Open Access. Powered by Scholars. Published by Universities.®

Digital Commons Network™

Open Access. Powered by Scholars. Published by Universities.®

Discipline
Institution
Keyword
Publication Year
Publication
Publication Type
File Type

Articles 27691 - 27720 of 933496

Full-Text Articles in Entire DC Network

Who Designs, Who Teaches, Who Knows? Negotiating Co-Creation With Visually Impaired Children, Anqi Rong, Nina Hansopaheluwakan-Edward Dec 2025

Who Designs, Who Teaches, Who Knows? Negotiating Co-Creation With Visually Impaired Children, Anqi Rong, Nina Hansopaheluwakan-Edward

IASDR Conference Series

This article examines how co-creation reshapes roles, power relations, and material practices in the design of tactile learning resources for visually impaired children (VIC). Drawing on Cultural-Historical Activity Theory (CHAT) and interviews, prototyping sessions, and observations in Chinese educational settings, the study highlights three under explored dimensions of co-creation: (1) the recalibration of power from hierarchical expertise to fluid, reciprocal collaboration, (2) the active agency of tactile materials as non-human co-authors, and (3) the cultural-technical hybridity that enables design innovations to scale within broader educational and policy landscapes. Contrary to top-down or purely technological approaches, findings reveal that effective co-creation …


Hypnotic Futuring: Superflex And The Aesthetic Of Induction In Speculative Design Research, Troels Degn Johansson Dec 2025

Hypnotic Futuring: Superflex And The Aesthetic Of Induction In Speculative Design Research, Troels Degn Johansson

IASDR Conference Series

This paper investigates how the Danish art collective SUPERFLEX make use of actual or mediated hypnotic situations in five key artworks: Experience Climate Change as an Animal (2009), The Financial Crisis (Session I-IV) (2009), Hotline til udkanten (“Hotline for the Peripheries” (2010), The Working Life (2013), and Inter species Café (2021). Drawing on concepts from speculative design, psychoanalytic theory, and affect studies, the paper argues that SUPERFLEX uses hypnosis not only as a therapeutic tool but also as a speculative strategy. Through sound, narrative, and immersive experience, SUPERFLEX induces altered states of perception that de-center normative thinking and open imaginative …


Beyond The Interface: How Dyad Gender Composition Shapes Ux Across Collaborative Scenarios, Mengcai Zhou, Wenjia Shi, Jingxuan Wang, Kenta Ono Dec 2025

Beyond The Interface: How Dyad Gender Composition Shapes Ux Across Collaborative Scenarios, Mengcai Zhou, Wenjia Shi, Jingxuan Wang, Kenta Ono

IASDR Conference Series

As collaborative digital tools and shared-screen applications proliferate, it has become essential to examine how group dynamics and physical layout jointly influence user experience. In this work, we explored how the combination of spatial setting and gender composition shapes interaction in a two- player digital game. Eleven dyads (22 participants) — composed of female–female, male–male, and mixed-gender pairs — played a self-developed iPad table-tennis game under two contrasting conditions: seated face-to-face at the same table and playing remotely from separate rooms. Following each match, they completed a 21-item questionnaire adapted from the Game Experience Questionnaire (GEQ) to capture perceived engagement …


Understanding Imaginative Play And Physical Activity Through Tangible Design: A Longitudinal Evaluation Of The Bee Buzz Buddy, Yuehao Wang, Alethea Blackler, Bernd Ploderer, Nicole Vickery, Dannielle Tarlinton Dec 2025

Understanding Imaginative Play And Physical Activity Through Tangible Design: A Longitudinal Evaluation Of The Bee Buzz Buddy, Yuehao Wang, Alethea Blackler, Bernd Ploderer, Nicole Vickery, Dannielle Tarlinton

IASDR Conference Series

This study explores the potential of the Bee Buzz Buddy prototype, a tangible interaction design, in encouraging young children’s indoor physical activity through imaginative play. It examines how such designs can support full-body movement and foster sustained engagement in physical activity. The prototype was tested in participants’ homes for two months, using a mixed-methods approach that included observations, parent interviews, and diary logs to assess its impact. Key findings show that while the prototype effectively promoted physical activity and movement skills development through imaginative play, long-term engagement declined over time. The study highlights the importance of metaphors and pretend scenarios …


