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Costume Design And Social Status Visualization In Javanese Dance At Pura Mangkunegaran, Sriyadi -. Sriyadi, R.M. Pramutomo, Yoni Wulan Sari, Luh Elvina Dec 2024

Costume Design And Social Status Visualization In Javanese Dance At Pura Mangkunegaran, Sriyadi -. Sriyadi, R.M. Pramutomo, Yoni Wulan Sari, Luh Elvina

Paradigma: Jurnal Kajian Budaya

The design of costumes holds a crucial role in visualizing the social status of characters in Javanese dance. By employing symbolic systems, costume design conveys this status to the audience. This study investigates the relationship between costume design and the depiction of social status in Javanese dance at Pura Mangkunegaran. Utilizing a qualitative methodology with an ethnocoreological approach, the research draws on a literature review as its primary data source. This review involves analyzing various documents, photographs, and videos. The findings indicate that accessories and attributes within costume design are integral to the symbolic system that represents social status. As …


A New Perspective Dec 2024

A New Perspective

DePaul Magazine

The DePaul Art Museum foregrounds inclusiveness, partnership and social justice to reframe the role of cultural institutions.


Teaching Ettingerian Matrixial Theory, R. Michael Fisher Dec 2024

Teaching Ettingerian Matrixial Theory, R. Michael Fisher

Artizein: Arts and Teaching Journal

Utilizing an adapted scoping review of the literature on Bracha L. Ettinger and Education (2008-2024), the author reveals the specific ways that Ettingerian Matrixial Theory (EMT) and its pedagogies are taught and can be taught in the future. EMT is argued to be a new branch of Critical Theory. The current literature shows there is mostly engagement with EMT in academic settings. As well, the literature reviewed shows EMT is used readily in arts and with artists as teachers and teachings for adults. However, the author unveils diverse other possibilities of teaching EMT. A few major themes from the literature …


Gestating And Co-Becoming With Ettingerian Maxtrixial Pedagogy, Barbara Bickel Dec 2024

Gestating And Co-Becoming With Ettingerian Maxtrixial Pedagogy, Barbara Bickel

Artizein: Arts and Teaching Journal

This article seeks to infuse and enrich the spheres of Arts and Education through a nascent introduction of Ettingerian Matrixial Pedagogy. To articulate this, I weave together the practices of Gestare Art Collective, which we describe as “matrixial infused education,” the “placental thinking” of Nané Jordan with my own thinking, art making and teaching. This article unfolds through interlacing theory and reflections on teachings found within art practices of Ma Poses, Womb Walking, Nap-Ins, and Spontaneous Creation-Making, along with examples of pedagogical artworkings: Metramorphosis and Muted Colours of Grief. The article closes with a poetic métissage inquiry that became—a Matrixial …


A Matrixial Museum: Education In Almost-Impossible Spaces, Valerie Oved Giovanini Dec 2024

A Matrixial Museum: Education In Almost-Impossible Spaces, Valerie Oved Giovanini

Artizein: Arts and Teaching Journal

This paper is meant to scaffold an imaginary space for what is currently an almost impossible museum. It would reside on a border between Gaza and Israel. Artists and participants would be able to enter from both sides of the border into a circular and cavernous space to make, share and experience art together. In artwork that values its relational capacity to affect another, the move from aesthetics to ethics recalls our mutual place of origin understood in Bracha L. Ettinger’s Matrixial Theory (EMT) as “the matrixial womb.” Griselda Pollock’s Virtual Feminist Museum, Gur-Ze’ev’s counter-education, feminist pedagogy, and Art-care activism …


She-Hero: A Memoir Of The Divine Feminine Within A Creation-Centred Paradigm, Darlene St.Georges Dec 2024

She-Hero: A Memoir Of The Divine Feminine Within A Creation-Centred Paradigm, Darlene St.Georges

Artizein: Arts and Teaching Journal

She-Hero: A Memoir of the Divine Feminine within a Creation-Centred Paradigm explores Ettinger’s matrixial borderspaces through an inter-woven theoretical | artistic | poetic métissage. An example of creation-centred research, this memoir is likened to Ettinger’s concept of metramorphosis—an active restoration of matrixial knowledge(s) and knowing. Embodying a creation-centred curriculum and pedagogy, She-Hero privileges non-dominant epistemologies to attend to the disruption of historical patterns of the hero—inviting readers to submerge and emerge in co-poesis within an intimate and aesthetic kaleidoscopic space of feminine affect and agency.


