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Articles 61 - 90 of 634
Full-Text Articles in Entire DC Network
The Effect Of Generative Ai On Design Students' Critical Thinking And Creative Achievement, Younjung Hwang, Jindo Hwang
The Effect Of Generative Ai On Design Students' Critical Thinking And Creative Achievement, Younjung Hwang, Jindo Hwang
IASDR Conference Series
This study investigated generative AI's impact on design students' critical thinking and creative achievement through a counterbalanced within-subjects experiment with 61 university students in southern China. Participants were randomly assigned to two groups: Group A used traditional tools (Adobe software, handmade methods) followed by AI tools (Midjourney, DALL-E), while Group B used the reverse order. Students created graphic posters on different but comparable themes with a two- week interval between sessions. Data were collected through pre- and post-surveys using composite scores, blind expert evaluations of the design outputs, and focus group interviews. Results revealed a paradox: students reported significantly lower …
Research On Facial Expression Design Strategies For Social Robots, Jialin Zhu, Qiugui Zhang
Research On Facial Expression Design Strategies For Social Robots, Jialin Zhu, Qiugui Zhang
IASDR Conference Series
With the growing prevalence of social robots, the communication of emotions in human–robot interaction (HRI) has attracted increasing scholarly attention. As a primary channel for emotional expression, facial expressions play a critical role in shaping the accuracy and perceived warmth of interactions. However, current design practices for robotic facial expressions largely rely on subjective intuition, lacking systematic and data-driven strategies. This study employs an experimental method to quantify the muscle movements associated with six basic human emotions - anger, disgust, fear, happiness, sadness, and astonishment - and to develop static facial expression design strategies tailored for screen-based social robots. 20 …
Reframing Waste: A Systemic Design Approach To Urban Resource Upcycling And Social Value Creation, Yuling Pan, Yu-Hsuan Wu
Reframing Waste: A Systemic Design Approach To Urban Resource Upcycling And Social Value Creation, Yuling Pan, Yu-Hsuan Wu
IASDR Conference Series
Traditional linear economic models are proving insufficient in the face of global urbanization's waste challenges. This research introduces systemic design, emphasizing its capacity to integrate systems thinking with design practice to address complex and unpredictable societal structures. We position systemic design as the core "practice," with urban resource upcycling and social value creation as its key "impacts." Through qualitative case study analysis, we delve into two specific projects: the " Dashuigou 2nd hand shop Optimization Design Project" and the "Tzu Chi Zhongshan Bade Treasure House Renovation Project." For each case, we thoroughly examine the design interventions, stakeholder engagement models, and …
Design Science Impacts Design Practices: Applying Eye-Tracking Technology To Facilitate Food Company To Explore Consumer Visual Perception And Color Semantics On Drip Bag Coffee Packaging Design, Ya-Chun Yang, Tseng-Ping Chiu
Design Science Impacts Design Practices: Applying Eye-Tracking Technology To Facilitate Food Company To Explore Consumer Visual Perception And Color Semantics On Drip Bag Coffee Packaging Design, Ya-Chun Yang, Tseng-Ping Chiu
IASDR Conference Series
Existing literature remains limited in exploring how the combination of color and other elements in food packaging influences consumer behavior. Therefore, this study aims to establish the visual ecology for drip coffee packaging, emphasizing how scientific approaches in design can enhance practical design processes and industrial applications. This research integrated color, semantic, and symbolic elements to represent consumers’ psychological perceptions of the color image space, while incorporating eye- tracking as physiological evidence to validate and explore these perceptions. This dual approach bridges psychological insights with physiological responses. The study is conducted in two phases. Study 1 conducted a market analysis …
The Emergence Of Cultural Signals In Typographic Systems, César Arturo Puertas, Juan Alfonso De La Ros
The Emergence Of Cultural Signals In Typographic Systems, César Arturo Puertas, Juan Alfonso De La Ros
IASDR Conference Series
