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Full-Text Articles in Arts and Humanities

London 2017: The Allure Of The Digital And Beyond, Derek Jones Sep 2021

London 2017: The Allure Of The Digital And Beyond, Derek Jones

Learn X Design Conference Series

The fourth international DRS PedSIG Conference on Design Education, LearnXDesign 2017, was held at the end of June 2017 in London, UK. Titled “The Allure of the Digital and Beyond”, the conference aimed to: “…bring together researchers and practitioners with an international reach and from a wide variety of education design settings with the intention of connecting emergent models and ideas around the digital, with the scholarship of teaching and learning”


Paris 2011: Researching Design Education, Erik Bohemia Sep 2021

Paris 2011: Researching Design Education, Erik Bohemia

Learn X Design Conference Series

A number of events led to the development of the International Conference for Design Education Researchers. One of these was a declaration by the Dean of the Design School where I worked at the time that academics in the design field should not be pursuing design education research. I felt this was a poorly conceived idea as most design academics are concerned about their student's learning and thus would be motivated to become acquainted with practice-based research to evidence their ‘good’ pedagogical practices. Second, was the realisation that, in the UK, design education research was seen as uncritical and thus …


Oslo 2013: Design Learning For Tomorrow, Liv Merete Nielsen Sep 2021

Oslo 2013: Design Learning For Tomorrow, Liv Merete Nielsen

Learn X Design Conference Series

The 2nd Conference for Design Education Researchers was arranged 14-17th of May 2013 at Oslo and Akershus University College of Applied Sciences (now Oslo Metropolitan University). The thematic focus was Design Learning for Tomorrow. Design Education from Kindergarten to PhD, and it attracted 278 delegates from 43 countries. Researchers from more than 74 universities conducted a rigorous, double-blind review process of 225 full papers, from which 165 were selected for presentation at the conference and included in the four volumes of conference proceedings (Reitan et al., 2013). After the conference some papers were further developed and published in …


I Can And I Will: A Study Of ‘Grit’ In A Collaborative Team Learning Studio Pedagogical Culture, Zhengping Liow Sep 2021

I Can And I Will: A Study Of ‘Grit’ In A Collaborative Team Learning Studio Pedagogical Culture, Zhengping Liow

Learn X Design Conference Series

Despite its long history, architecture education remains under-theorised. Design educators’ faith in the ubiquitous Master and Apprentice (M&A) pedagogy is increasingly worrying where knowledge is tacitly transferred in asymmetrical power structured environments through the ‘Hidden Curriculum’. Some students thrived. While some did not. Were some learners grittier than others? Grit (passion and perseverance for long-term goals) was often used as predictors of academic success. The experimental heterarchical Collaborative Team Learning (CTL) studio pedagogical culture departs from the ‘Mystery-as-Mastery’ authoritarian one-on-one (OOO) pedagogy, characterised by the tutor-induced cross-pollinative peer-to-peer formative reviews in normalising daily ‘setbacks’ relating to their individual projects. The …


From Eyes To Ears How To Deal With The Acoustic Element ‘Voice’ As A Visual Designer, Daniela Hensel, Birgit Bauer, Stefanie Voß Sep 2021

From Eyes To Ears How To Deal With The Acoustic Element ‘Voice’ As A Visual Designer, Daniela Hensel, Birgit Bauer, Stefanie Voß

Learn X Design Conference Series

As part of the ‘software evolution’ (Mens, 2008), acoustic rather than visual interfaces are increasingly developing into the decisive contact point in the interaction between the product or service and the user. Voices, ‘VUI’s, play an important role the design of communication, yet communication designers are not yet firmly established in this field and, for example, the process of voice selection is often described as a particular hurdle especially when the selection needs to align with strategic parameters of a brand. This raises several questions: What role can communication designers play in the future in the complex field of designing …


Assessing Learning Performance And Using Preference Of Design Thinking Methods In Graduate Interdisciplinary Online Course, Juan Li, Shuo-Fang Liu, Meng-Xun Ho, Zhe Li Sep 2021

Assessing Learning Performance And Using Preference Of Design Thinking Methods In Graduate Interdisciplinary Online Course, Juan Li, Shuo-Fang Liu, Meng-Xun Ho, Zhe Li