Traces Of Communal Touch: Matrixial Encounters With Pre-Service Art Educators Across Two States, Kate L. Wurtzel, Laura L. Mccartney Dec 2024

Traces Of Communal Touch: Matrixial Encounters With Pre-Service Art Educators Across Two States, Kate L. Wurtzel, Laura L. Mccartney

Artizein: Arts and Teaching Journal

The matrixial sphere, as put forth by artist and psychoanalyst Bracha L. Ettinger, is a shared and transsubjective space that is beneath the conscious, under the touchable and perceptible; it is a space where we encounter ourselves and one another in shared trauma, healing, art making, and the lived experience overall. This co-authored essay explores how a shared matrixial space and the matrixial gaze, which is not always visual, have been experienced through the square boxes of ZOOM as part of a collaborative, long-distance art exchange project. The project, focused on Spontaneous Creation-Making (SCM) sessions, as outlined in Barbara Bickel …


Orbital Thinking: Planetary Orbit As A Model For Neurodivergent Thought Experiences In Animation, Thomas Labow Dec 2024

Orbital Thinking: Planetary Orbit As A Model For Neurodivergent Thought Experiences In Animation, Thomas Labow

Honors Projects

As an artist diagnosed with Attention-Deficit/Hyperactivity Disorder, or ADHD, the aim of my research is to artistically explore neurodivergent experiences using gravity-assisted space flight as a visual metaphor for episodic memory and the pivot between correlated ideas. “Orbit of Attention” is a short animated film that visualizes interconnected mental processes through the use of a character-driven narrative. The creative choice of depicting ideas as planets is inspired by the gravity-assisted flight path of the Voyagers’ grand tour of the solar system. In visualizing unconventional thought processes, “orbital thinking” was used to model episodic memory. As a research project, this film …


Little Shop Of Patriarchy : Analyzing Constructed Vs. Essential Gender Roles, Taylor Gadsden-Deterville Dec 2024

Little Shop Of Patriarchy : Analyzing Constructed Vs. Essential Gender Roles, Taylor Gadsden-Deterville

Student Scholar Symposium Abstracts and Posters

Frank Oz’s Little Shop of Horrors (1986) is more than a silly kooky musical. The comedic plot dramatically dances with themes of domestic violence, poverty, and sexism. For this project, my poster will explore the expectations and representations of femininity and masculinity set up at the film's beginning versus the end. The film’s context will connect to research involving gender essentialism (innate, biological sex) and gender constructionism (socially constructed gender roles). I will analyze the roles of Seymour, Audrey, and Orin to exhibit how they discover their constructed and essential gender identities. The film represents Audrey as a ditsy hyper-feminine …


Exploring The Sublime Through Sound Design: A Multiplatform Approach, Elsie Mader Dec 2024

Exploring The Sublime Through Sound Design: A Multiplatform Approach, Elsie Mader

Student Scholar Symposium Abstracts and Posters

The world around us has always vibrated with constant sound. That audio provides context for everyday activity, the background against which all life is played. To highlight its significance in the human experience, this study explores the impact of audio on emotion through my sound design for Brandon Jacobs-Jenkins' morality play Everybody. Creating and describing the design process, this study seeks to discover how sound influences emotional response, shapes mood, and complements visual elements. Aiming to discern what soothes or incites audiences, the design focuses on a juxtaposition between familiar and unfamiliar sounds. Special attention is paid to base elements …


The Process Of Creating A Visual Identity System From Scratch, Daisy L. Macias Dec 2024

