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Full-Text Articles in Counseling Psychology
Pokémon Go As A Positive Virtual Reality Game: Promoting Cognitive, Affective, And Empathic Benefits, Rachel Carpenter
Pokémon Go As A Positive Virtual Reality Game: Promoting Cognitive, Affective, And Empathic Benefits, Rachel Carpenter
UNF Graduate Theses and Dissertations
Video game popularity and time playing in children, adolescents, and adults is steadily increasing due to heightened accessibility, advanced technological game design, and a rising sedentary lifestyle among Americans. The advent of exergames and virtual reality paradigms has led to a new wave of mobile video games that can be played anywhere, involve the combination of mobility and gaming, and may be used to improve cognition, affect, and perhaps empathy. The aim of the present study was to examine if the exergame Pokémon Go would improve visual and verbal working memory, attention, positive and negative affect, and empathy. Additionally, the …