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Discourse Through Futures: Expanding The Organisational Foresight Practice With Design, Li-Ting Huang, Xuqin Yu, Si Teng Lei, Tanaka Yasunori, Yahata Akihisa, Shyhnan Liou Dec 2025

Discourse Through Futures: Expanding The Organisational Foresight Practice With Design, Li-Ting Huang, Xuqin Yu, Si Teng Lei, Tanaka Yasunori, Yahata Akihisa, Shyhnan Liou

IASDR Conference Series

The convergence of design and foresight is emerging as a powerful approach to navigate uncertainties and envision alternative futures. This study investigates how design and foresight are mutually facilitated based on the following questions: What are the current challenges in foresight practice? How can design meaningfully enhance foresight processes? Despite the growth of academic interest in frameworks such as experiential futures and design futuring, foresight practices of many organisations (particularly private corporations) remain limited in scope and imagination. Drawing on a practice-based perspective, this paper examines five organisational cases – the Japan Research Institute, the Taiwan Design Research Institute, the …


World-Building As A Design Framing Tool For Emerging Technologies In Design Studio, Abdullah Tarik Celik, Ferda Ozdulger, Ekrem Cem Alppay, Cigdem Kaya Dec 2025

World-Building As A Design Framing Tool For Emerging Technologies In Design Studio, Abdullah Tarik Celik, Ferda Ozdulger, Ekrem Cem Alppay, Cigdem Kaya

IASDR Conference Series

In this study, we explore the integration of the world-building approach into design studio education to engage students with emerging technologies. Specifically, we examine how senior-year industrial design students (n=64) approached the design of a near-future transportation concept: Electric Vertical Take-Off and Landing (E-VTOL) aircraft systems. To facilitate ideation around this unfamiliar technological domain, the project began with a world-building workshop rooted in design fiction, followed by a series of weekly desk critiques. The project was evaluated through student outputs and a questionnaire, with a focus on the conceptual development phase. A thematic analysis of the visual and textual data …


Non-Human Rights And Posthuman Governance: How Speculative Design Simulate The Dwelling Politics Of 'Cross-Species Symbiosis Lives'?, Wenjia Sun Dec 2025

Non-Human Rights And Posthuman Governance: How Speculative Design Simulate The Dwelling Politics Of 'Cross-Species Symbiosis Lives'?, Wenjia Sun

IASDR Conference Series

This paper examines the interplay between non-human rights and posthuman governance, delving into how Speculative Design practice of Legislative Fictioneering and symbiotic scenario-building enables us to provotype alternative social contracts and the dwelling politics of 'cross-species symbiosis lives.' Within the framework of dec on str acting of technological determinism, the proposed project, 'Cross-species Symbiosis Lives' employs provotypes to augment tangible Legislative Fictioneering, material science, and embedded governance approaches that acknowledge non-human agency and legal personhood position from a futurological perspective. Notably, the paper critically analyzes the neoliberal tendencies within Speculative Design, which tend to privatize legal imagination and reduce systemic …


Embodied Interaction And Video Re-Narration: A Participatory Framework For Script-Based Cultural Heritage -– The Case Of Nüshu, Jiaa Peng, Yia Xiao Dec 2025

Embodied Interaction And Video Re-Narration: A Participatory Framework For Script-Based Cultural Heritage -– The Case Of Nüshu, Jiaa Peng, Yia Xiao

IASDR Conference Series

Script systems such as Nüshu—a unique writing system created and used exclusively by women— function as composite cultural carriers, integrating linguistic utility, visual configuration, and ritual practice. They embody identity and emotional bonds within specific communities. As digital culture dissemination accelerates, interactive video has emerged as a promising pathway for the regeneration of such cultural resources. However, existing digitalization approaches often suffer from limited sensory engagement, inadequate contextual restoration, and superficial participatory frameworks, which fail to convey the complex cultural structures and socio cultural significance of these systems. This study centres on the immersive interactive video installation Zuo Ge Tang …


