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Publication And Evaluation Challenges In Games & Interactive Media, Elizabeth L. Lawley Aug 2019

Publication And Evaluation Challenges In Games & Interactive Media, Elizabeth L. Lawley

Presentations and other scholarship

Faculty in the fields of games and interactive media face significant challenges in publishing and documenting their scholarly work for evaluation in the tenure and promotion process. These challenges include selecting appropriate publication venues and assigning authorship for works spanning multiple disciplines; archiving and accurately citing collaborative digital projects; and redefining “peer review,” impact, and dissemination in the context of creative digital works. In this paper I describe many of these challenges, and suggest several potential solutions.


Transcending Institutions And Borders: 21st Century Digital Scholarship At K-State, Rebel Cummings-Sauls, Rachel Miles, Ryan Otto, Charlene N. Simser Apr 2016

Transcending Institutions And Borders: 21st Century Digital Scholarship At K-State, Rebel Cummings-Sauls, Rachel Miles, Ryan Otto, Charlene N. Simser

Nebraska Library Association: Conferences

Digital scholarship of the 21st century transcends institutions and borders with its freedom from print and physical locations. This case study reviews aspects of establishing a sustainable digital scholarship center, supporting open access through the institutional repository (K-State Research Exchange - K-REx) and an open access publishing platform (New Prairie Press – NPP) along with other outreach efforts. The Center for the Advancement of Digital Scholarship (CADS) at K-State Libraries serves our campus community, but digital scholarship extends K-State's impact far beyond Manhattan, Kansas. Highlighting the scholarship at our campus is only one small piece of the landscape. Collaboration on …