Open Access. Powered by Scholars. Published by Universities.®

Cognitive Psychology Commons

Open Access. Powered by Scholars. Published by Universities.®

Psychology Theses & Dissertations

Public Affairs, Public Policy and Public Administration

Articles 1 - 2 of 2

Full-Text Articles in Cognitive Psychology

Whose Drive Is It Anyway? Using Multiple Sequential Drives To Establish Patterns Of Learned Trust, Error Cost, And Non-Active Trust Repair While Considering Daytime And Nighttime Differences As A Proxy For Difficulty, Scott Mishler Apr 2019

Whose Drive Is It Anyway? Using Multiple Sequential Drives To Establish Patterns Of Learned Trust, Error Cost, And Non-Active Trust Repair While Considering Daytime And Nighttime Differences As A Proxy For Difficulty, Scott Mishler

Psychology Theses & Dissertations

Semi-autonomous driving is a complex task domain with a broad range of problems to consider. The human operator’s role in semi-autonomous driving is crucial because safety and performance depends on how the operator interacts with the system. Drive difficulty has not been extensively studied in automated driving systems and thus is not well understood. Additionally, few studies have studied trust development, decline, or repair over multiple drives for automated driving systems. The goal of this study was to test the effect of perceived driving difficulty on human trust in the automation and how trust is dynamically learned, reduced due to …


Comics As A Cognitive Training Medium For Expert Decision Making, Amber Nalu Apr 2011

Comics As A Cognitive Training Medium For Expert Decision Making, Amber Nalu

Psychology Theses & Dissertations

Experts such as military commanders must make decisions quickly and under deadly conditions. A variety of cognitive training media exist, from Powerpoint to virtual reality (VR) simulations; however, there are alternative media that have not yet been comprehensively studied for expert decision making training. In this study, the researcher has examined the use of comics as an alternative to current cognitive training media. In Experiment 1, naval submariners were shown a text-based medium or comic strip and asked to make a decision about the scenario after viewing. The scenario was derived from a situation that submariners were somewhat familiar with …