Design For All: Mitigating Systemic Bias And Hidden Violence In Ai Voice Assistants For Visually Impaired Users, Jie Meng, Yufei Zhang, Ziwei Lin Dec 2025

Design For All: Mitigating Systemic Bias And Hidden Violence In Ai Voice Assistants For Visually Impaired Users, Jie Meng, Yufei Zhang, Ziwei Lin

IASDR Conference Series

AI voice assistants promise greater accessibility, yet misalignments in their design can reproduce systemic bias. This study examines the usability of AI voice assistants for blind and low-vision users through a multi-method qualitative approach. We combined a literature review with observation- assisted usability sessions (n = 23) and semi-structured interviews (n = 8) with participants in China and the UK. Thematic ally analysing the corpus in NVivo 14, we identified four recurring challenges: elevated task error rates; limited recognition of diverse accents alongside vague or inconsistent auditory feedback; interface barriers that embed visual dependencies; and a resulting sense of exclusion …


Value Framework And Design Implications For Digitizing Intangible Cultural Heritage: A Case Of Ronghua, Zhi Ye, Zheyuan Zhang, Qiongpei Kong, Ling Qin, Simon Tanner Dec 2025

Value Framework And Design Implications For Digitizing Intangible Cultural Heritage: A Case Of Ronghua, Zhi Ye, Zheyuan Zhang, Qiongpei Kong, Ling Qin, Simon Tanner

IASDR Conference Series

This paper examines the digitization of the Intangible Cultural Heritage (ICH), through the case of Ronghua, a traditional Chinese craft. We investigate the current practices in presenting and promoting the ICH craft-making process, gather insights on digitization, and propose key considerations and design implications through semi-structured interviews with 9 Ronghua craftspeople and three co-design workshops with 19 participants, including craftspeople, interaction designers, and end users. Through thematic analysis of the qualitative data, we compare and contrast the debate between conservative and innovative craftspeople regarding the digitization of the Ronghua-making process and identify ways to help balance the needs and values …


Rethinking Public Space Design And Assemblage Affordances: A Perspective From China's One-Child Generation And Solitude, Xia Bi, Yijia Jiang, Caterina Villani, Kin Wai Michael Siu Dec 2025

Rethinking Public Space Design And Assemblage Affordances: A Perspective From China's One-Child Generation And Solitude, Xia Bi, Yijia Jiang, Caterina Villani, Kin Wai Michael Siu

IASDR Conference Series

This paper explores how urban public space design in China responds to the growing demand for solitude, with a particular focus on the unique social and cultural preferences of the one-child generation. Drawing on relational thinking and affordance theory, the study examines how public spaces intentionally designed to promote social interaction are appropriated for solitary use. Through case analyses of public spaces in Shanghai and Yantai, China, the paper reveals the emergence of improvised and serendipitous affordances that reflect changing user behaviours and cultural expectations. This paper highlights the need to move beyond intent-driven design toward a relational model that …


Authoring Fashion Materials: Procedural Generation As Design Method For Fashion Design, Saina Koohnavard Dec 2025

Authoring Fashion Materials: Procedural Generation As Design Method For Fashion Design, Saina Koohnavard

IASDR Conference Series

3D CAD and extended reality technologies have become increasingly integrated into fashion design practice in both higher education and the fashion industry, yet their application remains focused on the visualisation and promotion of physical products, rather than being embraced as creative mediums for exploration. This paper suggests a shift in this mindset, exploring the potential of procedural generation as a means to engage in experimental material-driven design processes in a digital context. Commonly used in digital-native disciplines, such as digital games and film for generating complex visuals, procedural generation remains largely unexplored within fashion design. This paper investigates the expressive …


Exploring The Attractive Factors Of Augmented Projection Environments, Ping-Chen Tsai, Tzu-Wei Tsai Dec 2025

Exploring The Attractive Factors Of Augmented Projection Environments, Ping-Chen Tsai, Tzu-Wei Tsai

