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Graphics and Human Computer Interfaces Commons™
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Full-Text Articles in Graphics and Human Computer Interfaces
An Open Source Graphics Engine For Three-Dimensional Video Games, David Lee Gardner Stover
An Open Source Graphics Engine For Three-Dimensional Video Games, David Lee Gardner Stover
Theses Digitization Project
The focus of this project is creating a new three dimensional (3D) game called Mythic which was developed at CSUSB. To support Mythic, a new game engine called Geng which is derived from "game" and "engine" is also being developed in the School of Computer Science and Engineering at CSUSB. MAGE, called the Multi-platform All purpose Graphics Engine provides support for keyframe animation, Cg, vertex and fragment shaders GLSL vertex and fragment shaders, loading static models stored in the Collada file format. The architecture of MAGE is based on a unified 3D graphics API that hides the specific implementation details …