Open Access. Powered by Scholars. Published by Universities.®
- Discipline
- Institution
- Publication
- Publication Type
Articles 1 - 5 of 5
Full-Text Articles in Computer Engineering
Polyone Smartphone, Joshua Zalmanowitz, Chi Nguyen, Gerome Cacho, Chris Lim
Polyone Smartphone, Joshua Zalmanowitz, Chi Nguyen, Gerome Cacho, Chris Lim
Electrical Engineering
The Poly One Smartphone is a student designed smartphone built to explore the implementation of 5G, provide a hardware solution to ensure personal information security and privacy, and provide longer battery life. The key features of this smartphone include but are not limited to a main cpu, some form of network connectivity in the form of Wi-fi or Cellular Data, calling functionality, a rechargeable battery that works with common power connection protocols, and compatibility with popular applications.
Homogenous Ensemble Phonotactic Language Recognition Based On Svm Supervector Reconstruction, Wei-Wei Liu, Wei-Qiang Zhang, Michael T. Johnson, Jia Liu
Homogenous Ensemble Phonotactic Language Recognition Based On Svm Supervector Reconstruction, Wei-Wei Liu, Wei-Qiang Zhang, Michael T. Johnson, Jia Liu
Electrical and Computer Engineering Faculty Research and Publications
Currently, acoustic spoken language recognition (SLR) and phonotactic SLR systems are widely used language recognition systems. To achieve better performance, researchers combine multiple subsystems with the results often much better than a single SLR system. Phonotactic SLR subsystems may vary in the acoustic features vectors or include multiple language-specific phone recognizers and different acoustic models. These methods achieve good performance but usually compute at high computational cost. In this paper, a new diversification for phonotactic language recognition systems is proposed using vector space models by support vector machine (SVM) supervector reconstruction (SSR). In this architecture, the subsystems share the same …
The I: A Client-Based Point-And-Click Puzzle Game, Aldo Lewis
The I: A Client-Based Point-And-Click Puzzle Game, Aldo Lewis
Electronic Theses, Projects, and Dissertations
Given mobile devices’ weak computational power, game programmers must learn to create games with simple graphics that are engaging and easy to play. Though seldom created for phones and tablets, puzzle games are a perfect fit. In recent years, the genre has gained a following and even won some acclaim. Games like Myst, The Seventh Guest and Portal all engage gamers with challenging puzzles and then reward them with story components upon task fulfillment. Few such games have been created for mobile devices, in part due to the difficulty of developing for devices with different operating systems. Android, WebIOS and …
Lyfi, Kianoosh Salami, Justin Cotton, Elush Shirazpour
Lyfi, Kianoosh Salami, Justin Cotton, Elush Shirazpour
Electrical Engineering
This paper will cover the steps necessary to design, build, and manage networkable smart light switches over WiFi via a mobile application. It contains a microcontroller running a real time operating system, a WiFi module, a Java server with SQLite databasing, and a mobile phone application.
LyFi is designed to turn on/off and dim household lights while only requiring the same installation procedure as a less capable dimmer switch. Once installed and connected to a network, LyFi will self-discover and configure. The server automatically propogates a database of nodes where any mobile device running an application can receive an updated …
Study Of Cellular Phone Detection Techniques, Nicholas W. Scott
Study Of Cellular Phone Detection Techniques, Nicholas W. Scott
Computer and Electronics Engineering: Dissertations, Theses, and Student Research
This thesis studies techniques for detecting cellular phones. It examines existing technology currently available on the open market, an existing design that utilizes mostly discrete components, and a design approach using a down converter in conjunction with a bandpass filter.
The existing technologies available on the open market are examined and discussed. These technologies are not adequate, because they are inaccurate and expensive.
The first signal detection technique, an existing design utilizing discrete components is difficult to implement. They are very affordable to construct, but require precision tuning. This design is analyzed and found to be inaccurate.
The second signal …