Open Access. Powered by Scholars. Published by Universities.®
- Institution
-
- Rhode Island School of Design (1035)
- Design Research Society (205)
- College of the Holy Cross (90)
- Virginia Commonwealth University (86)
- City University of New York (CUNY) (80)
-
- University of Nebraska - Lincoln (79)
- Butler University (59)
- Universitas Indonesia (49)
- Western Kentucky University (42)
- Washington University in St. Louis (40)
- Southern Illinois University Carbondale (39)
- University of Central Florida (38)
- Wright State University (34)
- Ursinus College (31)
- Nova Southeastern University (29)
- Marshall University (27)
- DePaul University (25)
- Gettysburg College (25)
- University of Arkansas, Fayetteville (25)
- Ateneo de Manila University (24)
- Indiana State University (24)
- Edith Cowan University (23)
- Lesley University (23)
- Technological University Dublin (23)
- Brigham Young University (22)
- Claremont Colleges (22)
- Providence College (20)
- Stephen F. Austin State University (17)
- California Polytechnic State University, San Luis Obispo (16)
- Chapman University (16)
- Keyword
-
- RISD (909)
- Art school (902)
- Art college (900)
- Student newspapers (796)
- Student Life (582)
-
- Campus Events (555)
- Student Creative Work (554)
- Student Organizations (463)
- Exhibitions (Museum/Faculty/Student) (433)
- Curriculum and Academic Department News (383)
- Community Engagement (317)
- Comics (260)
- Visiting Artists/Speakers (258)
- Student publications (252)
- Governance and RISD Administration (225)
- Music (Performances/Criticism) (222)
- Sports Teams (216)
- Politics (US and World) (169)
- Campus Planning (143)
- Art (131)
- RISD Museum (130)
- Journalism (99)
- Take-A-Break Weekend (TAB) (98)
- Activism/Protest (90)
- Athletics (90)
- College of the Holy Cross (89)
- Alumni news (88)
- Literary works (88)
- Student life (88)
- Health and Wellness (86)
- Publication Year
- Publication
-
- All Student Newspapers (901)
- Theses and Dissertations (126)
- The Purple (88)
- DRS Biennial Conference Series (84)
- Manuscripts (56)
-
- Masters Theses (56)
- IASDR Conference Series (43)
- Artizein: Arts and Teaching Journal (39)
- Nordes Conference Series (31)
- Textile Society of America: Symposium Proceedings (29)
- Electronic Theses and Dissertations (28)
- The Hodges Haul (26)
- Interiority (25)
- Perspectives in the Arts and Humanities Asia (24)
- All-Inclusive List of Electronic Theses and Dissertations (23)
- Journal of Themed Experience and Attractions Studies (20)
- Dissertations, Theses, and Capstone Projects (19)
- Nexus Literary Journal (19)
- The Mercury (19)
- WKU Administration Documents (19)
- Graduate School of Art Theses (18)
- Playbill and Promotion (18)
- Incite: The Journal of Undergraduate Scholarship (16)
- Learn X Design Conference Series (16)
- Undergraduate Research Conference (16)
- Department of Performing and Visual Arts Newsletters (15)
- Design Research Newsletters (1966-1999) (15)
- The Lantern Literary Magazines, 1933 to Present (15)
- Bulletin of the Rhode Island School of Design (1913 - 1937) (14)
- Campus (14)
- Publication Type
- File Type
Articles 301 - 330 of 2958
Full-Text Articles in Entire DC Network
V.1 Fall 2024, Center For Arts & Language, Students Of Risd, Risd Archives
V.1 Fall 2024, Center For Arts & Language, Students Of Risd, Risd Archives
All Student Newspapers
v.1 is a publishing platform for the ongoing work, ideas, discussions, debates, and aspirations of students at the Rhode Island School of Design. The Fall 2024 issue contains articles on RISD Alumni Graciela Batista's Commencement speech on friendship and community, Britain's Royal Festival Hall, birds crashing into glass buildings, an Ojibwe student's reflecting on his native identity, RISD student interviews, an abandoned Bed Bath and Beyond store, Ai Weiwei's Kui Hua Zi, life in Banaras, a student's Yankee Swap experience, the 2024 RISD Grad Show, and indentations, along with student creative writing and a feature on images students saw out …
Surrealist Photography: Past, Present, And Future, Carmen Kennedy
Surrealist Photography: Past, Present, And Future, Carmen Kennedy