IASDR Conference Series

With the convergence of digital technology and media art, immersive media has emerged as a critical medium in contemporary exhibitions and interactive design. Despite its growing prevalence, immersive experiences differ significantly across various projection environments due to variations in spatial scale, visual configuration, and interaction modes. This study investigates the key attractive factors in three types of augmented projection environments—window-type (90°), surround-type (120–180°), and field-type (360°). Using a unified geometric motion graphic as visual content, in-depth interviews based on the Evaluation Grid Method (EGM) were conducted to extract affective response dimensions. A Kano model survey and factor analysis were subsequently …


Co-Designing Tangible Embedded And Embodied Interaction For Co-Located Intergenerational Active Play, Khoa Tran, Alethea Blackler, Daniel Cook, Bernd Ploderer, Nicole Vickery Dec 2025

Co-Designing Tangible Embedded And Embodied Interaction For Co-Located Intergenerational Active Play, Khoa Tran, Alethea Blackler, Daniel Cook, Bernd Ploderer, Nicole Vickery

IASDR Conference Series

Co-located intergenerational active play enables meaningful interaction between generations while supporting young early childhood development and positive aging. Existing literature highlights the potential of tangible embedded and embodied interaction (TEI) in promoting active play and intergenerational interaction. Through a series of co-design workshops involving grandchild-grandparent dyads, fourteen ideas were generated and analysed using behavioural coding. Three themes were identified: ‘Ball games’, ‘Cubbyhouse’, and ‘Build and knock’. Ball games had the highest potential for equal participation, stimulating a range of Fundamental Movement Skill (FMS) and sustaining engagement. In contrast, cubbyhouse and build-and-knock activities often resulted in passive participation from grandparents. This …


A Reflective Lab Journal For Biodesign: Navigating More-Than-Human Sensibilities And Disciplinary Tensions, Jiho Kim, Iohanna Nicenboim, Joana Martins, Elvin Karana Dec 2025

A Reflective Lab Journal For Biodesign: Navigating More-Than-Human Sensibilities And Disciplinary Tensions, Jiho Kim, Iohanna Nicenboim, Joana Martins, Elvin Karana

IASDR Conference Series

This paper introduces reflective journaling as a tool for advancing biodesign practices, merging documentation methods from biology and design while integrating more-than-human sensibilities into laboratory practices. It highlights the need for tools that can flexibly support record-keeping across biology and design, balancing precision and accountability with iteration, creativity, and collaboration. Furthermore, it critically addresses calls to support care ethics and nurturing multispecies interactions within biodesign. Through an explorative review of diverse documentation formats, including laboratory notebooks and annotated portfolios, and informed by our own biodesign experiences, we introduce the Reflective Biodesign Lab Journal as a potential approach to address these …


Exploring Fashion Repair Through Conscious Design, Babita Bhandari, Fashion Technology Dec 2025

Exploring Fashion Repair Through Conscious Design, Babita Bhandari, Fashion Technology

IASDR Conference Series

The research is focused on reinforcing the consumer-centred sustainability behaviour by involving consumers in mending their clothing. After exploring the aesthetic perspective of fashion repair through secondary research, this study aims to establish awareness and acceptance among consumers towards the green aesthetics of fashion repair. Firstly, through surveys and interviews, the views, attitudes, and behaviour of consumers towards fashion repair were documented. Based on the interest expressed by the consumers in practicing visible mending, workshop was conducted to orient them towards different ways of visible repair. Subsequently, the garments were mended after exploring various conscious mending design ways by consumers …


Haptic Aesthetics In Practice: Investigating How Designers Prioritise And Communicate Tactile Qualities When Crafting Design Experiences, Jacob Rodda, Charlie Ranscombe, Blair Kuys Dec 2025

Haptic Aesthetics In Practice: Investigating How Designers Prioritise And Communicate Tactile Qualities When Crafting Design Experiences, Jacob Rodda, Charlie Ranscombe, Blair Kuys