Uncovering Usability Problems Of A Hospital Online Appointment Platform: Insights From Hierarchical Task Analysis And Cognitive Walkthrough, Yongsheng Tan, Yu-Hsiu Hung, Ching-Yi Yau Dec 2025

Uncovering Usability Problems Of A Hospital Online Appointment Platform: Insights From Hierarchical Task Analysis And Cognitive Walkthrough, Yongsheng Tan, Yu-Hsiu Hung, Ching-Yi Yau

IASDR Conference Series

To date, online appointment platforms (OAPs) have achieved widespread adoption within healthcare systems. While they offer significant convenience, they also present considerable challenges during use, particularly for inexperienced novice users or individuals who did not grow up in the internet era. Therefore, identifying usability issues within these online systems and analyzing their attributes and potential impact is essential. This study employed the Hierarchical Task Analysis (HTA) and Cognitive Walk through (CW) evaluation methods to analyze usability problems in an OAP. First, HTA was utilized to decompose the OAP process into a series of executable tasks. Subsequently, CW was applied to …


Pairmotion: A Real-Time Ar System For Enhancing Bodily Expression And Creativity In Dance Novices, Kaiqing Huang, Jennifer Hu, Qiao Xiao, Liangliang Zhao Dec 2025

Pairmotion: A Real-Time Ar System For Enhancing Bodily Expression And Creativity In Dance Novices, Kaiqing Huang, Jennifer Hu, Qiao Xiao, Liangliang Zhao

IASDR Conference Series

This paper presents Pair Motion, a novel real-time augmented reality (AR) system developed to enhance spontaneous bodily expression and creativity in dance novices. Unlike traditional dance systems that emphasize imitation, Pair Motion encourages beginners to explore movement freely through embodied interaction with a virtual dance partner. The system leverages cutting-edge AR and motion capture technologies, allowing users to engage with virtual content in real time. By combining the Laban Movement Analysis (LMA) framework to assess movement dynamics such as Flow (Bound), Time (Sustained), and Space (Indirect), we explore how Pair Motion enhances body awareness, emotional expression, and creativity Our approach …


Design For Vulnerables: Co-Designing Technological Hubs For Socio-Environmental Resilience In Mexico's Semiarid Communities, Minqing Ni, Tiziano Cattaneo, Emanuele Giorgi Dec 2025

Design For Vulnerables: Co-Designing Technological Hubs For Socio-Environmental Resilience In Mexico's Semiarid Communities, Minqing Ni, Tiziano Cattaneo, Emanuele Giorgi

IASDR Conference Series

Design for Vulnerables was an international collaborative research initiative that explored how participatory design can address socio-environmental challenges in vulnerable communities across urban, peri-urban, rural, and forested settings within the semiarid region of Chihuahua, Mexico. Through participatory action research, the process integrated in-depth stakeholder engagement using semi-structured interviews, community immersion through neighbourhood walks, participatory mapping workshops, and in-community prioritization sessions. The DV project co-developed and implemented six technological “hubs” addressing mobility, water, agriculture, and environmental sustainability. These interventions provided transferable strategies for arid regions globally, bridging gaps between technological potential, ecological constraints, and social equity. The paper demonstrated how integrating …


Future Needs And Trends In Ai-Driven Design-Manufacturing Collaboration For Circular Economy, Shuo-Fang Liu, Sheng Fei Chien, An Yu Su Dec 2025

Future Needs And Trends In Ai-Driven Design-Manufacturing Collaboration For Circular Economy, Shuo-Fang Liu, Sheng Fei Chien, An Yu Su

IASDR Conference Series

This study explores future needs and trends in AI-powered design-manufacturing collaboration for circular economy business models, focusing on Taiwan’s small and medium-sized manufacturing enterprises (SMEs), particularly in sectors such as textiles, electronics, and recycling-related industries. By integrating global sustainability trends and circular economy strategies, the research investigates how hybrid design and manufacturing models can drive sustainability and enhance resource efficiency. Using Quality Function Deployment (QFD) methodology, the study identifies key design requirements and translates them into technical solutions to address gaps in design-manufacturing collaboration. International case studies were selected from countries consistently ranked in the top ten of the United …


