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Articles 8191 - 8220 of 10024
Full-Text Articles in Arts and Humanities
Contextually Teaching Motion Design, Gretchen Caldwell Rinnert
Contextually Teaching Motion Design, Gretchen Caldwell Rinnert
Learn X Design Conference Series
Motion design (also called motion graphics) is an underdeveloped subject within design education. Often taught as part of a separate elective course, housed in a computer lab and taught by graduate students or adjunct faculty, this subject is often associated with long planning hours, tedious software exercises, and inadequate formal results. However, at Kent State University, we believe that motion design has significant value for the design student's education and deserves integration into design curriculum. Integration of motion into curriculum has exponential value: it teaches systems thinking, research skills, and information design. We are entering an exciting time in graphic …
Teaching Design Project In Sight Of Design Partnership: A New-Old Way To Teach Design, Flavia Nizia Ribeiro, Roberta Portas, Maria Apparecida Mamede-Neves, Izabel Oliveira, Rita Couto
Teaching Design Project In Sight Of Design Partnership: A New-Old Way To Teach Design, Flavia Nizia Ribeiro, Roberta Portas, Maria Apparecida Mamede-Neves, Izabel Oliveira, Rita Couto
Learn X Design Conference Series
This work intends to deepen the discussion on Design Partnership. To build this argument we propose a reflection that will be introduced by a bibliographic revision followed by a presentation of different Design concepts. In a second moment, we examine the concept of Design Partnership, and analyze how it occurred in the undergraduated Design programme. The Design Partnership experience is a model of teaching, used in the project disciplines also offered in the first year of the course, the student, a future designer, have to work with a partner in a defined context, and to work with a real problem. …
Redesign Of Traditional Chinese Umbrella, Lisha Ren, Fengyu Gao
Redesign Of Traditional Chinese Umbrella, Lisha Ren, Fengyu Gao
Learn X Design Conference Series
The project is about the redesign of Chinese traditional umbrella, discussing the possibilities of the traditional umbrella coming back to people's daily life. The designer studies the characters of traditional umbrella, including its features, manufacturing processes, technical skills, materials, costs, and differences from the modern umbrella. On the basis of the studies, the designer tries to combine the traditional elements with the modern life style, revitalizing and inheriting traditional culture at the same time. The whole process consists of the design of umbrella, its packing and propaganda materials. With establishing the artistic conception of the project, it is the project …
Learning By Watching: What We Can Learn From The Inuit’S Design Learning, Janne Beate Reitan
Learning By Watching: What We Can Learn From The Inuit’S Design Learning, Janne Beate Reitan
Learn X Design Conference Series
In this paper, I explore a single case of vernacular clothing design—the learning and practice of design for contemporary Iñupiaq-Inuit clothing made by the women of Kaktovik, North Alaska—and I hope to contribute to a better understanding of design practice and learning in general. Design research has many unexplored areas and one of these omissions is vernacular design—or ‘folk’ design. In my opinion, professional and academic design may well have something to learn from vernacular design, although this research is about vernacular learning, didactics about what, why and how to learn within the ‘making discipline’ of clothing design. The study …
Design Puzzles As A Learning Platform For Morphology Design Research, Pedro Reissig, Cristhian Castro Arenas
Design Puzzles As A Learning Platform For Morphology Design Research, Pedro Reissig, Cristhian Castro Arenas
Learn X Design Conference Series
Design Puzzles open up a new field of visual and manual learning material for research in design morphology. The way Design Puzzles are instrumental as educational tools involves using them as research systems (frame works) in which spatial / visual problems are posed, requiring formulations of hypothesis as strategies for developing solution paths. The concept can be applied to a wide range of products, (physical and digital), for different ages (K-12 through University) and contexts (open ended play and/or guided classroom situations). Problem identification and approach skills as well as creative thinking strategies are brought into play as spatial / …
Learning To See: Contribution To An Analysis Of The Teaching Of Free Hand Drawing By Kari Liv Brundin Torjussen At Oslo National College Of Art And Design, 1947-1990, Grete Refsum
Learn X Design Conference Series
The National College of Art and Design (Norwegian abbreviation: SHKS) in Norway was established in 1818, as a school for educating craftsmen and artists. Until late 20th century, free hand drawing was its foundational subject. Today, this is no longer the case, and the recurrent questions are: Which competences do design students need in free hand drawing, how should this subject be taught, and what should the education curriculum comprise? This paper aims at clarifying the tradition in which free hand drawing is embedded. Asking what the institutional teaching of free hand drawing actually was, reveals that little information is …
Outreach Initiative For Education Of Future Industrial Designers, Claudia R. Rebola, Kevin Shankwiler
Outreach Initiative For Education Of Future Industrial Designers, Claudia R. Rebola, Kevin Shankwiler
Learn X Design Conference Series
This paper discusses a program undertaken to educate high school students about the Industrial Design profession. An innovative OutReach program model is presented where design professionals, academic (college-level) and high school students are brought together to conduct a real life experience project. Urbanism is a designated topic for the program model. Findings are also presented, supporting success of the initiative.