IASDR Conference Series

Haptic aesthetics—design qualities perceived through touch—play a vital role in crafting meaningful design experiences. Yet, within contemporary practice, they remain underrepresented compared to visual aesthetics, particularly in how they are prioritised and communicated throughout the design process. This study investigates how designers and architects engage with haptic aesthetics, focusing on their prior it is ation in practice and their inclusion in project briefs. Drawing on survey data from 55 professionals in industrial, product, architectural, and interior design disciplines, findings reveal a strong recognition of the emotional and experiential value of tactile interaction. However, haptic considerations are seldom embedded in formal …


Examining The Boundary Infrastructures Around 'Fair Food': The Sustainable Transition Approach Of Postane, Cagri G. Varli, Betül Şahin Dec 2025

Examining The Boundary Infrastructures Around 'Fair Food': The Sustainable Transition Approach Of Postane, Cagri G. Varli, Betül Şahin

IASDR Conference Series

In response to the growing sense of distrust in mainstream food systems, Alternative Food Networks have gained traction by prioritizing ecological, ethical, and participatory principles. One such alternative initiative is the ‘fair food’ ecosystem developed by the urban hub Postane Istanbul, which this study explores as a case. Postane brings together food-related practices, infrastructures, and actors around the idea of fair food. The study focuses on how fair food can act as a boundary object that mediates between diverse actors, values, and practices. Data were collected through site visits, document analysis, and long-term participant observation, offering insights into Postane’s fair …


A Generative Ai Design Education Paradigm: From Scenario Space To Artifact Space, Wangda Zhu, Linghao Li, Seryung Kim Dec 2025

A Generative Ai Design Education Paradigm: From Scenario Space To Artifact Space, Wangda Zhu, Linghao Li, Seryung Kim

IASDR Conference Series

In Fall 2024, a three-week Generative AI (GAI) module was introduced in an undergraduate digital media course within a design program at a research-intensive public university in the U.S. This pictorial presents a unique approach to integrating GAI into a design studio through a proposed design education perspective, showcasing student work. Students first learned to use a GAI tool developed by the author, designed with a simplified UI and interactive design provenance, using a Stable Diffusion model. They practiced writing structured prompts to generate novel and appropriate design scenarios. In the second week, students were tasked with designing chairs, creating …


Design Patterns For Ai Curated Content, Awais Hameed Khan, Senuri Wijenayake, Sara Fahad Dawood Al Lawati, Damiano Spina, Danula Hettiachchi Dec 2025

Design Patterns For Ai Curated Content, Awais Hameed Khan, Senuri Wijenayake, Sara Fahad Dawood Al Lawati, Damiano Spina, Danula Hettiachchi

IASDR Conference Series

Advancements in artificial intelligence (AI) technologies have led to a rapid increase in the use of AI- enabled tools to curate content across various application contexts (e.g., news, social media, search engines, product reviews). This content can include multiple data sources and formats. Some commercially available AI-enabled content curation integrations seem useful, while others are underdeveloped, or not considered in terms of utility, contextual relevance, or user experience. We present an annotated portfolio of nine discrete interface design patterns, exploring how an AI-in-the- loop approach can be used to present con textually relevant, AI curated content — across varying degrees …


Synthetic Realities: Evaluating Human Ability To Distinguish Ai-Generated Videos From Real Footage, Danyal Sarfraz, Raja Mubashar Karim, Kwanmyung Kim Dec 2025

Synthetic Realities: Evaluating Human Ability To Distinguish Ai-Generated Videos From Real Footage, Danyal Sarfraz, Raja Mubashar Karim, Kwanmyung Kim

IASDR Conference Series

Recent advances in generative AI have enabled multiple pathways for high‑fidelity video synthesis; text‑to‑video, image‑to‑video animation, and video out painting. Empirical side-by-side evaluations of how untrained viewers perceive and distinguish these outputs from real footage remain scarce. In this study, we systematically compare human detection accuracy across these three AI generation techniques within three thematic contexts: historical footage, film and media content, and natural environments. We constructed a balanced stimulus set comprising equal amounts of real and AI- generated videos (18 each). The AI clips were evenly distributed across the three generation methods using Google’s Veo 3, Lightricks LTX Video, …