Embodied Vibrational Methodologies: Exploring Vibration From A Multispecies Perspective In A Co-Created Summercamp, Svenja Keune, Katka Cerna, Asya Ilgün, Anneke Ter Schure, Roland Mühlethaler, Tincuta Heinzel, Kristine Diekman Dec 2025

Embodied Vibrational Methodologies: Exploring Vibration From A Multispecies Perspective In A Co-Created Summercamp, Svenja Keune, Katka Cerna, Asya Ilgün, Anneke Ter Schure, Roland Mühlethaler, Tincuta Heinzel, Kristine Diekman

IASDR Conference Series

The I.N.S.E.C.T. Summer camps are annual gatherings of interdisciplinary scholars and practitioners exploring more-than-human perspectives through creative, embodied, and ecological practices. They take place in a scout camp in Hvalsø, Denmark. This area belongs to the Skoldjungernes Land („Land of the Turtles “) National Park where the Bidstrup forest meets the Særløse Overdrev grasslands. The 2024 Summercamp focused on vibration as a sensory and communicative modality shared among humans, plants, and insects. Building on our established methodology of Mapping Ecologies, Critical Making, and Being/Becoming, we adapted our approach to the local context by engaging with insect and plant species involved …


Talaria: Designing Segment-Based Audio Retrieval To Support Human-Centered Music Curation, Yen-Fu Chen, Jing-Kai Lou, Shuen-Huei Guan Dec 2025

Talaria: Designing Segment-Based Audio Retrieval To Support Human-Centered Music Curation, Yen-Fu Chen, Jing-Kai Lou, Shuen-Huei Guan

IASDR Conference Series

This paper investigates how segment-based audio retrieval can support professional music curation through Talaria, a human-centered system that allows curators to query with perceptually salient excerpts (e.g., choruses, vocal lines) and refine results via acoustic and editorial filters to prioritize control, flexibility, and interpret ability over automated recommendations. Developed through a Research through Design (RtD) process and evaluated with fourteen professionals from a major Asian streaming platform, the study combined semi-structured interviews, a scenario-based questionnaire, and usability testing to examine three research questions: (i) how segment-based retrieval supports creativity and control; (ii) where it is most effective or inadequate; and …


Designing Ar-Based Warehouse Management Systems Using The Peci Framework: A Comparative User Study Of Interface Performance And Experience, Lei Xia, Xiaomei Li, Jixiang Fan, Ling Fan Dec 2025

Designing Ar-Based Warehouse Management Systems Using The Peci Framework: A Comparative User Study Of Interface Performance And Experience, Lei Xia, Xiaomei Li, Jixiang Fan, Ling Fan

IASDR Conference Series

This paper presents the PECI framework—comprising Presence, Embodiment, Consistency, and Immersion—as a structured design model for developing intelligent, user-centered interfaces in warehouse management systems (WMS). Addressing the increasing complexity of warehouse operations and the cognitive burden imposed by conventional touchscreen interfaces, we explore how augmented reality (AR) can improve usability and performance through embodied interaction. We conducted a mixed-methods within-subjects study comparing an AR glasses-based interface, designed using PECI principles, with a traditional mobile touchscreen WMS application. Twenty warehouse employees completed standardized picking tasks with both systems. Quantitative results show that the PECI-informed AR interface significantly improved task completion speed, …


Re-Configuring Participation And Engagement In Social Media-Mediated Co-Creation, Jen Yoohyun Lee, Peter Hasdell Dec 2025

Re-Configuring Participation And Engagement In Social Media-Mediated Co-Creation, Jen Yoohyun Lee, Peter Hasdell

IASDR Conference Series

This paper explores how participation in co-creation is reconfigured in online environments, building on the initial premise that the design of social media facilitates specific forms of engagement. Today’s engagement with stakeholders in the design process entails a socio-technical assemblage of various entities, encompassing not only the heterogeneity of stakeholders and decision-making processes but also technological mediation and interpersonal dynamics that are generated and reinforced therein. Apprehending how social technologies afford participation is the first step in infra structuring for co- creation that utilizes social media for group communication. This study examines a community design process that took place in …