Learn X Design Conference Series

Under the COVID-19 epidemic, faced with the problem of ensuring the quality of teaching online, Design Thinking, as a design teaching and evaluation tool for interdisciplinary collaborative courses, has attracted much attention. The research purpose is to explore the performance and preference of four popular design thinking methods in interdisciplinary online courses. This study took an intensive online course as the case study, which developed curriculum based on Brainstorming, Crazy8, User Journey Mapping and Storyboarding. Quantitative evaluation and Evaluation Grid Method were adopted to compare participants’ performance and preference of these four design thinking methods. The results revealed that, compared …


Challenges In Multidisciplinary Student Collaboration: Reflections On Student Peer Assessments In Design Education, Melis Örnekoğlu Selçuk, Marina Emmanouil, Jan Detand Sep 2021

Challenges In Multidisciplinary Student Collaboration: Reflections On Student Peer Assessments In Design Education, Melis Örnekoğlu Selçuk, Marina Emmanouil, Jan Detand

Learn X Design Conference Series

This paper reports on a study currently conducted in the scope of an Erasmus+ KA2 project on the subject of co-creation in design education. A case study was carried out on a third-year bachelor design engineering course (“Co-creation”) at which 48 students from different study disciplines, levels and countries worked together in groups to tackle societal challenges. This research aims to gain insights into students’ experiences and problems with regard to taking part in a multidisciplinary co-creation process by scrutinising student’s self-and peer-assessment reports. Findings refer to the essentials and challenges of multidisciplinary co-creation processes from a student perspective. In …


A Game Implementation Approach For Design Education, Duhan Ölmez, Fehmi Doğan Sep 2021

A Game Implementation Approach For Design Education, Duhan Ölmez, Fehmi Doğan

Learn X Design Conference Series

This paper proposes a new implementation of video games to be used as an architectural design education tool within design studios. There are studies which include video games in design educa-tion, however, they include video games either as mere representational media, or simplified de-sign environments, or as just visualization tools. Video games’ structures provide a ground for de-signing with constraints to find solutions to ill-defined design problems with a trial-and-error pro-cess. As an addition to traditional master and apprentice model of learning in the studio, video games can reduce the workload of the tutors and allow them to focus on …


Framing Research Assistants’ Pedagogical Roles In Design Studio Courses: Initial Findings, Koray Gelmez, Pelin Efilti, Enver Tatlısu, Tuğçe Ecem Tüfek, Onur Yılmaz Sep 2021

Framing Research Assistants’ Pedagogical Roles In Design Studio Courses: Initial Findings, Koray Gelmez, Pelin Efilti, Enver Tatlısu, Tuğçe Ecem Tüfek, Onur Yılmaz

Learn X Design Conference Series

Participants of a design studio regardless of the titles and responsibilities apparently influence both teaching and learning processes. Even though it is possible to find several studies focusing on design teachers and design students, scholars have been silent to investigate the teaching activities of research/teaching assistants in a design studio course context. This study is an attempt to understand and frame the perceived pedagogical roles of research assistants in design studio courses. In this sense, we designed a survey addressing in-studio roles and responsibilities, the relations with the instructors, the effects on the student learning process, the factors shaping pedagogical …


Interdisciplinary Boundary Experiences: Learning Through Conversations, Laura Ferrarello, Catherine Dormor Sep 2021

Interdisciplinary Boundary Experiences: Learning Through Conversations, Laura Ferrarello, Catherine Dormor

Learn X Design Conference Series

The complexity of many social systems and organisations together with the challenges the world is facing in terms of climate and health demands imagining new ideas and approaches. Interdisciplinary collaboration offers good examples of strategies and practices better able to cope with this complexity, but they are reliant upon the dynamics within collaborations and good integration of perspectives. This paper considers an example of interdisciplinary collaboration aimed at growing mindsets capable of dialoguing with other disciplines through the boundary learning. Based within the Royal College of Art Master in Research, we stimulated a learning experience that leveraged the cyclical dynamics …


Cross-Cultural Ux Pedagogy: A China–Us Partnership, Ziqing Li, Colin M. Gray, Austin L. Toombs, Kevin Mcdonald, Lukas Marinovic, Wei Liu Sep 2021