Educating Multidisciplinary Postgraduate Product Design Students: Challenges For A New Programme, Stephen D. Reay, Andrew Withell
Educating Multidisciplinary Postgraduate Product Design Students: Challenges For A New Programme, Stephen D. Reay, Andrew Withell
Learn X Design Conference Series
Design professionals are increasingly expected to work in interdisciplinary teams, often working together to solve more and more complex problems. This may contradict aspects of traditional design education where effort (and assessment) was focused on the skills of the creative individual. While expertise or skill in a specific discipline is still critical to perform as a designer, a greater awareness and understanding of other disciplines is required. These educational challenges are further compounded in a new Product Design programme at AUT University due to its relatively small number of students. However, developing a new programme presents an opportunity to support …
Digital Design And Creativity: A Reflection On Curriculum Change In Landscape Architecture Education, Heike Rahmann, Jillian Waliss
Digital Design And Creativity: A Reflection On Curriculum Change In Landscape Architecture Education, Heike Rahmann, Jillian Waliss
Learn X Design Conference Series
In comparison to the allied design disciplines of architecture and urban design, the creative potentials of digital media have been slow to influence landscape architecture. Many landscape architects consider digital media to lack the intuitive capability of more traditional means of design such as hand drawing. This paper argues for the creative potential of digital technologies in design pedagogy of landscape architecture. Drawing on the experience of the first year of the professional Master of Landscape Architecture program at the University of Melbourne, we outline a shift in design curriculum from planimetric design techniques to a focus on three- dimensional …
The “Nature” Of Design Education: Teaching Design Fundamentals In An Outdoor Classroom, Andrea Quam
The “Nature” Of Design Education: Teaching Design Fundamentals In An Outdoor Classroom, Andrea Quam
Learn X Design Conference Series
This paper and presentation will detail the on-going research and development of an innovative, card based system named “Fundamentals in Nature.” This system is used to teach design fundamentals in an outdoor classroom. Through developing appreciation for the natural world, design students develop skills that are more conceptual, sustainable, well rounded and connected. The need for this approach is supported by research revealing the current generation of students are losing touch with their natural environment. While this curriculum was initially aimed at educating college level design students, it is scalable to teach younger students and the general public. By utilizing …
The Intervention Of Criticism Into Practice, Barbara Predan
The Intervention Of Criticism Into Practice, Barbara Predan
Learn X Design Conference Series
The goal of the present essay is to show that a number of critiques, following in succession from the first efforts to professionalize design, played a key role in the formation of the discipline as we know it today. Such critiques of design, by countering established practices, created gaps in knowledge – created a discontinuity, the consequence of which was the creation of the possibility for a new way of working. What the discipline lacks today, then, is precisely such a critique of this sort: one that would oppose a situation in which design submits itself uncritically to market demands …
‘What Do You Think The Campus Is Telling You?’ Teaching-Led Research Exploring Campus Design And Perception, Nicole Porter
‘What Do You Think The Campus Is Telling You?’ Teaching-Led Research Exploring Campus Design And Perception, Nicole Porter
Learn X Design Conference Series
Learning to ‘read’ places is a fundamental skill for built environment designers. Although we may intuitively respond to different designed environments - the silencing effect of a church interior or the imposing scale of a grand estate, for example – the ability to understand how places are spatially and semiotically constructed (encoded) and interpreted by others (decoded) is an ongoing aspect of design education. In this paper, a teaching-led research project addressing such design literacy is presented. This project simultaneously introduces the concept of design interpretation to students whilst addressing the research question ‘how do different students read their own …
Exploring Real-Life Settings: Integrating Research And Learning As Thinking-And-Doing In Design Studio Projects, Tiiu Poldma, Michael Joannidis
Exploring Real-Life Settings: Integrating Research And Learning As Thinking-And-Doing In Design Studio Projects, Tiiu Poldma, Michael Joannidis
Learn X Design Conference Series
