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Cognition and Perception Commons

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Full-Text Articles in Cognition and Perception

What Shall We Call God? An Exploration Of Metaphors Coded From Descriptions Of God From A Large U.S. Undergraduate Sample, Adam K. Fetterman, Nicholas D. Evans, Julie J. Exline, Brian P. Meier Jul 2021

What Shall We Call God? An Exploration Of Metaphors Coded From Descriptions Of God From A Large U.S. Undergraduate Sample, Adam K. Fetterman, Nicholas D. Evans, Julie J. Exline, Brian P. Meier

Psychology Faculty Publications

People use numerous metaphors to describe God. God is seen as a bearded man, light, and love. Based on metaphor theories, the metaphors people use to refer to God reflect how people think about God and could, in turn, reflect their worldview. However, little work has explored the common metaphors for God. This was the purpose of the current investigation. Four trained raters coded open-ended responses from predominantly Christian U.S. undergraduates (N = 2,923) describing God for the presence or absence of numerous metaphoric categories. We then assessed the frequency of each of the metaphor categories. We identified 16 metaphor …


How Interesting Is This To You: Rating The Interestingness Of Auditory Clips, Hanna Zakharenko, James R. Unverricht, Yusuke Yamani Jan 2021

How Interesting Is This To You: Rating The Interestingness Of Auditory Clips, Hanna Zakharenko, James R. Unverricht, Yusuke Yamani

Psychology Faculty Publications

Modern technological environments integrate multiple devices, competing for limited attentional resources of users. This study aimed to validate the auditory stimuli used in Horrey et al. (2017) with a college student population and examine the psychological structure of task engagement. Thirty-nine students listened to thirty-nine auditory stimuli used in Horrey et al. (2017) for their level of engagement. Participants rated how interesting they found the material on a slider from -7 (boring) to 7 (interesting) while listening to each clip. Participants also rated levels of difficulty, entertainment, and likelihood to attend to each clip. Participants who rated high on difficulty, …