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Articles 1 - 8 of 8
Full-Text Articles in Databases and Information Systems
Automated Identification Of Astronauts On Board The International Space Station: A Case Study In Space Archaeology, Rao Hamza Ali, Amir Kanan Kashefi, Alice C. Gorman, Justin St. P. Walsh, Erik J. Linstead
Automated Identification Of Astronauts On Board The International Space Station: A Case Study In Space Archaeology, Rao Hamza Ali, Amir Kanan Kashefi, Alice C. Gorman, Justin St. P. Walsh, Erik J. Linstead
Art Faculty Articles and Research
We develop and apply a deep learning-based computer vision pipeline to automatically identify crew members in archival photographic imagery taken on-board the International Space Station. Our approach is able to quickly tag thousands of images from public and private photo repositories without human supervision with high degrees of accuracy, including photographs where crew faces are partially obscured. Using the results of our pipeline, we carry out a large-scale network analysis of the crew, using the imagery data to provide novel insights into the social interactions among crew during their missions.
Using Graph Theoretical Methods And Traceroute To Visually Represent Hidden Networks, Jordan M. Sahs
Using Graph Theoretical Methods And Traceroute To Visually Represent Hidden Networks, Jordan M. Sahs
UNO Student Research and Creative Activity Fair
Within the scope of a Wide Area Network (WAN), a large geographical communication network in which a collection of networking devices communicate data to each other, an example being the spanning communication network, known as the Internet, around continents. Within WANs exists a collection of Routers that transfer network packets to other devices. An issue pertinent to WANs is their immeasurable size and density, as we are not sure of the amount, or the scope, of all the devices that exists within the network. By tracing the routes and transits of data that traverses within the WAN, we can identify …
Two Project On Information Systems Capabilities And Organizational Performance, Giridhar Reddy Bojja
Two Project On Information Systems Capabilities And Organizational Performance, Giridhar Reddy Bojja
Masters Theses & Doctoral Dissertations
Information systems (IS), as a multi-disciplinary research area, emphasizes the complementary relationship between people, organizations, and technology and has evolved dramatically over the years. IS and the underlying Information Technology (IT) application and research play a crucial role in transforming the business world and research within the management domain. Consistent with this evolution and transformation, I develop a two-project dissertation on Information systems capabilities and organizational outcomes.
Project 1 examines the role of hospital operational effectiveness on the link between information systems capabilities and hospital performance. This project examines the cross-lagged effects on a sample of 217 hospitals measured over …
Cancel Culture: Who Or What Will Be Next?, Christine Trumper
Cancel Culture: Who Or What Will Be Next?, Christine Trumper
Honors Projects in Data Science
This paper utilizes Data Science and Applied Statistic techniques, to perform an analytical dive into Cancel Culture as it is referenced and used on Twitter. The research focuses on analyzing how Cancel Culture has affected the sentiment of Twitter, specifically how it impacts prominent topics in the media that have occurred between February 2021 to September 2021. The development of a topic and sentiment analysis will be based on 1,302,844 Tweets collected using Twitter’s API. Cancel Culture became popularized on social media in the past few years and there is little concrete information regarding its process and the demographics it …
Leaderboard Design Principles Influencing User Engagement In An Online Discussion, Brian S. Bovee
Leaderboard Design Principles Influencing User Engagement In An Online Discussion, Brian S. Bovee
Masters Theses & Doctoral Dissertations
Along with the popularity of gamification, there has been increased interest in using leaderboards to promote engagement with online learning systems. The existing literature suggests that when leaderboards are designed well they have the potential to improve learning, but qualitative investigations are required in order to reveal design principles that will improve engagement. In order to address this gap, this qualitative study aims to explore students' overall perceptions of popular leaderboard designs in a gamified, online discussion. Using two leaderboards reflecting performance in an online discussion, this study evaluated multiple leaderboard designs from student interviews and other data sources regarding …
The Effect Of Using The Gamification Strategy On Academic Achievement And Motivation Towards Learning Problem-Solving Skills In Computer And Information Technology Course Among Tenth Grade Female Students, Mazyunah Almutairi, Prof. Ahmad Almassaad
The Effect Of Using The Gamification Strategy On Academic Achievement And Motivation Towards Learning Problem-Solving Skills In Computer And Information Technology Course Among Tenth Grade Female Students, Mazyunah Almutairi, Prof. Ahmad Almassaad
International Journal for Research in Education
Abstract
This study aimed to identify the effect of using the gamification strategy on academic achievement and motivation towards learning problem-solving skills in computer and information technology course. A quasi-experimental method was adopted. The study population included tenth-grade female students in Al-Badi’ah schools in Riyadh. The sample consisted of 54 students divided into two equal groups: control group and experimental group. The study tools comprised an achievement test and the motivation scale. The results showed that there were statistically significant differences between the two groups in the academic achievement test in favor of the experimental group, with a large effect …
Applications Of Unsupervised Machine Learning In Autism Spectrum Disorder Research: A Review, Chelsea Parlett-Pelleriti, Elizabeth Stevens, Dennis R. Dixon, Erik J. Linstead
Applications Of Unsupervised Machine Learning In Autism Spectrum Disorder Research: A Review, Chelsea Parlett-Pelleriti, Elizabeth Stevens, Dennis R. Dixon, Erik J. Linstead
Engineering Faculty Articles and Research
Large amounts of autism spectrum disorder (ASD) data is created through hospitals, therapy centers, and mobile applications; however, much of this rich data does not have pre-existing classes or labels. Large amounts of data—both genetic and behavioral—that are collected as part of scientific studies or a part of treatment can provide a deeper, more nuanced insight into both diagnosis and treatment of ASD. This paper reviews 43 papers using unsupervised machine learning in ASD, including k-means clustering, hierarchical clustering, model-based clustering, and self-organizing maps. The aim of this review is to provide a survey of the current uses of …
Predicting League Of Legends Ranked Games Outcome, Ngoc Linh Chi Nguyen
Predicting League Of Legends Ranked Games Outcome, Ngoc Linh Chi Nguyen
Senior Projects Spring 2022
League of Legends (LoL) is the one of most popular multiplayer online battle arena (MOBA) games in the world. For LoL, the most competitive way to evaluate a player’s skill level, below the professional Esports level, is competitive ranked games. These ranked games utilize a matchmaking system based on the player’s ranks to form a fair team for each game. However, a rank game's outcome cannot necessarily be predicted using just players’ ranks, there are a significant number of different variables impacting a rank game depending on how well each team plays. In this paper, I propose a method to …