Honors Projects
Surrealist Photography: Past, Present, and Future is a research project diving into surrealist photographers, contemporary photographers, and AI. Starting the paper, I give historical context on the movement including the founder Andre Breton, surrealist painters that either had a significant contribution or interesting way to create, themes explored, and techniques used. The surrealist photographers I researched are Man Ray, Angus McBean, and Claude Cahun. Then, I analyze the works of Erik Johansson, Pat Brassington, and Aida Muluneh and how their work is inspired by or has the vibe of surrealist photographs from the movement. Lastly, I start to explore the …
Archiving The Ephemeral In Digital Public Space: Using Speculative Design To Consider Collaborative Fan Play In The Metaverse, Naomi Jacobs
Archiving The Ephemeral In Digital Public Space: Using Speculative Design To Consider Collaborative Fan Play In The Metaverse, Naomi Jacobs
Proceedings from the Document Academy
Looking at fan activity through the lens of play, this paper considers the archiving opportunities and challenges posed by new technology for playful ephemeral fan co-creation in multiplatform digital contexts. These include technical concerns such as platform fragility and how to capture inherent liveness and temporality, but also ethical concerns such as sustainability, consent and content moderation.
To examine this, the paper takes fan-created alternate reality games (ARGs) as a particular example of such archiving challenges. It first describes a real example of such a game, ‘Blow the Man Down’ before introducing speculative design as a method to consider a …
Raisin Fingers, Sophia Hatzikos
Raisin Fingers, Sophia Hatzikos
Graduate School of Art Theses
I am a sculptor that uses site reactive interactions, video documentation, and studio-based processes to explore landscape. I investigate my multifaceted relationship of self to my sensorial memory of landscape. Through themes of memory, loss and longing intertwined with my personal connection to water. I identify the intersections of sculpture and landscape seeking ways in which environments shapes decisions in the making process.
Through case studies of two distinct landscapes, Malaki and Tyson, I look at how these environments serve as sources of inspiration and material for experimentation. By identifying the ways in which I researched at each site respectively …
Illuminating Women’S Interwar Australian Ghosts Stories In A Tabletop Roleplaying Game - Methods, Processes And Aesthetics, Matthew Sparksman
Illuminating Women’S Interwar Australian Ghosts Stories In A Tabletop Roleplaying Game - Methods, Processes And Aesthetics, Matthew Sparksman
Postgraduate
Australian voices are underrepresented in international media, particularly in the medium of Tabletop roleplaying games. Women’s voices and access to publishing media were rapidly retaken by men after the Great War, including the mediums of Ghost Stories, Film, and other media (Handasyde, 2017, p.18; Ohri, 2018, p.386). This can also be illustrated in the shift in archetypes of ghostly tales to be dominated by that of the “suffering and sacrificed male exiled to death far from home” (Kelly cited in Carleton, 2015, p.21; Kelly, 2007, 18). It is therefore important that we seek to find and value such artefacts that …
Orality Inheritance Of Makalelon Wakan Song: Oral Tradition Of Tontemboan Minahasa, Arter Jodi Senduk
Orality Inheritance Of Makalelon Wakan Song: Oral Tradition Of Tontemboan Minahasa, Arter Jodi Senduk
International Review of Humanities Studies
This research discusses about an oral tradition of Makalelon song of Tontemboan Minahasa ethnicity. This Makalelon Wakan is an originally traditional sub-ethnic song of Tontemboan Minahasa with lyrics in Tontemboan, Manado Malay and Indonesian, entitled 1) Minta Doa, 2 Tumembo Meko, 3) Di bawah Sinar, 4) Si Pisok Matelew-telew, 5) Sungguh Ibu, 6) Saaku Tumanei, 7) Bila Malam Tiba, 8 E Po’ok-po’ok, and 9) Saaku Cabow still continue being sung by the Minahasan people until now. From the research result, it is found that the Makalelon song has been the form of supplications and …
