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Full-Text Articles in Other Computer Engineering
Docai, Riley Badnin, Justin Brunings
Docai, Riley Badnin, Justin Brunings
Computer Science and Software Engineering
DocAI presents a user-friendly platform for recording, transcribing, summarizing, and classifying doctor-patient consultations. The application utilizes AssemblyAI for conversational transcription, and the user interface allows users to either live-record consultations or upload an existing MP3 file. The classification process, powered by 'ml-classify-text,' organizes the consultation transcription into SOAP (Subjective, Objective, Assessment, and Plan) format – a widely used method of documentation for healthcare providers. The result of this development is a simple yet effective interface that effectively plays the role of a medical scribe. However, the application is still facing challenges of inconsistent summarization from the AssemblyAI backend. Future work …
Observation Of The Evolution Of Hide And Seek Ai, Anthony J. Catelani
Observation Of The Evolution Of Hide And Seek Ai, Anthony J. Catelani
Computer Science and Software Engineering
The purpose of this project is to observe the evolution of two artificial agents, a ‘Seeker’ and a ‘Hider’, as they play a simplified version of the game Hide and Seek. These agents will improve through machine learning, and will only be given an understanding of the rules of the game and the ability to navigate through the grid-like space where the game shall be played; they will not be taught or given any strategies, and will be made to learn from a clean slate. Of particular interest is observing the particular playstyle of hider and seeker intelligences as new …
Slither.Io Deep Learning Bot, James Caudill
Slither.Io Deep Learning Bot, James Caudill
Computer Engineering
Recent advances in deep learning and computer vision techniques and algorithms have inspired me to create a model application. The game environment used is Slither.io. The system has no previous understanding of the game and is able to learn its surroundings through feature detection and deep learning. Contrary to other agents, my bot is able to dynamically learn and react to its environment. It operates extremely well in early game, with little enemy encounters. It has difficulty transitioning to middle and late game due to limited training time. I will continue to develop this algorithm.
Gridiron-Gurus Final Report: Fantasy Football Performance Prediction, Kyle Tanemura, Michael Li, Erica Dorn, Ryan Mckinney
Gridiron-Gurus Final Report: Fantasy Football Performance Prediction, Kyle Tanemura, Michael Li, Erica Dorn, Ryan Mckinney
Computer Science and Software Engineering
Gridiron Gurus is a desktop application that allows for the creation of custom AI profiles to help advise and compete against in a Fantasy Football setting. Our AI are capable of performing statistical prediction of players on both a season long and week to week basis giving them the ability to both draft and manage a fantasy football team throughout a season.
Exploring The Relationship Of The Closeness Of A Genetic Algorithm's Chromosome Encoding To Its Problem Space, Kevin Mccullough
Exploring The Relationship Of The Closeness Of A Genetic Algorithm's Chromosome Encoding To Its Problem Space, Kevin Mccullough
Master's Theses
For historical reasons, implementers of genetic algorithms often use a haploid binary primitive type for chromosome encoding. I will demonstrate that one can reduce development effort and achieve higher fitness by designing a genetic algorithm with an encoding scheme that closely matches the problem space. I will show that implicit parallelism does not result in binary encoded chromosomes obtaining higher fitness scores than other encodings. I will also show that Hamming distances should be understood as part of the relationship between the closeness of an encoding to the problem instead of assuming they should always be held constant. Closeness to …