This paper explores how through visual analysis of contemporary design of typographic systems in Colombia, it is possible to create a custom framework for clustering and analysis to help recognize the possible emergence of cultural signals of colonised communities and cultural groups. Based on that framework we described these signals in four categories: Abstracted indigenous heritage (cultural revival); hybrid graphic vernacular (vernacular typography); Indigenous linguistic forms (direct linguistic revival); and hybrid cultural abstraction (indirect linguistic revival). We argue that local/regional type design and typography are increasingly serving as a medium of cultural resistance (intentional or unintentional), where designers engage with …
Micro To Macro: Co-Designing Product And System Level Considerations For Inclusive Sport Technologies, Levi Swann, Lisa Scharoun, Leo Rezayan, Sam Stewart
Micro To Macro: Co-Designing Product And System Level Considerations For Inclusive Sport Technologies, Levi Swann, Lisa Scharoun, Leo Rezayan, Sam Stewart
IASDR Conference Series
This paper explores the integration of system-level design thinking with product-level design outcomes to address barriers to sports participation for people with disabilities. A co-design workshop involving 9 participants with a mix of lived experience, domain expertise, and design practice, was conducted to identify product requirements and broader system factors to inform the development of an adaptive virtual handcycle trainer to be deployed in virtual cycling centres. Values mapping, design evaluation and experience mapping activities were conducted. Co-design workshop outcomes emphasise that equitable participation in adaptive sports necessitates more than functional hardware; it requires the deliberate design of an inclusive …
Designing A Distractor As A Reset Mechanism In Virtual Reality: Exploring User Awareness In Redirected Walking, I Nyoman Natanael, Chien-Hsu Chen, Wei-Ting Lu
Designing A Distractor As A Reset Mechanism In Virtual Reality: Exploring User Awareness In Redirected Walking, I Nyoman Natanael, Chien-Hsu Chen, Wei-Ting Lu
IASDR Conference Series
The Redirected Walking (RDW) technique manipulates users' spatial perception, allowing them to walk within a Virtual Environment (VE) larger than the available physical tracking space. The principle of the RDW technique is to manipulate the rotation, translation, and curvature gain ratios on the VE so that users perceive walking straight in the VE even while following a curved path in the physical space. A reset mechanism is needed when the user reaches the edge of the tracking space area to continue walking in the Physical Environment (PE) area without hitting a wall or exiting the tracking space area. A reset …
Learning Robot Control Through Co-Drawing: An Augmented Reality-Based Interactive Robotic Training Platform For Building Foundational Knowledge In Industrial Robotics, Yi Zhao, Lynn Masuda, Zhongyi Liu, Dagmar Reinhardt, Lian Loke
Learning Robot Control Through Co-Drawing: An Augmented Reality-Based Interactive Robotic Training Platform For Building Foundational Knowledge In Industrial Robotics, Yi Zhao, Lynn Masuda, Zhongyi Liu, Dagmar Reinhardt, Lian Loke
IASDR Conference Series
As industrial robotics increasingly enters creative and design domains, there is a growing need for educational platforms that support training in industrial robot control, planning, and system configuration. Existing training systems often assume that learners have knowledge of code-based robotics programming, which limits accessibility to creative practitioners. This paper presents the Augmented Reality-based Interactive Robotic Training Platform (AR-IRTP), which reinterprets core industrial robotics concepts, such as tool selection, workspace setup and motion planning, through embodied AR interaction. The platform is based on the Robotic Induction course from the DMaF Robotic Lab and structured using the Human-Robot Leader-Follower (HRLF) model to …
Reactivating The Unseen And Unheard: Posthuman Playfulness As Cultural Agency In Urban Ecologies, Yuying Jiang
Reactivating The Unseen And Unheard: Posthuman Playfulness As Cultural Agency In Urban Ecologies, Yuying Jiang
IASDR Conference Series
