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Science and Technology Studies Commons

Open Access. Powered by Scholars. Published by Universities.®

2015

Selected Works

Communication

Articles 1 - 3 of 3

Full-Text Articles in Science and Technology Studies

Exploring Bridge-Engine Control Room Collaborative Team Communication, Aditi Kataria, Eric Holder, Gesa Praetorius, Michael Baldauf, Jens-Uwe Schröder-Hinrichs Oct 2015

Exploring Bridge-Engine Control Room Collaborative Team Communication, Aditi Kataria, Eric Holder, Gesa Praetorius, Michael Baldauf, Jens-Uwe Schröder-Hinrichs

Michael Baldauf

The EC funded CyClaDes research project is designed to promote the increased impact of the human element in shipping across the design and operational lifecycle of ships. It addresses the design and operation of ships and ship systems. One of the CyClaDes’ tasks is to create a crew‐centered design case‐study examination of the information that is shared between the Bridge and Engine Control Room (ECR) that helps the crew coordinate to ensure understanding and complete interconnected tasks. This information can be provided in various ways, including communication devices or obtained from a common database, display, or even the ship environment …


Exploring Bridge-Engine Control Room Collaborative Team Communication, Aditi Kataria, Eric Holder, Gesa Praetorius, Michael Baldauf, Jens-Uwe Schröder-Hinrichs Oct 2015

Exploring Bridge-Engine Control Room Collaborative Team Communication, Aditi Kataria, Eric Holder, Gesa Praetorius, Michael Baldauf, Jens-Uwe Schröder-Hinrichs

Gesa Praetorius

The EC funded CyClaDes research project is designed to promote the increased impact of the human element in shipping across the design and operational lifecycle of ships. It addresses the design and operation of ships and ship systems. One of the CyClaDes’ tasks is to create a crew‐centered design case‐study examination of the information that is shared between the Bridge and Engine Control Room (ECR) that helps the crew coordinate to ensure understanding and complete interconnected tasks. This information can be provided in various ways, including communication devices or obtained from a common database, display, or even the ship environment …


Games Are Not Coffee Mugs: Games And The Right Of Publicity, 29 Santa Clara Computer & High Tech. L.J. 1 (2012), William K. Ford, Raizel Liebler Jul 2015

Games Are Not Coffee Mugs: Games And The Right Of Publicity, 29 Santa Clara Computer & High Tech. L.J. 1 (2012), William K. Ford, Raizel Liebler

William K. Ford

Are games more like coffee mugs, posters, and T-shirts, or are they more like books, magazines, and films? For purposes of the right of publicity, the answer matters. The critical question is whether games should be treated as merchandise or as expression. Three classic judicial decisions, decided in 1967, 1970, and 1973, held that the defendants needed permission to use the plaintiffs' names in their board games. These decisions judicially confirmed that games are merchandise, not something equivalent to more traditional media of expression. As merchandise, games are not like books; instead, they are akin to celebrity-embossed coffee mugs. To …