Taitung Culinary Travelogue: A Cross-Cultural Comic Project For Regional Promotion, Nanami Mori, Chun-Hung Liu Dec 2025

Taitung Culinary Travelogue: A Cross-Cultural Comic Project For Regional Promotion, Nanami Mori, Chun-Hung Liu

IASDR Conference Series

This practice-based research, "Taitung Culinary Travelogue," employs comics to represent Taitung's food culture and explore their potential for cross-cultural communication and regional marketing. Through a methodology combining creative practice with case analysis, the study uses the narrative of a Japanese character discovering Taitung's "Slow Food" to examine key narrative strategies and foster cultural understanding. Findings indicate that comics are an effective medium for cultural transmission and tourism promotion, showing significant potential in regional revitalization. More importantly, this study posits that the creative process itself constitutes a valid mode of knowledge production. It reconceptualizes the comic beyond a mere promotional tool …


A Practice-Led Exploration Of Bricolage Theory In Micro Craft Branding: The Case Of Wings Of Pen By Mufun, Shih-Chieh Shen, Yueh-Hsiu Giffen Cheng Dec 2025

A Practice-Led Exploration Of Bricolage Theory In Micro Craft Branding: The Case Of Wings Of Pen By Mufun, Shih-Chieh Shen, Yueh-Hsiu Giffen Cheng

IASDR Conference Series

In an environment of fierce market competition and limited resources, the ability to continuously develop products that meet market needs is critical to the survival of micro-craft enterprises. Adopting a practice-led perspective, this study examines how a 15-year-old micro craft brand applied bricolage theory to transform its cultural products under resource constraints and severe market challenges. Starting from the founder’s student woodworking projects, the brand was established in 2010, experienced a decade of commercialization attempts, and pivoted in response to market difficulties. Its 2015 “Wings of Pen” avian pen series has received long-term acclaim in the gift market and remains …


A Smart Interaction System For Mandibular Rehabilitation Training, Zixuan Yang, Hyejin Lee, Leheng Chen Dec 2025

A Smart Interaction System For Mandibular Rehabilitation Training, Zixuan Yang, Hyejin Lee, Leheng Chen

IASDR Conference Series

Tempor omandibular disorder (TMD) severely impacts patients' quality of life, while traditional rehabilitation treatments are often costly and lack compliance. Therefore, this study proposes an interactive home-based mandibular rehabilitation training system that integrates force sensing and computer vision. This system monitors mandibular motion and applied pressure in real time, providing patients with visual feedback and guidance. Incorporating self-efficacy theory, it designs personalized training plans to enhance compliance and sustainability. The study first established a medical paradigm centered on autonomous coordinated mandibular movement and resistance training and constructed a self-efficacy-oriented interactive experience model. Technically, a flexible pressure-sensing cuff and the MediaPipe …


Designing Led Expressions In An Interactive Ai Product, Jounghyuna Kim, Kwanmyung Kim Dec 2025

Designing Led Expressions In An Interactive Ai Product, Jounghyuna Kim, Kwanmyung Kim

IASDR Conference Series

As AI is increasingly integrated into everyday products, LED expressions offer a compact and intuitive channel for communication. While LEDs are widely used as simple indicators, their expressive potential remains under explored in design research. This study aims to investigate how LEDs can be designed to convey various types of messages more expressively and communicatively. To this end, we adopted a three-step research process based on a design methodology: (1) design ideation workshop to collect possible messages and their corresponding expression, (2) creating LED expression GIF animations following the design guidelines, and (3) an online survey to evaluate the appropriateness …


Enhancing Cooperative Game Experience: A Comparative Study Of Emotion Perception Modalities Through Emojis And Real-Time Video, Yin Lu, Zhang He, He Renke Dec 2025

Enhancing Cooperative Game Experience: A Comparative Study Of Emotion Perception Modalities Through Emojis And Real-Time Video, Yin Lu, Zhang He, He Renke

IASDR Conference Series

Purpose: This study investigates how distinct emotion perception modalities influence player experience in cooperative multiplayer games, aiming to provide actionable insights for emotion-aware Methods: We designed a collaborative pinball game incorporating three experimental conditions: 1) Normal mode (no emotional cues), 2) Emoji mode (real-time emojis reflecting teammates' facial expressions), and 3) Video mode (live facial video stream). Seventy-two participants (grouped in pairs) engaged in all three modes under randomized order. Subjective evaluations (Game Experience Questionnaire and NASA Task Load Index) and objective facial expression data (captured via Py-Feat) were analysed to assess immersion, cognitive load, and emotional states. Results: Emoji …