With the development of More-than-Human-Centered Design theory, culture has gradually been recognized as an active non-human agent in urban public spaces, attracting increasing attention in the field of design research. However, in the actual planning and operation of urban spaces, posthuman cultural elements—such as cultural memory, historical narratives, and aesthetic experience—are often marginalized. Consequently, the functions of space have become increasingly shaped by mainstream social norms and efficiency-oriented logic, further reinforcing rigid divisions between age, behavior, and use. For example, in urban playgrounds, adults are often excluded and deprived of the right to emotional expression and cultural participation in public …
Refusing 'One-Size-Fits-All'; A Studio Focussed Review Of Futures-Oriented Approaches To Design, Bec Barnett
Refusing 'One-Size-Fits-All'; A Studio Focussed Review Of Futures-Oriented Approaches To Design, Bec Barnett
IASDR Conference Series
Over the past decade Relative Creative, an Australia-based strategic design studio informed by design futuring, decolonial design approaches and participatory design, has cultivated and adapted a variety of tools and methods to support designing with a focus on social justice, just transitions and sustainable futures. This paper will explore a series of case studies of projects undertaken in this time. Projects from across the region are explored to understand key design tools engaged and unpack key learning through the lens of successes, challenges and failures. Case studies include practice driven and government-led projects. Individually these case studies illustrate an holistic …
Understanding Coach–Learner Interaction In Fitness Training For Next-Generation Wearables, Yewon Kim, Jisu Park, Tek-Jin Nam
Understanding Coach–Learner Interaction In Fitness Training For Next-Generation Wearables, Yewon Kim, Jisu Park, Tek-Jin Nam
IASDR Conference Series
Understanding interaction between the coach and learner is pivotal in fitness training, yet most fitness technologies emphasize functional metrics over the dynamics of human interaction. To inform the design of more interaction-aware wearable coaching systems, we examined how instructional exchanges unfold during squat training, an activity that requires frequent feedback. We conducted a two-phase interview study involving eight professional coaches and eight adult learners. Through hybrid thematic analysis, we identified two complementary types of cues: action-oriented cues, which specify how to move, and sensation-oriented cues, which direct the learner’s attention to internal bodily sensations. These cues are delivered through verbal, …
"Memory Space": A Spatial Narrative Smart Tourism Design For Generation Z, Sanqi Yang, Yueru Chen, Park Jaehyun
"Memory Space": A Spatial Narrative Smart Tourism Design For Generation Z, Sanqi Yang, Yueru Chen, Park Jaehyun
IASDR Conference Series
The communities of knowledge and practice have faced challenges in understanding the emotion- driven, nonlinear travel behaviours of Generation Z (Gen Z) travellers when developing smart tourism design solutions. To tackle this issue, our study conducted fourteen in-depth interviews with Gen Z participants, revealing a “privacy-expression paradox.” Gen Z travellers are eager to showcase their personal travel experiences creatively; however, they also wish to maintain privacy boundaries within their generation. Based on this insight, we developed a “spatial narrative framework” with three design features: spatial-emotional narrative, user-calibrated disclosure, and emotion abstraction, using Spatial Narrative Theory as our theoretical foundation. To …
Bridges Of Inspiration: Ai-Based Search And Generation For Inspiration-Driven Creative Workflow, Ruoxuan Ma, Yulu Yang, Yi Xiao
Bridges Of Inspiration: Ai-Based Search And Generation For Inspiration-Driven Creative Workflow, Ruoxuan Ma, Yulu Yang, Yi Xiao
IASDR Conference Series
Facing increasingly complex innovation demands and design challenges, designers urgently need more effective tools and methodologies to stimulate creativity and break through cognitive limitations. To address this, this study proposes an innovative interdisciplinary approach—the AI-driven workflow, which aims to significantly enhance the conceptual design process. The rapid development of deep learning technologies in recent years has enabled AI not only to assist but also to actively participate in the innovation process, opening up new avenues for collaborative innovation between humans and machines. The core objective of this research is to explore how AI can improve designers' innovative efficiency by optimizing …
A Service Perspective On Cultural Authenticity: Case Study Of Hanbok Rentals For Global Tourists, Feilina Calorine Yoanto, Yong-Ki Lee
