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Articles 841 - 870 of 1064
Full-Text Articles in Entire DC Network
Design As A Second Language. Design As A Multicultural-Multidisciplinary Space Of Integration: Challenges And Advantages Of Introducing Design To Non-Design Students, In A Second Language, In A New Cultural Context, Carlos A. Fiorentino, Andrew Van Der Ree, Lyubava Fartushenko
Design As A Second Language. Design As A Multicultural-Multidisciplinary Space Of Integration: Challenges And Advantages Of Introducing Design To Non-Design Students, In A Second Language, In A New Cultural Context, Carlos A. Fiorentino, Andrew Van Der Ree, Lyubava Fartushenko
Learn X Design Conference Series
Teaching design to design-illiterate students is usually a common case for every first year class instructor at any design program. In addition to this, a particular combination of extra challenges makes Design Fundamentals at -the University of Alberta- a very special spot to learn and teach design. Most sections of this class are open to students from many other fields and levels, from psychology to engineering, and from first year students to senior students. Masters students, who usually come from various countries, are often appointed as teaching assistants as part of the graduate program experience. Some of them choose to …
Branded: The Sister Arts Of Rhetoric And Design, Susanna Kelly Engbers
Branded: The Sister Arts Of Rhetoric And Design, Susanna Kelly Engbers
Learn X Design Conference Series
As a professor of rhetoric at an art and design college in the United States, I am keenly interested in philosophies of design education and their relationships to philosophies of rhetorical education. Clearly teachers of rhetoric and of design have much to learn from one another, yet we rarely interact. One way in which design and rhetoric should be informing one another is through the related concepts of branding, familiar to designers; and ethos, well-known to rhetoricians. I know from faculty colleagues in design how important branding is in design curricula. Students learn the value, as Richard Buchanan puts it, …
Down The Rabbit Hole: A Situated Approach To Design Education That Facilitates Socially Responsible Emergent Designers, Samantha Edwards-Vandenhoek, Katrina Sandbach
Down The Rabbit Hole: A Situated Approach To Design Education That Facilitates Socially Responsible Emergent Designers, Samantha Edwards-Vandenhoek, Katrina Sandbach
Learn X Design Conference Series
This paper is centred on the progressive curriculum and sustained positive impact of the Rabbit Hole – the University of Western Sydney's Bachelor of Design teaching studio. The award-winning Rabbit Hole is a unique learning environment, incorporating participatory design methods and a work integrated learning framework that facilitates situated learning experiences, where live projects with realworld outcomes bridge the gap between academia, community and industry. Through a series of case studies, this paper demonstrates how the Rabbit Hole utilises the transformative agency of its innovative design pedagogy to inspire and empower socially responsible emergent designers.
3 Contiguous Experiments On A Design Historical Case, Pia Pedersen
3 Contiguous Experiments On A Design Historical Case, Pia Pedersen
Nordes Conference Series
This paper contributes to the field of practicebased research and includes insights from research through design, both research perspectives that apply methods and processes from design practice as basis for knowledge generation. The objective of the paper is to introduce a design historical case and demonstrate that it can inform and produce relevant knowledge to practice-based research and research through design. It is the assumption that – by forming the basis for making an epistemic artefact – a design historical case can construct knowledge on how to transform statistics into visualisations. It is also the assumption that the combination of …
Enstasy: Immersive Drawing As A Design Process, Welby Ings
Enstasy: Immersive Drawing As A Design Process, Welby Ings
Nordes Conference Series
This paper considers the means by which the short film Munted (Ings 2011) was drawn into being. It discusses drawing and interior dwelling as enstasic methodological practices. In so doing, it suggests that such approaches to the design of filmic narratives might enable the designer to reach into ideation and outwards into the communicative appearance of the text.
Invisible Man: Literature And The Body In Design Practice, Tarryn Handcock
Invisible Man: Literature And The Body In Design Practice, Tarryn Handcock
Nordes Conference Series
As a culturally produced text, literature is seen as a lens with the potential to draw attention to the values, ideas, and beliefs that underlie a society. In this paper three key themes in H.G. Wells’ novel The Invisible Man (1897), are discussed: firstly, the ways that the body may be fashioned through dress and individual practices; secondly, how wearable artefacts may socialize bodies and symbolically communicate; and thirdly, how the fashioned body may challenge personal and cultural boundaries. Collectively, these issues draw attention to the relational network of body, culture, and dress. These relationships are highly relevant to design …
Lines & Models. Embodied Drawing Acts, Judith Marlen Dobler
Lines & Models. Embodied Drawing Acts, Judith Marlen Dobler
Nordes Conference Series
Lines & Models is a ongoing series of analogue, digital and hybrid drawing experiments. The project explores tacit approaches to sketching and drawing by experiments using the body as a drawing tool. In the research project, theory and practice are closely linked. The experiments serve as drawing artifacts and as material for reflections in design research. In this context, the project evolved into an investigation about the involvement of the body while drawing and sketching, and how the knowledge gained can be visualized.
