Open Access. Powered by Scholars. Published by Universities.®

Communication Technology and New Media Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 2 of 2

Full-Text Articles in Communication Technology and New Media

"I Think There Is A Place For Small Programs:" Advocating, Implementing, And Sustaining Tpc Programs In Small Us Institutions, Martha Lynn Russell Dec 2023

"I Think There Is A Place For Small Programs:" Advocating, Implementing, And Sustaining Tpc Programs In Small Us Institutions, Martha Lynn Russell

English Theses & Dissertations

Technical and Professional Communication (TPC) programs in small institutions compose of over a third of all programs in the US, yet this space has been understudied by most scholars. To fill this gap, this dissertation presents findings from one-hour interviews with twenty-six TPC program directors in small US institutions with undergraduate populations of less than six thousand. The results of this dissertation include the ways that small institutions are advocating, implementing, and sustaining their TPC program in unique ways with implications for how any TPC programs regardless of size can learn from these findings.


Multisensory Virtual Reality Artists And Media Dimensions Toward Immersion: A Framework Of Mediology For Understanding Professional Communication Rhetorics, D’An Knowles Ball Oct 2023

Multisensory Virtual Reality Artists And Media Dimensions Toward Immersion: A Framework Of Mediology For Understanding Professional Communication Rhetorics, D’An Knowles Ball

English Theses & Dissertations

Multisensory elements are increasingly being added to virtual reality (VR) environments, allowing for higher levels of immersion for users as well as expanded creative media opportunities for multisensory VR artists. Recognizing multisensory VR as a networked ecology between the designer, the system, and the user, this dissertation addresses a distinct absence of resources on design principles and artistic professional practices specifically for composing multisensory VR environments. In investigating processes of invention, choices, tools, and methods on the parts of the artists, this dissertation fills scholarly gaps across disciplines that tend to focus on systems and tools or the user’s experiences …