Design Futuring For Menstrual Pain Technologies Through A Participatory Workshop, Muxuan Tang, Mai Kagawa, Yasuaki Kakehi Dec 2025

Design Futuring For Menstrual Pain Technologies Through A Participatory Workshop, Muxuan Tang, Mai Kagawa, Yasuaki Kakehi

IASDR Conference Series

Menstrual pain affects a significant proportion of individuals worldwide, yet it has long been stigmatized and remains under explored in both design research and industry. Existing technologies primarily focus on symptom tracking or pain relief, overlooking the complex, temporal, and embodied nature of menstrual pain while perpetuating narrow narratives. To challenge these limitations, we conducted a participatory workshop to explore speculative futures of menstrual pain care. Using approaches like body maps, scenario-building, and design fiction, participants shared their lived experiences, critiqued existing technologies, and envisioned future scenarios rooted in empathy, inclusivity, and ethics. In this pictorial, we presented the workshop …


Petpal+ With You: An Integrated Service Design For Long-Term Pet Care, Ya-Ching Chang, Yuan-Mi Chen, Fang-Wu Tung Dec 2025

Petpal+ With You: An Integrated Service Design For Long-Term Pet Care, Ya-Ching Chang, Yuan-Mi Chen, Fang-Wu Tung

IASDR Conference Series

This study presents Petpal+, an integrated service-design proposal for long-term pet care, developed through exploratory interviews (8 owners, 2 veterinarians) and validation sessions (2 owners, 2 veterinarians). The resulting artefacts include: (1) a mobile app with IoT-enabled devices for home monitoring, (2) a Medical Decision Handbook to guide treatment discussions, and (3) a Clinic Website to centralize care resources. These tools collectively address information gaps between owners and vets, support their shared decision-making, and reduce caregiver burden. Beyond functional outcomes, the study reveals divergent information needs between owners and veterinarians, positioning progressive disclosure as a key design strategy and contributing …


Smart Home Products Purchasing Behavior Based On The Aisas Model: Generational Perspective, Yun Jing, Ying Meng, Ryoichi Tamura Dec 2025

Smart Home Products Purchasing Behavior Based On The Aisas Model: Generational Perspective, Yun Jing, Ying Meng, Ryoichi Tamura

IASDR Conference Series

Although smart home products have significant market potential in China, their adoption rate remains relatively low. One contributing factor is the generational differences in consumer purchasing behavior, shaped by distinct socio-cultural backgrounds. This study investigates the consumer behaviors and decision-making processes of Chinese consumers from four generational cohorts—Baby Boomers, Generation X, Generation Y, and Generation Z. A total of 463 valid responses were collected through an online survey conducted in China. The data were analyzed using ANOVA to identify behavioral differences among the generations. Subsequently, the AISAS model developed by Dentsu, was applied to examine the key behavioral factors influencing …


To Play Or Not To Play: Ethnographic Insights Into Designers' Role Negotiations In Co-Creation Processes At An Adventure Playground, Rintaro Chujo, Yuchi Yahagi, Kuan-Ju Wu, Yuiko Fujita Dec 2025

To Play Or Not To Play: Ethnographic Insights Into Designers' Role Negotiations In Co-Creation Processes At An Adventure Playground, Rintaro Chujo, Yuchi Yahagi, Kuan-Ju Wu, Yuiko Fujita

IASDR Conference Series

This pictorial presents an ethnographic account of community-based design observed in a historical urban adventure playground in Tokyo. Focusing on university student designers who also served as play leaders, we examine how they navigated tensions between initiating designed activities and supporting child-led play. Through field observations and interviews, we identify strategies such as concealing role shifts, reframing activities as everyday occurrences, and adopting a watching-over stance to maintain childrens autonomy. By highlighting how design is negotiated through subtle, relational, and situated practices, this work offers insight into the micro-politics of co-creation in informal settings. The pictorial contributes to the design …