Exploring The Dutch Bruynzeel Kitchen Through The Negotiations Of Its Two Designers, Limperg And Zwart, Selin Geerinkcx, Els De Vos
Exploring The Dutch Bruynzeel Kitchen Through The Negotiations Of Its Two Designers, Limperg And Zwart, Selin Geerinkcx, Els De Vos
Interiority
During the interwar period, numerous endeavours were made to develop a rational kitchen, also called a laboratory kitchen, namely one that prioritised labour-saving efficiency through thoughtful layout and design. Catherine Beecher's work is often credited as its starting point. By synthesising household reformers' experiences and architects’ design expertise, scholars have extensively examined how rational kitchens evolved. This paper discusses the conception of the standardised Dutch Bruynzeel Kitchen (1938) by the collaborative efforts of two designers with distinct yet complementary interior design profiles. Renowned Dutch designer Piet Zwart, widely recognised for his contributions, finalised the technical drawings and promotional materials for …
Spatial Mapping With Polaroid Post-Its, Angela C. Dittmar, Katie Claiborne
Spatial Mapping With Polaroid Post-Its, Angela C. Dittmar, Katie Claiborne
Arts-Based Collaborative instructional materials
No abstract provided.
Telematic Performance In Electronic Dance Music (Edm), Yongsi Wang
Telematic Performance In Electronic Dance Music (Edm), Yongsi Wang
Journal of Network Music and Arts
This paper aims to discuss to what extent telematic performances within the framework of the “Beyond Time and Space - London Tokyo Online 2023” initiative serve as a comparative paradigm to physical live performances, particularly in the domains of technical exigencies, artistic expression, and audience engagement.
Central to this study is the “Beyond Time and Space - London Tokyo Online 2023” event, a simultaneous, interactive electronic live music performance connecting physical venues in London and Tokyo. Through JackTrip and Open Broadcaster Software (OBS), this event aspired to explore the applicability and limitations of telematic technology in live electronic music performance …
Kompost*Klang*Küche*: Telematic Worlding With Glitch, Hannah Vyborg Walter, Robert Torche, Cedric Spindler, Eric Larrieux, Patrick Muller
Kompost*Klang*Küche*: Telematic Worlding With Glitch, Hannah Vyborg Walter, Robert Torche, Cedric Spindler, Eric Larrieux, Patrick Muller
Journal of Network Music and Arts
This paper explores concepts and practices of telematic performances, particularly through the lens of the project kompost*klang*küche*. It emphasizes spatial discontinuity within networked artistic collaborations, as opposed to immersive continuity.
Telematic performance formats utilize network technologies to facilitate low latency artistic endeavors across geographical divides, creating a complex interplay between local, remote, and intermediary spaces. In this context, we interpret spatial configurations from a phenomenological point of view as telematic SPACE in which technical components are in place in three spaces (local, remote and intermediary space) while practiced, embodied and inhabited in an anthropological space, where the overlay and dynamics …
Towards A Mapping Of Empathic Design Methods, Luce Drouet, Froukje Sleeswijk Visser, Brian Pagán, Carine Lallemand
Towards A Mapping Of Empathic Design Methods, Luce Drouet, Froukje Sleeswijk Visser, Brian Pagán, Carine Lallemand
DRS Biennial Conference Series
Empathic design methods support designers in developing an empathic understanding of the people they design for. While researchers and designers use many of these methods, the literature falls short in providing an overview of these methods and what they contribute to the innovation process. We conducted two iterative workshops with 5 researchers in empathic design to define and map the properties of 10 selected empathic methods. By providing an overview, a mapping of empathic methods can support the deployment of empathic interventions. This mapping acts as a guiding tool to support designers in choosing the empathic methods that are the …
