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Theory and Algorithms

SelectedWorks

2015

Artificial Intelligence & Robotic Control

Articles 1 - 2 of 2

Full-Text Articles in Artificial Intelligence and Robotics

A Behavior-Reactive Autonomous System To Identify Pokémon Characters, Xu Cao, Bohan Zhang, Jeremy Straub, Eunjin Kim Apr 2015

A Behavior-Reactive Autonomous System To Identify Pokémon Characters, Xu Cao, Bohan Zhang, Jeremy Straub, Eunjin Kim

Jeremy Straub

Pokémon is an entertainment franchise with a large fan base. This project uses well-known Pokémon characters to demonstrate the operations of a question selection system. Presented in the form of a game where the computer attempts to guess the user-selected character, the system attempts to minimize the number of questions required for this purpose by identifying questions that most constrain the decision space. The decision making process is refined based on actual user behavior.


Scheduling Algorithm Development For An Open Source Software Spacecraft, Calvin Bina, Jeremy Straub, Ronald Marsh Mar 2015

Scheduling Algorithm Development For An Open Source Software Spacecraft, Calvin Bina, Jeremy Straub, Ronald Marsh

Jeremy Straub

The OpenOrbiter project at the University of North Dakota is working to develop a set of designs for a CubeSat class spacecraft as well as a working, modular collection of open source code that can be used by other CubeSat projects as a starting point for development. The availability of these designs and this codebase should foster accelerated development for other CubeSat projects, allowing those projects to focus their effort on their own application area, instead of reinventing the proverbial wheel. One aspect of this is to implement a task scheduler which will run on a Raspberry Pi flight computer …