Open Access. Powered by Scholars. Published by Universities.®

Art and Design Commons™

Open Access. Powered by Scholars. Published by Universities.®

Education

Institution
Keyword
Publication Year
Publication
Publication Type
File Type

Articles 721 - 750 of 2460

Full-Text Articles in Art and Design

Software Design Considerations For Mathematics In Mobile Games, Katherine Smith, Yuzhong Shen, Anthony Dean Jan 2019

Software Design Considerations For Mathematics In Mobile Games, Katherine Smith, Yuzhong Shen, Anthony Dean

VMASC Publications

A software system has been designed and developed to allow for the display, symbolic manipulation, and player entry of mathematics expressions in mobile games. Display, manipulation, and entry of mathematical expressions are traditionally difficult tasks. Increased limitations on screen space and user input when developing for mobile devices only exacerbate these difficulties. The developed software system balances considerations for ease of use and user interaction with the desire for players to be able to enter answers in a way that is more flexible and interactive than multiple choice, which is the dominant method of interactions in serious games. The software …


2019 Yearbook, Risd Archives, Center For Student Involvement (Csi), Risd Design Guild Jan 2019

2019 Yearbook, Risd Archives, Center For Student Involvement (Csi), Risd Design Guild

RISD Yearbooks

No abstract provided.


Visual Arts: Teaching Creativity From Within, Del Camara Jan 2019

Visual Arts: Teaching Creativity From Within, Del Camara

University of the Pacific Theses and Dissertations

In the ever-changing world of visual arts education, there is a gap in the literature about the incorporation of creativity, risk-taking, and play in the curriculum. The purpose of this study was to understand how high school visual arts educators teach visual arts and creativity in the age of digital media, including the practices art teachers use to engage their students in their development of art-making and ways teachers encourage students to take risks in art-making practices. Utilizing an arts-based research method focusing on four case studies in the Central Valley of California, this inquiry examined the way visual arts …


Game Types, Game-Related Behaviors And Resilience: Creating A Roadmap For Effective Gamification Design In Higher Education, Patrick Marino Jan 2019

Game Types, Game-Related Behaviors And Resilience: Creating A Roadmap For Effective Gamification Design In Higher Education, Patrick Marino

Dissertations

Gamification, or the use of game-based mechanics and thinking in real world applications, is on the rise in educational environments. While various applications seek to increase engagement and motivation for tasks related to student success, research regarding best practices for the design of such systems is lacking. In fact, conflicting outcomes from various gamification studies at the secondary and tertiary education levels suggest that not all gamification designs are effective for increasing student success. Meanwhile, research from the medical field indicates gamification can be used to increase resilience; which has been linked to various student success outcomes including academic performance. …


Daniel Webster Presidential Campaign Broadside, Ernest M. Oleksy Dec 2018

Daniel Webster Presidential Campaign Broadside, Ernest M. Oleksy

The Downtown Review: An Interdisciplinary Journal Written and Peer-Reviewed by Mandel Honors College Students at Cleveland State University

A picture is worth a thousand words. When it comes to learning about history, a strong image can engage students in thinking about the way society operated better than reading a chapter out of a history book. This broadside is a creative design used not to imply that Daniel Webster had a presidential campaign flyer similar to it, but rather as an artistic re-imagining of what campaigning was like in 19th century U.S.A. This broadside serves two purposes. The first is as a creative expression and artistic venture. The second is as a rough approximation to traditional broadsides so that …


The Study Of Culturally Relevant Visual Imagery And Student Interest In Contemporary Secondary Art Classrooms, Carly Marie Anderson Dec 2018

The Study Of Culturally Relevant Visual Imagery And Student Interest In Contemporary Secondary Art Classrooms, Carly Marie Anderson

Graduate Theses/Dissertations

Contemporary art pedagogy indicates some educators are using visual cultural exemplars that contain little cultural relevance to many students in their secondary art classrooms. The purpose of this study was to investigate students’ preferences and interests concerning visual imagery as the focus of curricular content in current secondary art classrooms in Southwest Missouri. This investigation began with a review of visual imagery within traditional fine art academies and what role this imagery plays in contemporary art rooms. The research question included: Were current secondary art students more interested in contemporary, culturally relevant imagery or traditional Eurocentric Western fine art imagery? …


How To Create A Stunning Video Orientation By Hand, Rachel S. Evans Dec 2018

How To Create A Stunning Video Orientation By Hand, Rachel S. Evans

Articles, Chapters and Online Publications

This article describes the multi-faceted approach UGA Law Library took with their fall 2018 first year student orientation. It describes the process of the creating a virtual tour experience, pairing it with a hybrid face-to-face event, and assessing the impact of all aspects of the orientation. The creation of the video itself involved a multi-media approach using a combination of visual arts and technology to animate a product that has a longer expiration than traditional video or in-person library orientations offer.


