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Full-Text Articles in Computer Sciences

Information Technology And Computer Science Programs: How Do We Relate?, Bonnie K. Mackellar, Gregory Hislop, Mihaela C. Sabin, Amber Settle Sep 2015

Information Technology And Computer Science Programs: How Do We Relate?, Bonnie K. Mackellar, Gregory Hislop, Mihaela C. Sabin, Amber Settle

Amber Settle

In this panel session, the relationship between computer science programs and information technology programs at universities that house both will be explored. People outside the computing disciplines often find the distinction between these programs confusing. The panelists, who have experience with both types of program, will discuss strategies for differentiating the programs in the eyes of administrators, for advising students into the correct program, and for maintaining focus and excellence in both computer science and information technology programs.


A Computer Science Linked-Courses Learning Community, Amber Settle, John Lalor, Theresa Steinbach Jun 2015

A Computer Science Linked-Courses Learning Community, Amber Settle, John Lalor, Theresa Steinbach

Amber Settle

Previous work has shown that factors such as student engagement and involvement can impact progress for computer science majors. One promising approach for improving student engagement is learning communities, which have a long history in academia but are relatively uncommon in computing. In this article we describe a linked-courses learning community for women and men of color majoring in development-focused computing degrees. We provide logistical information about the first offering of the learning community and assess the effectiveness of the community via a student survey. Our results show that students in the learning community are more likely to report that …


Reconsidering The Impact Of Cs1 On Novice Attitudes, Amber Settle, John Lalor, Theresa Steinbach Feb 2015

Reconsidering The Impact Of Cs1 On Novice Attitudes, Amber Settle, John Lalor, Theresa Steinbach

Amber Settle

Student success in an introductory programing course is crucial, both because it influences retention and because student attitudes and habits in a first course can have a lasting impact on student success in computer science as a field. In this paper we present results about student attitudes and habits before and after a CS1 class. Statistically significant attitude differences were found in three areas: students were less likely to report they were good at programming, more likely to agree they are challenged by programming problems they can't understand immediately, and are less likely to report that computer science allows them …


Three Views On Motivation And Programming, Amber Settle, Arto Vihavainen, Juha Sorva Jun 2014

Three Views On Motivation And Programming, Amber Settle, Arto Vihavainen, Juha Sorva

Amber Settle

Teaching programming is one of the most widely studied areas in computing education. Part of the reason for this may be the difficulty students experience when learning programming which makes it a challenging endeavor for instructors. There is a relationship between student motivation and success in learning to program [1], and motivation is also important in the bigger picture for computing educators, having inspired two ITiCSE working groups [2]. What is perhaps surprising is that motivation does not play an equal role in the various subfields of programming education. 

In this panel we discuss three areas of programming education, emphasizing …


Beyond Computer Science: Computational Thinking Across Disciplines, Amber Settle, Debra S. Goldberg, Valerie Barr Jun 2013

Beyond Computer Science: Computational Thinking Across Disciplines, Amber Settle, Debra S. Goldberg, Valerie Barr

Amber Settle

In her influential CACM article, Jeannette Wing argues that computational thinking is an emerging basic skill that should become an integral part of every child’s education [14]. The potential impact of any approach for incorporating computational thinking into the curriculum is limited by the low enrollment in computing classes and the homogeneous population choosing these classes. While there are continuing efforts to draw students into computing courses, a complementary approach is to bring computational thinking into courses already taken by a diverse set of students. Because computing is transforming society and impacting many areas of study, providing students with meaningful …


Best Practices In Teaching Information Technology Development, Amber Settle, Deborah Labelle, Hazem Said, Sheila S. Sicilia Oct 2012

Best Practices In Teaching Information Technology Development, Amber Settle, Deborah Labelle, Hazem Said, Sheila S. Sicilia

Amber Settle

Programming is one of the most fundamental and central topics in the information technology curriculum. Because of its importance it is crucial to understand how to effectively teach development students. In this panel we share best practices for teaching programming to a variety of populations, including freshman, non-majors, and community college students. Various pedagogical approaches including pair programming, studiobased instruction, peer instruction, active learning, cooperative learning, project-based pedagogy, high-impact education practices, and CS Unplugged type activities are included.