Cross-Cultural Ux Pedagogy: A China–Us Partnership, Ziqing Li, Colin M. Gray, Austin L. Toombs, Kevin Mcdonald, Lukas Marinovic, Wei Liu

Learn X Design Conference Series

The recent emergence of new undergraduate and graduate design programs with a focus specific to User Experience (UX) offers new opportunities to engage with the complexity of these educational practices. In this paper, we report on a series of ten interviews with students and faculty to describe cross-cultural connections between two UX-focused programs, one in China and one in the United States. Our study includes the perspectives of students who engaged in intercultural UX experiences, as well as the perspectives of the faculty who designed those student experiences through an intercultural partnership. We report on how each program was created, …


Senseed: A Multisensory Environment Design For Urban Pre-Schoolers In China To Learn About Plant Seeds, Ge Fu Sep 2021

Senseed: A Multisensory Environment Design For Urban Pre-Schoolers In China To Learn About Plant Seeds, Ge Fu

Learn X Design Conference Series

A consequence of rapid urbanisation is the ever-limited availability of green space in cities, limit-ing children's access to nature and associated learning opportunities. To address this issue, the present paper describes the design of a learning environment called Senseed. The proposed pro-ject will introduce urban children aged 3-6 years to sensory games designed to increase their in-teraction with China's natural environment, thus enhancing their interest in and understanding of nature. The study combines interviews, a questionnaire, and case studies to identify environmen-tal education issues for pre-school learners, employing exhibition settings as a healthy and engag-ing multidisciplinary approach to pre-schoolers' needs. …


Transformative Teaching Practice Through A Design Thinking Approach In Social Settings: A Reflection On The Delivery Of A Design Research Methods Module In A Graphic Design Programme At Undergraduate Level, Janey Deng Klingelfuss, Markus Klingelfuss Sep 2021

Transformative Teaching Practice Through A Design Thinking Approach In Social Settings: A Reflection On The Delivery Of A Design Research Methods Module In A Graphic Design Programme At Undergraduate Level, Janey Deng Klingelfuss, Markus Klingelfuss

Learn X Design Conference Series

An acknowledgement of the transformative nature of education; one in which design educators are seen as active agents of change, is not new. However, acknowledging the importance of such a phenomenon is fundamental to exploring academic practice in design education. In relation to social contexts and transformations, meeting stakeholders’ needs is increasingly significant to how universities set out graduate options and outcomes for students. Higher education is expected to play a key role in developing the multiple skills and capacities of design and creative subject students for future work in the creative and cultural industries (Ashton, 2017; Naudin, 2013; Nesta, …


Research On The Constituency Of The Advisory Committee Of Chinese Design Schools From A Sustainable Perspective, Fan Chen, Lin Li, Jing-Yi Yang Sep 2021

Research On The Constituency Of The Advisory Committee Of Chinese Design Schools From A Sustainable Perspective, Fan Chen, Lin Li, Jing-Yi Yang

Learn X Design Conference Series

The design and education fields have been starting to pay attention to the Sustainable Development Goals (SDGs) ever since 2019, and the following two events would affirm this tendency. Firstly, the committee of the iF Design Award triggered to adopt SDGs as their evaluation standard. Secondly, the Times Higher Education Impact Rankings began to as-sess the performance of 768 universities from 85 countries against SDGs. This reflect a broader consideration towards sustainability has been establishing. Based on the context, this study inquired about the sustainable quality of nine educational institutions of design in China under an advisory committee perspective, which …


Immersive Learning From Basic Design For Communication Design: A Theoretical Framework, Yuan Liu, Dina Ricco, Daniela Anna Calabi Sep 2021

Immersive Learning From Basic Design For Communication Design: A Theoretical Framework, Yuan Liu, Dina Ricco, Daniela Anna Calabi

Learn X Design Conference Series

In this paper we discuss the two changes that basic design education faced: one is the teaching need of transformation from visual to multisensory and synaesthetic communication; the other is the use of virtual environments to teach design. As an answer to the trend of constructivist learning, also in order to fulfill the need for multisensory training, the discussion of an innovative learning environment for basic design education has become essential. The problems remain, as virtual technology has limitations regarding visualizing abstract concepts. This research aims to build an immersive virtual environment to teach basic design, along with the value …