Using Living Labs To Engage Communities And Stakeholders In The Development And Knowledge Exchange Of Urban Health And Sanitation Solutions In The Global South, Emmanuel Tsekleves, Roger Pickup, Manoj Roy
Using Living Labs To Engage Communities And Stakeholders In The Development And Knowledge Exchange Of Urban Health And Sanitation Solutions In The Global South, Emmanuel Tsekleves, Roger Pickup, Manoj Roy
DRS Biennial Conference Series
Engaging communities and stakeholders in developing user-centred urban health solutions, whilst linking the research to their own development, pose major challenges for design researchers working in the Global South. In a number of circular sanitation projects in a community school in Ghana, we co-designed and installed an anaerobic digester delivering electricity and sanitation improvements. To enhance impact we developed and pilot-tested a Living and physical Lab design approach. One project focussed on hand hygiene. We introduced students to ‘making the invisible visible’ by visualising microbes from their hands and assessing handwashing effects. Our findings suggest that visualisation of microbes not …
Embodied Prototyping In Vr: Ideation And Bodystorming Within A Custom Vr Sandbox, Joshua Robin Mcveigh-Schultz, Elena Márquez Segura, Katherine Isbister
Embodied Prototyping In Vr: Ideation And Bodystorming Within A Custom Vr Sandbox, Joshua Robin Mcveigh-Schultz, Elena Márquez Segura, Katherine Isbister
DRS Biennial Conference Series
Social virtual reality platforms present new opportunities for embodied design processes. This paper illustrates a range of embodied design techniques made possible through social engagement with VR/XR technology. Drawing from a case study involving the prototyping of a conversation visualization system for VR meetings, we present several novel embodied design methods in VR (also applicable to XR). These include: new techniques for supporting embodied ideation; new ways of acting out and improvising scenarios together; and new opportunities for preparing and manipulating assets, environments, and lo fi interactions for embodied design processes. These novel techniques and approaches point to exciting new …
Counterism And Trust; From Critical To Tactical Design, Fernando Galdon
Counterism And Trust; From Critical To Tactical Design, Fernando Galdon
DRS Biennial Conference Series
In this paper we explore the emerging qualities of Counteristic Design practises as they depart from Discursive models. In this process, Counterism is under-pinned as an emerging field of study that seeks to design trust. Counterism offers a way of resistance by creating systems of autonomy, accountability and repara-tion that values difference and creativity. The two projects analysed vary in ap-proach, with some developing new methods by incorporating new technologies, while others reimagine existing methods. These approaches can offer interesting ways towards a new future for citizens at the intersection of social justice, and technology. Counteristic practises operate within the …
Transformational Practices; Aligning Governance And Design., Fernando Galdon, Ashley Hall
Transformational Practices; Aligning Governance And Design., Fernando Galdon, Ashley Hall
DRS Biennial Conference Series
This paper introduces the concept of ‘Transformational Practises’ as a prospective design-led integrative space to conduct multidisciplinary research aiming at ex-ceptionally innovative and/or unconventional research aiming for a high trans-formational impact. Based on a range of selected examples, the authors underpin the fundamental principles of this new framework to propose a criteria to assess prospective and multidisciplinary design-led transformations. In the process, it places design as a distinctive and fundamental activity to develop transforma-tional impact in research that aligns the applied arts (arts and design), with the prospective sciences (e.g., AI and synthetic biology), and prospective sociology (e.g., economics and …
Radical Reimagining Of Future Courts, Sankalp Bhatnagar, Dan Jackson
Radical Reimagining Of Future Courts, Sankalp Bhatnagar, Dan Jackson
DRS Biennial Conference Series
No abstract provided.
