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Full-Text Articles in Other Computer Engineering

An Analysis Of Camera Configurations And Depth Estimation Algorithms For Triple-Camera Computer Vision Systems, Jared Peter-Contesse Dec 2021

An Analysis Of Camera Configurations And Depth Estimation Algorithms For Triple-Camera Computer Vision Systems, Jared Peter-Contesse

Master's Theses

The ability to accurately map and localize relevant objects surrounding a vehicle is an important task for autonomous vehicle systems. Currently, many of the environmental mapping approaches rely on the expensive LiDAR sensor. Researchers have been attempting to transition to cheaper sensors like the camera, but so far, the mapping accuracy of single-camera and dual-camera systems has not matched the accuracy of LiDAR systems. This thesis examines depth estimation algorithms and camera configurations of a triple-camera system to determine if sensor data from an additional perspective will improve the accuracy of camera-based systems. Using a synthetic dataset, the performance of …


Pier Ocean Pier, Brandon J. Nowak Jun 2021

Pier Ocean Pier, Brandon J. Nowak

Computer Engineering

Pier Ocean Peer is a weatherproof box containing a Jetson Nano, connected to a cell modem and camera, and powered by a Lithium Iron Phosphate battery charged by a 50W solar panel. This system can currently provide photos to monitor the harbor seal population that likes to haul out at the base of the Cal Poly Pier, but more importantly it provides a platform for future expansion by other students either though adding new sensors directly to the Jetson Nano or by connecting to the jetson nano remotely through a wireless protocol of their choice.


Observation Of The Evolution Of Hide And Seek Ai, Anthony J. Catelani Jun 2021

Observation Of The Evolution Of Hide And Seek Ai, Anthony J. Catelani

Computer Science and Software Engineering

The purpose of this project is to observe the evolution of two artificial agents, a ‘Seeker’ and a ‘Hider’, as they play a simplified version of the game Hide and Seek. These agents will improve through machine learning, and will only be given an understanding of the rules of the game and the ability to navigate through the grid-like space where the game shall be played; they will not be taught or given any strategies, and will be made to learn from a clean slate. Of particular interest is observing the particular playstyle of hider and seeker intelligences as new …


Dependencyvis: Helping Developers Visualize Software Dependency Information, Nathan Lui Jun 2021

Dependencyvis: Helping Developers Visualize Software Dependency Information, Nathan Lui

Master's Theses

The use of dependencies have been increasing in popularity over the past decade, especially as package managers such as JavaScript's npm has made getting these packages a simple command to run. However, while incidents such as the left-pad incident has increased awareness of how vulnerable relying on these packages are, there is still some work to be done when it comes to getting developers to take the extra research step to determine if a package is up to standards. Finding metrics of different packages and comparing them is always a difficult and time consuming task, especially since potential vulnerabilities are …


Using Pitch Tipping For Baseball Pitch Prediction, Brian Ishii Jun 2021

Using Pitch Tipping For Baseball Pitch Prediction, Brian Ishii

Master's Theses

Data Analytics and technology have changed baseball as we know it. From the increase in defensive shifts to teams using cameras in the outfield to steal signs, teams will try anything to win. One way to gain an edge in baseball is to figure out what pitches a pitcher will pitch. Pitch prediction is a popular task to try to accomplish with all the data that baseball provides. Most methods involve using situational data like the ball and strike count. In this paper, we try a different method of predicting pitch type by only looking at the pitcher's pose in …


Automating Deep-Sea Video Annotation, Hanson Egbert Jun 2021

Automating Deep-Sea Video Annotation, Hanson Egbert

Master's Theses

As the world explores opportunities to develop offshore renewable energy capacity, there will be a growing need for pre-construction biological surveys and post-construction monitoring in the challenging marine environment. Underwater video is a powerful tool to facilitate such surveys, but the interpretation of the imagery is costly and time-consuming. Emerging technologies have improved automated analysis of underwater video, but these technologies are not yet accurate or accessible enough for widespread adoption in the scientific community or industries that might benefit from these tools.

To address these challenges, prior research developed a website that allows to: (1) Quickly play and annotate …


Pomegranate: Procedural 3d Tree Creation Via User-Defined L-Systems, Jeremy Berchtold Mar 2021

Pomegranate: Procedural 3d Tree Creation Via User-Defined L-Systems, Jeremy Berchtold

Computer Science and Software Engineering

Pomegranate creates procedural 3D trees based on a user-specified template. The template supports randomness and allows users to generate an entire forest of unique trees from a single template. The output trees are a single closed mesh without intersecting geometry (with the exception of leaves). Additionally, the output contains a skeletal rig used for animating the trees. Pomegranate produces textured trees that can use either a realistic or stylized look, as well as supporting different mesh densities for games or film. Since this project uses a procedural workflow, artists can quickly create and make edits to their trees. This increase …