Study On The Implementation Of The Innovative Enterprise Product Design Model For Industrial Design Students, Shuo-Fang Liu, Jui-Feng Chang, Chang-Tzuoh Wu Sep 2021

Study On The Implementation Of The Innovative Enterprise Product Design Model For Industrial Design Students, Shuo-Fang Liu, Jui-Feng Chang, Chang-Tzuoh Wu

Learn X Design Conference Series

Industrial design education often prompts students to focus on creativity and user needs, and lacks knowledge and concepts in marketing and sales. Thus, this study proposed the “Innovative Enterprise Product Design Model” and planned a teaching course to teach the theoretical knowledge and application methods of this design model. Solving the problem where students’ designs are often out of touch with the industry. This study is divided into three stages. The first stage invites industrial design students to carry out product design using this design model. The second stage invites experts to evaluate the students’ design results. For the third …


Teaching With Virtual Simulation: Is It Helpful?, Meng Yue Ding, Yi Ke Hu, Zhi Hao Kang, Yi Jia Feng Sep 2021

Teaching With Virtual Simulation: Is It Helpful?, Meng Yue Ding, Yi Ke Hu, Zhi Hao Kang, Yi Jia Feng

Learn X Design Conference Series

A growing number of construction-related virtual simulations demonstrate the benefits of providing students with a realistic and interactive learning experience to help them develop knowledge applicable to real-world situations. Virtual simulation provides a new form of teaching for physical experiments with high complexity, safety hazards, and excessive space. This study examined a course on the construction of Chinese traditional wood architecture for students majoring in architecture and related subjects. An experimental teaching platform with virtual simulation was utilized to respond to challenges of physical experiments. A questionnaire was administered to 74 undergraduate students and three teachers, and interviews were conducted …


Framing Students’ Reflective Interactions Based On Photos, Marije Ten Brink, Frank M. Nack, Ben A.M. Schouten Sep 2021

Framing Students’ Reflective Interactions Based On Photos, Marije Ten Brink, Frank M. Nack, Ben A.M. Schouten

Learn X Design Conference Series

Critical reflection, addressing students’ attitude, beliefs and values related to pressing topics in the world, plays a crucial role in developing ethical sensitiveness and critical design literacy in design education. Critical reflection is provoked by discussing self-made photos, as is demonstrated in the research method Photovoice. This paper considers Photovoice in design education for its ability to foster learning through self-guided critical reflective interactions with peers based on self-made photos. Research on how to support this is lacking. This paper addresses this gap by studying students engaging in self-guided Photovoice assignments. Results consist of adapted steps for Photovoice in education …


Towards Radical Synergy For More Just And Equitable Futures, Audrey Bennett, Ron Eglash, Roland Graf, Deepa Butoyila, Keesa Johnson, Jenn Low, Andréia Rocha Sep 2021

Towards Radical Synergy For More Just And Equitable Futures, Audrey Bennett, Ron Eglash, Roland Graf, Deepa Butoyila, Keesa Johnson, Jenn Low, Andréia Rocha

Learn X Design Conference Series

Inequity and social injustice are omnipresent wicked problems, complex challenges for which there are no single solutions due to their cross-cultural, cross-disciplinary, and systemic nature. For example, the “green revolution” of the 1970s was supposed to solve world hunger. But we saw instead a rise in corporate control over agriculture (Pielke and Linner, 2019). The design of social media, widely touted as creating a harmonious global village in the 1980s, has instead partly turned into hatching grounds for a global white supremacist movement and other forms of extremism. We cannot afford to passively allow accidental synergies to create global disasters. …


Preparing To Introduce Design Thinking In Middle Schools, Michael Robert Gibson, Keith Michael Owens, Peter Hyland, Christina Donaldson Sep 2021

Preparing To Introduce Design Thinking In Middle Schools, Michael Robert Gibson, Keith Michael Owens, Peter Hyland, Christina Donaldson

Learn X Design Conference Series

This case study critically analyses and describes knowledge gained and understandings constructed by a team of university-based design educators and researchers who engaged in the planning necessary to begin introducing specific aspects of design thinking in middle school classrooms in an Texas city of more than 140,000. (Middle schools in the U.S. typically educate students aged 11 to 14 years.) This piece articulates key insights about how and why the introduction of design thinking should be collaboratively and strategically planned if it is to function as an effective augmentation of a college preparatory curricula, and the learning experiences that constitute …


