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Computer Engineering Commons

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Articles 1 - 14 of 14

Full-Text Articles in Computer Engineering

Growing Grounds Inventory Application, Courtney Schenkl Jun 2013

Growing Grounds Inventory Application, Courtney Schenkl

Computer Engineering

No abstract provided.


Obd2 Pid Reader, Andrew Fong Jun 2013

Obd2 Pid Reader, Andrew Fong

Computer Engineering

The most current standard on automobiles for monitoring data is OBD-II. Using On board diagnostic Parameter ID (OBD PID) codes hobbyists and mechanics have the ability to monitor, chart, and obtain data on cars by communicating to the ECU. The OBD-II connector is often located under the driver’s side inside of the car. The hardware will consist of a generic Bluetooth OBD2 connector and a laptop running windows. The software will be an program exe created by visual basic. The software created in visual basic will allow the user to examine PID codes in order to record and discover new …


Bruno The Robotic Bear, Aaron Brauner, Ian Panzer Jun 2013

Bruno The Robotic Bear, Aaron Brauner, Ian Panzer

Computer Engineering

Creating homemade robots are becoming a popular hobby among engineers. With the dramatic reduction in costs over the past few decades, it is finally possible to build a personal automated mailbox. Microcontrollers needed to function as the brains of the robot are also becoming powerful enough that relatively complicated instructions could be programmed into the robot to handle a plethora of sensors and peripherals. In order to demonstrate how the Computer Engineering department models the synthesis of computer science and electrical engineering, the topic chosen was robotics, specifically, a stuffed bear robot.

The microcontroller chosen was the Arduino Mega 2560 …


Automatic Text Analysis Using Drupal, Herman Chai Jun 2013

Automatic Text Analysis Using Drupal, Herman Chai

Computer Engineering

Natural language processing (NLP) is a field of computer science that is concerned with the interpretation of human language by computers. NLP has a multitude of different applications in the fields of computer science, artificial intelligence, and linguistics. The Automatic Text Analysis Using Drupal project is intended to increase the availability of NLP tools that can be easily used by the general public. By integrating a front-end content management system like Drupal with different back-end NLP applications, users can receive automatic analysis of their text without knowledge of the system.


Bluelock: A Secure Bluetooth Operated Padlock, Trever Mckee Jun 2013

Bluelock: A Secure Bluetooth Operated Padlock, Trever Mckee

Computer Engineering

For this project a secure, battery operated, Bluetooth operated padlock was created. The project included both the hardware to integrate with a padlock and an Android application used to interface with the hardware. In order to make the padlock secure both AES encryption and challenge response authentication were used for secure message passing between the device and the Android phone. The project also included power consumption and sustainability tuning including exploring Arduino sleep states and integrating the project with a solar charging unit.


Real Time Rendering Engine, Kevin Ubay-Ubay Jun 2013

Real Time Rendering Engine, Kevin Ubay-Ubay

Computer Engineering

Entertaining and playable content in computer graphics requires real time rendering. Real time rendering essentially demands that frames need to be rendered within milliseconds in order to deliver an interactive experience for the client. Video games are an example of such a medium that needs real time rendering. Without frame rates in the realm of real time, video games cannot deliver an enjoyable experience. Behind virtually every video game is an engine. The architecture of video game engines usually comprises of sub engines that are specifically designed to handle physics, audio, user input and rendering. The purpose of this project …


Pictshare, Josh Beeston, Eddie Bell Jun 2013

Pictshare, Josh Beeston, Eddie Bell

Computer Engineering

No abstract provided.


Human Powered Vehicle Bike Computer, Eric Yaklin, Bradley Shellnut Jun 2013

Human Powered Vehicle Bike Computer, Eric Yaklin, Bradley Shellnut

Computer Engineering

This project is a bike computer system built for Cal Poly’s Human Powered Vehicle Team. It was designed and built using Arduino and Android programming tools. The project consists of an Arduino Uno used to collect bike data (such as speed, temperature and GPS location) and an Android Application used to display this data in real time and save it to user profiles within the application. Although many bike computers already exist, this project was specifically designed to be used in a team racing environment rather than for individual use.


