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Full-Text Articles in Computer Engineering

Implementing A Matlab Based Attitude Determination Algorithm In C Within The Polysat Software Architecture, Dominic Bertolino Mar 2013

Implementing A Matlab Based Attitude Determination Algorithm In C Within The Polysat Software Architecture, Dominic Bertolino

Computer Engineering

This project focuses on one component within a complete attitude determination and control system (ADCS) for a small satellite. The component consists of porting the algorithm that determines the current attitude of the satellite developed by AERO students / team members. The original algorithm has been developed in MATLAB code. The actual algorithm will be simulated and tested in MATLAB by the AEROs. The porting consisted of integrating the pieces into the custom PolySat software environment in C. Testing was done to verify the ported component corresponded to the original MATLAB component as well as verify its runtime on the …


Mickey's Memory Game: A Children's Memory Game Designed For Sifteo Cubes, Anjelica Concepcion Mar 2013

Mickey's Memory Game: A Children's Memory Game Designed For Sifteo Cubes, Anjelica Concepcion

Computer Engineering

Mickey’s Memory Game is a children’s memory game developed on the Sifteo platform. Sifteo cubes are small, interactive devices, which can display colored images and sense neighboring cubes or detect user actions, such as clicking, shaking, or tilting the cubes. Although many classic video games or mobile games can be recreated on the Sifteo cubes, the goal of this project was to utilize capabilities that are unique to the Sifteo gaming platform, while also creating a useful game for child development.


Caddy: A 2005 Roborodentia Entry With Vision And Path Planning Abilities, Taylor Braun-Jones Mar 2013

Caddy: A 2005 Roborodentia Entry With Vision And Path Planning Abilities, Taylor Braun-Jones

Computer Engineering

Roborodentia is an autonomous robotics competition held each year during Cal Poly’s Open House. For the 2005 competition, robot entries needed to navigate a maze searching for three randomly placed golf balls, collect them, and then deposit the balls in the “nest” at the end of the maze. A newly added aspect for the 2005 competition included two bonus balls that were placed on a platform behind the wall in two predetermined corners of the maze.

Caddy is a robot that was entered into the 2005 Roborodentia competition. Caddy included a vision system that allowed searching for balls down untraveled …