Turning The Tables: Learning From Students About Teaching Cs1, Amber Settle Oct 2012

Turning The Tables: Learning From Students About Teaching Cs1, Amber Settle

Amber Settle

Programming has a central role in the computing curriculum, and introductory programming classes have been extensively studied in the computer science education literature. However, most of the studies focus on the effectiveness of various pedagogical approaches on student learning and engagement, and relative little attention is paid to faculty development. The gap in the literature puts CS1 faculty interested in effectively implementing innovative pedagogical approaches in a difficult situation. This article argues that taking a behaviorist approach to the CS1 classroom can provide much-needed feedback. Students provide instructors with one of the best sources of information about effective programming instruction, …


Interactive Learning Online: Challenges And Opportunities, Mihaela Sabin, Amber Settle, Becky Rutherfoord Oct 2012

Interactive Learning Online: Challenges And Opportunities, Mihaela Sabin, Amber Settle, Becky Rutherfoord

Amber Settle

Since the early 1990s online education and online learning systems have held the promise of increasing instructional productivity and reducing costs without sacrificing educational quality. There is no evidence to date that such promise has materialized. The impetus of the newest developments with free online courses to hundreds of thousands of students might drastically transform how we teach more and better with less. The innovation that prompted this panel is called Interactive Learning Online (ILO), and has the distinctive feature of highly interactive, machine-guided instruction that can be scaled to accommodate a large number of students who benefit from targeted …


Infusing Computational Thinking Into The Middle- And High-School Curriculum, Amber Settle, Baker Franke, Ruth Hansen, Frances Spaltro, Cynthia Jurisson, Colin Rennert-May, Brian Wildeman Jul 2012

Infusing Computational Thinking Into The Middle- And High-School Curriculum, Amber Settle, Baker Franke, Ruth Hansen, Frances Spaltro, Cynthia Jurisson, Colin Rennert-May, Brian Wildeman

Amber Settle

In recent years there have been significant efforts to revamp undergraduate and K-12 curricula to emphasize computational thinking, a term popularized by Jeannette Wing in 2006. We describe work introducing and enhancing computational thinking activities and assessments in the middle- and high-school curriculum at the University of Chicago Lab Schools. In total six courses were altered as a part of the Computational Thinking across the Curriculum Project: middle-school and high-school computer science, and high-school Latin, graphic arts, English, and history. We detail the modifications to the curriculum and discuss the successes and challenges of the project.


Institutional Support For Computing Faculty Research Productivity: Does Gender Matter?, Monica M. Mcgill, Amber Settle Mar 2012

Institutional Support For Computing Faculty Research Productivity: Does Gender Matter?, Monica M. Mcgill, Amber Settle

Amber Settle

We address the question of how male and female computing faculty in the U.S. and Canada perceive research requirements and institutional support for promotion and tenure. Via a survey sent to approximately 7500 computing faculty at the 256 institutions that participate in the annual Taulbee Survey, our results identify differences in reported tenure and promotion requirements, including the number of publications required during the probationary period, the importance of the scope of publication venues, the importance of publishing in non-refereed journals, and the importance of collaborative presentations. Differences were also discovered in institutional support and the satisfaction levels with that …


Engaging Game Design Students Using Peer Evaluation, Amber Settle, Charles Wilcox, Chad Settle Oct 2011

Engaging Game Design Students Using Peer Evaluation, Amber Settle, Charles Wilcox, Chad Settle

Amber Settle

Many information technology educators have worked in recent years to develop courses to attract students to the field. As faculty achieve success with technical courses designed to be appeal to a broad audience, it can be hard to maintain the initial excitement particularly as multiple sections of the courses are taught on a continuing basis. In this article we describe a project that added peer evaluation to an assessment in a game design course with a large non-major audience. While controversial, peer evaluation has shown some promise in motivating students to work harder and in improving certain key skills. Consistent …


Computational Thinking In A Game Design Course, Amber Settle Oct 2011

Computational Thinking In A Game Design Course, Amber Settle

Amber Settle

As a part of an NSF-funded project to enhance computational thinking in undergraduate general education courses, activities and assessments were developed for a game design course taught at DePaul University. The focus of the course is on game analysis and design, but the course textbook uses an approach that is heavily grounded in computational thinking principles. We describe the course activities and assignments and discuss an initial assessment of those materials. Our results show that there is a gap in difficulty between several of the activities and indicate that the materials developed help students to better learn the computational thinking …


Does Lecture Capture Make A Difference For Students In Traditional Classrooms, Amber Settle, Lucia Dettori, Mary Jo Davidson Jun 2011

