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Full-Text Articles in Computer Engineering
Ceg 461/661: Object-Oriented Programming And Design, Thomas C. Hartrum
Ceg 461/661: Object-Oriented Programming And Design, Thomas C. Hartrum
Computer Science & Engineering Syllabi
Study of object-oriented design and programming. Programming topics emphasize the core concepts of encapsulation, inheritance, poly morphism, and dynamic binding. Additional topics include class organization, software maintenance, and design of reusable components. There is a project to be implemented in the object-oriented language Java.
Ceg 402/602: Computer Networks, Bin Wang
Ceg 402/602: Computer Networks, Bin Wang
Computer Science & Engineering Syllabi
This course provides an introduction to basic concepts of communication networks, different types of networks, protocols over different layers, and network applications, through lectures, labs, homework, and reading on relevant materials.
Ceg 434/634: Concurrent Software Design, Soon M. Chung
Ceg 434/634: Concurrent Software Design, Soon M. Chung
Computer Science & Engineering Syllabi
Classical problems of synchronization and concurrency and their solutions are examined through course projects and through readings on operating system design.
Ceg 404/604: Wireless Sensor Networks, Bin Wang
Ceg 404/604: Wireless Sensor Networks, Bin Wang
Computer Science & Engineering Syllabi
In this course we will provide an introduction lo Wireless Sensor Networks (WSN) and cover latest topics in WSNs. The goal of this course is lo give an overview of fundamental problems in the area of WSNs.
Ceg 411/611: Microprocessor-Based System Design, Jack Jean
Ceg 411/611: Microprocessor-Based System Design, Jack Jean
Computer Science & Engineering Syllabi
No abstract provided.
Ceg 433/633: Operating Systems, Michael Linger
Ceg 433/633: Operating Systems, Michael Linger
Computer Science & Engineering Syllabi
Overview of operating systems internals. File system usage and design, process usage and control, virtual memory, multi user systems, access control. Course projects use C++ language. Three hours lecture, two hours lab.
Ceg 460/660: Introduction To Software Computer Engineering, Thomas C. Hartrum
Ceg 460/660: Introduction To Software Computer Engineering, Thomas C. Hartrum
Computer Science & Engineering Syllabi
This course is concerned with the techniques of designing and constructing large programs. Some of the required basic concepts necessarily have to be developed using small programs as examples. To this extent, we also study programming-in-the-small. The overall objectives are to present an overview of issues in the development of software, to discuss terminology, to illustrate via example case studies, and to give sufficiently detailed advice on how to develop quality software. Hands-on experience is emphasized through the use of homework and a class project.
Ceg 468/668: Managing The Software Development Process, John A. Reisner
Ceg 468/668: Managing The Software Development Process, John A. Reisner
Computer Science & Engineering Syllabi
This course covers the challenges and issues associated with software project management. Emphasis will occur on two fronts: (1) the software project manager’s view (i.e., “What considerations and obstacles confront project managers during software development?”), and (2) the organizational view (i.e., “How can organizations can foster a climate where software project management is performed effectively throughout an organization?).
Ceg477/677: Computer Graphics Ii, Thomas Wischgoll
Ceg477/677: Computer Graphics Ii, Thomas Wischgoll
Computer Science & Engineering Syllabi
By the end of this quarter, you will be familiar with techniques for generation 3-D scenes and interacting with the generated scenes. You will be introduced to surface rendering techniques, visibility algorithms, illumination models, and geometric modelling.
Ceg 498: Design Experience, Thomas C. Hartrum
Ceg 498: Design Experience, Thomas C. Hartrum
Computer Science & Engineering Syllabi
CEG 498 (Team Projects I and II) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students.
Ceg 720: Computer Architecture I, Soon M. Chung
Ceg 720: Computer Architecture I, Soon M. Chung
Computer Science & Engineering Syllabi
Review of sequential computer architecture and study of parallel computers. Topics include memory hierarchy, reduced instruction set computer, pipeline processing, multiprocessing, various parallel computers, and interconnection networks.
Ceg 730: Distributed Computing Principles, Prabhaker Mateti
Ceg 730: Distributed Computing Principles, Prabhaker Mateti
Computer Science & Engineering Syllabi
This course is about the foundations and principles involved in distributed systems with an introduction to recent systems and languages.
Ceg 233: Linux And Windows, Prabhaker Mateti
Ceg 233: Linux And Windows, Prabhaker Mateti
Computer Science & Engineering Syllabi
This is a freshman-level 4 credit hour course conducted in a 10-week term. Its goal is to develop in the minds of students an effective operational model of computer systems running either Linux or Windows. This course is lab-oriented.
Ceg/Mth 416/616 Matrix Computations, Ronald F. Taylor
Ceg/Mth 416/616 Matrix Computations, Ronald F. Taylor
Computer Science & Engineering Syllabi
This course is a survey of numerical methods in linear algebra for application to problems in engineering and the sciences. Emphasis is on using modem software tools on high performance computing systems. This course covers the mathematics of linear equations, eigenvalue problems, singular value decomposition, and least squares. Material covered will be relevant to applications areas such as structural analysis, heat transfer, neural networks, mechanical vibrations, and image processing in biomedical engineering.