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Articles 121 - 150 of 10030
Full-Text Articles in Arts and Humanities
Migritude In The Digital Space: An Analysis Of Migration Narratives In Twenty-First-Century Electronic Literature, Ruth Oluyemi Akande
Migritude In The Digital Space: An Analysis Of Migration Narratives In Twenty-First-Century Electronic Literature, Ruth Oluyemi Akande
ELO (un)supervised 2026
The study examines the concept of migritude in the field of digital literature, highlighting the importance of African and diasporic movements in the development of modern electronic narratives studies. Drawing upon digital humanities, postcolonial theory, and African literary studies, the study posits that electronic literature transcends mere representation of migration; it actively enacts migritude through its formal, procedural, and interactive design.
This research will careful analyse the specific electronic literary works, demonstrates how nonlinear narratives, hypertextual fragmentation, and reader involvement reflect the inherent discontinuities of migratory experiences, while also highlighting African epistemologies, linguistic hybridity, and cultural memory. These digital narratives, …
Hacking Stone Moons: Or, A Re-Viving A Still Born Child A Behind-The-Scenes Melodrama In Three Acts., Deena Larsen, Claire Leyden, Quinn Carrick, Jenn Duyen
Hacking Stone Moons: Or, A Re-Viving A Still Born Child A Behind-The-Scenes Melodrama In Three Acts., Deena Larsen, Claire Leyden, Quinn Carrick, Jenn Duyen
ELO (un)supervised 2026
ELO 2026 Performance proposal
Hacking Stone Moons: Or, a Re-viving a still born child A behind-the-scenes melodrama in three acts. We will bring you a feat so audacious, so deliriously intricate, it defies the very laws of preservation, coding, and creation. Program Notes From 2023- 2025, Claire Leyden, Jenn Nguyen, and Quinn Carrick resurrected Deena Larsen’s 1995-1999 Stone Moons saga, written to pour out the frustrations of an ongoing struggle that her friend was undergoing to get support for her pre-verbal autistic child. Since this was an organic work, deftly mirroring reality and fantasy, this classic hypertext’s nodes and links …
Remaking The Red Death: An Interactive Fiction Post-Mortem, Kenton T. Howard
Remaking The Red Death: An Interactive Fiction Post-Mortem, Kenton T. Howard
ELO (un)supervised 2026
This individual talk provides a post-mortem discussion of an interactive fiction game the author created, ReMasque of the Red Death, for the Electronic Literature Collection Volume 5. The game is a web-based interactive fiction recreation of Edgar Allan Poe’s classic short story “The Masque of the Red Death” built using ink and Inky, an interactive fiction scripting engine, with 2D art assets created in Sketchpad, a mobile-based digital drawing app. The game was produced entirely without the usage of AI tools. This talk will cover the initial ideation for the game, creating a basic prototype of the game’s core systems, …
Compressed Cinema As A Study In Llm Latent Spaces, Mallen Clifton
Compressed Cinema As A Study In Llm Latent Spaces, Mallen Clifton
ELO (un)supervised 2026
In his article “Spec Acts” (2021), Matthew Kirschenbaum analyzes the AI-generated novel 1 the Road to develop his titular concept of the spec act, “the future in its multitudes collapsing into an actionable present.” With the proliferation of texts produced by generative AI and subsequent critical analyses of them, one element in particular calls for further theorization: “the future in its multitudes,” or more directly, the latent space. This echoes arguments by critics such as Antonio Somaini, who offered his own “Theory of Latent Spaces” last year. However, where Somaini’s attention is towards visual culture, I turn mine to the …
The Implications Of Generative-Ai User Prompt Engineering Shaping The Absent Presence Of Latino Women Textual Rhetoric In Llms, Angely C. Suarez Dejesus
The Implications Of Generative-Ai User Prompt Engineering Shaping The Absent Presence Of Latino Women Textual Rhetoric In Llms, Angely C. Suarez Dejesus
ELO (un)supervised 2026
This article examines how large language models (LLMs) generate text that affects underrepresented groups, particularly Latino women, due to limited cultural, contextual, and abstraction training rooted in biases. The research draws on Brock’s (2018) CTDA theory, White et al.’s (2023) prompt engineering framework, Klein’s (2015) computational spatiality, and Anzaldua’s (1987) concepts of cultural, emotional, and gendered borderlands to analyze the outputs. Using narrative prompt experiments, Chat GPT 3.5, 5, Claude AI, Gemini, and Microsoft Co-Pilot produced changes in their textual outputs as evidence of further algorithmic designs. Nevertheless, continual biases embedded in the algorithms’ linguistic representation and misrepresentation through the …
Cooperation, Collaboration, And Community In Horror And Suspense Games, Rachel Kerr, Monica Evans, Cameron Irby, Cheri Tang