The Process Of Creating A Visual Identity System From Scratch, Daisy L. Macias

2024 Fall Honors Capstone Projects - Archive

A visual identity system is a collection of design elements that work together to maintain consistency through various applications. A study of iconic brands clarifies how a design is successfully executed. This creative project began with selecting an industry, writing a creative brief, curating mood boards for visual research, brainstorming a brand name, creating a set of graphics that aid the brand identity, and implementing these graphics together to create a successful visual identity system. For this project, an indie cinema was selected, and based on existing visual research for this industry, the design style referenced contemporary art. The final …


Body As Instrument: Crafting A Spatial Representational Language For The Dancer's Body, Avery Boland Dec 2024

Body As Instrument: Crafting A Spatial Representational Language For The Dancer's Body, Avery Boland

Architecture Undergraduate Honors Theses

This project explored the intersection of dance and architecture using choreography, photography, and architectural principles through the development and application of a graphic notation system. Focused on the works of modern dance pioneer Martha Graham and photographer Barbara Morgan, the study tested the representation of the body in space through the use of Graham's choreography as captured by Morgan.

The results of the study demonstrated the effectiveness of the representational language in capturing the spatial dynamics of the human body in Martha Graham's choreography through the notation of “frame” and “plane”. Through a comparative analysis of the selected dances, the …


Pop Culture And Politics: Engaging Students In American Government Through Art, Music, And Film, Laura Merrifield Wilson Nov 2024

Pop Culture And Politics: Engaging Students In American Government Through Art, Music, And Film, Laura Merrifield Wilson

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

Strategically and thoughtfully employing popular culture in teaching political science can enable students to better understand, analyze, and relate to the material. In a discipline that can be viewed by students as too boring, too distant, and too polarizing, the use of relevant music, TV/film clips, toys, memes, and other popular culture artifacts can engage otherwise unengaged students in a meaningful way. This paper argues that using popular culture in teaching political science can demonstrate relevance, serve as a generational translator, expose the bias of experience, and enable an expression of self. In demonstrating relevance, popular culture makes material fresh …


Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines, Graham Oliver Nov 2024

Renegade Or Paragon?: Categorizing Narrative Choice In Video Game Storylines, Graham Oliver

Dialogue: The Interdisciplinary Journal of Popular Culture and Pedagogy

Choices made during video game gameplay set the stories told in that media apart from other media. Narrative-affecting choices have existed since the earliest games, from character creation in role-playing games to performance-based narrative changes in Metroid to morality-based choices in Ogre Battle. In the contemporary gaming landscape, some games derive a significant portion of their gameplay from character decisions: exploration, dialogue options, quick-time event reactions, etc. In this article, I give a history and breakdown of how choices have existed and evolved in gaming narratives since their inception. I then propose three categories for significant narrative choices: aesthetic, …


Mapping Gender And Territory: The Continent Allegories On European World Maps From The Late Middle Ages To The Renaissance Until The Early Enlightenment, Katharina Eva Oehmichen Nov 2024

Mapping Gender And Territory: The Continent Allegories On European World Maps From The Late Middle Ages To The Renaissance Until The Early Enlightenment, Katharina Eva Oehmichen

Comparative Woman

The four-part set of female continent allegories, which originated in the early Renaissance, was born out of a European need for a new vehicle of thought that served the functions of representing imperial expansion and the superiority of Western science and civilization, while gratifying the curiosity of the readers about newly discovered lands at the same time. The shift from the Christian symbolic tradition of the representation of the continents on world maps mirrored the shift in Western perception and knowledge of the world and Europe’s position in it. Apart from geo-political and imperial agendas that might have favored a …


V.1 Fall 2024, Center For Arts & Language, Students Of Risd, Risd Archives Oct 2024

V.1 Fall 2024, Center For Arts & Language, Students Of Risd, Risd Archives

All Student Newspapers

v.1 is a publishing platform for the ongoing work, ideas, discussions, debates, and aspirations of students at the Rhode Island School of Design. The Fall 2024 issue contains articles on RISD Alumni Graciela Batista's Commencement speech on friendship and community, Britain's Royal Festival Hall, birds crashing into glass buildings, an Ojibwe student's reflecting on his native identity, RISD student interviews, an abandoned Bed Bath and Beyond store, Ai Weiwei's Kui Hua Zi, life in Banaras, a student's Yankee Swap experience, the 2024 RISD Grad Show, and indentations, along with student creative writing and a feature on images students saw out …


