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Full-Text Articles in Art and Design

Creating A Multiracial Lesson Plan, Clayton Davis May 2017

Creating A Multiracial Lesson Plan, Clayton Davis

Capstone Projects and Master's Theses

The purpose of this project is to teach students about multiracial identity issues. Multiracial populations in the U.S. continue to grow and it’s important for educators to address the needs of these students. A 5-E multiracial literature lesson plan was created for second grade that incorporates KWL and Text-to-World teaching strategies. A second grade class were read two children’s picture books, each featuring a biracial protagonist, and were asked to discuss and evaluate the content and commonalities of these stories. Students recorded what they learned in this lesson in their KWL’s. The results reveal that some students understood the problems …


Bilingualism And The American Family, Caitlin M. Nickerson May 2017

Bilingualism And The American Family, Caitlin M. Nickerson

Senior Honors Projects

Bilingualism is the ability to speak more than one language fluently. People of all ages may aspire to learn a second or third language in order to fulfill both personal goals and communicate with a variety of people in different contexts. Irrespective of one’s walk of life or socioeconomic status, being bilingual is a valuable skill. Although English is the language of power in the United States, there are hundreds of other languages spoken in this country.

There are a number of different ways in which children can become bilingual. For example, they may enter the school system speaking the …


Images, Speech Balloons, And Artful Representation: Comics As Visual Narratives Of Early Career Teachers, Julian Lawrence, Ching-Chiu Lin, Rita Irwin Apr 2017

Images, Speech Balloons, And Artful Representation: Comics As Visual Narratives Of Early Career Teachers, Julian Lawrence, Ching-Chiu Lin, Rita Irwin

SANE journal: Sequential Art Narrative in Education

The ways in which teachers adjust to challenges in the process of becoming professionals are complicated. Teacher mentorship, however, is an important step to creating and sustaining a strong professional career. This article discusses new understandings from a Canadian research project: Pedagogical Assemblage: Building and Sustaining Teacher Capacity through Mentoring Programs in British Columbia. Through our use of an a/r/tography informed methodology in teacher mentorship, we have come to understand how the use of comics permits an unfolding of visual narratives as a unique way of contextualizing the complex stories of teaching and learning. Our motivation in employing comics as …


Teaching Critical Looking: Pedagogical Approaches To Using Comics As Queer Theory, Ashley Manchester Apr 2017

Teaching Critical Looking: Pedagogical Approaches To Using Comics As Queer Theory, Ashley Manchester

SANE journal: Sequential Art Narrative in Education

Given the challenging depth of queer theoretical concepts, this article argues that one of the most effective ways to teach the complexities of queer theory is by utilizing comics in the classroom. I focus on how college-level instructors can use the content, form, and history of comics to teach students how to enact and do queer theory. By reading and making comics, students learn concrete and theoretical tools for combatting oppressive discourses and modes of meaning making. Teaching comics as queer theory promotes both innovative critical thinking and critical looking skills by centralizing both the rich history of queer comics …


Review Of Captain Marvel And The Art Of Nostalgia, By Brian Cremins, Sean Kleefeld Apr 2017

Review Of Captain Marvel And The Art Of Nostalgia, By Brian Cremins, Sean Kleefeld

SANE journal: Sequential Art Narrative in Education

No abstract provided.


Wmu Interior Design Students Place At Msu Design Charrette, College Of Education And Human Development Apr 2017

Wmu Interior Design Students Place At Msu Design Charrette, College Of Education And Human Development

Family and Consumer Sciences News

Allyson Dykstra, Shannon Stockelman, and Ashley Walters recently participated in the Michigan State University (MSU) Interior Design Student Organization’s Interior Design Charrette.


Art 185/186 Metalwork And Jewelry, Denise Seif Apr 2017

Art 185/186 Metalwork And Jewelry, Denise Seif

Art and Design Courses

This is a project description handout for Art 185 and 186 Metalwork and Jewelry course at Parkland College in Champaign, IL. Students were asked to create a new work inspired by an exhibit of Medieval Irish metalwork reproductions at Spurlock Museum at the University of Illinois in Urbana-Champaign.


Playful Ai Education, Todd W. Neller Feb 2017

Playful Ai Education, Todd W. Neller

Computer Science Faculty Publications

In this talk, Neller shared how games can serve as a fun means of teaching not only game-tree search in Artificial Intelligence (AI), but also such diverse topics as constraint satisfaction, logical reasoning, planning, uncertain reasoning, machine learning, and robotics. He observed that teachers teach best when they enjoy what they share and encouraged AI educators present to teach to their unique strengths and enthusiasms.


Alumna Angela Harness Designs Colorado Springs Office Space, College Of Education And Human Development Feb 2017

Alumna Angela Harness Designs Colorado Springs Office Space, College Of Education And Human Development

Family and Consumer Sciences News

Angela Harness (BS ’13, Interior Design) has designed many spaces, such as healthcare facilities, educational institutions and retail stores since graduation.


