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Articles 1 - 30 of 554
Full-Text Articles in Psychology
Finding Needles In A Haystack: A Case Study Of Text Mining The Corpus Of 15 Academic Journals, Eric A. Kowalik, Tara Baillargeon, Jennifer M. Cook
Finding Needles In A Haystack: A Case Study Of Text Mining The Corpus Of 15 Academic Journals, Eric A. Kowalik, Tara Baillargeon, Jennifer M. Cook
Eric A. Kowalik
To Apply Or Not To Apply: A Survey Analysis Of Grant Writing Costs And Benefits, Ted Von Hippel, Courtney Von Hippel
To Apply Or Not To Apply: A Survey Analysis Of Grant Writing Costs And Benefits, Ted Von Hippel, Courtney Von Hippel
Ted von Hippel
We surveyed 113 astronomers and 82 psychologists active in applying for federally funded research on their grant-‐writing history between January, 2009 and November, 2012. We collected demographic data, effort levels, success rates, and perceived non-‐financial benefits from writing grant proposals. We find that the average proposal takes 116 PI hours and 55 CI hours to write; although time spent writing was not related to whether the grant was funded. Effort did translate into success, however, as academics who wrote more grants received more funding. Participants indicated modest non-‐monetary benefits from grant writing, with psychologists reporting a somewhat greater benefit overall …
The Effect Of Conversational Agent Skill On User Behavior During Deception, Ryan M. Schuetzler, G Mark Grimes, Justin Scott Giboney
The Effect Of Conversational Agent Skill On User Behavior During Deception, Ryan M. Schuetzler, G Mark Grimes, Justin Scott Giboney
Ryan Schuetzler
No abstract provided.
Identification And Parasocial Relationships With Characters From Star Wars: The Force Awakens., Alice E. Hall
Identification And Parasocial Relationships With Characters From Star Wars: The Force Awakens., Alice E. Hall
Alice Hall
Uav Sensor Operator Training Enhancement Through Heat Map Analysis, Ashish Amresh, John Femiani, Jason Fairfield, Adam Fairfield
Uav Sensor Operator Training Enhancement Through Heat Map Analysis, Ashish Amresh, John Femiani, Jason Fairfield, Adam Fairfield
Ashish Amresh
Heat map based data visualization and mining is an emerging area in game engine design and architecture. Employed by many state of the art game engines and popular commercial games, this technology helps populate and collate player activity and behavior to better inform the system for further action. Simulation and serious games can tremendously benefit by applying heat map based visualization for the purposes of analyzing and tracking player behavior. Heat maps are time varying texture maps that represent a chosen activity over a certain grid at any particular interval of elapsed time. In this paper results of applying a …
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley
Gphcessay.Docx, Daryl Bagley