A Service Perspective On Cultural Authenticity: Case Study Of Hanbok Rentals For Global Tourists, Feilina Calorine Yoanto, Yong-Ki Lee
IASDR Conference Series
This study investigates how authenticity is perceived, constructed, and emotionally experienced within hanbok rental services for global tourists in Seoul and Busan, South Korea. Employing a qualitative, design-driven case study approach, the research integrates immersive observation, digital ethnography, and focus group interviews to map emotional and symbolic touch points across the rental journey. Through pattern-based coding and application of Gilmore and Pine’s five genres of authenticity, the analysis explores how spatial and symbolic design elements, service rituals, and cultural cues may shape tourists’ perceptions and emotional engagement. Findings are synthesized using two key analytic products: the Authenticity Scoring Table, which …
Designing An Integrated Mobile And Signage System To Support Creative Learning In University Makerspaces, Hirokazu Kawana, Ayako Inatsu, Yui Nagai
Designing An Integrated Mobile And Signage System To Support Creative Learning In University Makerspaces, Hirokazu Kawana, Ayako Inatsu, Yui Nagai
IASDR Conference Series
This paper presents the design and implementation of an integrated system that combines a smartphone application and digital signage to support creative learning in university maker spaces. The system aims to enhance operational efficiency, accessibility, and sustained user engagement by offering intuitive equipment reservation, facility guidance, and visibility of production examples. Motivated by the challenges of managing digital fabrication facilities—such as inefficient booking systems and the lack of accessible knowledge-sharing tools—we developed a user-centered platform that responds to diverse user needs, from experienced makers to beginners. The mobile app enables users to reserve equipment and access FAQs, usage guides, and …
Designing Experiential Futures Through Participatory Practice: Case Studies From Taiwan, Li-Ting Huang, Yen Lun Chen, Yan-Chun Lin, Si Teng Lei, I-Lin Hsiao, Shyhnan Liou
Designing Experiential Futures Through Participatory Practice: Case Studies From Taiwan, Li-Ting Huang, Yen Lun Chen, Yan-Chun Lin, Si Teng Lei, I-Lin Hsiao, Shyhnan Liou
IASDR Conference Series
This study explored how design could enact experiential futures in public issues with participatory contexts through three cases carried out by the Taiwan Design Research Institute. As futures thinking becomes increasingly relevant across civic and policy domains, there is a growing interest in how design can move beyond abstract speculation to make futures tangible and actionable. Specifically, this study examined how participatory workshops allowed participants to pre-experience futures through narratives, scenarios, and prototyping practices. Using the case study method, this study analysed three future-oriented projects addressing future living, future healthcare, and future transportation. Each project corresponds to a distinct level …
Dynamic Design Integration: A Model For Trans-Disciplinary Innovation And Technology Deployment, Zoey Jung-Yu Liu, Yen Lun Chen, Shyhnan Liou
Dynamic Design Integration: A Model For Trans-Disciplinary Innovation And Technology Deployment, Zoey Jung-Yu Liu, Yen Lun Chen, Shyhnan Liou
IASDR Conference Series
This study explores how design enhances the practical application of technological innovation and clarifies the roles of design integrators, using the Taiwan Design Research Institutes (TDRI) Micro mobility Service Scenarios Research as a case study. Traditional R&D models in technology manufacturing have shifted from being solely technology-driven to adopting user-centered approaches. However, in complex and dynamic social contexts, user-centered methods alone inadequately bridge the “Valley of Death,” hindering the successful transition of technological prototypes into real-world applications. Through in-depth interviews and project document analysis, we propose a Design-Driven Technological Innovation Implementation Model. This model highlights the dynamic interactions among users, …
Brand Identity Design With Generative Ai: Between Automation And Authorship, Borami Kang, Yvette Shen
Brand Identity Design With Generative Ai: Between Automation And Authorship, Borami Kang, Yvette Shen
IASDR Conference Series