A Typological Approach To Innovative Agriculture Design: Enhancing Urban-Rural Interaction, Tangxiang Huo, Jia Ren, Yan Yang, Yinuo Lv, Xiang Liu, Tie Ji, Han Meng Dec 2025

A Typological Approach To Innovative Agriculture Design: Enhancing Urban-Rural Interaction, Tangxiang Huo, Jia Ren, Yan Yang, Yinuo Lv, Xiang Liu, Tie Ji, Han Meng

IASDR Conference Series

In recent years, urban-rural interaction and rural revitalization have received increasing attention, particularly in the context of Innovative Agricultural Design (IAD).However, existing IAD cases differ significantly in scale, concept, and development models, making it difficult to formulate design strategies that are adaptive and targeted to different types of practices. To address this issue, this study systematically classifies 83 domestic and international IAD cases and establishes a typo logical framework to reveal their distinct characteristics. Based on a comprehensive indicator system encompassing technological, social, and business innovation dimensions, Multiple Correspondence Analysis (MCA) and hierarchical clustering are applied to identify four IAD …


Study On Active Health Service Design And Participation Willingness Of Older People: Types And Motivations, Yiming Song, Gengchen Cao, Ke Mu, Hongzhou Wang, Ziqi Cai, Yanlin Yin, Chao Zhao Dec 2025

Study On Active Health Service Design And Participation Willingness Of Older People: Types And Motivations, Yiming Song, Gengchen Cao, Ke Mu, Hongzhou Wang, Ziqi Cai, Yanlin Yin, Chao Zhao

IASDR Conference Series

The aging trend has brought unprecedented challenges to the social health security system, while active health services also offer opportunities and challenges for older people to maintain their health independently. This study focuses on designing active health services for older people and their level of participation. Through methods such as user journey mapping and potential grouping analysis, it reveals the differences in types and motivation mechanisms of older people's participation behavior in active health services. This study first identified three types of active health services based on interview data from 10 elderly users: prevention-oriented, disease management-oriented, and self-care-oriented. Then, it …


Beyond Functional Support: Rethinking Ai For Social-Emotional Connectedness In Informal Older Adult Caregiving, Lusi Ruth Wang, Sang-Won Leigh Dec 2025

Beyond Functional Support: Rethinking Ai For Social-Emotional Connectedness In Informal Older Adult Caregiving, Lusi Ruth Wang, Sang-Won Leigh

IASDR Conference Series

As global populations age, informal caregiving by family and community members plays an increasingly vital role in supporting older adults. This paper investigates how artificial intelligence (AI) can foster socio-emotional connectedness among older adults, informal caregivers, and their broader social networks. We conducted a two-phase ethnographic study with older adult–caregiver pairs in their home environments. Phase one employed contextual inquiry to explore social-emotional dynamics, relational boundaries, and caregiving challenges. Phase two used metaphor-driven probes to examine AI’s potential to mediate emotional connectedness and address relational barriers. Our findings reveal a deep yearning among older adults for emotional connectedness, alongside nuanced …


The Effect Of Generative Ai On Design Students' Critical Thinking And Creative Achievement, Younjung Hwang, Jindo Hwang Dec 2025

The Effect Of Generative Ai On Design Students' Critical Thinking And Creative Achievement, Younjung Hwang, Jindo Hwang

IASDR Conference Series

This study investigated generative AI's impact on design students' critical thinking and creative achievement through a counterbalanced within-subjects experiment with 61 university students in southern China. Participants were randomly assigned to two groups: Group A used traditional tools (Adobe software, handmade methods) followed by AI tools (Midjourney, DALL-E), while Group B used the reverse order. Students created graphic posters on different but comparable themes with a two- week interval between sessions. Data were collected through pre- and post-surveys using composite scores, blind expert evaluations of the design outputs, and focus group interviews. Results revealed a paradox: students reported significantly lower …