Surrealist Photography: Past, Present, And Future, Carmen Kennedy Oct 2024

Surrealist Photography: Past, Present, And Future, Carmen Kennedy

Honors Projects

Surrealist Photography: Past, Present, and Future is a research project diving into surrealist photographers, contemporary photographers, and AI. Starting the paper, I give historical context on the movement including the founder Andre Breton, surrealist painters that either had a significant contribution or interesting way to create, themes explored, and techniques used. The surrealist photographers I researched are Man Ray, Angus McBean, and Claude Cahun. Then, I analyze the works of Erik Johansson, Pat Brassington, and Aida Muluneh and how their work is inspired by or has the vibe of surrealist photographs from the movement. Lastly, I start to explore the …


Archiving The Ephemeral In Digital Public Space: Using Speculative Design To Consider Collaborative Fan Play In The Metaverse, Naomi Jacobs Aug 2024

Archiving The Ephemeral In Digital Public Space: Using Speculative Design To Consider Collaborative Fan Play In The Metaverse, Naomi Jacobs

Proceedings from the Document Academy

Looking at fan activity through the lens of play, this paper considers the archiving opportunities and challenges posed by new technology for playful ephemeral fan co-creation in multiplatform digital contexts. These include technical concerns such as platform fragility and how to capture inherent liveness and temporality, but also ethical concerns such as sustainability, consent and content moderation.

To examine this, the paper takes fan-created alternate reality games (ARGs) as a particular example of such archiving challenges. It first describes a real example of such a game, ‘Blow the Man Down’ before introducing speculative design as a method to consider a …


Raisin Fingers, Sophia Hatzikos Aug 2024

Raisin Fingers, Sophia Hatzikos

Graduate School of Art Theses

I am a sculptor that uses site reactive interactions, video documentation, and studio-based processes to explore landscape. I investigate my multifaceted relationship of self to my sensorial memory of landscape. Through themes of memory, loss and longing intertwined with my personal connection to water. I identify the intersections of sculpture and landscape seeking ways in which environments shapes decisions in the making process.

Through case studies of two distinct landscapes, Malaki and Tyson, I look at how these environments serve as sources of inspiration and material for experimentation. By identifying the ways in which I researched at each site respectively …


Illuminating Women’S Interwar Australian Ghosts Stories In A Tabletop Roleplaying Game - Methods, Processes And Aesthetics, Matthew Sparksman Aug 2024

Illuminating Women’S Interwar Australian Ghosts Stories In A Tabletop Roleplaying Game - Methods, Processes And Aesthetics, Matthew Sparksman

Postgraduate

Australian voices are underrepresented in international media, particularly in the medium of Tabletop roleplaying games. Women’s voices and access to publishing media were rapidly retaken by men after the Great War, including the mediums of Ghost Stories, Film, and other media (Handasyde, 2017, p.18; Ohri, 2018, p.386). This can also be illustrated in the shift in archetypes of ghostly tales to be dominated by that of the “suffering and sacrificed male exiled to death far from home” (Kelly cited in Carleton, 2015, p.21; Kelly, 2007, 18). It is therefore important that we seek to find and value such artefacts that …


Orality Inheritance Of Makalelon Wakan Song: Oral Tradition Of Tontemboan Minahasa, Arter Jodi Senduk Jul 2024

Orality Inheritance Of Makalelon Wakan Song: Oral Tradition Of Tontemboan Minahasa, Arter Jodi Senduk

International Review of Humanities Studies

This research discusses about an oral tradition of Makalelon song of Tontemboan Minahasa ethnicity. This Makalelon Wakan is an originally traditional sub-ethnic song of Tontemboan Minahasa with lyrics in Tontemboan, Manado Malay and Indonesian, entitled 1) Minta Doa, 2 Tumembo Meko, 3) Di bawah Sinar, 4) Si Pisok Matelew-telew, 5) Sungguh Ibu, 6) Saaku Tumanei, 7) Bila Malam Tiba, 8 E Po’ok-po’ok, and 9) Saaku Cabow still continue being sung by the Minahasan people until now. From the research result, it is found that the Makalelon song has been the form of supplications and …