Generative artificial intelligence (GenAI) is transforming brand identity design by dramatically compressing concept development cycles and expanding creative access to non-designers. Yet early adoption exposes unresolved legal, cultural, and quality risks that current design standards do not address. This ongoing study investigates how GenAI reshapes tools, workflows, and professional roles across the brand-identity lifecycle and identifies where human expertise remains essential to safeguard creative integrity. Using a mixed-methods, practice-led approach, the research draws on 1) six comparative case studies of branding projects launched between 2020 and 2025, 2) seven semi- structured interviews with designers, educators, technologists, and clients, and 3) …
Designing For Cultural Literacy: Adapting Japanese "Yomikikase" Practices In The Honduran Context, Sorayda Eleonora Maldonado Zapata, Tomohide Mizuuchi, Masanobu Nishimura
Designing For Cultural Literacy: Adapting Japanese "Yomikikase" Practices In The Honduran Context, Sorayda Eleonora Maldonado Zapata, Tomohide Mizuuchi, Masanobu Nishimura
IASDR Conference Series
Design can be a living process, evolving alongside the people it is made for and the communities that shape it. Within the study of design, researchers have often focused on the world of picture books. But they rarely see them as portals of learning, starting points to cultivate reading habits that vary across cultures and educational backgrounds. This research examines how to incorporate Japanese principles of yomikikase読み聞かせ, or reading aloud, into the ethnic context of Honduras. The aim is to adapt this common Japanese practice into educational and private environments within Honduras, to promote early literacy, comprehension, and enjoyment. This …
Conceptual Bridging & Collaborative Reconfiguration: Exploring Design Thinking-Driven Multidisciplinary Synergy For Wicked Problem Negotiation, Kaitian Wang, Chao Zhao, Yuhong Shen
Conceptual Bridging & Collaborative Reconfiguration: Exploring Design Thinking-Driven Multidisciplinary Synergy For Wicked Problem Negotiation, Kaitian Wang, Chao Zhao, Yuhong Shen
IASDR Conference Series
With the normalization of Wicked problems in daily contexts, multidisciplinary collaboration is replacing traditional single-discipline approaches as the new pathway for addressing complex societal issues. Design disciplines, through design thinking and methodological toolkits, serve as cognitive binding agents within multidisciplinary teams, emerging as critical mechanisms for tackling such Wicked problem challenges. Through a three-phase interdisciplinary workshop in healthcare contexts, this study investigates the mediating role of design thinking in breaking disciplinary barriers and activating collaborative innovation under wicked problem contexts. Adopting a mixed-methods approach with controlled experiments comparing free exploration and design intervention phases, we tracked collaboration dynamics among 23 …
Integrating Emotional Design Into Green Product Strategies: A Case Study On Chair Furniture, Jia Hui Gu, Muskan Dhanked, Sungpil Lee
Integrating Emotional Design Into Green Product Strategies: A Case Study On Chair Furniture, Jia Hui Gu, Muskan Dhanked, Sungpil Lee
IASDR Conference Series
Despite increasing attention to sustainable consumption in product innovation, the adoption of green products remains constrained by practical challenges. Previous studies have shown that emotional design plays a positive role in enhancing product experience, increasing purchase intention, and motivating sustainable consumer behavior. This study aims to explore how emotional design can be integrated with the 3R principles of Reduce, Reuse, and Recycle to strengthen user intention toward sustainable actions. Using the IKEA ODGER swivel chair as a case study, a mixed-method approach was adopted, including a literature review, user journey mapping, and a Likert-scale questionnaire to evaluate the perceived importance …
A Study On The Design Of Tourism Souvenirs Based On Regional Culture: A Case Research Of Macau Souvenir Stamps, Caifei Sun, Weijia Wang
A Study On The Design Of Tourism Souvenirs Based On Regional Culture: A Case Research Of Macau Souvenir Stamps, Caifei Sun, Weijia Wang
IASDR Conference Series