The Uses Of Enchantment: Playful Design Tools That Evoke ‘The Unsayable’ For Teenagers With Lived Experience Of Loneliness., Eloise Belladonna Day
The Uses Of Enchantment: Playful Design Tools That Evoke ‘The Unsayable’ For Teenagers With Lived Experience Of Loneliness., Eloise Belladonna Day
DRS Biennial Conference Series
This project introduces tools that involve teenagers, with relevant lived experiences, in co-creating a social-purpose advertising campaign as a way of meaningfully engaging young audiences. Many co-creation methods rely on direct, text-based, or individual spoken contribution methods. These disregard young people’s unconscious knowledges and collective ways of knowing. The research was conducted through ethnographic methods alongside semi-structured interviews with the participants of a co-created campaign workshop. The result is a suite of novel playful tools which generate collective insight and creative ideas by engaging teenagers’ collective, embodied and imaginative ways of knowing. The key concept of ‘enchantment’ is used to …
A Theory Instrument For Reimagining Embodied Practices, Ayşe Özge Ağça, Jelle Van Dijk, Jacob Buur, Harun Kaygan
A Theory Instrument For Reimagining Embodied Practices, Ayşe Özge Ağça, Jelle Van Dijk, Jacob Buur, Harun Kaygan
DRS Biennial Conference Series
Embodied Sensemaking Theory describes how people make sense in ongoing interactions with the social and material world. It has potential in projects aimed at changing embodied practices. However, designers often find it challenging to use this complex theory. We build on recent research on tangible ‘Theory Instruments’ for designers. We designed a Theory Instrument for embodied sensemaking with design students who design for social interactions and with young people who investigate their energy consumption. Our analysis of 12 experimental sessions shows how Embodied Sensemaking Theory helps reimagine human practices towards more sustainable futures. Our contribution is two-fold: We show that …
Co-Creating The Spectacle: Identifying Design Dimensions Of Opening Ceremonies To Embed Participatory Approaches, Xinwei Wan, Virgilio Vasconcelos, Sandy Claes
Co-Creating The Spectacle: Identifying Design Dimensions Of Opening Ceremonies To Embed Participatory Approaches, Xinwei Wan, Virgilio Vasconcelos, Sandy Claes
DRS Biennial Conference Series
Opening Ceremonies of mega-events captivate a global audience and have the potential of nurturing a sense of community belonging among the population of the host country. From the visual identity to the stage design and its live media broadcast, such ceremonies unite different design practices. The underlying design processes usually depart from a top-down perspective, often prompted by specific social and political realities. As a result, inhabitants may experience a diminished sense of belonging. Participatory approaches are able to challenge oppressive power relations, and are increasingly deployed in mainstream media, yet the scale and complexity of the design of opening …
Pluriversal Design In One Situated Place: An Approach Rooted In The Interface Between The Local And The Global, Iris Y. Luo, Renata M. Leitao
Pluriversal Design In One Situated Place: An Approach Rooted In The Interface Between The Local And The Global, Iris Y. Luo, Renata M. Leitao
DRS Biennial Conference Series
This essay posits that a Place-Based approach is the prerequisite for fostering fruitful and mutually-respectful form of social design in the emerging paradigm of pluriversality – contextualized within the contemporary global order. The concept of "Place" serves as the nexus between the Local and the Global: it's where intermediaries reside, translation unfolds, and power dynamics intensify. By examining four historical phases from the pre-colonial period through post-modernity, this work looks into the evolution of the concept of Place and its role in the construction of power. This discussion encourages designers to ground themselves in the local, embedded within communities, while …
Precedent Knowledge In Multiple Domains Of Design: A Review And Analysis Of Literature, Elizabeth Boling, Merve Basdogan, Victoria Abramenka-Lachheb, Meize Guo, Hamid Nadir, Raj Sankaranarayanan, Yichuan Yan, Khadijah Alghamdi, Parama Chaudhuri, Zixi Li, Manal Alsaif, Ahmed Lachheb
Precedent Knowledge In Multiple Domains Of Design: A Review And Analysis Of Literature, Elizabeth Boling, Merve Basdogan, Victoria Abramenka-Lachheb, Meize Guo, Hamid Nadir, Raj Sankaranarayanan, Yichuan Yan, Khadijah Alghamdi, Parama Chaudhuri, Zixi Li, Manal Alsaif, Ahmed Lachheb
DRS Biennial Conference Series