Hebrew Typography: A Modern Progression Of Language Forms, Shayna Tova Blum Feb 2017

Hebrew Typography: A Modern Progression Of Language Forms, Shayna Tova Blum

Faculty and Staff Publications

Influenced by studies in traditional Ashkenazi and Sephardi scripts. The typeface had been designed for the printing of the Koren Tanakh, a first edition printed Jewish Bible processed through an all-Jewish collaboration for the first time in centuries. Koren’s project was inspired by the revival of Hebrew initiated by Haskalah writers in the 18th century. Haskalah writers utilized the language and scripts of written and printed literary texts. Influenced by philosophical and political ideologies of the European Enlightenment, the Haskalah explored Jewish identity through language by defining the secular context through traditional Jewish symbolism and narratives. The Zionist movement of …


Christine Robinson And Dr. Richard Zinser Beginning New Positions, College Of Education And Human Development Jan 2017

Christine Robinson And Dr. Richard Zinser Beginning New Positions, College Of Education And Human Development

Family and Consumer Sciences News

Christine (Chris) Robinson has been named the new Director of Admissions and Advising in the College of Education and Human Development beginning Monday, January 23.


-Isms 2017, Students Of Risd, Risd Archives Jan 2017

-Isms 2017, Students Of Risd, Risd Archives

All Student Newspapers

-ISMS: Exploring the Intersectionality of Identities was a publication that accompanied the RISD Global Initiative 2017 exhibit of the same name. The exhibit explored the intersections of identity and art and featured pieces that were selected for critique by visiting artist and MLK Series keynote speaker Emory Douglas. This publication contains images of student artwork from the exhibit along with essays and other text.


The Reciprocal Relationship Between Art And Occupational Therapy Practice, Jennifer Fortuna Jan 2017

The Reciprocal Relationship Between Art And Occupational Therapy Practice, Jennifer Fortuna

The Open Journal of Occupational Therapy

Susan Burwash, Ph.D., OTR/L, an occupational therapy professor and artist based in Washington State, provided the cover art for the Winter 2017 issue of the Open Journal of Occupational Therapy (OJOT). The featured piece contains Professor Burwash’s signature fauxpals, lampwork glass beads made from molten glass and pure silver foil. Art creates balance between traditional medicine and personal medicine, those meaningful activities that give life purpose. Professor Burwash’s personal medicine is making beautiful things that can be given away.


Bruce New: The Night Is Only A Dream, Kentucky Folk Art Center, Bruce New Jan 2017

Bruce New: The Night Is Only A Dream, Kentucky Folk Art Center, Bruce New

Kentucky Folk Art Center Exhibition Catalogs

2017 Kentucky Folk Art Center exhibition catalog of artist Bruce New.


¡Adelante! El Mundo Mágico Creado, The Magical World Created: P-16 Us Students Create An International Collage Between Cuba And Usa, Miwon Choe, Juan Silivio Cabrera Albert Jan 2017

¡Adelante! El Mundo Mágico Creado, The Magical World Created: P-16 Us Students Create An International Collage Between Cuba And Usa, Miwon Choe, Juan Silivio Cabrera Albert

Art Faculty Publications

This chapter illustrates the unique cross-sector visual arts exchange program between Cuba and the U.S. This collaborative project is situated in the Cuban educational perspective of Pedagogía de la Ternura (Pedagogy of Tenderness) and La Cláse Magica (Magical Class), contextually driven bilingual model for diverse student population in the U.S. The role of art in Cuban context of national and cultural identity is also discussed. The CreArte in Cuba, a voluntary cultural community inspired organization, aims to improve the cultural life and the realities of all the local participants. In the U.S., CreArte project was implemented at a local high …


Positive Sum Design: Designing Affordances For Bias, Choice, And Coordination, Ian Gonsher Jan 2017

Positive Sum Design: Designing Affordances For Bias, Choice, And Coordination, Ian Gonsher

Articles

No abstract provided.


An Introduction To Positive Sum Design, Ian Gonsher Jan 2017

An Introduction To Positive Sum Design, Ian Gonsher

Articles

No abstract provided.


Joe Sartor: Morehead Mind Games, Kentucky Folk Art Center, Joe Sartor Jan 2017

Joe Sartor: Morehead Mind Games, Kentucky Folk Art Center, Joe Sartor

Kentucky Folk Art Center Exhibition Catalogs

2017 Kentucky Folk Art Center exhibition catalog of artist Joe Sartor.


On The Cover: Artist's Statement For Portrait Of Mental Illness, Kristin Donato Jan 2017

On The Cover: Artist's Statement For Portrait Of Mental Illness, Kristin Donato

The Graduate Review

This body of artwork uses 3D forms to visualize the impact of mental illness. Altered forms of cast heads and personal stories depicted through artist books examines how mental illness affects those suffering from an illness, as well as those acting as support systems.


A Portrait Of Mental Illness: Artist Notebook I, Kristin Donato Jan 2017

A Portrait Of Mental Illness: Artist Notebook I, Kristin Donato

The Graduate Review

This body of artwork uses 3D forms to visualize the impact of mental illness. Altered forms of cast heads and personal stories depicted through artist books examines how mental illness affects those suffering from an illness, as well as those acting as support systems.


