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Full-Text Articles in Graphics and Human Computer Interfaces

Using A Bert-Based Ensemble Network For Abusive Language Detection, Noah Ballinger May 2022

Using A Bert-Based Ensemble Network For Abusive Language Detection, Noah Ballinger

Computer Science and Computer Engineering Undergraduate Honors Theses

Over the past two decades, online discussion has skyrocketed in scope and scale. However, so has the amount of toxicity and offensive posts on social media and other discussion sites. Despite this rise in prevalence, the ability to automatically moderate online discussion platforms has seen minimal development. Recently, though, as the capabilities of artificial intelligence (AI) continue to improve, the potential of AI-based detection of harmful internet content has become a real possibility. In the past couple years, there has been a surge in performance on tasks in the field of natural language processing, mainly due to the development of …


Analog Spiking Neural Network Implementing Spike Timing-Dependent Plasticity On 65 Nm Cmos, Luke Vincent May 2021

Analog Spiking Neural Network Implementing Spike Timing-Dependent Plasticity On 65 Nm Cmos, Luke Vincent

Graduate Theses and Dissertations

Machine learning is a rapidly accelerating tool and technology used for countless applications in the modern world. There are many digital algorithms to deploy a machine learning program, but the most advanced and well-known algorithm is the artificial neural network (ANN). While ANNs demonstrate impressive reinforcement learning behaviors, they require large power consumption to operate. Therefore, an analog spiking neural network (SNN) implementing spike timing-dependent plasticity is proposed, developed, and tested to demonstrate equivalent learning abilities with fractional power consumption compared to its digital adversary.


Improving Asynchronous Advantage Actor Critic With A More Intelligent Exploration Strategy, James B. Holliday May 2018

Improving Asynchronous Advantage Actor Critic With A More Intelligent Exploration Strategy, James B. Holliday

Graduate Theses and Dissertations

We propose a simple and efficient modification to the Asynchronous Advantage Actor Critic (A3C)

algorithm that improves training. In 2016 Google’s DeepMind set a new standard for state-of-theart

reinforcement learning performance with the introduction of the A3C algorithm. The goal of

this research is to show that A3C can be improved by the use of a new novel exploration strategy we

call “Follow then Forage Exploration” (FFE). FFE forces the agents to follow the best known path

at the beginning of a training episode and then later in the episode the agent is forced to “forage”

and explores randomly. In …


A Home Security System Based On Smartphone Sensors, Michael Mahler May 2018

A Home Security System Based On Smartphone Sensors, Michael Mahler

Graduate Theses and Dissertations

Several new smartphones are released every year. Many people upgrade to new phones, and their old phones are not put to any further use. In this paper, we explore the feasibility of using such retired smartphones and their on-board sensors to build a home security system. We observe that door-related events such as opening and closing have unique vibration signatures when compared to many types of environmental vibrational noise. These events can be captured by the accelerometer of a smartphone when the phone is mounted on a wall near a door. The rotation of a door can also be captured …


Improving The Efficacy Of Context-Aware Applications, Jon C. Hammer May 2018

Improving The Efficacy Of Context-Aware Applications, Jon C. Hammer

Graduate Theses and Dissertations

In this dissertation, we explore methods for enhancing the context-awareness capabilities of modern computers, including mobile devices, tablets, wearables, and traditional computers. Advancements include proposed methods for fusing information from multiple logical sensors, localizing nearby objects using depth sensors, and building models to better understand the content of 2D images.

First, we propose a system called Unagi, designed to incorporate multiple logical sensors into a single framework that allows context-aware application developers to easily test new ideas and create novel experiences. Unagi is responsible for collecting data, extracting features, and building personalized models for each individual user. We demonstrate the …


A Continuous Space Generative Model, Erzen Komoni May 2018

A Continuous Space Generative Model, Erzen Komoni

Graduate Theses and Dissertations

Generative models are a class of machine learning models capable of producing digital images with plausibly realistic properties. They are useful in such applications as visualizing designs, rendering game scenes, and improving images at higher magnifications. Unfortunately, existing generative models generate only images with a discrete predetermined resolution. This paper presents the Continuous Space Generative Model (CSGM), a novel generative model capable of generating images as a continuous function, rather than as a discrete set of pixel values. Like generative adversarial networks, CSGM trains by alternating between generative and discriminative steps. But unlike generative adversarial networks, CSGM uses only one …