This systematic literature review study explores how precedent knowledge, as a form of design knowledge, is understood across multiple domains of design (architecture, engineering, fashion, game, graphic, HCI, human performance technology, interior, public planning, product/industrial, production/movie/stage and general design theory). Analysis of 96 published sources was conducted, and a construct map was created to identify how authors define and discuss what precedent is, where precedent comes from, how precedent is collected and stored, when precedent is used, and how precedent works in the design process. While precedent knowledge appears to be prevalent across multiple domains of design, variation in understanding …
Bridging Reality And The Reel: An Ar-Enhanced Application Model For Memorable Tourist Experiences, Hyunyim Park, Jingyi Cheng, Shuyun Wang
Bridging Reality And The Reel: An Ar-Enhanced Application Model For Memorable Tourist Experiences, Hyunyim Park, Jingyi Cheng, Shuyun Wang
DRS Biennial Conference Series
Over the past decade, the convergence of technology and entertainment has opened new avenues for improving the experiences of film enthusiasts and tourists alike. Focusing on merging reality and reel to enhance memorable tourist experiences, this paper introduces a comprehensive design model for developing smart film tourism applications. A qualitative approach was employed to explore the expectations and potential issues faced by film tourists throughout their journeys. Subsequently, insights are generated and translated into four key design aspects and corresponding features, integrating augmented reality technology. The convergence of elements within the model aims to facilitate a deeper connection between tourists …
Drifting By Friction: Playing With Ontologies Of Design, Mathias Poulsen
Drifting By Friction: Playing With Ontologies Of Design, Mathias Poulsen
DRS Biennial Conference Series
In this paper, I will trace the ‘drift’ that has happened in my PhD project, ‘De-signing for Playful Democratic Frictions’. I argue that it has been driven primarily by the friction that emerged between the diverse components in my ‘research-assemblage’. The aim is not to resolve the friction, but rather to enhance and fol-low it as far as I can. I suggest that a playful attitude is helpful for lingering with this friction, and that such a stance can allow us to see things otherwise ob-scured by tales of historical necessity. This notion of drifting by friction may in-spire strategies …
Creating A Mess! Design Strategies For Managing Visual Complexity In Second-Hand Shops, Lea Becker Frahm, Linda N. Laursen, Bo T. Christensen
Creating A Mess! Design Strategies For Managing Visual Complexity In Second-Hand Shops, Lea Becker Frahm, Linda N. Laursen, Bo T. Christensen
DRS Biennial Conference Series
Enhancing the consumer experience in second-hand shopping is essential to support the sustainable reuse of products. Up to 80% of shopping decisions are unplanned, making store design significantly important. However, knowledge of the design strategies utilized in second-hand shops is limited. Second-hand shops grapple with store design challenges due to their vast array of unique products, resulting in high visual complexity and clutter. Current literature links such visual clutter to consumers' feelings of cognitive overload but also shows it connotates creativity. This study investigated the design strategies of professional second-hand retailers through observations (n = 25) and interviews (n = …
Acts Of Interfacing In An Entangled Life, Yuxi Liu, Elisa Giaccardi, Johan Redström, Dave Murray-Rust
Acts Of Interfacing In An Entangled Life, Yuxi Liu, Elisa Giaccardi, Johan Redström, Dave Murray-Rust
DRS Biennial Conference Series
Digital interfaces are becoming increasingly simple and intuitive. However, beneath the surface, the technological infrastructures underlying these interfaces are growing more complex and elusive. This paper draws on theories from human-computer interaction, software studies, and social practice to revisit the notion of the interface as a site of representation and control. By briefly tracing the historical development of digital interfaces, we propose to shift from ideas of representation and control towards a notion of co-performance and negotiation. Through this lens, we reconceptualize the interface as acts of interfacing—a new concept that captures the contested, constructive, and performative character of interaction …
It Sounds Sustainable: Practices In Designing Sound For Sustainability, Georgios Marentakis, Doriana Dal Palù
It Sounds Sustainable: Practices In Designing Sound For Sustainability, Georgios Marentakis, Doriana Dal Palù
DRS Biennial Conference Series