This study uses Macau, a city where Chinese and Western cultures intersect, as the context for the research, focusing on tourist souvenir stamps and their visual elements. Through field observation, interviews, and visual analysis, it explores how design facilitates the preservation and transmission of regional culture through tourist souvenir stamps and their associated usage behaviors. It uncovers the mechanism by which regional culture is disseminated with stamps as the core medium, extending to the transformation of local cultural symbols into a variety of souvenirs through different media—an important foundation for building a system of cultural regeneration within artistic and tourism …
Ethical Touchpoints: A Tool-Based Framework For Teaching Ai Ethics In Design Education, Nan Hu, Wujun Wang
Ethical Touchpoints: A Tool-Based Framework For Teaching Ai Ethics In Design Education, Nan Hu, Wujun Wang
IASDR Conference Series
Generative AI has reshaped visual design education, enhancing students’ creativity and efficiency. However, early AI implementations often prioritized technical skills over ethics, neglecting the importance of ethical literacy in AI-involved design practices. To address this gap, this exploratory pilot study introduces a structured, tool-based pedagogical framework to foster undergraduate design students’ understanding of AI ethics through hands-on design practices. Centering on the “ethical touch points,” AI tool-specific features that prompt ethical reflection, this framework was implemented in a four-week-long AI-enhanced motion graphics design project, conducted in a studio course capped at fourteen students (n=14). Students engaged with key ethical principles, …
Designing Participatory Placemaking: An Image-Based Co-Creation Approach In Ichigaya, Hsinyi Yang, Mengyao Lu, Koichi Wakasugi
Designing Participatory Placemaking: An Image-Based Co-Creation Approach In Ichigaya, Hsinyi Yang, Mengyao Lu, Koichi Wakasugi
IASDR Conference Series
This paper explores the application of image-based approaches in a co-creation context for constructing and communicating place images, addressing the regional revitalization policy undergone in Japan for new community identity and sustainability strategies. While image-based methods are methodologically recognized, their practical applications in collaborative placemaking remain under explored. Through a case study of the Editorial Club, an industry-academia initiative in Ichigaya, Tokyo, this research adopts a practice-oriented and image-centered perspective. The study investigates the collaborative image-based practices, including photo observation fieldwork, photo-eli citation group discussions, and the negotiation of creating collective creative output, which is various kinds of postcards. Findings …
Resonant Bamboo–A Bionic Approach To Musical Furniture Design, Zong-Yue Liou, Yu-Hsun Chang, Tsung-Chi Lin, Wen-Te Chang
Resonant Bamboo–A Bionic Approach To Musical Furniture Design, Zong-Yue Liou, Yu-Hsun Chang, Tsung-Chi Lin, Wen-Te Chang
IASDR Conference Series
Bamboo, as a renewable and sustainable material, offers significant potential to replace conventional resources such as wood, plastics, and metals. This study explores a bionic design approach that integrates bamboo craftsmanship with product and musical instrument design, resulting in a multi functional prototype that functions both as a rocking chair and a resonance drum. The research process followed three main stages: material analysis, concept development, and prototype production. Inspired by the grasshopper, the design combines biomimetic aesthetics with ergonomic and acoustic considerations. The prototype development involved iterative refinement, including detailed mock-ups, usability testing with children and adults, and subsequent modifications …
A Study On The Correspondence Between Industrial Design Education And Professional Competencies In Taiwan, Chih-Fu Wu, Yu-Hsuan Wu, Yi-Chin Lu, Yu-Ching Lu, Hsuan-Yi Peng
A Study On The Correspondence Between Industrial Design Education And Professional Competencies In Taiwan, Chih-Fu Wu, Yu-Hsuan Wu, Yi-Chin Lu, Yu-Ching Lu, Hsuan-Yi Peng
IASDR Conference Series
In recent years, adjustments in higher education policies have led universities to face challenges in reducing the total number of course credits, necessitating a restructuring of curriculum frameworks. Additionally, emerging industry trends, digital tool applications, and interdisciplinary learning have become critical directions for the development of design education. This has prompted schools to reassess existing industrial design curricula to ensure that they cultivate professionals who meet market demands. However, current curriculum planning lacks systematic academic analysis, leaving institutions without clear reference points when making adjustments. Therefore, the primary goal of this study is to explore the core courses in industrial …
