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Full-Text Articles in Other Computer Engineering
Back-Up Server For Computer Science Department, Victoria Gaylord
Back-Up Server For Computer Science Department, Victoria Gaylord
Mahurin Honors College Capstone Experience/Thesis Projects
Because Western Kentucky University does not maintain a back-up system for its departments, the Computer Science Department has implemented its own. Using Bacula software on a Unix server, files from faculty desktop computers and servers are backed up to a tape drive on a daily basis. The server is protected from outside threats with a carefully configured firewall script. This paper explains how both the firewall and the back-up software were implemented and how successful that implementation has been.
Evaluating Software Engineering Processes In Commercial And Community Open Source Projects, Tony Wasserman, Eugenio Capra
Evaluating Software Engineering Processes In Commercial And Community Open Source Projects, Tony Wasserman, Eugenio Capra
Tony Wasserman
We describe a current study for obtaining information about management of commercial and community open source projects. We have interviewed and surveyed leaders of more than 75 open source projects. Questions focused on the styles of leadership and communication, with a technical focus on testing and quality assurance processes. This paper describes the methods used to identify and contact subjects, as well as the questions posed and some results.
Using Flossmole Data In Determining Business Readiness Ratings, Tony Wasserman, Ashutosh Das
Using Flossmole Data In Determining Business Readiness Ratings, Tony Wasserman, Ashutosh Das
Tony Wasserman
This paper is a preliminary report on using FLOSSmole data retrieved from open source repositories (forges) to calculate Business Readiness Rating scores.
Methods And Tools For Developing Interactive Information Systems: An Historical Perspective, Tony Wasserman
Methods And Tools For Developing Interactive Information Systems: An Historical Perspective, Tony Wasserman
Tony Wasserman
This paper describes the evolution of hardware and software technology over the past three decades, focusing on approaches for building interactive information systems and web applications. Successive generations of technology have used advances in hardware and software technology, along with increasingly sophisticated development methods and tools, to reduce development times and to produce a better user experience. After describing the key technology characteristics of each generation, this paper also describes the evolution of a specific methodology, User Software Engineering, from its origins in the 1970’s to its applicability to the development of modern applications.