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Pair-A-Dice Lost: Experiments In Dice Control, Robert H. Scott Iii, Donald R. Smith
Pair-A-Dice Lost: Experiments In Dice Control, Robert H. Scott Iii, Donald R. Smith
UNLV Gaming Research & Review Journal
This paper presents our findings from experiments designed to test whether we could use a custom-made dice throwing machine applying common dice control methods to produce dice rolls that differ from random. In earlier research we calculated the percentages of control a craps player needs to break even or beat the house (Smith and Scott, 2018). Using the most common practices of dice control in craps, we established how dice should be configured (i.e., set) and thrown to achieve certain outcomes such as not rolling a seven in the point cycle. We decided to run experiments to see if a …