Rissanen May 2007

Types Of Fashion Design And Pattern-Making Practice, Timo Rissanen

Nordes Conference Series

This article originates from a PhD research project that investigates the elimination of fabric waste from the production of clothing. Most efforts to reduce the amount of fabric waste have centred on various types of marker-making software that place the garment pieces on a length of fabric as tightly as possible. Despite these efforts, in adult outerwear on average 15 percent of the total fabric used is wasted at the cutting out stage, according to Cooklin (1997: 9). Feyerabend’s estimate is 10 to 20 percent (2004: 4), while Abernathy, Dunlop et al. (1999: 136) put the figure at 10 percent …


Institution, Organisation, Space: Reading Seattle Public Library And Sendai Mediatheque, Henric Benesch May 2007

Institution, Organisation, Space: Reading Seattle Public Library And Sendai Mediatheque, Henric Benesch

Nordes Conference Series

In this article Seattle Public Library designed by OMA/LMN and Sendai Mediatheque designed by Toyo Ito are investigated as specific operational modes when it comes to the relation between institution, organisation and space. These modes suggests fundamentaly different attitudes towards change and the future unknown, and where the spatial design is a key factor. This article investigates spatial design as a integral part in the shaping of institutional and organisational practices.


Abstractness Of Mediating Artifacts As Probes, Young-Ae Hahn, Judith Gregory May 2007

Abstractness Of Mediating Artifacts As Probes, Young-Ae Hahn, Judith Gregory

Nordes Conference Series

This research investigates mediating artifacts as probes that have been used to explore current and future user needs in knowledge exchange between design researchers and the users of future products and services. Four types of mediating artifacts as probes are reviewed: Design Games, Cultural Probes, Generative Techniques, and Behavioral Prototyping. Design researchers variously found the following methodological advantages of mediating artifacts: (a) eliciting situated user needs, (b) eliciting divergent perspectives and needs, (c) supporting participants’ idea generation that leads to design solution ideas, (d) documenting elicited concrete and abstract types of knowledge, (e) revealing propositional, practical and sensuous knowledge, and …


From Crafts To Commercialism: The Media Surfaces And Spoken Realities Of Industrial Design, Anna Valtonen, Toni Ryynänen May 2007

From Crafts To Commercialism: The Media Surfaces And Spoken Realities Of Industrial Design, Anna Valtonen, Toni Ryynänen

Nordes Conference Series

Industrial design is conducted in the realm of the economic world, as well as in the context of local prevailing cultural environments. This article shows how the designers present themselves, how the economical press represents industrial designers, and how these two worlds - the mediasurfaces and the spoken realities - differ from each other.


Design, Rhetoric, Knowledge: Some Notes On Grasping, Influencing And Constructing The World, Fredrik Nilsson May 2007

Design, Rhetoric, Knowledge: Some Notes On Grasping, Influencing And Constructing The World, Fredrik Nilsson

Nordes Conference Series

In order to understand, grasp and gain knowledge about the often chaotic world around us the strategies that we today know as the disciplines science, art, philosophy etc. have been developed. In contemporary discussions on the relations between research, design, science and art one can be surprised of how deep the chasms has become between different fields of knowledge. The big and urgent question is how we more consciously can elucidate, raise the status for and systematically make use of all the knowledge that is produced outside of the borders of what is considered “scientific”. A territory in where architecture …


Investigation Into Company-Specific Design Structures To Raise Design Awareness, Manuela Lackus, Mario Kolar May 2007

Investigation Into Company-Specific Design Structures To Raise Design Awareness, Manuela Lackus, Mario Kolar

Nordes Conference Series

This article focuses on design processes and the constituting structures within medium-sized and large scale companies. Intensive literature review, several cooperation projects and expert interviews revealed that there is a strong need for organisations to better understand the role of design for the success of development and production processes. Mentality differences as well as a missing knowledge in the field of design management competency could be identified as key factors for sustainable improvement.


Man Bites Dog: Two Paradoxes As Agents Of Knowledge: Artefact-Accident/ Hospitality-Hostility, Martin Avila May 2007

Man Bites Dog: Two Paradoxes As Agents Of Knowledge: Artefact-Accident/ Hospitality-Hostility, Martin Avila

Nordes Conference Series

Design deals with the making of the artificial, and produces new knowledge by introducing new artefacts –that may or may not be physical threedimensional products. Further understanding of these man-made creations would provide us with insight into what is accessible (hospitable) to decipherment, that is, to the sharing of knowledge. Awareness of the paradoxical relations artefact-accident and hospitalityhostility can increase our insight into the articulations between artefacts, people’s individual representations and cultural laws. This would enable the further development of theoretical models for understanding complex situations for the refinement of design practices; a privileged dimension where much knowledge production remains …


Fear And Design; How Can Design Impact On Fear? How Can Design Raise Questions About Fear?, Jenny Bergström May 2007

Fear And Design; How Can Design Impact On Fear? How Can Design Raise Questions About Fear?, Jenny Bergström

Nordes Conference Series

This ongoing practice based research project investigates how design can work with or against fear, raise questions about fear and how rules about fear can be used in the design process.