Lost & Found: Order In The Court -- The Party Game, Owen Gottlieb, Ian Schreiber Jan 2017

Lost & Found: Order In The Court -- The Party Game, Owen Gottlieb, Ian Schreiber

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.

The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.

The second game in the series, Lost & Found: Order in the Court …


Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt Jan 2017

Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.

The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.

The first game in the series is a strategy game called Lost & …


Understanding The Expressive Cartoon Drawings Of A Student With Autism Spectrum Disorder, Michael S. Collins Jan 2017

Understanding The Expressive Cartoon Drawings Of A Student With Autism Spectrum Disorder, Michael S. Collins

Theses and Dissertations

This study focuses on the highly expressive comic drawings of Amy, a child with autism. This study connects larger fields of research: the study of how people with autism spectrum disorder [ASD] process faces and emotions; and, research about artists with ASD. Amy's understanding of emotion was analyzed by asking her to view and identify humans and cartoon characters expressing different emotions. Her ability to illustrate emotion is tested by asking her to respond to various drawing prompts. The study concluded that Amy has difficulty identifying the emotions of humans and cartoons, but she does have the ability to illustrate …


2017-2018 Risd Course Announcement, Risd Registrar's Office, Risd Archives Jan 2017

2017-2018 Risd Course Announcement, Risd Registrar's Office, Risd Archives

RISD Course Catalogs / Announcements

No abstract provided.


V.1 2017-2018, Center For Arts & Language, Students Of Risd, Risd Archives Jan 2017

V.1 2017-2018, Center For Arts & Language, Students Of Risd, Risd Archives

All Student Newspapers

v.1 is a publishing platform for the ongoing work, ideas, discussions, debates, and aspirations of students at the Rhode Island School of Design. The 2017-2018 issue contains articles on the Nature Lab, food and design, the role of writing in architecture, and an interview with the Chilean artist Alfredo Jaar along with the comic "Printer Prosthetics" at NYABF by Elaine Lopez.


Designing An Intervention For Novice Programmers Based On Meaningful Gamification: An Expert Evaluation, Jenilyn L. Agapito, Ma. Mercedes T. Rodrigo Jan 2017

Designing An Intervention For Novice Programmers Based On Meaningful Gamification: An Expert Evaluation, Jenilyn L. Agapito, Ma. Mercedes T. Rodrigo

Department of Information Systems & Computer Science Faculty Publications

Gamification is defined as the addition of game-like elements and mechanics to non-game contexts to encourage certain desired behaviors. It is becoming a popular classroom intervention used in computer science instruction, including CS1, the first course computer science students take. It is being operationalized to enhance students' learning experience and achievement. However, existing studies have mostly implemented reward-based game elements which have resulted to contrasting behaviors among the students. Meaningful gamification, characterized as the use of game design elements to encourage users build internal motivation to behave in a certain way, is contended to be a more effective approach. The …


School Has A Bad Storyline: Gamification In Educational Environments, Irene L. Pynn Jan 2017

School Has A Bad Storyline: Gamification In Educational Environments, Irene L. Pynn

Electronic Theses and Dissertations

School often has low engagement and frustrating or absent options for the kind of agency the Federal Government's 2016 National Education Technology Plan now recommends educators include in their curriculum. Video games offer opportunities for people to participate in critical problem solving through creative projects. From balancing character statistics, to collaborating with other players, to making ethical and tactical decisions that can change the outcome of the story, successful games draw on the player's interest in learning and analyzing numbers, locations, visual clues, narrative elements, people, and more. One useful example may be found in visual novels (VNs), a medium …


Design-Based Research Mobile Gaming For Learning Jewish History, Tikkun Olam, And Civics, Owen Gottlieb Jan 2017

Design-Based Research Mobile Gaming For Learning Jewish History, Tikkun Olam, And Civics, Owen Gottlieb

Articles

How can Design-Based Research (DBR) be used in the study of video games, religious literacy, and learning? DBR uses a variety of pragmatically selected mixed methods approaches to design learning interventions. Researchers, working with educators and learners, design and co-design learning artifacts and environments. They analyze those artifacts and environments as they are used by educators and learners, and then iterate based on mixed methods data analysis. DBR is suited for any "rich contextualized setting in which people have agency." (Hoadley 2013) such as formal or informal learning environments.

The case covered in this chapter is a mobile Augmented Reality …


News - Oconee County Library, Athens Regional Library System, Rebecca Ballard Jan 2017

News - Oconee County Library, Athens Regional Library System, Rebecca Ballard

Georgia Library Quarterly

No abstract provided.


2017 Yearbook, Risd Archives, Center For Student Involvement (Csi), Risd Design Guild Jan 2017

2017 Yearbook, Risd Archives, Center For Student Involvement (Csi), Risd Design Guild

RISD Yearbooks

No abstract provided.