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Psychology Commons

Open Access. Powered by Scholars. Published by Universities.®

Physical Sciences and Mathematics

Embry-Riddle Aeronautical University

Publications

2015

Articles 1 - 2 of 2

Full-Text Articles in Psychology

To Apply Or Not To Apply: A Survey Analysis Of Grant Writing Costs And Benefits, Ted Von Hippel, Courtney Von Hippel Mar 2015

To Apply Or Not To Apply: A Survey Analysis Of Grant Writing Costs And Benefits, Ted Von Hippel, Courtney Von Hippel

Publications

We surveyed 113 astronomers and 82 psychologists active in applying for federally funded research on their grant-­‐writing history between January, 2009 and November, 2012. We collected demographic data, effort levels, success rates, and perceived non-­‐financial benefits from writing grant proposals. We find that the average proposal takes 116 PI hours and 55 CI hours to write; although time spent writing was not related to whether the grant was funded. Effort did translate into success, however, as academics who wrote more grants received more funding. Participants indicated modest non-­‐monetary benefits from grant writing, with psychologists reporting a somewhat greater benefit overall …


Modeling Human Gaming Playing Behavior And Reward/Penalty Mechanism Using Discrete Event Simulation (Des), Christina M. Frederick, Michael Fitzgerald, Dahai Liu, Yolanda Ortiz, Christopher Via, Shawn Doherty, Jason P. Kring Jan 2015

Modeling Human Gaming Playing Behavior And Reward/Penalty Mechanism Using Discrete Event Simulation (Des), Christina M. Frederick, Michael Fitzgerald, Dahai Liu, Yolanda Ortiz, Christopher Via, Shawn Doherty, Jason P. Kring

Publications

Humans are remarkably complex and unpredictable; however, while predicting human behavior can be problematic, there are methods such as modeling and simulation that can be used to predict probable futures of human decisions. The present study analyzes the possibility of replacing human subjects with data resulting from pure models. Decisions made by college students in a multi-level mystery-solving game under 3 different gaming conditions are compared with the data collected from a predictive sequential Markov-Decision Process model. In addition, differences in participants’ data influenced by the three different conditions (additive, subtractive, control) were analyzed. The test results strongly suggest that …