Applying Probes As An Inspirational Research Tool For Fashion Design, Leena Lundgaard, Ulrik Martin Larsen May 2007

Applying Probes As An Inspirational Research Tool For Fashion Design, Leena Lundgaard, Ulrik Martin Larsen

Nordes Conference Series

In general fashion design is a design fi eld where users are seldom directly involved in the design process. It is only when developing very specifi ctypes of garments like uniforms or high performance athletic wear, fashion designers will consult end users to gain knowledge about specific demands or specifications. In this article we will report from a project where we have developed and used probes as an integrated part of the design process.


Audience Participation In A Dance-Club Context: Design Of A System For Collaborative Creation Of Visuals, Gerrit Kaiser, Gustav Ekblad, Linnéa Broling May 2007

Audience Participation In A Dance-Club Context: Design Of A System For Collaborative Creation Of Visuals, Gerrit Kaiser, Gustav Ekblad, Linnéa Broling

Nordes Conference Series

We investigated possibilities of improved interaction between artist and audience in the context of the dance club culture. Music club events are already highly interactive and collaborative experiences, so we focused on the role of media and amateur content creation. We identified a number of design challenges and constraints and developed a design concept accordingly. Our system allows for audience members to collaborate with a professional VJ (“video-” or “visual jockey”) in the selection and creation of live visuals that will be displayed alongside and fitting to the music on a screen at the dance-floor. The audience members interact with …


A Social Language Of Objects And Artifacts: Concepts Of Materiality In Practice-Based Approaches To Knowing In Organization, Connie Svabo May 2007

A Social Language Of Objects And Artifacts: Concepts Of Materiality In Practice-Based Approaches To Knowing In Organization, Connie Svabo

Nordes Conference Series

This article is an inquiry about design. It gives an introductory overview to the vocabulary of ‘materiality’, which is used by a chosen selection of social theories. The article shows a language of artifacts and objects as it is used within practice-based approaches to knowing in organization.


To Reflect On Interaction Form, In Practice, Hanna Landin May 2007

To Reflect On Interaction Form, In Practice, Hanna Landin

Nordes Conference Series

How to teach reflective skills within form in interaction design to students with a background mainly in computer science and only to a small degree in design? As part of ongoing work on answering that question one example of an exercise is presented and concluding remarks made.


Storytelling And Repetitive Narratives For Design Empathy: Case Suomenlinna, Jonas Fritsch, Andrea Júdice, Katja Soini, Phillip Tretten May 2007

Storytelling And Repetitive Narratives For Design Empathy: Case Suomenlinna, Jonas Fritsch, Andrea Júdice, Katja Soini, Phillip Tretten

Nordes Conference Series

Today it is widely established in design research that empathy is an important part of creating a true understanding of user experience as a resource for design. A typical challenge is how to transmit the feeling of empathy acquired by user studies to designers who have not participated in the user study. In this article, we show how we attained an empathic understanding through storytelling and aroused empathy to others using repetitive narratives in an experimental presentation bringing forth factual, reflective and experiential aspects of the user information. Taking as a starting point our experiences with the design project Suomenlinna …


Designing For Inquisitive Users: A Pragmatist Perspective On Users In Experience-Oriented Interaction Design., Peter Dalsgaard May 2007

Designing For Inquisitive Users: A Pragmatist Perspective On Users In Experience-Oriented Interaction Design., Peter Dalsgaard

Nordes Conference Series

This article presents a perspective on users of experience-oriented interactive systems based on a pragmatist foundation. The perspective is characterized by the interrelated aspects of experience, inquiry, and conflict. The consequences of this perspective for understanding users in the design of experienceoriented interactive systems are discussed on the basis of case-studies of two Nordic experienceoriented installations. The contribution of this article is a critical reconceptualization of users as inquisitive co-creators of interactive experiences, and reflections on consequential design implications.


A Collaboratively Produced Do-It-Yourself Newsarticle, Kjen Wilkens, Clara Blasco López, Yekta Gürel, Victoria Pérez May 2007

A Collaboratively Produced Do-It-Yourself Newsarticle, Kjen Wilkens, Clara Blasco López, Yekta Gürel, Victoria Pérez

Nordes Conference Series

In this article we explore the possibilities of producing, sharing and consuming self-produced media in cafés. We developed a concept for a newsarticle which is produced with very simple and intuitive tools such as pen, article and scissors. The Newsarticle is entirely produced and printed in a café by its visitors. We connect the concept to the punk fanzine movement of the late 70s and 80s when the upcoming photocopier and the simplicity of the tools lead to a large amount of DIY (do it yourself) fan magazines so called"fanzines".