Problems In The Reform Of Design Teaching And Solutions :Taking Shandong University Of Art And Design As An Example, Lei Sun Sep 2021

Problems In The Reform Of Design Teaching And Solutions :Taking Shandong University Of Art And Design As An Example, Lei Sun

Learn X Design Conference Series

This article takes the teaching reform of the undergraduate program in Shandong University of Art & Design as a case for study. Through surveys with students, teachers, and employers, it finds out three core challenges faced by the design majors, and proposes three correspondent solutions, namely to use “aptitude-based teaching to cultivate talents”, “learning-assisted teaching to classify the teaching system”, and “learning-promoted teaching to innovate lectures”, which lead to a philosophy for the reform, where student’s development is regarded as the very foundation of all learning, and their achievement as the orientation of all work. This article analyses the common …


Tutors’ Perspectives On Npo Collaboration In Industrial Design Education, Zeynep Yalman-Yıldırım, Gülay Hasdoğan Sep 2021

Tutors’ Perspectives On Npo Collaboration In Industrial Design Education, Zeynep Yalman-Yıldırım, Gülay Hasdoğan

Learn X Design Conference Series

Non-profit organisation (NPO) collaboration in industrial design education enables tutors to bring real-life problems to the design education context. Only in recent years, good practices of NPO collaboration implemented in the studio and elective courses are seen in industrial design education. Within the scope of this paper, 20 tutors from 10 industrial design departments in Turkey who have carried out educational projects in collaboration with over 30 diverse non-profit partners in their undergraduate courses were interviewed. Based on the thematic analysis, this paper explores design problems studied in collaboration with NPOs in the context of industrial design education together with …


Imaginary Museums: A New Approach To The Learning And Assessment Of Design History, Benjamin Hughes, Ke Jiang Sep 2021

Imaginary Museums: A New Approach To The Learning And Assessment Of Design History, Benjamin Hughes, Ke Jiang

Learn X Design Conference Series

This paper outlines an approach taken to re-establish the status, significance and implementation of the design history component of a practice-based undergraduate design course in China. The format for delivery and assessment were found to have stagnated into a curriculum module widely regarded as of peripheral interest. A project was undertaken to revise not only the scope of teaching material so that it was more appropriate for remote learning, but also the mode of assessment. The traditional lecture format was replaced in part by an online course, augmented by widely available video and texts. In-person teaching was switched to seminar …


Ten Scenarios For The Future Of Design Education A Critical Literature Review And Reflection To Map Scenarios On A Macro, Meso, And Micro Level:, Lore Brosens, Johanna Renny Octavia, Annelies Raes, Marina Emmanouil Sep 2021

Ten Scenarios For The Future Of Design Education A Critical Literature Review And Reflection To Map Scenarios On A Macro, Meso, And Micro Level:, Lore Brosens, Johanna Renny Octavia, Annelies Raes, Marina Emmanouil

Learn X Design Conference Series

There is a shared understanding that design educations’ conventional approaches need to be challenged, however, most studies only present research on a micro level, that is, discusses innovations on a single course and neglect a holistic and strategic revision of design education including of the meso and macro levels. Therefore, this study adds to the discussion by presenting a critical literature review that reflects on previously con-ducted systematic reviews and focus groups. The outcome of this procedure are ten scenarios that show possibilities for the future of design education mapped on a mac-ro, meso, and micro framework. It was found …


A Format To Bridge The Transition From University To Work: Insights From The Product-Service System Design Tour Development:, Andrea Taverna, Daniela De Sainz Molestina Sep 2021

A Format To Bridge The Transition From University To Work: Insights From The Product-Service System Design Tour Development:, Andrea Taverna, Daniela De Sainz Molestina

Learn X Design Conference Series

The last decades have been of significant growth for the Service Design discipline. For supporting students in understanding the multifaceted profile of the Service Designer, academia needs to reflect on how this evolution affects the educational setting as Service Design methods are now applied in different contexts to face complex societal and business challenges. This paper explores how university-industry collaboration in extracurricular activities might support students in understanding the role of the Service Designer in practice. An extracurricular activity in the format of a digital event—the PSSD Tour—addresses this inquiry by involving companies and students in conversations to explore the …