Exploring The Dutch Bruynzeel Kitchen Through The Negotiations Of Its Two Designers, Limperg And Zwart, Selin Geerinkcx, Els De Vos Jul 2024

Exploring The Dutch Bruynzeel Kitchen Through The Negotiations Of Its Two Designers, Limperg And Zwart, Selin Geerinkcx, Els De Vos

Interiority

During the interwar period, numerous endeavours were made to develop a rational kitchen, also called a laboratory kitchen, namely one that prioritised labour-saving efficiency through thoughtful layout and design. Catherine Beecher's work is often credited as its starting point. By synthesising household reformers' experiences and architects’ design expertise, scholars have extensively examined how rational kitchens evolved. This paper discusses the conception of the standardised Dutch Bruynzeel Kitchen (1938) by the collaborative efforts of two designers with distinct yet complementary interior design profiles. Renowned Dutch designer Piet Zwart, widely recognised for his contributions, finalised the technical drawings and promotional materials for …


Spatial Mapping With Polaroid Post-Its, Angela C. Dittmar, Katie Claiborne Jul 2024

Spatial Mapping With Polaroid Post-Its, Angela C. Dittmar, Katie Claiborne

Arts-Based Collaborative instructional materials

No abstract provided.


Telematic Performance In Electronic Dance Music (Edm), Yongsi Wang Jul 2024

Telematic Performance In Electronic Dance Music (Edm), Yongsi Wang

Journal of Network Music and Arts

This paper aims to discuss to what extent telematic performances within the framework of the “Beyond Time and Space - London Tokyo Online 2023” initiative serve as a comparative paradigm to physical live performances, particularly in the domains of technical exigencies, artistic expression, and audience engagement.

Central to this study is the “Beyond Time and Space - London Tokyo Online 2023” event, a simultaneous, interactive electronic live music performance connecting physical venues in London and Tokyo. Through JackTrip and Open Broadcaster Software (OBS), this event aspired to explore the applicability and limitations of telematic technology in live electronic music performance …


Kompost*Klang*Küche*: Telematic Worlding With Glitch, Hannah Vyborg Walter, Robert Torche, Cedric Spindler, Eric Larrieux, Patrick Muller Jul 2024

Kompost*Klang*Küche*: Telematic Worlding With Glitch, Hannah Vyborg Walter, Robert Torche, Cedric Spindler, Eric Larrieux, Patrick Muller

Journal of Network Music and Arts

This paper explores concepts and practices of telematic performances, particularly through the lens of the project kompost*klang*küche*. It emphasizes spatial discontinuity within networked artistic collaborations, as opposed to immersive continuity.

Telematic performance formats utilize network technologies to facilitate low latency artistic endeavors across geographical divides, creating a complex interplay between local, remote, and intermediary spaces. In this context, we interpret spatial configurations from a phenomenological point of view as telematic SPACE in which technical components are in place in three spaces (local, remote and intermediary space) while practiced, embodied and inhabited in an anthropological space, where the overlay and dynamics …


It Sounds Sustainable: Practices In Designing Sound For Sustainability, Georgios Marentakis, Doriana Dal Palù Jun 2024

It Sounds Sustainable: Practices In Designing Sound For Sustainability, Georgios Marentakis, Doriana Dal Palù

DRS Biennial Conference Series

Design for sustainability has received significant attention in the past years. Start-ing from green design, the focus gradually shifted towards eco-design, the circu-lar economy, and sustainable development. Meanwhile, design for pro-environmental behavior highlighted the importance of designing for a sustaina-ble use phase of products. Sound design encompasses several practices such as in sound for film, radio and podcasting, sound for interaction and games, and prod-uct sound design. Sound is an important element of any experience and can con-vey several emotional and aesthetic product qualities. The relationship between designing sound and designing for sustainability, however, has not received much attention. Motivated …


