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Computer graphics

Institute of Business Administration

Articles 1 - 2 of 2

Full-Text Articles in Graphics and Human Computer Interfaces

Networks - I: Collaborative 3d Digital Content Creation Exploiting A Grid Network, M. Gkion, M. Z. Patoli, A. Al-Barakati, W. Zhang, P. Newbury, M. White Aug 2009

Networks - I: Collaborative 3d Digital Content Creation Exploiting A Grid Network, M. Gkion, M. Z. Patoli, A. Al-Barakati, W. Zhang, P. Newbury, M. White

International Conference on Information and Communication Technologies

The increase in ease of the production of computer simulated graphics has opened new opportunities in the 3D industry. There are unlimited applications for the delivery of 3D Graphics especially concerning 3D multimedia presentation of digital content. Apart from aesthetic and entertaining reasons, experts apply computer simulations to visualize environments and to identify early errors or costs in order to limit the need of making real prototypes. Thus, 3D Graphics also minimize the time required for developing the final product. Existing 3D applications give partial support to users to engage in collaborative contribution for the production of a 3D model. …


A New Approach For Anti-Aliasing Raster Data In Air Borne Imagery, Fahim Arif, Muhammad Akbar Aug 2005

A New Approach For Anti-Aliasing Raster Data In Air Borne Imagery, Fahim Arif, Muhammad Akbar

International Conference on Information and Communication Technologies

Air borne sensed data is in the form of raster data. Aliasing is always present in a sampled image causing artifact error. To reduce possible aliasing effects, it is a good idea to blur an image slightly before applying a resampling method on it. This paper presents a technique for anti-aliasing remotely sensed images. The technique uses Gaussian low pass filter (GLPF) for generation of slight blur. Then resampling of raster data is performed with the help of bilinear interpolation. Algorithm is developed in MATLAB using some inbuilt functions.