Cooperation, Collaboration, And Community In Horror And Suspense Games, Rachel Kerr, Monica Evans, Cameron Irby, Cheri Tang
ELO (un)supervised 2026
Cooperation has been a staple in video and analog games since their inception. From couch co-op to social deduction games, there are few games that cannot be enjoyed cooperatively in some way. Even games that are not inherently cooperative can be played collaboratively, from single-player games enjoyed by multiple people in the same room to PvP games where players opt for teamwork despite explicitly competitive mechanics. In horror and suspense games, cooperation tends to form strong communicative bonds between players. The four papers in this panel examine how communities form in and around horror and suspense games, and how those …
Post-Digital Creativity In Underacknowledged Communities, Tegan Pyke, Hannah Ackermans, Zahra Rizvi
Post-Digital Creativity In Underacknowledged Communities, Tegan Pyke, Hannah Ackermans, Zahra Rizvi
ELO (un)supervised 2026
In a world marked by polarization and institutional censorship, what we pay attention to matters more than ever. We would almost forget that people, unsupervised, cannot help but be creative. Increasingly, this creativity takes the form of post-digital art and literature, often without awareness of “electronic literature” as a concept or the ELO as an institution. In this panel, we open up the conversation of researching post-digital creativity outside e-lit cultures to learn what role multimodality and participatory cultures (can) play inside e-lit cultures.
To encourage active participation in this online panel, we intend to split our session into two …
(Un)Easily Writing The Future, Stuart Moulthrop, Judith Pintar, John G. Mcdaid
(Un)Easily Writing The Future, Stuart Moulthrop, Judith Pintar, John G. Mcdaid
ELO (un)supervised 2026
General Abstract: This panel brings together three experienced digital writers who have recently begun to explore Language Models and transformers in creative and academic practice. Each of us will comment on recent experience and projects, reflecting on how these technologies alter the way we think of ourselves as writers and teachers.
[1] Judith Pintar, "The Non-applicability of Wishing due to Lack of Capacity".
Pintar will discuss her experience of facilitating Gemini AI in a Rogerian therapy session with an Eliza bot written in the Inform programming language. The session is occasionally interrupted with a meta-conversation with Gemini regarding its responses. …
Quilt Poems: Encoding Craft Traditions As Generative Poetry, Lee Tusman
Quilt Poems: Encoding Craft Traditions As Generative Poetry, Lee Tusman
ELO (un)supervised 2026
This talk presents Quilt Poems, a generative literature project that finds unexpected common ground between quilting, data, and computational poetry. Beginning as a NaNoGenMo (National Novel Generating Month) entry, the project encodes a library of traditional quilt patterns as structured data, pairs them with a curated word corpus, and uses software to produce visual poems whose form is literally shaped by quilt geometries. I'll walk through the process of translating a tactile, domestic craft tradition into a formal data schema — the interpretive choices that entails, what gets lost and what gets discovered — and how that encoded knowledge …
Out Of This World: An Exoplanetary Workshop, Monica Storss, Bart Kuipers
Out Of This World: An Exoplanetary Workshop, Monica Storss, Bart Kuipers
ELO (un)supervised 2026
The workshop investigates how scientific constraints can productively defamiliarize human experience and create new frameworks for creativity and expression. Participants will produce original work while considering broader questions about environment, perception, and cultural formation in speculative contexts, and how the arts, sciences, and technology inform each other in relational multiplicities. This generative workshop explores how astronomical data from confirmed exoplanets can generate new poetic forms and linguistic constraints. Participants will examine how exoplanetary conditions can shape language, metaphor, and narrative structure. We'll develop from writing exercises that respond to non-terrestrial physical parameters: alternative light spectra, gravitational variations, and atmospheric compositions. …
Singulars: Performing The Reverse Turing Test, Halim Madi
Singulars: Performing The Reverse Turing Test, Halim Madi
ELO (un)supervised 2026
Singulars is an ongoing series of performance systems in which I co-create poetry with a language model trained on an anthology of English poetry alongside my own writing. Across three works—carnation.exe, versus.exe, and reinforcement.exe—I stage live reinforcement loops in which my poems and the model’s responses compete for audience votes. The audience functions as an embodied feedback mechanism, shaping the evolution of both the machine and the human poet in real time.