How Experimenting With Networks And The Data They Generate Can Create Layered Semantic And Visual Communication Design?, Miglena Minkova, Maria Martin Carrasco
How Experimenting With Networks And The Data They Generate Can Create Layered Semantic And Visual Communication Design?, Miglena Minkova, Maria Martin Carrasco
Nordes Conference Series
This paper will look into whether experimenting with networked processes and input in the production of graphic design can challenge the formal relationships between everyone involved in the creative process, stimulate dynamic readings and interactions and make use of contemporary information chaos. Considering economy, social structure and modern technology, parallels will be drawn between theory and practical examples. This will help to better illustrate the mechanics and creative use of the network and the data it produces, while setting up a broader research context for design practitioners to reflect on.
Introducing Nordes 2013, Eva Brandt, Pelle Ehn, Troels Degn Johansson, Eva Brandt, Pelle Ehn, Troels Degn Johansson
Introducing Nordes 2013, Eva Brandt, Pelle Ehn, Troels Degn Johansson, Eva Brandt, Pelle Ehn, Troels Degn Johansson
Nordes Conference Series
Welcome to Nordes 2013 the 5th biannual Nordes conference; welcome to Malmö and Copenhagen! Since its establishment in 2005, the Nordic design research conference, Nordes, has established itself as perhaps the most impor- tant scholarly event in the field in the Nordic countries, and over the years, Nordes has attracted still more participants from the rest of the world. The ambition of the Nordes design research conference is to develop into an inter- national conference of the highest academic standards with close reference to design practice as well as to the more traditional research approaches to design; a conference which …
Experimental Sketching, Judith Marlen Dobler
Experimental Sketching, Judith Marlen Dobler
Nordes Conference Series
What impact does the act of sketching have on thought processes? How may knowledge through sketching be reflected and lead to new epistemic insights? The workshop addresses these theoretical and methodological questions on the basis of specific drawing experiments. During the workshop the experimental use of sketches as a reflective tool in thinking and design processes is introduced. Experimental sketching is a participatory investigation about how knowledge is gained by drawing and how this process can be methodically, theoretically and practically reflected.
Pedagogy For Teaching Design – With An Emphasis On Sustainable Design, Stephanie Carleklev, Marie Sterte
Pedagogy For Teaching Design – With An Emphasis On Sustainable Design, Stephanie Carleklev, Marie Sterte
Learn X Design Conference Series
Teaching sustainability is not solely a question of providing relevant information; it is foremost about training students to meet the challenges of tomorrow. In design this can mean to shift the focus from material, form and function towards systems, correlation and time – a process supported both by how we teach as well as what we teach. But pedagogy still seems to be treated like a poor cousin to the more important design knowledge. This made us curious about the correlation between pedagogy and teaching design for sustainable change. By applying a study of Eilam and Trop (2011) onto the …
Mind The Gap: An Evaluation Of Joint Development Practice Between Fe And He Tutors Within Art And Design, Samantha Broadhead, Sue Garland
Mind The Gap: An Evaluation Of Joint Development Practice Between Fe And He Tutors Within Art And Design, Samantha Broadhead, Sue Garland
Learn X Design Conference Series
An English art and design college was the setting for this project which aimed to improve the transition of Access students into design Higher Education (HE). The Access course is made up of non-traditional, mature students who may have no previous formal qualifications. They come from diverse backgrounds, ethnicities and nationalities; often overcoming barriers to education in order to fulfil their ambitions to study on a design degree. Previous research had discovered that Access students were susceptible to dropping out during the first year of their degrees. In order to improve the critical thinking and resilience of Access students staff …
Visual Grammar: A Literature Review, Karen Brænne
Visual Grammar: A Literature Review, Karen Brænne
Learn X Design Conference Series
Based on a database query and a manual search of Nordic literature about visual grammar, this article provides an overview analysis of six Norwegian contributions. The question in mind during this analysis concerns how the current academic theory of visual grammar is presented, and in particular, its purpose, the way it is systematized, its degree of theoretical discussion and its view of knowledge. In different ways, these contributions have an art- and/or design educational purpose. From this overview analysis, three elected topics were discussed: The degree of systematic and schematic representation, the discussion of the origin and construction of visual …
Ecological Literacy In Design Education: A Foundation For Sustainable Design, Joanna Boehnert
Ecological Literacy In Design Education: A Foundation For Sustainable Design, Joanna Boehnert
Learn X Design Conference Series
