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Full-Text Articles in Other Computer Engineering

Projection-Based Ar For Hearing Parent-Deaf Child Communication, Victor N. Antony, Adira Blumenthal, Ziyue Qiu, Ashely Tenesaca, Wanyin Hu, Zhen Bai Jul 2021

Projection-Based Ar For Hearing Parent-Deaf Child Communication, Victor N. Antony, Adira Blumenthal, Ziyue Qiu, Ashely Tenesaca, Wanyin Hu, Zhen Bai

Frameless

Deaf infants born to hearing parents are at risk of language deprivation due to lack of sign language fluency and subpar parent-child communication. We present a projection-based Augmented Reality (AR) prototype designed to improve parent-child communication and American Sign Language (ASL) acquisition. Our system aims to non-intrusively augment play episodes by projecting just-in-time and context-aware ASL equivalents extracted from nursery rhymes being sung by parents. This paper presents the initial implementation of the prototype .


Vrsensory: Designing Inclusive Virtual Games With Neurodiverse Children, Ben Wasserman, Derek Prate, Bryce Purnell, Alex Muse, Kaitlyn Abdo, Kendra Day, Louanne Boyd Oct 2019

Vrsensory: Designing Inclusive Virtual Games With Neurodiverse Children, Ben Wasserman, Derek Prate, Bryce Purnell, Alex Muse, Kaitlyn Abdo, Kendra Day, Louanne Boyd

Engineering Faculty Articles and Research

We explore virtual environments and accompanying interaction styles to enable inclusive play. In designing games for three neurodiverse children, we explore how designing for sensory diversity can be understood through a formal game design framework. Our process reveals that by using sensory processing needs as requirements we can make sensory and social accessible play spaces. We contribute empirical findings for accommodating sensory differences for neurodiverse children in a way that supports inclusive play. Specifically, we detail the sensory driven design choices that not only support the enjoyability of the leisure activities, but that also support the social inclusion of sensory-diverse …


Paper Prototyping Comfortable Vr Play For Diverse Sensory Needs, Louanne E. Boyd, Kendra Day, Ben Wasserman, Kaitlyn Abdo, Gillian Hayes, Erik J. Linstead May 2019

Paper Prototyping Comfortable Vr Play For Diverse Sensory Needs, Louanne E. Boyd, Kendra Day, Ben Wasserman, Kaitlyn Abdo, Gillian Hayes, Erik J. Linstead

Engineering Faculty Articles and Research

We co-designed paper prototype dashboards for virtual environments for three children with diverse sensory needs. Our goal was to determine individual interaction styles in order to enable comfortable and inclusive play. As a first step towards an inclusive virtual world, we began with designing for three sensory-diverse children who have labels of neurotypical, ADHD, and autism respectively. We focused on their leisure interests and their individual sensory profiles. We present the results of co-design with family members and paper prototyping sessions conducted by family members with the children. The results contribute preliminary empirical findings for accommodating different levels of engagement …