This paper examines what happens when a poet becomes both author and training data. Drawing from creativity research, metacognition, and social cognition, I reflect …
Making The Writer’S Project, Alex Calderwood
Making The Writer’S Project, Alex Calderwood
ELO (un)supervised 2026
The Writer’s Project is a series of playful text editors which intervene in the act of writing in unexpected, challenging, and unusual ways. Some of the editors are conceptual experiments in user interface design: What if the editor asked you if you were sure before committing to each word? What if the delete key was not functional? Others editors are provocations that take aim at the conditions and AI-mediated writing, built to create a tension between writerly agency and system resistance. These involve placing writers into different configurations with text streams, for instance by turning prior writings into a Tetris-like …
Connected/Disconnected, Emery Beckman
Connected/Disconnected, Emery Beckman
ELO (un)supervised 2026
With the rise of AI, scholars are grappling with how it fits into their field and determining how authorship plays a role in the assistance of these tools. I argue that AI can be deemed a digital companion to creative and interactive design. Anthropic has recently launched Claude Code, a coding assistant for various projects. This talk explores how agentic AI can offer digital assistance while advocating for human thought to remain at the forefront. This talk will analyze and demo an interactive site and explore a collection of AI-assisted poems built alongside Claude Code titled "Connected/Disconnected." It will explore …
Investigating The Effect Of Gendered Seating Proximity On Classroom Success For Female Engineering Students, Cassandra Savukinas, Kayla D. Taylor
Investigating The Effect Of Gendered Seating Proximity On Classroom Success For Female Engineering Students, Cassandra Savukinas, Kayla D. Taylor
Student Research Symposium (SRS)
This research will examine how aspects of an undergraduate learning environment, specifically seating choices and spatial positioning of female-presenting students, affects classroom success for female-identifying engineering students. Existing literature highlights the underrepresentation of women in engineering and gender disparities in STEM education, which persist from elementary school through higher education. Single-sex K-12 school environments report enhanced academic performance and self-esteem for female students; however, few studies explore gendered seating proximity in coeducational, male-dominated undergraduate STEM courses. Investigating how gendered seating dynamics impact components of classroom success can provide insight into improving retention and engagement for female-identifying students in engineering majors. …
Techwork: Developing And Validating A Reflective Tool For Impact-Aware Design, Sihui Wu, Marirena Kladeftira, Kim Helmersen, Gudela Grote
Techwork: Developing And Validating A Reflective Tool For Impact-Aware Design, Sihui Wu, Marirena Kladeftira, Kim Helmersen, Gudela Grote
DRS Biennial Conference Series
Most assessments of technology impact occur only after its deployment, limiting the ability to address unintended social, cultural, and organizational effects. This paper introduces TechWork, a prospective and reflective tool for evaluating emerging technologies within existing work systems. Grounded in reflective practice tradition, socio-technical systems theory, and contemporary work design research, TechWork guides interdisciplinary teams through structured prompts and impact mappings to examine how their own design choices influence autonomy, skills, collaboration, and job demands. The tool was tested through design-education workshops in an architectural studio, applied to vernacular construction practices where embodied expertise and cultural knowledge are central to …
Opening Portals To The Posthuman: A Pedagogical Framework For Materializing Philosophy, Carlos Henrique Araujo De Aguiar
Opening Portals To The Posthuman: A Pedagogical Framework For Materializing Philosophy, Carlos Henrique Araujo De Aguiar
DRS Biennial Conference Series
This paper critiques dominant design pedagogies for their alignment with positivist and modernist paradigms, which limit design’s capacity for serious philosophical inquiry. It argues that Speculative and Critical Design (SCD) pedagogy offers an alternative philosophy, functioning as a powerful method for fomenting critical engagement by enabling students to materialize abstract concepts. Drawing on a case study from an undergraduate course on human-robot-cyborg relations, the paper employs the metaphor of 'portals' to analyse three thematic case studies. Each portal opens onto a distinct philosophical debate: the nature of reality and the self, the biopolitics of the body, and the networked subject. …
Løp Gård: Revitalyzing History Through Food And Performance, Marija Griniuk, Barbro Laxaa, Magnus Sivertsen Sørvig