This paper presents the activities of a multi-sectorial research project within a baccalaureate design studio, two seemingly diverse experiences that come together for a dynamic exploration of issues of accessibility for people with disabilities. Students collaborate with various stakeholders to develop design concepts for the scenario within a public space. They explore how multiple contexts including visual impairment, sensory, environmental, cultural and social issues of integration affect design responses within the environment. In this learning context, students are confronted with how the social construction of reality of the world we live in is not independent of real life settings, how …
Art As A Way Of Learning: An Aesthetic Environment Assessment Tool, Patricia Anna Pinciotti, Emily Verba
Art As A Way Of Learning: An Aesthetic Environment Assessment Tool, Patricia Anna Pinciotti, Emily Verba
Learn X Design Conference Series
This paper introduces a model and tool for creating and assessing aesthetic aspects of early learning environments based on five aesthetic operations: repetition, formalization, dynamic variation, exaggeration and surprise. It discusses the impact of aesthetic decision-making on learning, the brain, and child development. Traditionally, childhood environments have focused primarily on the organization of furnishings, displays, and space, or accessibility for children with disabilities. However, there is a renewed interest in the aesthetics of environments for young learners inspired by an arts integration model and Reggio Emilia. Early childhood education is steeped in child development, health and safety, curricular best practices, …
Teaching Constraints, Learning Creativity: Leveraging The Guided Distractions, Margherita Pillan, Marco Maiocchi, Marko Radeta
Teaching Constraints, Learning Creativity: Leveraging The Guided Distractions, Margherita Pillan, Marco Maiocchi, Marko Radeta
Learn X Design Conference Series
Different disciplines require different approaches to education. The teaching of formalized sciences (such are physics, chemistry, etc.) requires the study of consolidated and already verified results and is conveniently carried out through lecturing (e.g. lectures or books) while formalisms and techniques are learned together with disciplinary contents. Soft disciplines (such are fine arts, interior design, media production, journalism, etc.) require “learning by doing”: the study of facts and techniques that is weakly related to the ability to produce masterpieces or new ideas. Design is in an intermediate position: techniques can be learned (e.g. modelling, representation, materials, colours, etc.), but the …
Reflections And Prospects About The Relationship Between Master Thesis And Design Project In Interior Architectural Education, Ann Petermans, Jan Vanrie, Kris Pint, Koenraad Van Cleempoel
Reflections And Prospects About The Relationship Between Master Thesis And Design Project In Interior Architectural Education, Ann Petermans, Jan Vanrie, Kris Pint, Koenraad Van Cleempoel
Learn X Design Conference Series
The Bologna process, initiated in 1999, propelled an ongoing reform of the European higher education. One of many processes is the integration of design schools – formerly belonging to a polytechnic or beaux-arts tradition – into academia. It presents challenges to universities and design schools alike. Commonly, many debates centre around the issue of research: output media, ‘measurability’ of output and the relationship between research and education. In this paper we would like to focus on the latter by discussing the set-up and organisation of our master programme in interior architecture. Reflecting about existing material of our students stimulated us …
Relating Creativity, Fantasy, Invention And Imagination: Studying Collective Models Of Creative Collaboration From Kindergarten To University Degrees, Raffaella Perrone
Relating Creativity, Fantasy, Invention And Imagination: Studying Collective Models Of Creative Collaboration From Kindergarten To University Degrees, Raffaella Perrone
Learn X Design Conference Series
In recent years, cognitive psychology has supplied interesting analytical frameworks for the processes involved in the construction of knowledge at all levels of education, from kindergarten to college. In design teaching and for many decades theories have been proposed about design projects "methods" and "methodologies". However, only in recent years theoretical approaches to "creativity" and the creative process have been proposed and have started to be implemented in academic curricula, or as working methods (cocreation). Creativity, thus, has become an area of "focus" of research, with important implications on the design discipline. However, creativity, invention, imagination and fantasy simultaneously interact …
Programming Sketches: A Bricolage Approach To Teaching Computer Programming In Design Education, Juhong Park
Programming Sketches: A Bricolage Approach To Teaching Computer Programming In Design Education, Juhong Park
Learn X Design Conference Series
