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Full-Text Articles in Communication Technology and New Media
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
CMC Senior Theses
Since its inception, the video game industry has been both a new medium for art and innovation as well as a major driving force in the advancements of many technologies. The often overlooked video game industry has turned from a hobby to a multi-billion dollar industry in its short, forty year life. People of all ages and genders across the world are playing video games at a higher clip than ever before. With so many new gamers and emerging technologies, it is an exciting time for the industry. The landscape is constantly changing and successful business models of the past …
Mobile Learning: Designing A Socio-Technical Model To Empower Learning In Higher Education, Pimpaka Prasertsilp
Mobile Learning: Designing A Socio-Technical Model To Empower Learning In Higher Education, Pimpaka Prasertsilp
LUX: A Journal of Transdisciplinary Writing and Research from Claremont Graduate University
Mobile learning is a rapidly developing mode for teaching and learning to deliver content to learners. Additionally, mobile learning can aid both formal learning in traditional classrooms and informal settings outside classes. This paper explains how the mobility of learners can contribute to the process of acquiring knowledge, skills, and experiences, and further investigates how to design an effective model. This study also explores activities in which students can use mobile devices to facilitate their learning. Additionally, there are many factors that affect students’ learning outcomes. In this paper, researcher investigates how to design an effective socio-technical model by integrating …