Design for sustainability has received significant attention in the past years. Start-ing from green design, the focus gradually shifted towards eco-design, the circu-lar economy, and sustainable development. Meanwhile, design for pro-environmental behavior highlighted the importance of designing for a sustaina-ble use phase of products. Sound design encompasses several practices such as in sound for film, radio and podcasting, sound for interaction and games, and prod-uct sound design. Sound is an important element of any experience and can con-vey several emotional and aesthetic product qualities. The relationship between designing sound and designing for sustainability, however, has not received much attention. Motivated …
Engaging The Public In Technological Futures: A Participatory Speculative Design Approach To Polyphonic Representational Spaces, Nuri Kwon, David Perez, Naomi Jacobs, Mariana Cavada, Rachel Cooper, Jose Maron
Engaging The Public In Technological Futures: A Participatory Speculative Design Approach To Polyphonic Representational Spaces, Nuri Kwon, David Perez, Naomi Jacobs, Mariana Cavada, Rachel Cooper, Jose Maron
DRS Biennial Conference Series
This paper explores the concept of polyphonic representational space as technological imaginaries of multiple individuals regarding public space. The context of this research relates to implementing digital technologies, such as the Internet of Things and AI, in the public realm and their impact and challenges on policymaking, everyday practices and spatial experiences. Speculative design offers a way of creating multiple scenarios for the future and provoking conversations regarding technological futures. This research adopts a participatory speculative design (PSD) approach to engage with people, not necessarily designers or technology experts, in the future prototyping process. We introduce a study conducted in …
A Case Study Into The Role Of Bodily Expertise In Somatic Design Ideation, Yeup Hur, Liz Van Der Jagt, Geert Boer, Tyana Hendriksma, Els Van Raaij, Panos Markopoulos
A Case Study Into The Role Of Bodily Expertise In Somatic Design Ideation, Yeup Hur, Liz Van Der Jagt, Geert Boer, Tyana Hendriksma, Els Van Raaij, Panos Markopoulos
DRS Biennial Conference Series
Research in tangible and embodied interaction design highlights the critical role of the human body and its movement. Various studies have explored the importance of bodily awareness (Hummels, 2007) and have further encouraged de-signers to cultivate subjective bodily skills (Schiphorst, 2011) to support and enhance design practices. These bodily considerations have led to methodological approaches, such as body storming (Schleicher, 2010), to a more holistic approach like Soma Design (Höök, 2018), emphasising the importance of bodily understanding. This paper examines the characteristics of experienced bodily movers and their potential contributions to the design ideation process. We also explore how these …
Unleashing Collective Imagination Through Controversies: Lessons From A Smart City Project, Julieta Matos-Castaño, Corelia Baibarac-Duignan, Michiel De Lange, Anouk Geenen, Mascha Van Der Voort
Unleashing Collective Imagination Through Controversies: Lessons From A Smart City Project, Julieta Matos-Castaño, Corelia Baibarac-Duignan, Michiel De Lange, Anouk Geenen, Mascha Van Der Voort
DRS Biennial Conference Series
We explore the role of futures-oriented design interventions in leveraging socio-technical controversies to foster collective imagination. We elaborate on a practical application of a speculative and scenario-based design tool called Future Frictions. Our study focuses on the use of Future Frictions to engage citizens in the development of an assessment framework for implementing sensors in Amsterdam. By employing the "controversing" framework to operationalize controversies through design, we explore how Future Frictions provides an interface that bridges speculative and real-life urban contexts. This interface facilitates recontextualizing controversies in daily life, fostering sensemaking, and making space for collective agency. This, we argue, …
Half Dawn, Catherine Ashley
Half Dawn, Catherine Ashley
Masters Theses
By presenting these words on paper, I have given entry into a microcosm of recent research, questions, and creative explorations. There is potential for disconnection when trying to turn your head inside out and present it in a way that feels beautiful for other people. I’m trusting the moments of authenticity I’ve found in my wandering. Segue. Relationship. Gesture. Illusion. My musings all stem from notions of temporality. Time dances on the farthest ends of both immensity and desolation. I’ve spent stretches of time asking the people, texts, and experiments around me to define time in a way that I …