Many architecture schools have started to teach computer programming as part of their design education. Their main pedagogies follow a conventional computer science approach, which has a high failure rate and is less effective for novice learners. This paper describes a novel approach to developing a curriculum, "Programming Sketches", to teach computer programming to architecture students in the context of design education. A bricolage-based approach with an atelier learning environment was explored. Instead of focusing on learning the knowledge of computer programming language, students were prompted to develop their own ways of transforming design thinking into a programming structure with …
The Scholarship Of Teaching: Threshold Concepts And Research Informed Design Education, Jane Osmond
The Scholarship Of Teaching: Threshold Concepts And Research Informed Design Education, Jane Osmond
Learn X Design Conference Series
This paper considers the growing body of established scholarly research culture in the creative arts: which, it is argued, is in the process of ‘catching up’ with more established disciplines such as science, history and economics. This slow growth is linked to the need for practitioner-focused lecturers within the discipline, some of whom have little engagement with scholarly theory before entering the academy. The paper then goes onto consider the introduction of a particular theory - the threshold concept framework - to a cohort of industrial design staff at Coventry University and outlines some of the main impacts on both …
Designing Funwritr: Unpacking An Affinity-Based, Professionalizing, Graduate-Level Educational Technology Design Experience, Justin Olmanson, Chung-Kai Huang, Rob Scordino, Jaejin Lee
Designing Funwritr: Unpacking An Affinity-Based, Professionalizing, Graduate-Level Educational Technology Design Experience, Justin Olmanson, Chung-Kai Huang, Rob Scordino, Jaejin Lee
Learn X Design Conference Series
In this paper and presentation we describe, unpack, and reflect upon the dynamic, evolving processes of collaborative, democratized educational technology design that led to the creation of an open-ended literacy development and language acquisition environment named FunWritr. When the project began, each member of our group was either in a graduate program for educational technology design or interested in matriculating into such a program. Over the course of five years we have worked together, growing as designers, developers, and researchers of educational technologies. Reflecting on our authentic, self-guided, evolving curriculum ofexperiences, we recognize processes and unpack factors that contributed to …
Feel The Fear: Learning Graphic Design In Affective Places And Online Spaces, Anitra Nottingham
Feel The Fear: Learning Graphic Design In Affective Places And Online Spaces, Anitra Nottingham
Learn X Design Conference Series
This paper explores the idea of pedagogic affect in both onsite and online graphic design learning spaces, and speculates on the role that this affect plays in the formation of the design student. I argue that embodied design knowledge is built by interactions with design professionals, activities that mimic the daily work of designers, and practices of display such as student work galleries within design schools. Therefore bodies in motion, and the places they move within, take on more importance in the making-up of a graphic design student than we may expect. This idea has implications for online design learning. …
Visualising Ideas: A Camera Is Not Enough, Liv Merete Nielsen
Visualising Ideas: A Camera Is Not Enough, Liv Merete Nielsen
Learn X Design Conference Series
When photography was widely introduced as a tool for documentation, the art of mimetic drawing was challenged as a main activity in art education. This raised the question: Why bother with mimetic drawing in art classes when any object, person or event can be documented with a camera? The question of mimesis in painting and drawing existed long before the introduction of cameras, and it raised philosophical questions in relation to the ideals of pictorial representations. This paper problematises some issues that have constructed a counterproductive contradiction when it comes to training mimetic drawing in general art and design education. …
Design Learning For Tomorrow – Design Education From Kindergarten To Phd, Liv Merete Nielsen
Design Learning For Tomorrow – Design Education From Kindergarten To Phd, Liv Merete Nielsen
Learn X Design Conference Series
The 2nd international conference for design education researchers in Oslo May 14– 17, 2013 on the theme of ‘Design learning for tomorrow – Design education from Kindergarten to PhD’ received an overwhelming response. This is gratifying for us, the organisers, as we see design in a broad interdisciplinary perspective in support for a better tomorrow. For years we have promoted the idea that sustainable design solutions should include more than ‘professional’ designers; they should also include a general public as ‘conscious’ consumers and decision makers with responsibility for quality and longevity, as opposed to a “throw-away” society.