Løp Gård: Revitalyzing History Through Food And Performance, Marija Griniuk, Barbro Laxaa, Magnus Sivertsen Sørvig
DRS Biennial Conference Series
The current research explores the intersection of archives, history, food, and performance. Based on a case study from Løp Gård, a museum site within Nordlandsmuseet in Norway, the museum performance director (museumsregissør in Norwegian) Barbro Laxaa has developed a book that presents historical recipes created by former generations of Løp Gård’s owners. Laxaa explores methods of performing memory and the spirituality of place, positioning food as a catalyst that unites the lived experience of audiences with archival material and historical recipes rooted in the site. The method of this study is artistic research, which has led to the development of …
User-Centered Dread: A Lovecraftian Critique Of Design, Lewis Urquhart, Emma Lawrie
User-Centered Dread: A Lovecraftian Critique Of Design, Lewis Urquhart, Emma Lawrie
DRS Biennial Conference Series
This paper offers a speculative critique of contemporary design practice through the lens of Lovecraftian horror by critically interrogating assumptions embedded in user-centered design theory. Drawing on the oeuvre of 'weird fiction' author H.P. Lovecraft’s cosmically pessimistic mythologies, this paper explores three thematic dimensions - control, user unknowability, alien materiality - to reveal the limitations of human-centred design paradigms. Utlising examples from literature, film, and everyday experience, this critique demonstrates how design’s aspirational narratives, centered on mastery, empathy, and progress, are increasingly inadequate in addressing the complexities of a more-than-human world. The concept of 'user-centered dread' emerges as a central …
A Researcher And A Guide Talk Into A Paper: A Dialogue On Being Many Things At Once, Ranjani Balasubramanian, Shweta Srivastav
A Researcher And A Guide Talk Into A Paper: A Dialogue On Being Many Things At Once, Ranjani Balasubramanian, Shweta Srivastav
DRS Biennial Conference Series
This paper argues that the positionality of the practitioner-researcher often remains centered in the self-reflective question “Who am I?”, fixing identity at the core of a relational web. We propose shifting this inquiry toward “Who can I be?” and “Who can I be in relation?”, recognising identity as fluid, contextual, and co-constituted through relationships. The paper unfolds through a conversational method that unpacks the ongoing PhD research of the first author. The authors navigate this landscape of lived research and practice in dialogue with two simultaneously held identities - the Practitioner-Researcher and the Scholar-Provocateur. Drawing from decolonial praxis, we conceptualise …
Designing Safer School Routes In Busan, South Korea: Living Lab Approach To Child-Centered Traffic Safety, Yong-Ki Lee
Designing Safer School Routes In Busan, South Korea: Living Lab Approach To Child-Centered Traffic Safety, Yong-Ki Lee
DRS Biennial Conference Series
Urban traffic environments in Busan, South Korea, often remain poorly adapted to the needs of children, despite infrastructure-based safety measures. This paper reports on a Living Lab project for co-creating safer school commuting environments through participatory service design. Researchers, elementary school students, parents, residents, and local authorities collaboratively identified critical issues, generated design ideas, and evaluated context-specific interventions. This paper synthesizes the Living Lab as both a methodological framework and a civic learning ecosystem by tracing how stakeholders’ perceptions, roles, and capacities evolved through iterative co-design, mapping, and prototyping activities. The findings highlight the potential of Living Labs to bridge …
Value Co-Creation, Co-Displacement, And Co-Destruction In Design: Bridging Value And Values In Human-Data Interaction, Boyeun Lee, Ella Tallyn, Ramprabu Thangaraj, Chris Elsden, Chris Speed
Value Co-Creation, Co-Displacement, And Co-Destruction In Design: Bridging Value And Values In Human-Data Interaction, Boyeun Lee, Ella Tallyn, Ramprabu Thangaraj, Chris Elsden, Chris Speed
DRS Biennial Conference Series
Data has emerged as a fundamental driver of value creation within design processes, shaping economic, ethical, and environmental outcomes across societies and socio-technical systems. Existing scholarship often frames value in binary terms of co-creation and co-destruction, overlooking the systemic complexities introduced by interconnected, data-intensive systems. This paper introduces the novel concept of value co-displacement to capture how alternative forms of value emerge and displace others within human–data interaction. Drawing on four design research case studies, we investigate how value and values are co-created, co-displaced, and co-destroyed across interconnected, data-intensive systems. We develop a framework that conceptualises the dynamic interplay of …
Emerging Hybrid Human-Genai Workflows To Optimise Human Ideation, Sketching And Design, Mauricio Novoa Munoz, Juan Antonio Islas Munoz, Alejandro Lozano Robledo