Fake Or Visual Trickery? Understanding The Quantitative Visual Rhetoric In The News, Rohit Mehta, Lynette Deaun Guzmán Nov 2018

Fake Or Visual Trickery? Understanding The Quantitative Visual Rhetoric In The News, Rohit Mehta, Lynette Deaun Guzmán

Journal of Media Literacy Education

In online and video/television spaces, news media discourses incorporate multimodal design as a discursive move capable of steering meaning toward desirable implications. Around the 2016 U.S. presidential elections, while polarized news outlets made their positionality on the candidates obvious, more neutral or central news outlets revealed their preferences through subtle multimodal design choices. One of these design choices is using a quantitative visual rhetoric: persuasive multimodal moves that draw on quantification through visual, spatial, and textual manipulation—involving the choice of data representation, visual images, and illustrations, (im)balance between numeric and alphabetic texts, and general quantitative narrative. This quantitative visual rhetoric …


Investigating The Enduring Fascination With Dublin's Victorian Pubs, James Peter Murphy Nov 2018

Investigating The Enduring Fascination With Dublin's Victorian Pubs, James Peter Murphy

Conference papers

Victorian pubs of Dublin have played an integral role in the social, cultural and economic history of Ireland’s capital from their early development in the front rooms and parlours of Dublin homes they are one of the most iconic elements of Irish culture. These pubs have always been a strange mixture of tradition and curiosity which forms an integral part of the rich tapestry of Dublin life dating back to their creation nearly 200 years ago. A proud brewing and distilling tradition of these pubs combined with their natural hospitality and sociability, have all contributed to making the pubs of …


Art Studio As Thinking Lab: Fostering Metacognition In Art Classrooms, Julia Marshall, Kimberley D'Adamo Nov 2018

Art Studio As Thinking Lab: Fostering Metacognition In Art Classrooms, Julia Marshall, Kimberley D'Adamo

Kimberley D'Adamo: Art, Curriculum, Publications, and Other Scholarly Works

What can high school art classes offer to both aspiring artists and students who have other interests and goals? Here’s an answer: thinking skills. Thinking skills are essential for all learners, and both art creation and encoun-tering art provide opportunities for complex thinking and, therefore, for honing conceptual skills. Beyond that, art experiences can spur students to reflect on how they think and to expand and refine their thinking. That is to say, art classes can cultivate metacognition.

This article pursues both trains of thought and describes how an art class can be an art thinking lab—a site for everyone …


Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb Oct 2018

Re-Playing Maimonides’ Codes: Designing Games To Teach Religious Legal Systems, Owen Gottlieb

Articles

Lost & Found is a game series, created at the Initiative for

Religion, Culture, and Policy at the Rochester Institute of

Technology MAGIC Center.1 The series teaches medieval

religious legal systems. This article uses the first two games

of the series as a case study to explore a particular set of

processes to conceive, design, and develop games for learning.

It includes the background leading to the author's work

in games and teaching religion, and the specific context for

the Lost & Found series. It discusses the rationale behind

working to teach religious legal systems more broadly, then

discuss the …


Staff Member Recognized For Leadership, College Of Education And Human Development Oct 2018

Staff Member Recognized For Leadership, College Of Education And Human Development

Family and Consumer Sciences News

KALAMAZOO, Mich.—Western Michigan University's multicultural affairs director, Diana Hernández, received El Concilio's 2018 Quetzalcoatl Award in recognition of her stature as a professional Latinx leader who has been working, contributing, supporting and advocating for the well-being of the Latinx community in Kalamazoo


Graphicacy: How Fluency In Reading And Making Visualizations Can Yield More Inclusive Reading Experiences, Joshua Korenblat Oct 2018