Responsible design in an era of scarcity and risk associated with environmental problems must be ecologically informed. Ecological literacy is necessary in order to both understand the nature of environmental problems and to respond effectively by designing sustainable ways of living. Embedding ecological literacy into design education is happening at the most progressive institutions – and yet for many others, sustainability education is still virtually absent from the curriculum. Progress is slow despite the fact that natural scientists warn that risks will escalate if we do not take dramatic action. Ecological literacy is a severe challenge as it disrupts educational …
Ict, Ideation Pedagogy And Innovation Education: Setting A New Paradigm In Graphic Design Education, Edward Appiah, Johannes Cronjé
Ict, Ideation Pedagogy And Innovation Education: Setting A New Paradigm In Graphic Design Education, Edward Appiah, Johannes Cronjé
Learn X Design Conference Series
The introduction of ICT into graphic design education has also brought in some challenges as far as the pedagogy is concerned, as it requires relearning, training and upgrading. Whereas modern practices and education is flouted with ICT, the pedagogy of graphic design education, especially in the developing economies, which is an adaptation of the Bauhaus theory, is in variance with current practices in both the profession and in its education. As part of an going stuHAGENdy, we discusses the literature of current graphic design practices as a contribution to the adaptation of Innovation Education (IE) in a specific Virtual Reality …
Between The Map And The Territory: Taking The World Apart In The Age Of Un-Discovery, Carla Lacey Fisher Schwartz
Between The Map And The Territory: Taking The World Apart In The Age Of Un-Discovery, Carla Lacey Fisher Schwartz
All Theses and Dissertations (ETDs)
The map is demonstrative of a basic human impulse, the desire to understand our surroundings and our position within the world. Through the activity of mapmaking, we aspire to comprehend comprehensively, but the very nature of the map allows for only partial understanding. Despite this objective for total knowledge, the blank space of a map is a necessity; in order for a map to be useful it must leave some aspects out. This blank space, along with other blanks in visual representation, is an active silence, and holds meaning in its absence.
While the map attempts to represent a territory, …
Teaching And Evaluation Strategies For Drawing In Design Education: The Use Of Drawing Schemata As A Tool For The In-Class Development Of Drawing For Design, Nora Karina Aguilar, Jose Luis Hernandes Azpeitia
Teaching And Evaluation Strategies For Drawing In Design Education: The Use Of Drawing Schemata As A Tool For The In-Class Development Of Drawing For Design, Nora Karina Aguilar, Jose Luis Hernandes Azpeitia
Learn X Design Conference Series
Drawing education strategies have been centred in specific skill development models regarding observational accuracy, creativity or expression. New design curricula require effectively integrated proposals that develop these dimensions simultaneously and are focused in the development of professional competencies. Drawing is a fundamental medium to accomplish this task. This paper presents current results of a simple methodology being implemented at OUR INSTITUTION for the research, evaluation and development of drawing in our design students based on the concept of Schema (Kant,1787)(Piaget, 1927)(Andersen, 1977)(Eco, 1998). The fundamental hypothesis of this research is that drawing practice and learning is based in the binomial …
Where Feet Are As Light As Feathers (A World Of Things), Katie Zickefoose
Where Feet Are As Light As Feathers (A World Of Things), Katie Zickefoose
Masters Theses, 2010-2019
Where feet are as light as feathers (a world of things) is a combination of 2D work including painting, drawing, and prints, in conjunction with a written monograph that supports and gives insight into the work. Through a series of short stories, both fictional and nonfictional, fleeting thoughts, as well as research in critical theory and art history, I make connections between my art, my process, and my own earthly living.
Graphic Evangelism, Mark H. Cupp
Graphic Evangelism, Mark H. Cupp
Senior Honors Theses
This thesis explores the use of mainstream graphic novels as a means of Christian evangelism. Though not exclusively Christian, the graphic novel, The Beast Within, will educate its target audience by using attractive illustrations, relatable issues, and understandable morals in a fictional, biblically inspired story. This thesis will include character designs, artwork, chapter summaries, and a single chapter of a self-written, self-illustrated graphic novel along with a short summary of Christian references and symbols. The novel will follow six half-human, half-animal warriors on their adventure to restore the balance of their world, which has been disrupted by a powerful …
Vicky's Secret: A Novel, Yael Galiley
Vicky's Secret: A Novel, Yael Galiley
Senior Honors Theses
The purpose of this paper is to gain insight into the process of writing, illustrating, editing, and getting a book published. Included is analysis of Vicky’s Secret, a sample chapter, and synopses of the other chapters. Numerous drawn and digitally edited illustrations are interspersed throughout to reflect portions of the story visually. The practical approach led to a proficient understanding of creating illustrated fiction.
Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade
Visual Metaphor In Games Of Chance: What You See Is What You Play, Stephen Andrade
Computer Graphics Department Faculty Publications and Creative Works
Visual images have been a key element in the development of wager-based games. The legacy of visual metaphor in gaming can be traced through paper ephemera such as playing cards and lottery tickets. Both paper and printing technology ushered the age of wide spread playing opportunities in the 19th and 20th centuries. Modern play behaviors have given way to Postmodern gaming norms in digital space. The digital age has presented a new set of challenges for gaming architecture in wager-based play. Action research in prototyping games is beginning to reveal a new and different set of game characteristics.
Designing Social Change: Inquiry-Based Teaching In Graphic Design, Donald Tarallo
Designing Social Change: Inquiry-Based Teaching In Graphic Design, Donald Tarallo
Art and Art History Faculty Publications
This paper shares an exploratory and inquiry-based graphic design project and the resultant pedagogic approach that offers arts and design educators ideas on teaching to instigate positive social change. The author summarizes a year-long fellowship project where he worked as a change agent in service to a partnership of six non-profit, after-school arts programs in Providence, Rhode Island who are organized as the Providence Youth Arts Collaborative (PYAC).
The intention of this project was two-fold. The primary effort was to investigate ways graphic design can be strategically used to seed interest and empower youth to make positive choices with how …
03. Design, University Of Central Oklahoma
03. Design, University Of Central Oklahoma
Oklahoma Research Day Abstracts
No abstract provided.
Inside/Out Desire: The Female Gendered Voice, Hannah Plishtin
Inside/Out Desire: The Female Gendered Voice, Hannah Plishtin
Art Honors Papers
No abstract provided.
The Birth Of Mass Media: Printmaking In Early Modern Europe, Alison Stewart
The Birth Of Mass Media: Printmaking In Early Modern Europe, Alison Stewart
School of Art, Art History, and Design: Faculty Publications and Creative Activity
In the digital age, when images and films can be streamed with lightning speed onto computers at the press of a button, it is hard to fathom the society-altering impact the new printed image had when it first appeared in Europe around 1400. The introduction of printed images or repeatable pictorial statements irrevocably changed the practice of manually producing images one by one, by making them available in identical form, as multiple examples printed onto paper, a material that was newly available in Europe. Such multiples appeared first as independent images, then as book illustrations, but either way, this process …
Sustainable Systems Thinking In Communication Design Education, Yvette M. Perullo
Sustainable Systems Thinking In Communication Design Education, Yvette M. Perullo
Open Access Theses
Design ingenuity and sustainability can, and should, work together. Designers have an ethical responsibility to provide ideas that do no harm, and better yet, create positive solutions that nourish the environment, social and cultural structures, and the economy. This approach, referred to as sustainable systems thinking--in contrast to more common design approaches--looks at a problem as an integrated component of an entire network. Sustainable systems thinking helps designers, clients, and consumers to consider who or what is connected to the design outcome, where the project will have positive and negative ecological, financial, cultural or social impacts, and make the entire …
Community As Client: Defining Social Design As A Means Of Designing For Good, Ryan Kough Gibboney
Community As Client: Defining Social Design As A Means Of Designing For Good, Ryan Kough Gibboney
Open Access Theses
Approaching the design field today is a significant quantity of societal needs that have potential to be resolved through systematic design initiatives. There is increasing curiosity around the designer's role and responsibility within society; a belief that designers have the power to make social change happen in their own communities. Many neighborhoods with driven community members and professional designers are working together to turn to design as problem solving, as social activism on a local scale. But how do we make this sustainable?
To create a systematic change, designers must rethink the processes in which they view the problems and …
Re:Creation, Heather Boone
Re:Creation, Heather Boone
Theses and Dissertations
This intent of this project is to explore the importance of handmade objects in the age of information.
Experience As An Experiment, James Walker
Experience As An Experiment, James Walker
Theses and Dissertations
My work is an exploration of new media that demonstrates the influence a community has on visual communication. The community reveals content as objects go unnoticed after they become a permanent part of the landscape and assumptions are made from cultural archetypes. Through exploration, immersion, and reflection, I am able to recognize the invisible and expected, establish a familiarity with a community, and design responses that communicate directly to it.
Blue Book, Daniel Cole
Blue Book, Daniel Cole
Theses and Dissertations
Alain De Botton writes in The Architecture of Happiness, that “any object of design will give off an impression of the psychological and moral attitudes it supports.” Interpreting design then is done by understanding the attitudes of the designer, which either will or will not resonate with the viewer. I may consider the formal and conceptual merits of an object of design, but ultimately my attitudes determine whether the object will have resonance with me. These “attitudes” are, anthropologically speaking, values: what a person finds most good, proper, or desirable in life. Values are the key to the creation of …