Scientific Visual Communication And Collaboration Within Text-To-Image Genai: A Scoping Review, Hao Wei Tu, David Mesa, Christine Thong
Scientific Visual Communication And Collaboration Within Text-To-Image Genai: A Scoping Review, Hao Wei Tu, David Mesa, Christine Thong
IASDR Conference Series
Text-to-image generation artificial intelligence (T2I GenAI) tools such as DALL·E, Stable Diffusion, and Midjourney have emerged as fast and flexible tools for creating scientific visualisations since 2020. However, their application in scientific communication and collaboration remains fragmented across disciplines. To map this landscape, we conducted a scoping review of 38 peer-reviewed articles published after 2020, following the Arksey & O’Malley framework and PRISMA-ScR guidelines. We combined manual searches in Web of Science, Scopus, ACM, and IEEE with AI-assisted searches through Elicit. Then we applied strict inclusion criteria and subject coding. Our analysis identified four main mechanisms by which T2I GenAI …
An Empirical Case Study Of Circular Design Strategies: Taking Xiaomi Business Ecosystem As An Example, Jiao Song, Wei-Ken Hung, Tung-Jung Sung
An Empirical Case Study Of Circular Design Strategies: Taking Xiaomi Business Ecosystem As An Example, Jiao Song, Wei-Ken Hung, Tung-Jung Sung
IASDR Conference Series
The escalating global climate crisis and mounting resource scarcity are accelerating the transformation of economic models from linear to circular economy. However, existing circular design research primarily focuses on abstract theories and strategic frameworks, lacking systematic empirical exploration of practical operational pathways — limiting its direct applicability for designers. This study takes Xiaomi Business Ecosystem, as a case study. Through literature analysis and public data mining, it conducts an in-depth examination into Xiaomi’s empirical circular design practices using a dual framework of “Life cycle design strategy” and “four-level circular design strategies” (encompassing technical and biological cycles). To ensure the accuracy …
Decoding Intangible Cultural Heritage Ecology: A Co-Creation Framework For Systemic Design --- Insights From The Dali National Eco-Cultural Protection Zone, Ziyue Zhang, Xiaolei Min
Decoding Intangible Cultural Heritage Ecology: A Co-Creation Framework For Systemic Design --- Insights From The Dali National Eco-Cultural Protection Zone, Ziyue Zhang, Xiaolei Min
IASDR Conference Series
At present, the protection of intangible cultural heritage (ICH) has entered the stage of systematic protection. The National Eco-Cultural Protection Zones (NECPs), first created by China, are an important model for protecting ICH in the social-natural-cultural ecosystem. However, their sustainable development faces continuous systematic challenges: (1) Intergenerational Transmission Fracture and Policy Misalignment (aging inheritors, youth out-migration, misaligned policies); (2) Digital Activation Gap (static digital archives failing to drive innovation); and (3) Fragile Protection Ecosystem (fiscal dependency, product homogenization, weak market competitiveness). Tobreakthis vicious cycle, we propose a novel Design-Driven Multi-stakeholder Collaborative Co-creation Governance Framework. Its core innovation elevates digital technology …
Mm-Wims: A Navigation Interface In Ich Multiscale Virtual Environments, Chenxin Zhang, Yong Hu, Ananta Satriadi Kadek, Xukun Shen
Mm-Wims: A Navigation Interface In Ich Multiscale Virtual Environments, Chenxin Zhang, Yong Hu, Ananta Satriadi Kadek, Xukun Shen
IASDR Conference Series
Navigating complex spatial-semantic structures in immersive environments remains a key challenge in the digital preservation and public engagement of Intangible Cultural Heritage (ICH). This paper presents a navigation interface that integrates Multiples and Multilevel Worlds-in-Miniatures (MM- WiMs) to support efficient and meaningful exploration of multi-scale cultural information in VR. We conducted three formative workshops to identify six design considerations in immersive ICH exploration. Based on our findings, we designed a dual-view interface combining overview and semantic detail perspectives. A user study comparing MM-WiMs with single-view WiMs across four tasks shows that MM-WiMs significantly improves navigation efficiency, reduces cognitive load, and …