Simon Says Syndrome In Art And Design Education, Muhizam Mustafa, Mumtaz Begum Aboo Backer, A. S. Hardy Shafii, Azila Zainal
Simon Says Syndrome In Art And Design Education, Muhizam Mustafa, Mumtaz Begum Aboo Backer, A. S. Hardy Shafii, Azila Zainal
Learn X Design Conference Series
Learning is an important ‘task-conscious process’ that help changes in behaviour (or potential for change). In other words, learning is seen as an outcome - the ‘end product’ of some process. The ‘Simon Says Syndrome’ term was coined based on observation where teachers provide little learning for students other than the experience of doing. This resulted in students being apt at following instructions rather than exploring the process of learning. This paper also argues that ‘Simon Says Syndrome’ may be defined or reflected from the set of conventional practices and systems for teaching (or learning) especially within the art and …
City Reflections: Design Collaborations For Cross-Cultural Learning, Kelly M. Murdoch-Kitt, Denielle Emans
City Reflections: Design Collaborations For Cross-Cultural Learning, Kelly M. Murdoch-Kitt, Denielle Emans
Learn X Design Conference Series
Design educators must learn to develop and lead successful intercultural projects and exchanges for students entering into a globally connected and diverse profession. Teaching students to approach problems by using collaborative and interpersonal skills provides them with durable assets to better understand international audiences, colleagues, and perspectives. The proliferation and integration of first-hand cross-cultural experiences into design curricula can result in innovation and knowledge sharing, indicating synergistic properties in which the whole is greater than the sum of the parts. This research explores how collaborations between geographically separate design students in San Francisco, California, USA and Dubai, UAE—mediated by virtual …
Violence At A Purim Ball, Francesca Bregoli
Violence At A Purim Ball, Francesca Bregoli
Early Modern Workshop: Resources in Jewish History
The texts presented here address an incident of violence at a Purim ball 1753, in Livorno.
Exorcism And Violence: Contexts Internal And External, Yohanan Petrovsky-Stern
Exorcism And Violence: Contexts Internal And External, Yohanan Petrovsky-Stern
Early Modern Workshop: Resources in Jewish History
This presentation discusses projections of violence and social values in a mystical text from eastern Europe.
The Murder Of A Travel Companion. Violence, Gender And Living Conditions Of Servants In 18th Century Prussia, Noa Sophie Kohler
The Murder Of A Travel Companion. Violence, Gender And Living Conditions Of Servants In 18th Century Prussia, Noa Sophie Kohler
Early Modern Workshop: Resources in Jewish History
Jews are often portrayed as non-violent and therefore as powerless victims. Highlighting and examining cases of Jews as violent perpetrators not only refutes this stigmatization of Jews, it also reveals much about day to day life, about personal and social conflicts both within Jewish society and in encounters with the Christian society.
Discussed here sections of a legal document from the Geheimes Staatsarchiv Preussischer Kulturbesitz, Berlin Dahlem cover a court case against the Jewish servant, Samuel Saul, who was suspected of having murdered the Jewish maid Zierle in Prussia in 1791.
Building Appetites: The Design Of Locative Media Apps For Learning The Networked City, Andrew Morrison, Jonny Aspen
Building Appetites: The Design Of Locative Media Apps For Learning The Networked City, Andrew Morrison, Jonny Aspen
Learn X Design Conference Series
Recent years have seen the rapid growth of mobile communication and more recently smart phones and apps. But how might we approach ‘learning the networking city’? In this paper we reflect on the negotiation of a mobile app for cultural mapping of the networked city developed as part of a large design research project into social media and the city. The negotiation took place as part of an international master's level class of students of urbanism, architecture and design. The app called Streetscape was developed and trialled as part of a large funded research project into social media and the …
A Jewish Perspective On The Execution Of 'Jew Süss': 4 February 1738, Yair Mintzker
A Jewish Perspective On The Execution Of 'Jew Süss': 4 February 1738, Yair Mintzker
Early Modern Workshop: Resources in Jewish History
“The Story of the Passing of Joseph Süss, of Blessed Memory,” which appears here in full in English for the first time, is an extraordinary document. It concerns the arrest of Joseph Süsskind Oppenheimer in March 1737, his 11-month incarceration, his encounter with two Jews in prison and his execution the following day.
Oppenheimer, who already during his imprisonment began to be known derisively as “Jew Süss,” was born in Heidelberg to a middle-class Jewish family, probably in 1698. Starting in the third decade of the 18th century, Oppenheimer served as a court Jew to several German princes. In 1732 …