Enhancing Self-Awareness Through Guided Self-Talk: Designing A Chatbot To Support Mental Health And Counselor Communication, Yuan-Chi Tseng, Yu-Hsuan Liao Dec 2025

Enhancing Self-Awareness Through Guided Self-Talk: Designing A Chatbot To Support Mental Health And Counselor Communication, Yuan-Chi Tseng, Yu-Hsuan Liao

IASDR Conference Series

Mental health challenges are increasingly common among university students, yet many face barriers to accessing care, including limited emotional self-awareness. This paper explores the design and evaluation of Your Mobile Therapist, a LINE-integrated chatbot that guides users through structured self-talk to enhance emotional clarity and support communication with counselors. Grounded in theories of inner speech and reflective practice, the chatbot was developed through participatory design and deployed in a comparative user study involving twelve participants. We evaluated the effects of chatbot-guided reflection against a static control condition using qualitative interviews and counselor feedback. Results show that the chatbot facilitated deeper …


Reimagining Ai Futures. Solarpunk Narratives In Design Education, Anca Serbanescu, Kees Schuller Dec 2025

Reimagining Ai Futures. Solarpunk Narratives In Design Education, Anca Serbanescu, Kees Schuller

IASDR Conference Series

The narrative imaginary surrounding Artificial Intelligence (AI) has been predominantly shaped by science fiction cinema and television, with dystopian scenarios prevailing. This dominance poses a significant challenge by constraining designers’ creative capacities to envision alternatives beyond the dystopian genre. It reinforces fear-based representations, fostering a polarizing perspective of being either for or against AI, rather than embracing a range of diverse viewpoints. Such narrative fundamentalism jeopardizes the foundational values of freedom, equity, and democracy central to design education, narrowing the scope for fostering inclusive and complex understandings of AI. To counteract these limitations, this research introduces the Solarpunk movement as …


Design Next: An Emergent Paradigm Shift, Shyhnan Liou, Ingri P. Hernandez Sibo, Chi-Yi Chang Dec 2025

Design Next: An Emergent Paradigm Shift, Shyhnan Liou, Ingri P. Hernandez Sibo, Chi-Yi Chang

IASDR Conference Series

This paper employs Thomas Kuhn’s paradigm shift framework to analyze the evolution of design, arguing that the field is undergoing a fundamental transformation from Human-Centered Design (HCD) to Assemblage-Centered Design. Historically, design progressed from a pre-paradigm phase (artifact-centered, industrial-era design) to a normal science phase (HCD, emphasizing user needs and design thinking). However, systemic crises such as climate change, social inequality, and AI integration, revealed anomalies in HCD’s user-centric focus, triggering a revolutionary phase. Assemblage-Centered Design redefines design’s ontology (encompassing ecosystems, AI, and socio- technical systems), epistemology (relational/systemic thinking), methodology (transition/speculative design), and teleology (long-term planetary well-being over commercial usability). …


Understanding The Role Of Scenario Data In Idea Generation And Problem Framing: A Qualitative Study In Smart Product Design, Yaqin Peng, Xiang Yuan, Yuxuan Tan Dec 2025

Understanding The Role Of Scenario Data In Idea Generation And Problem Framing: A Qualitative Study In Smart Product Design, Yaqin Peng, Xiang Yuan, Yuxuan Tan

IASDR Conference Series

As digital, connected, and intelligent technologies continue to evolve, smart product designers are increasingly engaging with diverse types of data during the concept exploration stage. Scenario data, a structured and integrative set of contextual information, has received increasing attention for its potential to transform fragmented inputs into user-centered insights. However, how designers identify, interpret, and utilize scenario data remains under explored. This study investigates how experienced smart product designers leverage scenario data in the Problem Space, corresponding to the Discover and Define phases of the Double Diamond process, to support idea generation and problem framing. Drawing on a two-phase qualitative …


Research On Facial Expression Design Strategies For Social Robots, Jialin Zhu, Qiugui Zhang Dec 2025

Research On Facial Expression Design Strategies For Social Robots, Jialin Zhu, Qiugui Zhang