Ai As Cultural Decoder: Multimodal Analysis Of Object Evolution In Chinese Domestic Space, Ziyuan Yang, Yuji Li, Limin Song Dec 2025

Ai As Cultural Decoder: Multimodal Analysis Of Object Evolution In Chinese Domestic Space, Ziyuan Yang, Yuji Li, Limin Song

IASDR Conference Series

Historical design research often prioritizes grand narratives, while the cultural sig- nificance of everyday objects and their spatial contexts is frequently overlooked. Addressing this gap, this study investigates the evolution of "object-space" order in domestic environments through an integrated approach combining computer vision technology and natural language processing. By analysing image data across different periods, we identify object categories, placements, and spatial configurations, revealing micro-level organizational patterns and macro-level influ- ences of functionality and socio-cultural factors. Combining qualitative and quanti- tative methods—including interviews and computational analysis—we trace the transformation of Chinese residential spaces since the 1980s. Findings demon- strate how …


Internationalization Of Design Program In Chiba University, Makoto Watanabe Dec 2025

Internationalization Of Design Program In Chiba University, Makoto Watanabe

IASDR Conference Series

This paper provides an overview of globalization in design education, with a focus on Japanese students studying abroad. This paper clarifies how design education and research at Chiba University has promoted and achieved internationalization since around 2000. As a result, the present research was able to identify issues for future global design education and research. The internationalization of Chiba University's design education began with the globalization of its academic staff. This globalization of academic staff is the cornerstone of globalizing design education. In the globalization of design education, a variety of programs are being developed. Among them, Chiba University offers …


Gongbi Artists' Acceptance Of Aigc: An Extended Tam Analysis With Qualitative And Quantitative Data, Yuhang Mao, Anthony Kong Dec 2025

Gongbi Artists' Acceptance Of Aigc: An Extended Tam Analysis With Qualitative And Quantitative Data, Yuhang Mao, Anthony Kong

IASDR Conference Series

Gongbi painting artists’ acceptance of Artificial Intelligence Generated Content (AIGC) through an extended Technology Acceptance Model (TAM). Using mixed methods (204 questionnaires and 15 interviews), we explored the effects of cultural adaptability, creative subjectivity, and ethical risk. Findings show that cultural adaptability significantly increases perceived usefulness and ease of use, while ethical risk negatively impacts adoption. Creative subjectivity strongly promotes willingness to use AIGC. However, perceived usefulness and ease of use do not directly affect intention. Results highlight the need for culturally sensitive AI design that balances tradition and innovation, while addressing ethical concerns.


Symbiotic Morphologies: Visual Experiments In Sci-Fi Concept Art Of Natural And Artificial Forms, Yu Yang Dec 2025

Symbiotic Morphologies: Visual Experiments In Sci-Fi Concept Art Of Natural And Artificial Forms, Yu Yang

IASDR Conference Series

Science fiction, as a creative genre, inspires imagination about the future and provokes reflections on the essence and meaning of humanity through the construction of speculative worlds. It not only influences the direction of technological development but also functions as a medium for ideological and cultural expression. This study focuses on the field of sci-fi concept art and explores the visual potential of integrating natural and artificial forms. By proposing a design theory model of symbiotic morph ologies, it establishes a method of constructing speculative visual forms that transcend traditional aesthetic boundaries. Positioned within a futuring-oriented design discourse, the research …


Reimagining Immersive Experience: From Visual Spectacle To Existential Introspection, Ziyao Lin Dec 2025

Reimagining Immersive Experience: From Visual Spectacle To Existential Introspection, Ziyao Lin

IASDR Conference Series

This paper presents an artistic investigation into contemporary immersive exhibitions, focusing on the distinction between commercial spectacle and introspective experience. In the context of mass- produced, market-driven immersive environments, audiences are often reduced to passive visual consumers, where com modified aesthetics and per formative social media interaction dominate the experiential structure. As a counterpoint, this study introduces Limit Situation, an Extended Reality (XR) art project that constructs six symbolically paradoxical digital environments inspired by the existential philosophy of Karl Jaspers. The work fosters a meditative experience that engages with both external alienation and internal loss. Unlike sensory overload-based installations, this …


