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Software Engineering

Human-centered computing

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Full-Text Articles in Graphics and Human Computer Interfaces

Supporting Artefact Awareness In Partially-Replicated Workspaces, Emran Poh, Anthony Tang, Jenanie S. Lee, Zhao Shengdong Oct 2023

Supporting Artefact Awareness In Partially-Replicated Workspaces, Emran Poh, Anthony Tang, Jenanie S. Lee, Zhao Shengdong

Research Collection School Of Computing and Information Systems

Using Cross Reality (CR) approaches for remote collaboration will often result in partially-replicated workspaces. Here, workspace artefacts are not equally accessible - i.e. a physical artefact may only be manipulated by one collaborator - and in general, the artefacts become desynchronised over time. In this paper, we introduce a framework for artefact awareness that can help collaborators maintain an understanding of each others' manipulations with workspace artefacts. We illustrate our design explorations through sketches, and outline how we aim to study the effectiveness and utility of artefact awareness in cross reality remote collaboration. In our work, we expect to show …


Understanding Crowdsourcing Requesters’ Wage Setting Behaviors, Kotaro Hara, Yudai Tanaka May 2022

Understanding Crowdsourcing Requesters’ Wage Setting Behaviors, Kotaro Hara, Yudai Tanaka

Research Collection School Of Computing and Information Systems

Requesters on crowdsourcing platforms like Amazon Mechanical Turk (AMT) compensate workers inadequately. One potential reason for the underpayment is that the AMT’s requester interface provides limited information about estimated wages, preventing requesters from knowing if they are offering a fair piece-rate reward. To assess if presenting wage information affects requesters’ reward setting behaviors, we conducted a controlled study with 63 participants. We had three levels for a between-subjects factor in a mixed design study, where we provided participants with: no wage information, wage point estimate, and wage distribution. Each participant had three stages of adjusting the reward and controlling the …


Nonuniform Timeslicing Of Dynamic Graphs Based On Visual Complexity, Yong Wang, Daniel Archambault, Hammad Haleem, Torsten Moeller, Yanhong Wu, Huamin Qu Oct 2019

Nonuniform Timeslicing Of Dynamic Graphs Based On Visual Complexity, Yong Wang, Daniel Archambault, Hammad Haleem, Torsten Moeller, Yanhong Wu, Huamin Qu

Research Collection School Of Computing and Information Systems

Uniform timeslicing of dynamic graphs has been used due to its convenience and uniformity across the time dimension. However, uniform timeslicing does not take the data set into account, which can generate cluttered timeslices with edge bursts and empty timeslices with few interactions. The graph mining filed has explored nonuniform timeslicing methods specifically designed to preserve graph features for mining tasks. In this paper, we propose a nonuni-form timeslicing approach for dynamic graph visualization. Our goal is to create timeslices of equal visual complexity. To this end, we adapt histogram equalization to create timeslices with a similar number of events, …