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Articles 1 - 3 of 3
Full-Text Articles in Programming Languages and Compilers
User Interface Design, Moritz Stefaner, Sebastien Ferre, Saverio Perugini, Jonathan Koren, Yi Zhang
User Interface Design, Moritz Stefaner, Sebastien Ferre, Saverio Perugini, Jonathan Koren, Yi Zhang
Saverio Perugini
As detailed in Chap. 1, system implementations for dynamic taxonomies and faceted search allow a wide range of query possibilities on the data. Only when these are made accessible by appropriate user interfaces, the resulting applications can support a variety of search, browsing and analysis tasks. User interface design in this area is confronted with specific challenges. This chapter presents an overview of both established and novel principles and solutions.
Intelligent Systems Development In A Non Engineering Curriculum, Emily Brand, William Honig, Matthew Wojtowicz
Intelligent Systems Development In A Non Engineering Curriculum, Emily Brand, William Honig, Matthew Wojtowicz
William L Honig
Much of computer system development today is programming in the large - systems of millions of lines of code distributed across servers and the web. At the same time, microcontrollers have also become pervasive in everyday products, economical to manufacture, and represent a different level of learning about system development. Real world systems at this level require integrated development of custom hardware and software.
How can academic institutions give students a view of this other extreme - programming on small microcontrollers with specialized hardware? Full scale system development including custom hardware and software is expensive, beyond the range of any …
An Immersive Telepresence System Using Rgb-D Sensors And Head-Mounted Display, Xinzhong Lu, Ju Shen, Saverio Perugini, Jianjun Yang
An Immersive Telepresence System Using Rgb-D Sensors And Head-Mounted Display, Xinzhong Lu, Ju Shen, Saverio Perugini, Jianjun Yang
Saverio Perugini
We present a tele-immersive system that enables people to interact with each other in a virtual world using body gestures in addition to verbal communication. Beyond the obvious applications, including general online conversations and gaming, we hypothesize that our proposed system would be particularly beneficial to education by offering rich visual contents and interactivity. One distinct feature is the integration of egocentric pose recognition that allows participants to use their gestures to demonstrate and manipulate virtual objects simultaneously. This functionality enables the instructor to effectively and efficiently explain and illustrate complex concepts or sophisticated problems in an intuitive manner. The …