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Full-Text Articles in Computer Engineering
Work In Progress: Teaching Game Design And Robotics Together: A Natural Marriage Of Computing And Engineering Design In A First-Year Engineering Course, Adam R. Carberry, Ashish Amresh
Work In Progress: Teaching Game Design And Robotics Together: A Natural Marriage Of Computing And Engineering Design In A First-Year Engineering Course, Adam R. Carberry, Ashish Amresh
Ashish Amresh
The increased dependence on computer programming in engineering has made it essential for engineering students to learn about programming throughout their undergraduate education. In the same vein, computing students benefit when given an opportunity to learn more about engineering design and systematic thinking. This paper discusses how one college embedded computing and engineering into a combined first-year introductory course. The course fuses computing and engineering using game design and robotics as an offering for both cohorts of students to work together in a multidisciplinary environment. Over the course of the semester, students learn introductory computing and engineering design concepts by …
Imirok: Real-Time Imitative Robotic Arm Control For Home Robot Applications, Heng-Tze Cheng, Zheng Sun, Pei Zhang
Imirok: Real-Time Imitative Robotic Arm Control For Home Robot Applications, Heng-Tze Cheng, Zheng Sun, Pei Zhang
Zheng Sun
Training home robots to behave like human can help people with their daily chores and repetitive tasks. In this paper, we present Imirok, a system to remotely control robotic arms by user motion using low-cost, off-the-shelf mobile devices and webcam. The motion tracking algorithm detects user motion in real-time, without classifier training or predefined action set. Experimental results show that the system achieves 90% precision and recall rate on motion detection with blank background, and is robust under the change of cluttered background and user-to-camera distance.