Insight - A Virtual Reality, Svyatoslav Markeyev, Brian Spence Jun 2013

Insight - A Virtual Reality, Svyatoslav Markeyev, Brian Spence

Computer Engineering

This is a project about extending the capabilities of current consumer virtual reality systems. The goal of the project was to extend the capabilities of the Oculus Rift Headset in order to create a system which would allow a user to explore a virtual environment in an immersive way just as they would explore reality. The system created would allow a user to explore a virtual environment by walking around in a familiar immersive manner. This was accomplished using the Unreal Development Kit, a state of the art GPS system, and industry proven IMU. The user’s movements are tracked as …


Sifteo Spice, Ikenga Kenneth Ugo Jun 2013

Sifteo Spice, Ikenga Kenneth Ugo

Computer Engineering

Sifteo SPICE is an application built on the Sifteo platform with the purpose of aiding in the learning of basic circuits. Traditionally, circuit theory is taught to students in two different methods, lectures and laboratory exercises. Lectures focus on auditory and visual learning and are largely passive learning. Lab experiments allow students to physically interact with the circuits, and learn visually through viewing output waveforms from simulators or on measurement devices.[3] The goal of the Sifteo SPICE project is to develop a physical system for virtual, real-time SPICE simulation that mimics the laboratory experience. In Sifteo SPICE, each individual Sifteo …


/Usr/Sbin/Clksync - Leo Nano-Statellite Clock Synchronization Software, Matt Zimmerer Jun 2013

/Usr/Sbin/Clksync - Leo Nano-Statellite Clock Synchronization Software, Matt Zimmerer

Computer Engineering

A CalPoly Student Based Organization called Polysat takes mission contracts regarding the development and production of nano-satellites designed to fulfill specific mission requirements. Nano-satellites themselves are very complex and dense electronic devices. Polysat Satellites have recently switched to a new version of the main system board. This system board hosts an ARM AT91SAM92G0 processor, and enough hardware to comfortably run an embedded version of the Linux kernel. Each mission requires specific configuration for the system image, and specialized software. I've spent much of the last two years developing software, and recently debugging both my software, and the software system as …


Aurora: Experience Music Like Never Before, Jason Dreisbach Jun 2013

Aurora: Experience Music Like Never Before, Jason Dreisbach

Computer Engineering

Choreographing musical light shows has previously required expensive professional equipment and experienced personnel. A Mac application, Aurora, was developed to control Phillips Hue Light LED light bulbs to emulate the effects of more complex professional lighting systems. Aurora makes it possible to choreograph dazzling lighting effects to musical tracks.


Small Bear Project Shield, Janice A. Gelacio Jun 2013

Small Bear Project Shield, Janice A. Gelacio

Computer Engineering

The Small Bear Project Shield is an upgrade of the Power Control Board used in the Small Bear Project class, which utilizes the printed circuit board technology for a smaller structure. It has a connector that receives a 9V power through a wall wart, converted to 5V with a voltage regulator. It also has a connector to plug in a computer power supply. The power source is selected with a switch. The assembled board is used to power a stuffed animal bear that is built and programmed in the class.


Mickey's Memory Game: A Children's Memory Game Designed For Sifteo Cubes, Anjelica Concepcion Mar 2013

Mickey's Memory Game: A Children's Memory Game Designed For Sifteo Cubes, Anjelica Concepcion

Computer Engineering

Mickey’s Memory Game is a children’s memory game developed on the Sifteo platform. Sifteo cubes are small, interactive devices, which can display colored images and sense neighboring cubes or detect user actions, such as clicking, shaking, or tilting the cubes. Although many classic video games or mobile games can be recreated on the Sifteo cubes, the goal of this project was to utilize capabilities that are unique to the Sifteo gaming platform, while also creating a useful game for child development.