From Complexity To Capability: Design-Led Transformation Of A Taiwanese Sme Under The Iddi Program, Chun-Ting Wu, Mu-En. Liang, Yu-Han Wu, Chao-Hsin Huang Dec 2025

From Complexity To Capability: Design-Led Transformation Of A Taiwanese Sme Under The Iddi Program, Chun-Ting Wu, Mu-En. Liang, Yu-Han Wu, Chao-Hsin Huang

IASDR Conference Series

This paper explores the design-led transformation of Kimu Design, a Taiwanese SME, through its participation in the Industrial Design-Driven Innovation (IDDI) initiative. Employing a single embedded case study and a mixed-methods approach—including structured surveys and semi-structured interviews—the research applies Maylor et al.'s Complexity Assessment Tool (CAT) to assess how public design programs influence innovation across structural, sociopolitical, and emergent dimensions. Findings show that targeted design support enabled Kimu to launch a new modular product line, improve internal workflows, and broaden market reach. While some limitations in budget flexibility and administrative processes were noted, these frameworks also enhanced project clarity and …


Reconstructing Feminist Subjectivity Through Digital Art Filters: A Neoliberal Perspective, Yinjun Diao Dec 2025

Reconstructing Feminist Subjectivity Through Digital Art Filters: A Neoliberal Perspective, Yinjun Diao

IASDR Conference Series

As self-images are continuously shaped and shared in the “age of visual truth,” digital photography technology gradually guides and transforms the aesthetic ideology of neoliberal female users online. From early beautification algorithms that address facial imperfections to filter effects that enhance the quality of daily life, young women online actively engaging in self-presentation through digital images signifies an acceptance of a new possibility of representational freedom. This study examines the subjectivity of young Chinese female users in online image practices, investigating whether they have cultivated a more flexible system of self-regulation through evolving strategies of self-image presentation. Although digital image …


Exploring Human-Ai Differences In Emotional Color Perception: A Pictorial Study On Gai-Generated Cinematic Visuals Through Design Research, Hsin-Ting Chung, Tingyi Lin, Yu-Ting Cheng Dec 2025

Exploring Human-Ai Differences In Emotional Color Perception: A Pictorial Study On Gai-Generated Cinematic Visuals Through Design Research, Hsin-Ting Chung, Tingyi Lin, Yu-Ting Cheng

IASDR Conference Series

This study explores how generative AI (GAI) and humans interpret emotional meanings through color in cinematic visuals. Drawing from film color theory, we designed a set of mood palettes and applied them to keyframes generated by GAI. Using qualitative questionnaires, we compared emotional interpretations from human participants and GPT-4o. Results revealed overlapping but diverging perceptions: humans relied on narrative context and memory, while AI leaned on statistical associations. These findings highlight GAI’s limited emotional grounding and suggest opportunities to enhance visual storytelling tools through hybrid color-emotion frameworks. This research contributes to emerging dialogues in computational aesthetics, human–AI perception, and design …


The Uk Craft Makers Service Design Innovation And Stakeholder Engagement, Li Zhang, Andrew May, Stefania Sansoni, Cees De Bont Dec 2025

The Uk Craft Makers Service Design Innovation And Stakeholder Engagement, Li Zhang, Andrew May, Stefania Sansoni, Cees De Bont

IASDR Conference Series

This paper, through a case study, shows how five UK craft makers design services around their daily routines. Based on that, the study offers insight into how the craft makers offer these services and the motivations behind their service design implementation. Additionally, during the service process, specific stakeholders are involved in the network. These people will have an impact on the service procedures and results. Based on that, we will create a clear service ecosystem map that shows who offers these services and who receives them. This study provides new insights into how UK craft makers operate services in innovative …