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Graphics and Human Computer Interfaces Commons™
Open Access. Powered by Scholars. Published by Universities.®
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- Rudy Rucker (3)
- N/A (2)
- "Zip.1" (1)
- 1992 The Happy Muntant Handbook (1)
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- Abilities (1)
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- Belief (1)
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- Hyperspace Algorithms Cellular automata Dimensions Machinery Artificial life Chaos (1)
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- Iteration (1)
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- Robots Mutation program programmer hacker computer software hardware (1)
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- Solidification (1)
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- Voltaire Freud Stendhal (1)
Articles 1 - 4 of 4
Full-Text Articles in Graphics and Human Computer Interfaces
Artificial Love Life Is As Real As The Real Thing, Professor S. Farsad
Artificial Love Life Is As Real As The Real Thing, Professor S. Farsad
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This article explains how an experiment by two human subjects stimulates love compared to artificial life. Professor Farsad’s experiment consisted of seven procedures from Stendhal’s work on romantic love, Love (1822). Both this article and experiment aimed to answer the question; Can artificial life feel love in romance?
Rucker, Rudy Rucker
Rucker, Rudy Rucker
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In this article, Rudy Rucker shares his thoughts on hacking. He summarizes it as normal actions, such as building a car, or kneading clay. He compares hacking to things that are buildable by hand, and views creating computer programs the same way. One of the benefits of creating your own computer programs is that you can customize themn however you want. However customizing software on your own is extremely time consuming. He then goes into further detail about artificial life and how hyperspace works. Hacking bends the cyber reality that we are accustomed to, and modifying programs outside of what …
The Quest For The Gnarl, Rudy Rucker
The Quest For The Gnarl, Rudy Rucker
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The article describes some of the author’s own image-generating computer programs that he describes as “gnarly”. He began writing a simple spirograph program based off simple sine wave function called Spiro. Later transitioned into writing with C and better programs using more nonlinear feedback. Where Spiro is based on a simple sine wave function, Vine uses a nested sine function: the sine of the sine. The need for a more complicated computational approach lead to iteration and parallelism. Julgnarl uses Iteration and Calife uses parallelism. Calife shows one-dimensional cellular automata: spaces in which virtual computers are lined up like beads …
Gnarly Rantings About The Hacker And The Ants, Rudy Rucker
Gnarly Rantings About The Hacker And The Ants, Rudy Rucker
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The article is an excerpt from Rucker’s book “The Happy Mutant”. It begins with his reflection of his career with GoMotion. He discusses the relation that he saw between design and cyberspace. Later he discusses his experience with a game a colleague found on the net: a virtual world where player is an ant. He talks about the struggles he goes through in this virtual world because of game difficulty and poor visuals. He ties it all in with how the Silicon Valley works in a similar way, and is filled with hackers and programers all needing each other to …