Emerging Hybrid Human-Genai Workflows To Optimise Human Ideation, Sketching And Design, Mauricio Novoa Munoz, Juan Antonio Islas Munoz, Alejandro Lozano Robledo
DRS Biennial Conference Series
This article presents findings on the reciprocal relationship between industrial design education and the industry it prepares graduates for. Particularly considering the growing impact of Generative Artificial Intelligence (GenAI) on ideation, sketching, design methodologies, and productivity. To inform this research, industry professionals currently integrating GenAI into their practice were consulted to establish benchmarks and highlight critical areas for updated pedagogical approaches and digital transformation, thereby ensuring that design learning and productivity workflows remain relevant. The study arises from an awareness of current workforce shifts that are anticipated to become more pronounced soon. Rapid technological advancements are driving significant cultural and …
Exploring Common Understandings And Bodily Experiences Of Vulnerability In Design Researchers In Sensitive Contexts, Bhakti Moghe, Roberta Antognini, Sofie Dideriksen, Zhuochao Peng, Francesca Toso, Maarten Houben
Exploring Common Understandings And Bodily Experiences Of Vulnerability In Design Researchers In Sensitive Contexts, Bhakti Moghe, Roberta Antognini, Sofie Dideriksen, Zhuochao Peng, Francesca Toso, Maarten Houben
DRS Biennial Conference Series
Design researchers are increasingly being exposed to stressors while empathizing with their participants such as feeling emotionally charged, leading them to feeling vulnerable. Currently, there is a lack of clear consensus on how this vulnerability arises and manifests, hindering both individual and collective awareness and support. To address this gap, we conducted an empirical investigation into the vulnerability of design researchers. We conducted exploratory workshops with PhD students working in the field of design research in sensitive settings. The workshops consisted of three approaches to understand researcher vulnerability: (1) Reflecting on individual and collective vulnerability, (2) Exploring embodied experiences, and …
The Memory Loom: Reweaving Curatorial Power Relations With Source Communities In Virtual Reality Cultural Heritage Exhibitions, Ning Zhao, Ziqiang He, Shijie Ming, Haopeng Yuan, Furui Sun, Ke Jiang
The Memory Loom: Reweaving Curatorial Power Relations With Source Communities In Virtual Reality Cultural Heritage Exhibitions, Ning Zhao, Ziqiang He, Shijie Ming, Haopeng Yuan, Furui Sun, Ke Jiang
DRS Biennial Conference Series
This paper examines how to redistribute curatorial power in VR heritage exhibitions by designing actionable governance mechanisms. We conceptualize VR heritage exhibitions as political curatorial infrastructures rather than neutral storytelling media. We employ a two-stage RtD framework: first building a baseline VR stage, then embedding two mechanisms: Parallel Weave (narrative authorship) and Asynchronous Governance Lock (publishing/veto rights). With N=32 participants, analysis reveals four tensions: (1) community narratives increased affective engagement and epistemic recognition, yet (2) parallel inclusion also risked narrative segregation; (3) a visible veto established accountable workflows, but (4) this power redistribution also transferred sociopolitical risk onto community representatives, …
The Influence Of Generative Ai On Design Students' Confidence And Self-Efficacy: A Case Study Of Logotype Design, Yamile Guzman-Saleh, Juan-Carlos Rojas, Johana Gisela Hernandez-Martinez, Manuel Contero
The Influence Of Generative Ai On Design Students' Confidence And Self-Efficacy: A Case Study Of Logotype Design, Yamile Guzman-Saleh, Juan-Carlos Rojas, Johana Gisela Hernandez-Martinez, Manuel Contero
DRS Biennial Conference Series
This study examines the influence of generative artificial intelligence (GenAI) on design students’ self-efficacy and perceived confidence during a logotype creation task. Through an exploratory pre–post experimental protocol, 35 undergraduate design students generated manual sketches and subsequently refined them using a GenAI tool. The results show that, while GenAI effectively transformed manual sketches into more elaborate visual representations, its impact on students’ perceived creative mastery remained moderate. Self-efficacy and confidence levels showed no significant differences after the intervention, although slight improvements were observed in aspects related to imagination, collaboration, and willingness to face challenging situations. Students assessed the utility, novelty, …
Interiority As A Pedagogical Approach In Interior Design Studio Education, Selin Aktan Abraham, Fulya Özbey
Interiority As A Pedagogical Approach In Interior Design Studio Education, Selin Aktan Abraham, Fulya Özbey
DRS Biennial Conference Series