Transformational Practices; Aligning Governance And Design., Fernando Galdon, Ashley Hall Jun 2024

Transformational Practices; Aligning Governance And Design., Fernando Galdon, Ashley Hall

DRS Biennial Conference Series

This paper introduces the concept of ‘Transformational Practises’ as a prospective design-led integrative space to conduct multidisciplinary research aiming at ex-ceptionally innovative and/or unconventional research aiming for a high trans-formational impact. Based on a range of selected examples, the authors underpin the fundamental principles of this new framework to propose a criteria to assess prospective and multidisciplinary design-led transformations. In the process, it places design as a distinctive and fundamental activity to develop transforma-tional impact in research that aligns the applied arts (arts and design), with the prospective sciences (e.g., AI and synthetic biology), and prospective sociology (e.g., economics and …


A Case Study Into The Role Of Bodily Expertise In Somatic Design Ideation, Yeup Hur, Liz Van Der Jagt, Geert Boer, Tyana Hendriksma, Els Van Raaij, Panos Markopoulos Jun 2024

A Case Study Into The Role Of Bodily Expertise In Somatic Design Ideation, Yeup Hur, Liz Van Der Jagt, Geert Boer, Tyana Hendriksma, Els Van Raaij, Panos Markopoulos

DRS Biennial Conference Series

Research in tangible and embodied interaction design highlights the critical role of the human body and its movement. Various studies have explored the importance of bodily awareness (Hummels, 2007) and have further encouraged de-signers to cultivate subjective bodily skills (Schiphorst, 2011) to support and enhance design practices. These bodily considerations have led to methodological approaches, such as body storming (Schleicher, 2010), to a more holistic approach like Soma Design (Höök, 2018), emphasising the importance of bodily understanding. This paper examines the characteristics of experienced bodily movers and their potential contributions to the design ideation process. We also explore how these …


Pluriversal Design In One Situated Place: An Approach Rooted In The Interface Between The Local And The Global, Iris Y. Luo, Renata M. Leitao Jun 2024

Pluriversal Design In One Situated Place: An Approach Rooted In The Interface Between The Local And The Global, Iris Y. Luo, Renata M. Leitao

DRS Biennial Conference Series

This essay posits that a Place-Based approach is the prerequisite for fostering fruitful and mutually-respectful form of social design in the emerging paradigm of pluriversality – contextualized within the contemporary global order. The concept of "Place" serves as the nexus between the Local and the Global: it's where intermediaries reside, translation unfolds, and power dynamics intensify. By examining four historical phases from the pre-colonial period through post-modernity, this work looks into the evolution of the concept of Place and its role in the construction of power. This discussion encourages designers to ground themselves in the local, embedded within communities, while …


Precedent Knowledge In Multiple Domains Of Design: A Review And Analysis Of Literature, Elizabeth Boling, Merve Basdogan, Victoria Abramenka-Lachheb, Meize Guo, Hamid Nadir, Raj Sankaranarayanan, Yichuan Yan, Khadijah Alghamdi, Parama Chaudhuri, Zixi Li, Manal Alsaif, Ahmed Lachheb Jun 2024

Precedent Knowledge In Multiple Domains Of Design: A Review And Analysis Of Literature, Elizabeth Boling, Merve Basdogan, Victoria Abramenka-Lachheb, Meize Guo, Hamid Nadir, Raj Sankaranarayanan, Yichuan Yan, Khadijah Alghamdi, Parama Chaudhuri, Zixi Li, Manal Alsaif, Ahmed Lachheb

DRS Biennial Conference Series

This systematic literature review study explores how precedent knowledge, as a form of design knowledge, is understood across multiple domains of design (architecture, engineering, fashion, game, graphic, HCI, human performance technology, interior, public planning, product/industrial, production/movie/stage and general design theory). Analysis of 96 published sources was conducted, and a construct map was created to identify how authors define and discuss what precedent is, where precedent comes from, how precedent is collected and stored, when precedent is used, and how precedent works in the design process. While precedent knowledge appears to be prevalent across multiple domains of design, variation in understanding …