Graphicacy: How Fluency In Reading And Making Visualizations Can Yield More Inclusive Reading Experiences, Joshua Korenblat

Bucknell University Digital Scholarship Conference

Scholars and students practice literacy, numeracy, and graphicacy in school. In this educational triumvirate, graphicacy remains the less familiar term. Graphicacy is an ability, a fluency in making and reading visualizations and charts. How might scholars working in digital media practice graphic literacy in the shaping and sharing of their work? By working with more awareness of graphic literacy, scholars can also become more inclusive. In this illustrated essay, I will describe how my work in visualizing survey data provides insight into graphic literacy. Survey data is a primary data source. These observations have the potential for meaning yet need …


Grace Sheese On A Career In Art And Her Exhibit, Red Thread, Laura Kennedy Oct 2018

Grace Sheese On A Career In Art And Her Exhibit, Red Thread, Laura Kennedy

Interviews for WGLT

No abstract provided.


Art Club, Elizabeth Griggs Oct 2018

Art Club, Elizabeth Griggs

Honors Program: Expanded Learning Clubs

The goal of this art club is to introduce students to various painting techniques. This club is designed for those students who enjoy being creative and learning various painting techniques.


Fall 2018 Family Science News Round-Up, College Of Education And Human Development Oct 2018

Fall 2018 Family Science News Round-Up, College Of Education And Human Development

Family and Consumer Sciences News

  • Publications
  • Presentations at National Conferences
  • Family Science Faculty Service to Professional Organizations
  • Welcoming Our New Faculty (Summer II 2018)
  • Student Organizations
  • Student Accomplishments
  • New Academic Options and Major


Fall 2018 Fashion Merchandising And Design News Round-Up, College Of Education And Human Development Oct 2018

Fall 2018 Fashion Merchandising And Design News Round-Up, College Of Education And Human Development

Family and Consumer Sciences News

  • Awards
  • Conferences
  • Publications
  • Program Events


Fall 2018 Dietetics News Round-Up, College Of Education And Human Development Oct 2018

Fall 2018 Dietetics News Round-Up, College Of Education And Human Development

Family and Consumer Sciences News

  • Presentations
  • Student Dietetic Association
  • Program News


V.1 Fall 2018, Center For Arts & Language, Students Of Risd, Risd Archives Oct 2018

V.1 Fall 2018, Center For Arts & Language, Students Of Risd, Risd Archives

All Student Newspapers

v.1 is a publishing platform for the ongoing work, ideas, discussions, debates, and aspirations of students at the Rhode Island School of Design. The Fall 2018 issue contains articles on art writing and the place of the self, student reflections on politics, practice, and dogma across generations. Articles look back on historic manuscripts, to past projects and recent events, and forward. This issue's content presents the various expressions of truth that artists and designers work within.


Color Our Campus: A Holy Cross Coloring Book, Holy Cross Libraries Sep 2018

Color Our Campus: A Holy Cross Coloring Book, Holy Cross Libraries

Holy Cross Bookshelf

To commemmorate the 175th anniversary of the College of the Holy Cross, the Holy Cross Libraries Outreach Team designed and created a coloring book using photographs from the College Archives and other sources. The images were edited using Adobe Photoshop® to create line drawings more suitable for coloring.

This project was co-sponsored by the Office of Alumni Relations. The Outreach Team of the Holy Cross Libraries and the Office of Alumni Relations are pleased to offer this coloring book, and hope it will bring hours of relaxing enjoyment as well as a nostalgic stroll down Linden Lane.


Wmu To Expand Offerings In Youth And Community Development, College Of Education And Human Development Aug 2018

Wmu To Expand Offerings In Youth And Community Development, College Of Education And Human Development

Family and Consumer Sciences News

Youth and community development (YCD) is a quickly-professionalizing field, and WMU’s new master of arts degree and graduate certificate program in the College of Education and Human Development complete a continuum of community-based professional development opportunities available at the university.


The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber Aug 2018

The Lost & Found Game Series: Teaching Medieval Religious Law In Context, Owen Gottlieb, Ian Schreiber

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context. The Lost & Found project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy. The first game in the series is a strategy game called Lost & Found …


Western Bias In Art, Sally A. Struthers Aug 2018

Western Bias In Art, Sally A. Struthers

Art and Art History Faculty Publications

Presentation given at the Dayton Art Institute on the Western Bias in Art.