IASDR Conference Series

With the growing prevalence of social robots, the communication of emotions in human–robot interaction (HRI) has attracted increasing scholarly attention. As a primary channel for emotional expression, facial expressions play a critical role in shaping the accuracy and perceived warmth of interactions. However, current design practices for robotic facial expressions largely rely on subjective intuition, lacking systematic and data-driven strategies. This study employs an experimental method to quantify the muscle movements associated with six basic human emotions - anger, disgust, fear, happiness, sadness, and astonishment - and to develop static facial expression design strategies tailored for screen-based social robots. 20 …


An Exploratory Research On Empowering The User Interview Process With Generative Ai, Keya Chen, Shengzhe Li, Yihan Mei, Zhibin Zhou Dec 2025

An Exploratory Research On Empowering The User Interview Process With Generative Ai, Keya Chen, Shengzhe Li, Yihan Mei, Zhibin Zhou

IASDR Conference Series

Recent advances in Generative AI (GenAI) present promising opportunities to enhance user interview tasks, such as transcription and sentiment analysis. However, existing GenAI-powered interview tools tend to operate in isolation, supporting only discrete stages of the interview process. This fragmentation constrains designers' abilities to conduct fluid and responsive interviews. To explore how GenAI might be effectively integrated throughout the interview workflow, we conducted focus groups with eight UX design practitioners. Participants identified key limitations of current GenAI tools and articulated desired GenAI functions across all phases of the interview process. Grounded in a four-stage interview process, this study introduced a …


Ai-Empowered Cultural Heritage Integration: A Climate-Responsive Acoustic Design Framework, Xinyue Zhang, Lingge Tan, Donghui Cui, Stephen Jia Wang Dec 2025

Ai-Empowered Cultural Heritage Integration: A Climate-Responsive Acoustic Design Framework, Xinyue Zhang, Lingge Tan, Donghui Cui, Stephen Jia Wang

IASDR Conference Series

In the context of accelerating globalization and growing frequency of extreme climate events, the preservation of regional cultural heritage and the pursuit of climate-responsive design present substantial challenges. In this study, a “Nature-Technology-Culture” tri-dimensional collaborative framework is proposed, offering a novel paradigm for the intelligent transformation of traditional craftsmanship. Drawing inspiration from the traditional “hexagonal eye” bamboo weaving technique of Pingjiang, Hunan, this study develops a modular soundscape installation system that combines fractal geometry reconstruction with parametric control technologies. The system integrates a bamboo framework with oil-paper composite cladding, achieving both cultural preservation and climate adaptability. A dynamic coupling mechanism …


Exploring The Opportunity Of Diegetic Prototyping As An Approach To Design Innovation, Sung Jun Kim, James Self Dec 2025

Exploring The Opportunity Of Diegetic Prototyping As An Approach To Design Innovation, Sung Jun Kim, James Self

IASDR Conference Series

This study investigates diegetic prototyping as an alternative approach to enhance design innovation beyond the incremental scope of User-Centred Design. In contrast, while speculative design, including diegetic prototyping, embeds future-oriented ideas within narrative contexts, promoting critical reflection on societal and technological implications, it often lacks focus on practically viable design innovations. Employing a Research-through-Design approach, we developed three diegetic prototypes to evaluate their effectiveness in design innovation. The three prototypes are classified as look-and- feel, role, and implementation prototypes. Audience feedback, gathered through surveys and focus group interviews, assessed perceptions of novelty, acceptability, and innovative ness, wherein design innovation is …


Reframing Waste: A Systemic Design Approach To Urban Resource Upcycling And Social Value Creation, Yuling Pan, Yu-Hsuan Wu Dec 2025

Reframing Waste: A Systemic Design Approach To Urban Resource Upcycling And Social Value Creation, Yuling Pan, Yu-Hsuan Wu

IASDR Conference Series

Traditional linear economic models are proving insufficient in the face of global urbanization's waste challenges. This research introduces systemic design, emphasizing its capacity to integrate systems thinking with design practice to address complex and unpredictable societal structures. We position systemic design as the core "practice," with urban resource upcycling and social value creation as its key "impacts." Through qualitative case study analysis, we delve into two specific projects: the " Dashuigou 2nd hand shop Optimization Design Project" and the "Tzu Chi Zhongshan Bade Treasure House Renovation Project." For each case, we thoroughly examine the design interventions, stakeholder engagement models, and …