As the central platform of design education, interior design studios function as dynamic learning environments that advance creativity and sensitivity to the social and spatial dimensions of design. Although the experiential qualities of space are conceptually acknowledged within studio pedagogy, the notion of ‘interiority’ remains unstudied compared to the emphasis placed on technical requirements. This paper positions interiority as a critical yet underexplored component of interior design pedagogy. Through a literature mapping and thematic synthesis, this paper defines five core dimensions of interiority as (1) spatial, (2) sensory, (3) affective, (4) identity-related, and (5) temporal, then correlates these dimensions in …
Interspecies: A Collaborative Curatorial Inquiry Into New Romanticism, Mariana Pestana, Katerina Inglezaki, Carlos Pastor, Mathilde Gouin, Bernardo Gaeiras, Fernanda Costa, Mariana Simões
Interspecies: A Collaborative Curatorial Inquiry Into New Romanticism, Mariana Pestana, Katerina Inglezaki, Carlos Pastor, Mathilde Gouin, Bernardo Gaeiras, Fernanda Costa, Mariana Simões
DRS Biennial Conference Series
This paper presents a situated, plural, and horizontal curatorial methodology centered on questioning rather than providing solutions in response to posthuman thought and practice. It inquires whether we might be witnessing the emergence of a New Romanticism in contemporary design and architecture concerned with interspecies relations. This romantic turn arises by acknowledging subjectivity and imagination while engaging critically with the complexities of the climate crisis. To this end, this paper examines the making of an exhibition that assembled material evidence from science, art, technology, and design. The exhibition was developed through a three-step curatorial framework aligned with the decentering narratives …
Landlords' Attitudes Towards Age-Friendly Adaptations: Implications For The Well-Being Of Older Private Renters, Eva Severens, Ruth Stevens, An-Sofie Smetcoren, Ann Petermans
Landlords' Attitudes Towards Age-Friendly Adaptations: Implications For The Well-Being Of Older Private Renters, Eva Severens, Ruth Stevens, An-Sofie Smetcoren, Ann Petermans
DRS Biennial Conference Series
A large share of private rental housing in Flanders, Belgium, is unsuitable for older people who want to age in place, which can negatively affect their well-being. Since it is often unclear what changes tenants are allowed to make, this study examines landlords’ attitudes toward age-friendly housing adaptations and their impact on the tenant’s well-being through the self-determination theory. Using student-designed adaptations, exploratory interviews were conducted with five landlords. Our findings reveal landlords' negative attitudes frequently stem from the desire to protect their own well-being by avoiding potential hassle and property damage. However, this can negatively impact tenants’ feeling of …
Playing With Possibility: Exploring Materiality, Affordances And Forms Of Participation Through Construction Play, Jesper Falck Legaard
Playing With Possibility: Exploring Materiality, Affordances And Forms Of Participation Through Construction Play, Jesper Falck Legaard
DRS Biennial Conference Series
Material exploration is central to both play and design, where imagination unfolds through tactile and social engagement. This study examines how materials participate as agents in creative exploration through three video-recorded construction-play sessions involving children aged five to six. Using reflexive thematic analysis, the study identifies three key findings: (1) expressive form elements augment material agency; (2) affordances are encountered through two distinct relational mechanisms — Affordance Emergence and Affordance Orientation — which mediate between imaginative states and material properties; and (3) participation shifts dynamically between contributing, cooperating, and collaborating. By clarifying how affordances bridge psychological engagement and material structure, …
Weaving Relational Dynamics: Civil Servant Agency In Service Design Collaboration, Annukka Svanda, Martina Čaić, Tuuli Mattelmäki
Weaving Relational Dynamics: Civil Servant Agency In Service Design Collaboration, Annukka Svanda, Martina Čaić, Tuuli Mattelmäki
DRS Biennial Conference Series
This paper examines relational dynamics within a programmatic service design collaboration shaping public service development in Espoo, Finland. Over two years, a service design researcher collaborated with civil servants to co-create more inclusive employment practices. Drawing on iterative design interventions, observations, interviews, and informal everyday communications, reflexive analysis identifies three conditions that enabled collaborative design agency: relational alignment, infrastructuring coherence, and reflexive reconfiguration. These relational conditions highlight how civil servants actively advance design work and institutional learning. By bringing forward the concept of collaborative design agency, the study highlights how design in public services is an emergent capacity calling for …