New Representation Techniques For Designing In A Systemic Perspective, Nicola Morelli, Christian Tollestrup May 2007

New Representation Techniques For Designing In A Systemic Perspective, Nicola Morelli, Christian Tollestrup

Nordes Conference Series

Global production is challenging industrial production to generate solutions that adequate global production to a local systemic conditions. In some case the challenge consists in producing highly individualised and localised solutions, which require new forms of cooperation with local actors, including local service providers and final users. In some case the level of involvement requested to the new actors is high, they can therefore be considered as co-workers in the production of the final solution and the overall view of the production system should be extended to include them as co-producers.


Understanding The Essence Of Environmentally Sound Products: Some Insights Into Ecoluxury Design., Piia Rytilahti, Minna Uotila, Maxim Narbrough May 2007

Understanding The Essence Of Environmentally Sound Products: Some Insights Into Ecoluxury Design., Piia Rytilahti, Minna Uotila, Maxim Narbrough

Nordes Conference Series

The study presents a conceptual framework for sustainable goods relative to their environmental aspects. The fundamental theoretical perspective chosen for the present project views the phenomenon of sustainable development and environmentally sound design in the light of Karl Popper’s thinking. The thinking has led us to distinguish two paradigms of environmentally sound design, which define the phenomenon of sustainability on the level of form and content. In between the two main approaches of Finnish hunting pursuits there is now emerging a new form of outdoor-culture. In the new culture, the traditions of trekking in the wilderness are melding with the …


'Architectural Gaits': Architectures As Technologies And Techniques, Katrine Lotz May 2007

'Architectural Gaits': Architectures As Technologies And Techniques, Katrine Lotz

Nordes Conference Series

Attempts to describe and define ‘the role of the architect’ or the notion of architecture ‘itself’, often inherit a displacement between the interests in processes and the interests in interpretations of, or preceptions for either the results as ‘good quality’ or for the practise as ‘good conduct’. They tend to produce rigid models of the design-process, sociologically reducing explanations or mere ethical judgements. (Lawson, Cuff, Lundequist, Effekt:42) With this blurred and blurring difference as a point of departure, the interest in the competencies and strategies performed in the processes gets difficult conditions. The quests for the essences of either ‘Architecture’ …


Conceptualisations In Design Research, Leif Östman May 2007

Conceptualisations In Design Research, Leif Östman

Nordes Conference Series

This is a design theoretical article and a mapping and explanations of different types of conceptualisations within the field of design. The aim Is to clarify the aim and position of design theory, In relation to design and design research. The article distinguishes six different types of conceptualisations and ends with some questions regarding how design theory and research quality can be promoted.


Interaction Design And Service Design: Expanding A Comparison Of Design Disciplines, Stefan Holmlid May 2007

Interaction Design And Service Design: Expanding A Comparison Of Design Disciplines, Stefan Holmlid

Nordes Conference Series

While product design and interaction design are establishing themselves as ordinary practices, service design is still largely not well understood. Moreover, interactive artefacts are being introduced into service settings in a larger degree than before. We tend to rely on these artefacts as one, or sometimes the sole, possibility to do banking, to declare our taxes, etc. In this article we seek to identify common ground and differentiation in order to create supportive structures between interaction design and service design. The analysis relies on two frameworks, one provided by Buchanan, defining orders of design, and one provided by Edeholt and …


Conducting Form: The Use Of Gestural Hand Movement As A Part Of The Digital Design Tool-Set., Tavs Jørgensen May 2007

Conducting Form: The Use Of Gestural Hand Movement As A Part Of The Digital Design Tool-Set., Tavs Jørgensen

Nordes Conference Series

This article describes a practice based research project undertaken at the Autonomatic Digital Research Cluster at University College Falmouth.


Fabrics In Function: Emotional Utility Values, Anne Louise Bang May 2007

Fabrics In Function: Emotional Utility Values, Anne Louise Bang

Nordes Conference Series

In recent years the challenges for the textile industry has changed because of technological development and outsourcing. The consequence is an increased focus on innovation in the textile trade. This article describes the objectives in a three year research project. In order to contribute to the establishment of an initial framework for the project it has a focus on how to explore costumers and users emotional experiences with fabrics. The three year research project is based on experimental design research and the textile designer’s competences and knowledge. During the research project exploring approaches will be developed and carried out with …