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Communication Technology and New Media Commons

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Full-Text Articles in Communication Technology and New Media

"Apps"—An Innovative Way To Share Extension Knowledge, Joseph S. Dvorak, Tanya C. Franke-Dvorak, Randy R. Price Dec 2012

"Apps"—An Innovative Way To Share Extension Knowledge, Joseph S. Dvorak, Tanya C. Franke-Dvorak, Randy R. Price

Biosystems and Agricultural Engineering Faculty Publications

Extension professionals across the country are continuously seeking innovative ways to reach clientele and to disseminate timely, educational information. A new avenue to reach clientele includes the use of smartphone "apps." The "Machinery Sizing" app, which was developed to ease the estimation of tractor horsepower to implement sizing for Extension clientele anytime, anywhere, is explained as a key example for Extension professionals to utilize apps in disseminating information to clientele. There are many benefits to using apps, including information availability wherever Internet service is available on the smartphone, ease of computations of equations, and automatic updates being sent to users.


When Antitrust Met Facebook, Christopher S. Yoo Jul 2012

When Antitrust Met Facebook, Christopher S. Yoo

All Faculty Scholarship

Social networks are among the hottest phenomena on the Internet. Facebook eclipsed Google as the most visited website in both 2010 and 2011. Moreover, according to Nielsen estimates, as of the end of 2011 the average American spent nearly seven hours per month on Facebook, which is more time than they spent on Google, Yahoo!, YouTube, Microsoft, and Wikipedia combined. LinkedIn’s May 19, 2011 initial public offering (“IPO”) surpassed expectations, placing the value of the company at nearly $9 billion, and approximately a year later, its stock price had risen another 20 percent. Facebook followed suit a year later with …


A Crowdsourcing Approach To Labelling A Mood Induced Speech Corpus, John Snel, Alexey Tarasov, Charlie Cullen, Sarah Jane Delany May 2012

A Crowdsourcing Approach To Labelling A Mood Induced Speech Corpus, John Snel, Alexey Tarasov, Charlie Cullen, Sarah Jane Delany

Conference papers

This paper demonstrates the use of crowdsourcing to accumulate ratings from na ̈ıve listeners as a means to provide labels for a naturalistic emotional speech dataset. In order to do so, listening tasks are performed with a rating tool, which is delivered via the web. The rating requirements are based on the classical dimensions, activation and evaluation, presented to the participant as two discretised 5-point scales. Great emphasis is placed on the participant’s overall understanding of the task, and on the ease-of-use of the tool so that labelling accuracy is reinforced. The accumulation process is ongoing with a goal to …


Network Neutrality And The Need For A Technological Turn In Internet Scholarship, Christopher S. Yoo May 2012

Network Neutrality And The Need For A Technological Turn In Internet Scholarship, Christopher S. Yoo

All Faculty Scholarship

To most social scientists, the technical details of how the Internet actually works remain arcane and inaccessible. At the same time, convergence is forcing scholars to grapple with how to apply regulatory regimes developed for traditional media to a world in which all services are provided via an Internet-based platform. This chapter explores the problems caused by the lack of familiarity with the underlying technology, using as its focus the network neutrality debate that has dominated Internet policy for the past several years. The analysis underscores a surprising lack of sophistication in the current debate. Unfamiliarity with the Internet’s architecture …


Kinect And 3d Gis In Archaeology, Heather Richards-Rissetto, Fabio Remondino, Jim Robersson, Jennifer Von Schwerin, Giorgio Agugiaro, Gabrio Girardi Jan 2012

Kinect And 3d Gis In Archaeology, Heather Richards-Rissetto, Fabio Remondino, Jim Robersson, Jennifer Von Schwerin, Giorgio Agugiaro, Gabrio Girardi

Department of Anthropology: Faculty Publications

This paper explores the potential of using Microsoft's Kinect to create a low-cost and portable system to virtually navigate, through a prototype 3D GIS, the digitally reconstructed ancient Maya city and UNESCO World Heritage Site of Copan in Honduras. The 3D GIS, named QueryArch3D, was developed as part of the MayaArch3D project (http://mayaarch3d.unm.edu), which explores the possibilities of integrating databases and 3D digital tools for research and teaching on ancient architectures and landscapes. The developed system, based on the Flexible Action and Articulated Skeleton Toolkit (FAAST), controls in a remote and touchless mode the movements in the 3D environment in …