Does Lecture Capture Make A Difference For Students In Traditional Classrooms, Amber Settle, Lucia Dettori, Mary Jo Davidson

Amber Settle

The College of Computing and Digital Media (CDM) at DePaul University has recorded thousands of courses using an in-house system called Course Online (COL) since 2001. These recordings are available not only to students enrolled in online CDM courses, but also to students in traditional classrooms at CDM. In this study we analyzed survey responses and grade data to determine whether traditional students found COL recordings to be a valuable substitutional tool and whether the recordings had any impact on student performance. We found that a large majority of traditional CDM students find the recordings useful and believe that they …


Computational Thinking (Ct): On Weaving It In, Paul Curzon, Joan Peckham, Harriet G. Taylor, Amber Settle, Eric Roberts Jul 2009

Computational Thinking (Ct): On Weaving It In, Paul Curzon, Joan Peckham, Harriet G. Taylor, Amber Settle, Eric Roberts

Amber Settle

Computing offers essential problem-solving tools needed for contemporary challenges. The role of computing in education, and appropriate pathways for modern students, are of concern [10]. Educators recognize the importance of improving information technology (IT) skills and fluency, and studies have developed guidelines [7][8], but the analytical concepts and tools of computing have benefits beyond IT fluency. CT [12] continues earlier discussions on the nature of computing, [3][9]. This has helped the computing community to strengthen definition of the problem solving skills that computing brings to society, through education, outreach, and research. Recently, CT has served as a basis for several …


A Hybrid Approach To Projects In Gaming Courses, Amber Settle, Joe Linhoff, André Berthiaume Feb 2008

A Hybrid Approach To Projects In Gaming Courses, Amber Settle, Joe Linhoff, André Berthiaume

Amber Settle

We describe an approach to projects used in game development courses that supports learning individual skills while also developing team skills. Early assignments focus on developing individual skills in coding and content creation, and when those skills are honed, students form teams to work on a larger and more complex game. Classes that use a hybrid approach, that is individual projects that build toward a large group project, allow students to solidly learn game development skills required of gaming graduates and yet stimulate creativity and challenge students to move beyond their comfort zone. 


Game Design As A Writing Course In The Liberal Arts., Amber Settle, Robin Burke, Lucia Dettori Dec 2006

Game Design As A Writing Course In The Liberal Arts., Amber Settle, Robin Burke, Lucia Dettori

Amber Settle

The School of Computer Science, Telecommunications, and Information Systems (CTI) is a technologically-focused college within DePaul University. While DePaul CTI has a large number of technical degree programs, DePaul University is a liberal arts institution and one that is increasingly focused on improving the writing skills of its students. It can be difficult to create courses that cover necessary technical material while requiring writing as a major part of the assessments. In this paper we discuss GAM 224: Introduction to Game Design, a required course in one of the specialized degree programs at DePaul CTI that involves writing in a …


Computing Branches Out: On Revitalizing Computing Education., Ljubomir Perkovic, Amber Settle Dec 2006

Computing Branches Out: On Revitalizing Computing Education., Ljubomir Perkovic, Amber Settle

Amber Settle

No abstract provided.


Graduate Student Satisfaction With An Online Discrete Mathematics Course, Amber Settle, Chad Settle Sep 2005

Graduate Student Satisfaction With An Online Discrete Mathematics Course, Amber Settle, Chad Settle

Amber Settle

Student satisfaction with distance learning is impacted by a variety of factors, including interaction with the instructor and the structure of the course. We describe our experiences teaching discrete mathematics to graduate students using both a traditional classroom setting and two different types of distance learning formats. We then compare student evaluations between the traditional and distance-learning courses to determine if student satisfaction was affected by the course format.


Testing First: Emphasizing Testing In Early Programming Courses, Will Marrero, Amber Settle Jun 2005

Testing First: Emphasizing Testing In Early Programming Courses, Will Marrero, Amber Settle

Amber Settle

The complexity of languages like Java and C++ can make introductory programming classes in these languages extremely challenging for many students. Part of the complexity comes from the large number of concepts and language features that students are expected to learn while having little time for adequate practice or examples. A second source of difficulty is the emphasis that object-oriented programming places on abstraction. We believe that by placing a larger emphasis on testing in programming assignments in these introductory courses, students have an opportunity for extra practice with the language, and this affords them a gentler transition into the …