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Engineering Commons

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Engineering Education

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

2013

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Full-Text Articles in Engineering

Computer Self-Efficacy, Cognitive Actions, And Metacognitive Strategies Of High School Students While Engaged In Interactive Learning Modules, Harry Budi Santoso Dec 2013

Computer Self-Efficacy, Cognitive Actions, And Metacognitive Strategies Of High School Students While Engaged In Interactive Learning Modules, Harry Budi Santoso

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

The purpose of this research was to investigate high school students’ computer self-efficacy, cognitive actions, and metacognitive strategies in a self-regulated learning (SRL) framework while utilizing an interactive learning module. The researcher hypothesized that computer self-efficacy is correlated positively with cognitive actions and metacognitive strategies while the students are engaged with interactive learning modules. This research used a mixed-methods approach to answer the research questions. Two research questions guided this research: (1) How is students’ computer self-efficacy related to cognitive actions and metacognitive strategies while using interactive learning modules?; and (2) How do students plan monitor their cognitive actions, and …


A Controlled Study Of The Flipped Classroom With Numerical Methods For Engineers, Jacob L. Bishop May 2013

A Controlled Study Of The Flipped Classroom With Numerical Methods For Engineers, Jacob L. Bishop

All Graduate Theses and Dissertations, Spring 1920 to Summer 2023

Recent advances in technology and new ways of using it have led to new possibilities for education research. Increasing tuition costs and free, online course offerings are two influences that have led researchers to re-consider the wisdom of conventional teaching methods and to consider alternatives. The flipped classroom is a new teaching method, which uses video lectures and practice problems as homework, while group-based problem-solving activities are used in the classroom. It combines aspects of two learning theories once thought to be incompatible—constructivism and behaviorism. Active, problem-based learning activities are based on the theories of constructivism, and direct instructional (video) …