Poseidon's Music Box Sculpture, Guy Cooper Aug 2018

Poseidon's Music Box Sculpture, Guy Cooper

Postgraduate

Selecting public art that pleases a general audience can be a challenging task and is often left sitting either too safe or too abstract in the hope of pleasing the public or ensuring it is defined as ‘Art’. ‘Sound sculpture’ can provide a modern interactive take on public art, incorporating both visual and auditory elements to help drive public interest.

This creative project detailed in this exegesis is based upon the creation of a large scale kinetic sculpture entitled Poseidon’s Music Box. The Sculpture functions as a solar powered music box, performing a pre-composed score which also forms the basis …


Wmu Student Aims To Clean Up The Fashion Industry, College Of Education And Human Development Jul 2018

Wmu Student Aims To Clean Up The Fashion Industry, College Of Education And Human Development

Family and Consumer Sciences News

Western Michigan University - undergraduate student Avery Green. His fashion startup, House of Pariah, goes against the grain, selling nonconformity and placing an emphasis on sustainability and inclusion.


Designing With Meaningful Data: Deep Personalisation In The Air Travel Context, Mengqi Yuan, Rebecca Price, Jeroen Erp, Jorge Andres Osorio Socha Jun 2018

Designing With Meaningful Data: Deep Personalisation In The Air Travel Context, Mengqi Yuan, Rebecca Price, Jeroen Erp, Jorge Andres Osorio Socha

DRS Biennial Conference Series

Data and artificial intelligence (AI) are revolutionising the way customers interface with organisations and vice versa. However, there is limited knowledge regarding how data and AI are used as material during the design process. It is to this practice- research gap that this paper responds, by providing practical insight into a project between a Dutch airline, named AirlineX for the purpose of this paper, and a university-based design team. The project let to the development of a principle for personality-driven design that deeply personalises digital touchpoints within AirlineX’s operations. This principle is informed by ‘big five’ personality theory from the …


Review Of Pioneering Cartoonists Of Color, Carly Diab Jun 2018

Review Of Pioneering Cartoonists Of Color, Carly Diab

SANE journal: Sequential Art Narrative in Education

No abstract provided.


Pre-Service Teachers’ Perspectives On How The Use Of Toon Comic Books During Guided Reading Influenced Learning By Struggling Readers, Ewa Mcgrail, Alicja Rieger, Gina M. Doepker, Samantha Mcgeorge Jun 2018

Pre-Service Teachers’ Perspectives On How The Use Of Toon Comic Books During Guided Reading Influenced Learning By Struggling Readers, Ewa Mcgrail, Alicja Rieger, Gina M. Doepker, Samantha Mcgeorge

SANE journal: Sequential Art Narrative in Education

The study presented in this article examines the use of comic books, specifically the TOON comic books during guided reading instruction. The instruction was provided to struggling readers by the Literacy Center at a comprehensive university in southeastern United States. What most pre-service teachers in this study agreed upon was that comic books served as an effective tool for getting their students interested in reading. Reading comic books with tutors as partners in conversation with the struggling readers in this study was also a powerful medium for facilitating students’ literacy skills development, particularly in the areas of reading fluency and …


Students Honored For Entrepreneurial Innovation, College Of Education And Human Development May 2018

Students Honored For Entrepreneurial Innovation, College Of Education And Human Development

Family and Consumer Sciences News

Two Western Michigan University student entrepreneurs are being recognized for their original business ideas.


Paradise Entertainment's Feature Of The Week: Splint, Brittney Callahan May 2018

Paradise Entertainment's Feature Of The Week: Splint, Brittney Callahan

MFA in Photography and Integrated Media Theses

Watching television has been part of my daily ritual since childhood. Every time it was turned on, I was able to enter into new worlds that were exotic compared to my house. Each story on the screen filled me with hope, inspired me with passion, and took me to a place where everything, no matter how terrible, seemed to have a purpose, an arc, and an end. These visual narratives birthed the idea of an equational life, one that seemed simple and mathematical. After I realized that life couldn’t be firmly calculated, I decided to invent my own alternative realities …