Research On A Green Design Course In Industrial Design, Lu-Ting Xia, Chun-Heng Ho, Xing-Min Lin Sep 2021

Research On A Green Design Course In Industrial Design, Lu-Ting Xia, Chun-Heng Ho, Xing-Min Lin

Learn X Design Conference Series

While improving people's living standards, the development and progress of science and technology have come with a series of challenges, such as resource depletion, environmental pollution, species extinction, and climate change resulting from global warming. As a demand for sustainable development in society, "Green Design" is expected to continue to be the focus of industrial design education in the 21st century. In this pa-per, 212 students from Zhejiang Gongshang University were selected as objects to car-ry out relevant research through experimental design. As indicated by the results, 1. Green design course exerts a significantly different influence on environmental percep-tion in …


Critical Design Literacy Through Reflection In Design, Ingvill Gjerdrum Maus Sep 2021

Critical Design Literacy Through Reflection In Design, Ingvill Gjerdrum Maus

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This paper discusses a conceptual review of three frameworks for students’ reflection in general design education. The frameworks were selected for their different focus of attention on the students’ engagement with design products and environmental impacts. The review results indicated that the focus of attention had affected the topics of the questions for reflection; the questions of how related to product design, the questions of why related to environmental impacts and question of what related to plural solutions to challenges in both product design and environments. The paper discuss how researcher, teacher and students have different perspectives on whether these …


Exploring The Experiential Reading Differences Between Visual And Written Research Papers, Bryan Howell, Asa Jackson, Henry Lee, Julienne Devita, Rebekah Rawlings Sep 2021

Exploring The Experiential Reading Differences Between Visual And Written Research Papers, Bryan Howell, Asa Jackson, Henry Lee, Julienne Devita, Rebekah Rawlings

Learn X Design Conference Series

Visual or pictorial research papers have emerged in recent years in academic conferences as a non-written archival contribution. Dual Coding Theory teaches us that visual knowledge is distinct from written knowledge and is arguably a universal language (Dreyfuss, 1984), with the ability to communicate complex ideas with clarity, precision, and efficiency (Tufte, 2001). This study explores the reading experience differences between a visual and written research paper containing identical content from design, engineering, and business disciplines. Reading experiences were assessed using a ‘think, feel, and do’ survey, and comprehension was assessed with a quiz. Participants tracked time spent reading and …


Design For Justice Lab: Interdisciplinarity In Times Of Virtual Education, Santiago De Francisco Vela, Laura Guzman-Abello, Santiago Pardo Rodríguez Sep 2021

Design For Justice Lab: Interdisciplinarity In Times Of Virtual Education, Santiago De Francisco Vela, Laura Guzman-Abello, Santiago Pardo Rodríguez

Learn X Design Conference Series

There is a growing interest in the formation of interdisciplinary competencies focused on issues of access to justice. The Design for Justice Lab is a bet between the Schools of Law, Design, and Engineering of Universidad de los Andes to promote challenge-based learning by articulating knowledge among multiple disciplines. The Lab has had five cohorts, of which two have been in classroom mode, and three have been in virtual mode due to the COVID-19 pandemic. The following document presents the opportunities and challenges of developing interdisciplinary courses with courts, judges, and administrative organizations to improve access to justice in Colombia. …


Measuring The Impact Of Integrating Human-Centered Design In Existing Higher Education Courses, Saadeddine Shehab, Carol Guo Sep 2021

Measuring The Impact Of Integrating Human-Centered Design In Existing Higher Education Courses, Saadeddine Shehab, Carol Guo

Learn X Design Conference Series

The purpose of this research is to describe the development of a survey that can be used to measure the impact of integrating Human-Centered Design (HCD) on students’ knowledge of performing its processes in existing higher education courses. The survey was developed based on a research-based HCD taxonomy that outlines the design spaces, the processes, and practices that define what it means for students to implement HCD within the context of k-12 or higher education settings. The survey consisted of 23 items and was pilot tested with 46 students. Validity and reliability analyses were conducted, and the survey items were …